From: Aaron Taylor Date: Sat, 10 Jul 2021 22:53:16 +0000 (-0700) Subject: Minor cleanup of helper functions in NEDsim. X-Git-Url: http://git.subgeniuskitty.com/screensavers/.git/commitdiff_plain/280460e645422e4469fc5c74c21bd381bd4e3aa2 Minor cleanup of helper functions in NEDsim. --- diff --git a/hacks/NEDsim/NEDsim.c b/hacks/NEDsim/NEDsim.c index e40d839..c6c7c3d 100644 --- a/hacks/NEDsim/NEDsim.c +++ b/hacks/NEDsim/NEDsim.c @@ -186,7 +186,7 @@ static struct color_scheme color_list[] = { /* Helper Functions */ /* -------------------------------------------------------------------------- */ -// TODO: Explain +// Set foreground color for the current graphics context. static void set_color(struct NEDsim * nedsim, struct color_rgb * color) { @@ -203,9 +203,8 @@ set_color(struct NEDsim * nedsim, struct color_rgb * color) XSetForeground(nedsim->dpy, nedsim->gc, temp.pixel); } -// TODO: Explain // TODO: Make this a lot faster. -// Input: size in 'cells', and sets font to fill that size, minus border and padding room. +// Set font size to fill 'size' cells vertically, minus space for border and padding. static void set_font_size(struct NEDsim * nedsim, int size) { @@ -259,8 +258,9 @@ set_font_size(struct NEDsim * nedsim, int size) nedsim->current_font = font_full_name; } -// TODO: Explain -// TODO: Explain that this returns result in pixels so we can track fractional cell usage. +// Unlike most functions in this program that input/output in units of 'cells', +// this function uses units of 'pixels' so the caller can track fractional cell +// usage (e.g. for centering the text). static void get_text_size(struct NEDsim * nedsim, const char * text, int * x_size, int * y_size) { @@ -272,13 +272,14 @@ get_text_size(struct NEDsim * nedsim, const char * text, int * x_size, int * y_s *y_size = overall.ascent - overall.descent; } -// TODO: Explain -// TODO: Note that this might leave the foreground color changed. -// Argument coordinates are in 'cells', not pixels. +// When specifying the rectangular area to draw, all coordinates and sizes are +// in units of 'cells'. Also, be aware that this function alters the +// foreground color. static void draw_rect_area(struct NEDsim * nedsim, size_t x_origin, size_t y_origin, size_t x_size, size_t y_size, Bool bord_top, Bool bord_bottom, Bool bord_left, Bool bord_right) { + // First fill in the rectangular area... x_origin *= nedsim->cell_size; x_origin += nedsim->origin_x_offset; y_origin *= nedsim->cell_size; @@ -287,25 +288,29 @@ draw_rect_area(struct NEDsim * nedsim, size_t x_origin, size_t y_origin, size_t y_size *= nedsim->cell_size; XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, y_origin, x_size, y_size); + // ...then give it a border, if requested. set_color(nedsim, &color_list[nedsim->color_index].border); if (bord_top) { - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, y_origin, x_size, nedsim->border_size); + XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, + x_origin, y_origin, x_size, nedsim->border_size); } if (bord_bottom) { - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, (y_origin + y_size - nedsim->border_size), x_size, nedsim->border_size); + XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, + x_origin, (y_origin + y_size - nedsim->border_size), x_size, nedsim->border_size); } if (bord_left) { - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, y_origin, nedsim->border_size, y_size); + XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, + x_origin, y_origin, nedsim->border_size, y_size); } if (bord_right) { - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, (x_origin + x_size - nedsim->border_size), y_origin, nedsim->border_size, y_size); + XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, + (x_origin + x_size - nedsim->border_size), y_origin, nedsim->border_size, y_size); } } -// TODO: Explain -// Arguments are in units of 'cells', not pixels. -// Will leave foreground color changed. -// Draws filled circle with upper left corner at x,y. +// Draws filled circle in a square area with upper left corner at x,y. When +// specifying the location and size to draw, all values are in units of +// 'cells'. Also, be aware that this function alters the foreground color. static void draw_circular_area(struct NEDsim * nedsim, size_t x, size_t y, double diameter) { @@ -333,7 +338,8 @@ draw_circular_area(struct NEDsim * nedsim, size_t x, size_t y, double diameter) XFillArc(nedsim->dpy, nedsim->panel, nedsim->gc, x, y, diameter, diameter, 0, 360*64); } -// TODO: Explain +// Draws the panel itself. Not the lights/labels/etc, but the flat sheet of +// metal that is the front panel. static void draw_panel(struct NEDsim * nedsim) { @@ -404,7 +410,7 @@ draw_panel(struct NEDsim * nedsim) ); } -// TODO: Explain +// Draw the "NED" and "subgeniuskitty.com" logos on the front panel. static void draw_logo(struct NEDsim * nedsim) { @@ -433,7 +439,7 @@ draw_logo(struct NEDsim * nedsim) ((LOGO_Y_OFFSET+LOGO_NAME_HEIGHT+LOGO_WEBSITE_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "subgeniuskitty.com", 18); } -// TODO: Explain +// Draw the HALT indicator area on the front panel. static void draw_halt(struct NEDsim * nedsim) { @@ -453,7 +459,9 @@ draw_halt(struct NEDsim * nedsim) ((HALT_Y_OFFSET+HALT_LIGHT_HEIGHT+HALT_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "HALT", 4); } -// TODO: Explain +// Draw the 32 lights corresponding to 'word' at coordinates ('x','y'). +// Note that this function ONLY draws the lights and is used each frame for +// updating the panel. To draw the wordline area itself, use draw_wordline(). static void draw_wordline_lights(struct NEDsim * nedsim, uint32_t word, int x, int y) { @@ -467,7 +475,10 @@ draw_wordline_lights(struct NEDsim * nedsim, uint32_t word, int x, int y) } } -// TODO: Explain +// Draw a single 32-bit NED word line at coordinates ('x','y'). +// Note that this draws a wordline with value 0. To update with a specific +// value, call draw_wordline_lights() after drawing the wordline area at least +// once. static void draw_wordline(struct NEDsim * nedsim, int x, int y) { @@ -487,7 +498,7 @@ draw_wordline(struct NEDsim * nedsim, int x, int y) draw_wordline_lights(nedsim, 0, x, y); } -// TODO: Explain +// Draw the Program Counter area (but don't populate it yet). static void draw_pc(struct NEDsim * nedsim) { @@ -506,7 +517,7 @@ draw_pc(struct NEDsim * nedsim) ((PC_Y_OFFSET+PC_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "PC", 2); } -// TODO: Explain +// Draw the Stack Counter area (but don't populate it yet). static void draw_sc(struct NEDsim * nedsim) { @@ -526,7 +537,7 @@ draw_sc(struct NEDsim * nedsim) ((SC_Y_OFFSET+SC_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "SC", 2); } -// TODO: Explain +// Draw areas for the two PSW flags, 'Z'ero and 'N'egative. static void draw_psw(struct NEDsim * nedsim) { @@ -558,7 +569,7 @@ draw_psw(struct NEDsim * nedsim) ((PSW_Y_OFFSET+PSW_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "Z", 1); } -// TODO: Explain +// Draw the stack area (but don't populate it yet). static void draw_stack(struct NEDsim * nedsim) { @@ -578,7 +589,7 @@ draw_stack(struct NEDsim * nedsim) ((STACK_Y_OFFSET+STACK_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), "Stack Size:", 11); } -// TODO: Explain +// Draw the heap area (but don't populate it yet). static void draw_heap(struct NEDsim * nedsim) { @@ -610,7 +621,9 @@ draw_heap(struct NEDsim * nedsim) ((HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), address, strlen(address)); } -// TODO: Explain +// After the static front panel has been drawn at least once, this function +// updates all the dynamic parts of the panel (lights + text values) and is +// called every frame. static void update_display(struct NEDsim * nedsim) {