Reversed direction of keys for switch between monitors to match the physical arrangem...
[dwm] / config.h
index 5205f64..d243f06 100644 (file)
--- a/config.h
+++ b/config.h
@@ -1,25 +1,34 @@
 /* See LICENSE file for copyright and license details. */
 
 /* appearance */
 /* See LICENSE file for copyright and license details. */
 
 /* appearance */
-static const unsigned int borderpx  = 1;        /* border pixel of windows */
+static const unsigned int borderpx  = 4;        /* border pixel of windows */
 static const unsigned int snap      = 32;       /* snap pixel */
 static const int showbar            = 1;        /* 0 means no bar */
 static const int topbar             = 1;        /* 0 means bottom bar */
 static const unsigned int snap      = 32;       /* snap pixel */
 static const int showbar            = 1;        /* 0 means no bar */
 static const int topbar             = 1;        /* 0 means bottom bar */
-static const char *fonts[]          = { "monospace:size=10" };
-static const char dmenufont[]       = "monospace:size=10";
+static const int startontag         = 1;        /* 0 means no tag active on start */
+static const char *fonts[]          = { "monospace:size=12" };
+// TODO: Make this central definition of the dmenufont apply everywhere. For
+// example, at the moment it does not apply to the dmenu invocations found in
+// quitprompt() and nametag().
+static const char dmenufont[]       = "monospace:size=12";
 static const char col_gray1[]       = "#222222";
 static const char col_gray2[]       = "#444444";
 static const char col_gray3[]       = "#bbbbbb";
 static const char col_gray4[]       = "#eeeeee";
 static const char col_cyan[]        = "#005577";
 static const char col_gray1[]       = "#222222";
 static const char col_gray2[]       = "#444444";
 static const char col_gray3[]       = "#bbbbbb";
 static const char col_gray4[]       = "#eeeeee";
 static const char col_cyan[]        = "#005577";
+static const char col_red[]         = "#ff0000";
 static const char *colors[][3]      = {
        /*               fg         bg         border   */
        [SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
 static const char *colors[][3]      = {
        /*               fg         bg         border   */
        [SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
-       [SchemeSel]  = { col_gray4, col_cyan,  col_cyan  },
+       [SchemeSel]  = { col_gray4, col_cyan,  col_red   },
 };
 
 /* tagging */
 };
 
 /* tagging */
-static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
+#define MAX_TAGLEN 16
+static char tags[][MAX_TAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
+
+/* include(s) depending on the tags array */
+#include "flextile.h"
 
 static const Rule rules[] = {
        /* xprop(1):
 
 static const Rule rules[] = {
        /* xprop(1):
@@ -27,21 +36,26 @@ static const Rule rules[] = {
         *      WM_NAME(STRING) = title
         */
        /* class      instance    title       tags mask     isfloating   monitor */
         *      WM_NAME(STRING) = title
         */
        /* class      instance    title       tags mask     isfloating   monitor */
-       { "Gimp",     NULL,       NULL,       0,            1,           -1 },
-       { "Firefox",  NULL,       NULL,       1 << 8,       0,           -1 },
+       { "sample",   NULL,       NULL,       0,            1,           -1 },
 };
 
 /* layout(s) */
 static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
 };
 
 /* layout(s) */
 static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
-static const int nmaster     = 1;    /* number of clients in master area */
 static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
 static const int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
+static const int layoutaxis[] = {
+       1,    /* layout axis: 1 = x, 2 = y; negative values mirror the layout, setting the master area to the right / bottom instead of left / top */
+       2,    /* master axis: 1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle) */
+       2,    /* stack axis:  1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle) */
+};
 static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
 
 static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
 
+#include "tcl.c"
 static const Layout layouts[] = {
        /* symbol     arrange function */
        { "[]=",      tile },    /* first entry is default */
        { "><>",      NULL },    /* no layout function means floating behavior */
        { "[M]",      monocle },
 static const Layout layouts[] = {
        /* symbol     arrange function */
        { "[]=",      tile },    /* first entry is default */
        { "><>",      NULL },    /* no layout function means floating behavior */
        { "[M]",      monocle },
+       { "|||",      tcl },
 };
 
 /* key definitions */
 };
 
 /* key definitions */
@@ -57,7 +71,10 @@ static const Layout layouts[] = {
 
 /* commands */
 static const char *dmenucmd[] = { "dmenu_run", "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
 
 /* commands */
 static const char *dmenucmd[] = { "dmenu_run", "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
-static const char *termcmd[]  = { "st", NULL };
+static const char *termcmd[]  = { "xterm", NULL };
+static const char *lockcmd[]  = { "xscreensaver-command", "-lock", NULL };
+static const char *screenshotcmd[]  = { "screenshot", NULL };
+static const char *layoutmenu_cmd = "layoutmenu.sh";
 
 static const Key keys[] = {
        /* modifier                     key        function        argument */
 
 static const Key keys[] = {
        /* modifier                     key        function        argument */
@@ -66,8 +83,8 @@ static const Key keys[] = {
        { MODKEY,                       XK_b,      togglebar,      {0} },
        { MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
        { MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
        { MODKEY,                       XK_b,      togglebar,      {0} },
        { MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
        { MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
-       { MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
-       { MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
+       { MODKEY,                       XK_i,      shiftmastersplit, {.i = +1} },   /* increase the number of tiled clients in the master area */
+       { MODKEY,                       XK_d,      shiftmastersplit, {.i = -1} },   /* reduce the number of tiled clients in the master area */
        { MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
        { MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
        { MODKEY,                       XK_Return, zoom,           {0} },
        { MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
        { MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
        { MODKEY,                       XK_Return, zoom,           {0} },
@@ -76,14 +93,16 @@ static const Key keys[] = {
        { MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
        { MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
        { MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
        { MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
        { MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
        { MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
+       { MODKEY,                       XK_c,      setlayout,      {.v = &layouts[3]} },
        { MODKEY,                       XK_space,  setlayout,      {0} },
        { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
        { MODKEY,                       XK_0,      comboview,      {.ui = ~0 } },
        { MODKEY|ShiftMask,             XK_0,      combotag,       {.ui = ~0 } },
        { MODKEY,                       XK_space,  setlayout,      {0} },
        { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
        { MODKEY,                       XK_0,      comboview,      {.ui = ~0 } },
        { MODKEY|ShiftMask,             XK_0,      combotag,       {.ui = ~0 } },
-       { MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
-       { MODKEY,                       XK_period, focusmon,       {.i = +1 } },
-       { MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
-       { MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
+       { MODKEY,                       XK_comma,  focusmon,       {.i = +1 } },
+       { MODKEY,                       XK_period, focusmon,       {.i = -1 } },
+       { MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = +1 } },
+       { MODKEY|ShiftMask,             XK_period, tagmon,         {.i = -1 } },
+       { MODKEY,                       XK_n,      nametag,        {0} },
        TAGKEYS(                        XK_1,                      0)
        TAGKEYS(                        XK_2,                      1)
        TAGKEYS(                        XK_3,                      2)
        TAGKEYS(                        XK_1,                      0)
        TAGKEYS(                        XK_2,                      1)
        TAGKEYS(                        XK_3,                      2)
@@ -93,7 +112,13 @@ static const Key keys[] = {
        TAGKEYS(                        XK_7,                      6)
        TAGKEYS(                        XK_8,                      7)
        TAGKEYS(                        XK_9,                      8)
        TAGKEYS(                        XK_7,                      6)
        TAGKEYS(                        XK_8,                      7)
        TAGKEYS(                        XK_9,                      8)
-       { MODKEY|ShiftMask,             XK_q,      quit,           {0} },
+       { MODKEY|ShiftMask,             XK_q,      quitprompt,     {0} },
+       { MODKEY,                       XK_Escape, spawn,          {.v = lockcmd } },
+       { MODKEY|ShiftMask,             XK_Escape, spawn,          {.v = screenshotcmd } },
+       { MODKEY|ControlMask,           XK_t,      rotatelayoutaxis, {.i = 0} },    /* 0 = layout axis */
+       { MODKEY|ControlMask,           XK_Tab,    rotatelayoutaxis, {.i = 1} },    /* 1 = master axis */
+       { MODKEY|ControlMask|ShiftMask, XK_Tab,    rotatelayoutaxis, {.i = 2} },    /* 2 = stack axis */
+       { MODKEY|ControlMask,           XK_Return, mirrorlayout,     {0} },
 };
 
 /* button definitions */
 };
 
 /* button definitions */
@@ -101,7 +126,7 @@ static const Key keys[] = {
 static const Button buttons[] = {
        /* click                event mask      button          function        argument */
        { ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
 static const Button buttons[] = {
        /* click                event mask      button          function        argument */
        { ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
-       { ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
+       { ClkLtSymbol,          0,              Button3,        layoutmenu,     {0} },
        { ClkWinTitle,          0,              Button2,        zoom,           {0} },
        { ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
        { ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
        { ClkWinTitle,          0,              Button2,        zoom,           {0} },
        { ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
        { ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },