X-Git-Url: http://git.subgeniuskitty.com/screensavers/.git/blobdiff_plain/7361f6dbacf571e0f26a0eb4e9072c9c27f7cdd2..33c35ba0b7434bffb378d6ff1b8edc9983a37bb5:/hacks/NEDsim/NEDsim.c diff --git a/hacks/NEDsim/NEDsim.c b/hacks/NEDsim/NEDsim.c index 01733f1..7192cce 100644 --- a/hacks/NEDsim/NEDsim.c +++ b/hacks/NEDsim/NEDsim.c @@ -279,7 +279,8 @@ get_text_size(struct NEDsim * nedsim, const char * text, int * x_size, int * y_s // in units of 'cells'. Also, be aware that this function alters the // foreground color. static void -draw_rect_area(struct NEDsim * nedsim, size_t x_origin, size_t y_origin, size_t x_size, size_t y_size, +draw_rect_area(struct NEDsim * nedsim, struct color_rgb * color, + size_t x_origin, size_t y_origin, size_t x_size, size_t y_size, Bool bord_top, Bool bord_bottom, Bool bord_left, Bool bord_right) { // First fill in the rectangular area... @@ -289,6 +290,7 @@ draw_rect_area(struct NEDsim * nedsim, size_t x_origin, size_t y_origin, size_t y_origin += nedsim->origin_y_offset; x_size *= nedsim->cell_size; y_size *= nedsim->cell_size; + set_color(nedsim, color); XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, y_origin, x_size, y_size); // ...then give it a border, if requested. @@ -437,10 +439,8 @@ static void draw_logo(struct NEDsim * nedsim) { // First draw the two colored boxes that comprise the logo area. - set_color(nedsim, COLOR(primary)); - draw_rect_area(nedsim, LOGO_X_OFFSET, LOGO_Y_OFFSET, LOGO_WIDTH, LOGO_NAME_HEIGHT, True, True, False, False); - set_color(nedsim, COLOR(tertiary)); - draw_rect_area(nedsim, LOGO_X_OFFSET, LOGO_Y_OFFSET+LOGO_NAME_HEIGHT, LOGO_WIDTH, LOGO_WEBSITE_HEIGHT, False, True, False, False); + draw_rect_area(nedsim, COLOR(primary), LOGO_X_OFFSET, LOGO_Y_OFFSET, LOGO_WIDTH, LOGO_NAME_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), LOGO_X_OFFSET, LOGO_Y_OFFSET+LOGO_NAME_HEIGHT, LOGO_WIDTH, LOGO_WEBSITE_HEIGHT, False, True, False, False); // Now draw the 'NED' text in the top box. set_font_size(nedsim, LOGO_NAME_HEIGHT); @@ -456,10 +456,8 @@ static void draw_halt(struct NEDsim * nedsim) { // First draw the two colored boxes that comprise the halt area. - set_color(nedsim, COLOR(tertiary)); - draw_rect_area(nedsim, HALT_X_OFFSET, HALT_Y_OFFSET, HALT_WIDTH, HALT_LIGHT_HEIGHT, True, True, False, False); - set_color(nedsim, COLOR(secondary)); - draw_rect_area(nedsim, HALT_X_OFFSET, HALT_Y_OFFSET+HALT_LIGHT_HEIGHT, HALT_WIDTH, HALT_LABEL_HEIGHT, False, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), HALT_X_OFFSET, HALT_Y_OFFSET, HALT_WIDTH, HALT_LIGHT_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(secondary), HALT_X_OFFSET, HALT_Y_OFFSET+HALT_LIGHT_HEIGHT, HALT_WIDTH, HALT_LABEL_HEIGHT, False, True, False, False); // And finally, draw the label. draw_text(nedsim, "HALT", HALT_X_OFFSET, HALT_Y_OFFSET+HALT_LIGHT_HEIGHT, HALT_WIDTH, HALT_LABEL_HEIGHT, True); @@ -489,19 +487,13 @@ static void draw_wordline(struct NEDsim * nedsim, int x, int y) { // First, draw a solid box in the primary color over the entire wordline area. - set_color(nedsim, COLOR(primary)); - draw_rect_area(nedsim, x, y, WORDLINE_WIDTH, WORDLINE_HEIGHT, False, True, False, False); + draw_rect_area(nedsim, COLOR(primary), x, y, WORDLINE_WIDTH, WORDLINE_HEIGHT, False, True, False, False); // Now, draw stripes in the secondary color. - int i; - for (i = 0; i < (WORDLINE_WIDTH/(2*WORDLINE_BITS_PER_STRIPE)); i++) { - set_color(nedsim, COLOR(secondary)); - draw_rect_area(nedsim, (x+(i*(WORDLINE_WIDTH/WORDLINE_BITS_PER_STRIPE))), y, + for (int i = 0; i < (WORDLINE_WIDTH/(2*WORDLINE_BITS_PER_STRIPE)); i++) { + draw_rect_area(nedsim, COLOR(secondary), (x+(i*(WORDLINE_WIDTH/WORDLINE_BITS_PER_STRIPE))), y, WORDLINE_BITS_PER_STRIPE, WORDLINE_HEIGHT, False, True, False, False); } - - // Finally, draw the lights. - draw_wordline_lights(nedsim, 0, x, y); } // Draw the Program Counter area (but don't populate it yet). @@ -509,8 +501,7 @@ static void draw_pc(struct NEDsim * nedsim) { // First draw the two colored boxes that comprise the PC area. - set_color(nedsim, COLOR(tertiary)); - draw_rect_area(nedsim, PC_X_OFFSET, PC_Y_OFFSET, PC_WIDTH, PC_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), PC_X_OFFSET, PC_Y_OFFSET, PC_WIDTH, PC_LABEL_HEIGHT, True, True, False, False); draw_wordline(nedsim, PC_X_OFFSET, PC_Y_OFFSET+PC_LABEL_HEIGHT); // Now draw the label text "PC". @@ -522,10 +513,8 @@ static void draw_sc(struct NEDsim * nedsim) { // First draw the two colored boxes that comprise the SC area. - set_color(nedsim, COLOR(secondary)); - draw_rect_area(nedsim, SC_X_OFFSET, SC_Y_OFFSET, SC_WIDTH, SC_LABEL_HEIGHT, True, True, False, False); - set_color(nedsim, COLOR(tertiary)); - draw_rect_area(nedsim, SC_X_OFFSET, SC_Y_OFFSET+SC_LABEL_HEIGHT, SC_WIDTH, SC_LIGHT_HEIGHT, False, True, False, False); + draw_rect_area(nedsim, COLOR(secondary), SC_X_OFFSET, SC_Y_OFFSET, SC_WIDTH, SC_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), SC_X_OFFSET, SC_Y_OFFSET+SC_LABEL_HEIGHT, SC_WIDTH, SC_LIGHT_HEIGHT, False, True, False, False); // Now draw the label text "SC". draw_text(nedsim, "SC", SC_X_OFFSET, SC_Y_OFFSET, SC_WIDTH, SC_LABEL_HEIGHT, True); @@ -536,14 +525,10 @@ static void draw_psw(struct NEDsim * nedsim) { // First draw the four colored boxes that comprise the two PSW areas. - set_color(nedsim, COLOR(secondary)); - draw_rect_area(nedsim, PSW_N_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True, True, False, False); - set_color(nedsim, COLOR(secondary)); - draw_rect_area(nedsim, PSW_Z_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True, True, False, False); - set_color(nedsim, COLOR(tertiary)); - draw_rect_area(nedsim, (PSW_N_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, False, True, False, False); - set_color(nedsim, COLOR(tertiary)); - draw_rect_area(nedsim, (PSW_Z_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, False, True, False, False); + draw_rect_area(nedsim, COLOR(secondary), PSW_N_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(secondary), PSW_Z_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), (PSW_N_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, False, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), (PSW_Z_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, False, True, False, False); // Now draw the label text. draw_text(nedsim, "N", PSW_N_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True); @@ -555,8 +540,7 @@ static void draw_stack(struct NEDsim * nedsim) { // First draw the two colored boxes that comprise the stack area. - set_color(nedsim, COLOR(tertiary)); - draw_rect_area(nedsim, STACK_X_OFFSET, STACK_Y_OFFSET, STACK_WIDTH, STACK_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), STACK_X_OFFSET, STACK_Y_OFFSET, STACK_WIDTH, STACK_LABEL_HEIGHT, True, True, False, False); for (int i = 0; i < nedsim->num_data_rows; i++) { draw_wordline(nedsim, STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i); } @@ -573,8 +557,7 @@ draw_heap(struct NEDsim * nedsim) #define HEAP_START_ADDRESS 0x20000000 // First draw the two colored boxes that comprise the heap area. - set_color(nedsim, COLOR(tertiary)); - draw_rect_area(nedsim, HEAP_X_OFFSET, HEAP_Y_OFFSET, HEAP_WIDTH, HEAP_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), HEAP_X_OFFSET, HEAP_Y_OFFSET, HEAP_WIDTH, HEAP_LABEL_HEIGHT, True, True, False, False); for (int i = 0; i < nedsim->num_data_rows; i++) { draw_wordline(nedsim, HEAP_X_OFFSET, HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT+i); } @@ -620,8 +603,7 @@ update_display(struct NEDsim * nedsim) // Draw the SC. - int i; - for (i = 0; i < SC_WIDTH; i++) { + for (int i = 0; i < SC_WIDTH; i++) { if ((SC_WIDTH-1-i) == nedsim->nedstate->active_thread->sc) { set_color(nedsim, COLOR(light_on)); } else { @@ -635,7 +617,7 @@ update_display(struct NEDsim * nedsim) // Draw the stack lights. int64_t top_of_stack = ((int64_t)nedsim->nedstate->active_thread->sp) - 1; - for (i = 0; i < nedsim->num_data_rows; i++) { + for (int i = 0; i < nedsim->num_data_rows; i++) { if ((top_of_stack-i) >= 0) { draw_wordline_lights(nedsim, nedsim->nedstate->active_thread->stack[top_of_stack-i], STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i); } else { @@ -644,14 +626,13 @@ update_display(struct NEDsim * nedsim) } // Draw the stack size in text. - set_color(nedsim, COLOR(tertiary)); - draw_rect_area(nedsim, STACK_X_OFFSET+(STACK_WIDTH/2), STACK_Y_OFFSET, STACK_WIDTH/2, STACK_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), STACK_X_OFFSET+(STACK_WIDTH/2), STACK_Y_OFFSET, STACK_WIDTH/2, STACK_LABEL_HEIGHT, True, True, False, False); char stack_size[11]; snprintf(stack_size, sizeof(stack_size), "0x%08X", nedsim->nedstate->active_thread->sp); draw_text(nedsim, stack_size, (STACK_X_OFFSET+(STACK_WIDTH/2)+1), STACK_Y_OFFSET, STACK_WIDTH, STACK_LABEL_HEIGHT, False); // Draw the heap lights. - for (i = 0; i < nedsim->num_data_rows; i++) { + for (int i = 0; i < nedsim->num_data_rows; i++) { draw_wordline_lights(nedsim, ram_r_word(nedsim->nedstate, HEAP_START_ADDRESS+(i*BPW)), HEAP_X_OFFSET, HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT+i); } }