Since there is no point drawing blank lights during initialization, we no longer...
authorAaron Taylor <ataylor@subgeniuskitty.com>
Sun, 11 Jul 2021 00:45:23 +0000 (17:45 -0700)
committerAaron Taylor <ataylor@subgeniuskitty.com>
Sun, 11 Jul 2021 00:45:23 +0000 (17:45 -0700)
hacks/NEDsim/NEDsim.c

index 01733f1..fb4dd72 100644 (file)
@@ -499,9 +499,6 @@ draw_wordline(struct NEDsim * nedsim, int x, int y)
         draw_rect_area(nedsim, (x+(i*(WORDLINE_WIDTH/WORDLINE_BITS_PER_STRIPE))), y,
                 WORDLINE_BITS_PER_STRIPE, WORDLINE_HEIGHT, False, True, False, False);
     }
         draw_rect_area(nedsim, (x+(i*(WORDLINE_WIDTH/WORDLINE_BITS_PER_STRIPE))), y,
                 WORDLINE_BITS_PER_STRIPE, WORDLINE_HEIGHT, False, True, False, False);
     }
-
-    // Finally, draw the lights.
-    draw_wordline_lights(nedsim, 0, x, y);
 }
 
 // Draw the Program Counter area (but don't populate it yet).
 }
 
 // Draw the Program Counter area (but don't populate it yet).