From: Aaron Taylor Date: Sun, 11 Jul 2021 01:38:05 +0000 (-0700) Subject: Cleaned up all the helper and drawing function areas in NEDsim. X-Git-Url: http://git.subgeniuskitty.com/screensavers/.git/commitdiff_plain/b1906d46b30db40220bcee60c535bc016c1d7dae Cleaned up all the helper and drawing function areas in NEDsim. --- diff --git a/hacks/NEDsim/NEDsim.c b/hacks/NEDsim/NEDsim.c index 7192cce..e4d66e2 100644 --- a/hacks/NEDsim/NEDsim.c +++ b/hacks/NEDsim/NEDsim.c @@ -4,6 +4,9 @@ #include "screenhack.h" #include "simulator.h" +// TODO: What should I do about this define? I would like to be able to specify the address so I can do things like display the code itself if nothign interesting happens in RAM. +#define HEAP_START_ADDRESS 0x20000000 + /* -------------------------------------------------------------------------- */ /* Front Panel Layout */ /* -------------------------------------------------------------------------- */ @@ -276,8 +279,7 @@ get_text_size(struct NEDsim * nedsim, const char * text, int * x_size, int * y_s } // When specifying the rectangular area to draw, all coordinates and sizes are -// in units of 'cells'. Also, be aware that this function alters the -// foreground color. +// in units of 'cells'. static void draw_rect_area(struct NEDsim * nedsim, struct color_rgb * color, size_t x_origin, size_t y_origin, size_t x_size, size_t y_size, @@ -291,31 +293,41 @@ draw_rect_area(struct NEDsim * nedsim, struct color_rgb * color, x_size *= nedsim->cell_size; y_size *= nedsim->cell_size; set_color(nedsim, color); - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, x_origin, y_origin, x_size, y_size); + XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, + x_origin, y_origin, x_size, y_size + ); // ...then give it a border, if requested. set_color(nedsim, COLOR(border)); if (bord_top) { XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, - x_origin, y_origin, x_size, nedsim->border_size); + x_origin, y_origin, + x_size, nedsim->border_size + ); } if (bord_bottom) { XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, - x_origin, (y_origin + y_size - nedsim->border_size), x_size, nedsim->border_size); + x_origin, (y_origin + y_size - nedsim->border_size), + x_size, nedsim->border_size + ); } if (bord_left) { XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, - x_origin, y_origin, nedsim->border_size, y_size); + x_origin, y_origin, + nedsim->border_size, y_size + ); } if (bord_right) { XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, - (x_origin + x_size - nedsim->border_size), y_origin, nedsim->border_size, y_size); + (x_origin + x_size - nedsim->border_size), y_origin, + nedsim->border_size, y_size + ); } } // Draws filled circle in a square area with upper left corner at x,y. When // specifying the location and size to draw, all values are in units of -// 'cells'. Also, be aware that this function alters the foreground color. +// 'cells'. static void draw_circular_area(struct NEDsim * nedsim, size_t x, size_t y, double diameter) { @@ -347,7 +359,8 @@ draw_circular_area(struct NEDsim * nedsim, size_t x, size_t y, double diameter) // Requires that set_font_size() has been run at least once. All values are in // units of 'cells'. static void -draw_text(struct NEDsim * nedsim, const char * text, int x_origin, int y_origin, int x_size, int y_size, Bool horizontally_center) +draw_text(struct NEDsim * nedsim, const char * text, + int x_origin, int y_origin, int x_size, int y_size, Bool horizontally_center) { set_color(nedsim, COLOR(text)); @@ -358,55 +371,168 @@ draw_text(struct NEDsim * nedsim, const char * text, int x_origin, int y_origin, int local_x_offset = 0; if (horizontally_center) local_x_offset = ((x_size * nedsim->cell_size) - text_x_size) / 2; - XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, (x_origin * nedsim->cell_size + nedsim->origin_x_offset + local_x_offset), - ((y_origin + y_size) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), text, strlen(text)); + XDrawString(nedsim->dpy, nedsim->panel, nedsim->gc, + (x_origin * nedsim->cell_size + nedsim->origin_x_offset + local_x_offset), + ((y_origin + y_size) * nedsim->cell_size + nedsim->origin_y_offset - local_y_offset), + text, strlen(text) + ); +} + +/* -------------------------------------------------------------------------- */ +/* Dynamic Panel Functions */ +/* -------------------------------------------------------------------------- */ + +// Draw the 32 lights corresponding to 'word' at coordinates ('x','y'). +// Note that this function ONLY draws the lights and is used each frame for +// updating the panel. To draw the wordline area itself, use draw_wordline(). +static void +draw_wordline_lights(struct NEDsim * nedsim, uint32_t word, int x, int y) +{ + for (int i = 0; i < WORDLINE_WIDTH; i++) { + if (word & (1<<(WORDLINE_WIDTH-1-i))) { + set_color(nedsim, COLOR(light_on)); + } else { + set_color(nedsim, COLOR(light_off)); + } + draw_circular_area(nedsim, x+i, y, WORDLINE_HEIGHT); + } +} + +// After the static front panel has been drawn at least once, this function +// updates all the dynamic parts of the panel (lights + text values) and is +// called every frame. +static void +update_display(struct NEDsim * nedsim) +{ + // Draw the halt indicator. + if (nedsim->nedstate->halted) { + set_color(nedsim, COLOR(error_on)); + } else { + set_color(nedsim, COLOR(error_off)); + } + draw_circular_area(nedsim, HALT_X_OFFSET, HALT_Y_OFFSET, HALT_WIDTH); + + // Draw the PSW "N" light. + if (nedsim->nedstate->active_thread->psw->negative) { + set_color(nedsim, COLOR(light_on)); + } else { + set_color(nedsim, COLOR(light_off)); + } + draw_circular_area(nedsim, + PSW_N_X_OFFSET+1, PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_HEIGHT + ); + + // Draw the PSW "Z" light. + if (nedsim->nedstate->active_thread->psw->zero) { + set_color(nedsim, COLOR(light_on)); + } else { + set_color(nedsim, COLOR(light_off)); + } + draw_circular_area(nedsim, + PSW_Z_X_OFFSET+1, PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_HEIGHT + ); + + + // Draw the SC. + for (int i = 0; i < SC_WIDTH; i++) { + if ((SC_WIDTH-1-i) == nedsim->nedstate->active_thread->sc) { + set_color(nedsim, COLOR(light_on)); + } else { + set_color(nedsim, COLOR(light_off)); + } + draw_circular_area(nedsim, + SC_X_OFFSET+i, SC_Y_OFFSET+SC_LABEL_HEIGHT, SC_LIGHT_HEIGHT + ); + } + + // Draw the PC. + draw_wordline_lights(nedsim, nedsim->nedstate->active_thread->pc, + PC_X_OFFSET, PC_Y_OFFSET+PC_LABEL_HEIGHT + ); + + // Draw the stack lights. + int64_t top_of_stack = ((int64_t)nedsim->nedstate->active_thread->sp) - 1; + for (int i = 0; i < nedsim->num_data_rows; i++) { + if ((top_of_stack-i) >= 0) { + draw_wordline_lights(nedsim, + nedsim->nedstate->active_thread->stack[top_of_stack-i], + STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i + ); + } else { + draw_wordline_lights(nedsim, 0, + STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i + ); + } + } + + // Draw the stack size in text. + draw_rect_area(nedsim, COLOR(tertiary), + STACK_X_OFFSET+(STACK_WIDTH/2), STACK_Y_OFFSET, + STACK_WIDTH/2, STACK_LABEL_HEIGHT, + True, True, False, False + ); + char stack_size[11]; + snprintf(stack_size, sizeof(stack_size),"0x%08X", nedsim->nedstate->active_thread->sp); + draw_text(nedsim, stack_size, + (STACK_X_OFFSET+(STACK_WIDTH/2)+1), STACK_Y_OFFSET, + STACK_WIDTH, STACK_LABEL_HEIGHT, False + ); + + // Draw the heap lights. + for (int i = 0; i < nedsim->num_data_rows; i++) { + draw_wordline_lights(nedsim, + ram_r_word(nedsim->nedstate, HEAP_START_ADDRESS+(i*BPW)), + HEAP_X_OFFSET, HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT+i + ); + } } +/* -------------------------------------------------------------------------- */ +/* Static Panel Functions */ +/* -------------------------------------------------------------------------- */ + // Draws the panel itself. Not the lights/labels/etc, but the flat sheet of // metal that is the front panel. static void draw_panel(struct NEDsim * nedsim) { + size_t overall_height_in_cells = HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS; + // Draw background color over entire window. set_color(nedsim, COLOR(panel_bg)); XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, 0, 0, nedsim->dpy_width, nedsim->dpy_height); // Draw NED panel in foreground color. - set_color(nedsim, COLOR(panel_fg)); - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, - nedsim->origin_x_offset, - nedsim->origin_y_offset, - nedsim->cell_size * OVERALL_WIDTH_IN_CELLS, - nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS) + draw_rect_area(nedsim, COLOR(panel_fg), + 0, 0, + OVERALL_WIDTH_IN_CELLS, overall_height_in_cells, + False, False, False, False ); // Give the panel rounded corners by first deleting the four right-angle corners... - set_color(nedsim, COLOR(panel_bg)); - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, - nedsim->origin_x_offset, - nedsim->origin_y_offset, - nedsim->cell_size, - nedsim->cell_size + draw_rect_area(nedsim, COLOR(panel_bg), + 0, 0, + 1, 1, + False, False, False, False ); - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, - nedsim->origin_x_offset + (nedsim->cell_size * (OVERALL_WIDTH_IN_CELLS-1)), - nedsim->origin_y_offset, - nedsim->cell_size, - nedsim->cell_size + draw_rect_area(nedsim, COLOR(panel_bg), + OVERALL_WIDTH_IN_CELLS-1, 0, + 1, 1, + False, False, False, False ); - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, - nedsim->origin_x_offset, - nedsim->origin_y_offset + (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS - 1)), - nedsim->cell_size, - nedsim->cell_size + draw_rect_area(nedsim, COLOR(panel_bg), + 0, overall_height_in_cells-1, + 1, 1, + False, False, False, False ); - XFillRectangle(nedsim->dpy, nedsim->panel, nedsim->gc, - nedsim->origin_x_offset + (nedsim->cell_size * (OVERALL_WIDTH_IN_CELLS-1)), - nedsim->origin_y_offset + (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS - 1)), - nedsim->cell_size, - nedsim->cell_size + draw_rect_area(nedsim, COLOR(panel_bg), + OVERALL_WIDTH_IN_CELLS-1, overall_height_in_cells-1, + 1, 1, + False, False, False, False ); // ...and then replacing them with filled arcs, forming rounded corners. + // Note that we use XFillArc() instead of draw_circular_area() since we do + // not desire any padding. set_color(nedsim, COLOR(panel_fg)); XFillArc(nedsim->dpy, nedsim->panel, nedsim->gc, nedsim->origin_x_offset, @@ -422,219 +548,176 @@ draw_panel(struct NEDsim * nedsim) ); XFillArc(nedsim->dpy, nedsim->panel, nedsim->gc, nedsim->origin_x_offset, - nedsim->origin_y_offset + (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS - 2)), + nedsim->origin_y_offset + (nedsim->cell_size * (overall_height_in_cells-2)), nedsim->cell_size * 2, nedsim->cell_size * 2, 180*64, 90*64 ); XFillArc(nedsim->dpy, nedsim->panel, nedsim->gc, nedsim->origin_x_offset + (nedsim->cell_size * (OVERALL_WIDTH_IN_CELLS-2)), - nedsim->origin_y_offset + (nedsim->cell_size * (HEADER_HEIGHT_IN_CELLS + nedsim->num_data_rows + FOOTER_HEIGHT_IN_CELLS - 2)), + nedsim->origin_y_offset + (nedsim->cell_size * (overall_height_in_cells-2)), nedsim->cell_size * 2, nedsim->cell_size * 2, 0, -90*64 ); } -// Draw the "NED" and "subgeniuskitty.com" logos on the front panel. static void draw_logo(struct NEDsim * nedsim) { - // First draw the two colored boxes that comprise the logo area. - draw_rect_area(nedsim, COLOR(primary), LOGO_X_OFFSET, LOGO_Y_OFFSET, LOGO_WIDTH, LOGO_NAME_HEIGHT, True, True, False, False); - draw_rect_area(nedsim, COLOR(tertiary), LOGO_X_OFFSET, LOGO_Y_OFFSET+LOGO_NAME_HEIGHT, LOGO_WIDTH, LOGO_WEBSITE_HEIGHT, False, True, False, False); - - // Now draw the 'NED' text in the top box. + draw_rect_area(nedsim, COLOR(primary), + LOGO_X_OFFSET, LOGO_Y_OFFSET, + LOGO_WIDTH, LOGO_NAME_HEIGHT, + True, True, False, False + ); + draw_rect_area(nedsim, COLOR(tertiary), + LOGO_X_OFFSET, LOGO_Y_OFFSET+LOGO_NAME_HEIGHT, + LOGO_WIDTH, LOGO_WEBSITE_HEIGHT, + False, True, False, False + ); set_font_size(nedsim, LOGO_NAME_HEIGHT); - draw_text(nedsim, "NED", LOGO_X_OFFSET, LOGO_Y_OFFSET, LOGO_WIDTH, LOGO_NAME_HEIGHT, True); - - // And draw the 'subgeniuskitty.com' text in the bottom box. + draw_text(nedsim, "NED", LOGO_X_OFFSET, LOGO_Y_OFFSET, + LOGO_WIDTH, LOGO_NAME_HEIGHT, True + ); set_font_size(nedsim, LOGO_WEBSITE_HEIGHT); - draw_text(nedsim, "subgeniuskitty.com", LOGO_X_OFFSET, LOGO_Y_OFFSET+LOGO_NAME_HEIGHT, LOGO_WIDTH, LOGO_WEBSITE_HEIGHT, True); + draw_text(nedsim, "subgeniuskitty.com", LOGO_X_OFFSET, LOGO_Y_OFFSET+LOGO_NAME_HEIGHT, + LOGO_WIDTH, LOGO_WEBSITE_HEIGHT, True + ); } -// Draw the HALT indicator area on the front panel. static void draw_halt(struct NEDsim * nedsim) { - // First draw the two colored boxes that comprise the halt area. - draw_rect_area(nedsim, COLOR(tertiary), HALT_X_OFFSET, HALT_Y_OFFSET, HALT_WIDTH, HALT_LIGHT_HEIGHT, True, True, False, False); - draw_rect_area(nedsim, COLOR(secondary), HALT_X_OFFSET, HALT_Y_OFFSET+HALT_LIGHT_HEIGHT, HALT_WIDTH, HALT_LABEL_HEIGHT, False, True, False, False); - - // And finally, draw the label. - draw_text(nedsim, "HALT", HALT_X_OFFSET, HALT_Y_OFFSET+HALT_LIGHT_HEIGHT, HALT_WIDTH, HALT_LABEL_HEIGHT, True); -} - -// Draw the 32 lights corresponding to 'word' at coordinates ('x','y'). -// Note that this function ONLY draws the lights and is used each frame for -// updating the panel. To draw the wordline area itself, use draw_wordline(). -static void -draw_wordline_lights(struct NEDsim * nedsim, uint32_t word, int x, int y) -{ - for (int i = 0; i < WORDLINE_WIDTH; i++) { - if (word & (1<<(WORDLINE_WIDTH-1-i))) { - set_color(nedsim, COLOR(light_on)); - } else { - set_color(nedsim, COLOR(light_off)); - } - draw_circular_area(nedsim, x+i, y, WORDLINE_HEIGHT); - } + draw_rect_area(nedsim, COLOR(tertiary), + HALT_X_OFFSET, HALT_Y_OFFSET, + HALT_WIDTH, HALT_LIGHT_HEIGHT, + True, True, False, False + ); + draw_rect_area(nedsim, COLOR(secondary), + HALT_X_OFFSET, HALT_Y_OFFSET+HALT_LIGHT_HEIGHT, + HALT_WIDTH, HALT_LABEL_HEIGHT, + False, True, False, False + ); + draw_text(nedsim, "HALT", HALT_X_OFFSET, HALT_Y_OFFSET+HALT_LIGHT_HEIGHT, + HALT_WIDTH, HALT_LABEL_HEIGHT, True + ); } -// Draw a single 32-bit NED word line at coordinates ('x','y'). -// Note that this draws a wordline with value 0. To update with a specific -// value, call draw_wordline_lights() after drawing the wordline area at least -// once. +// Draw a single 32-bit NED word line at coordinates ('x','y'). To update with +// a specific value, call draw_wordline_lights() after drawing the wordline +// area at least once. static void draw_wordline(struct NEDsim * nedsim, int x, int y) { // First, draw a solid box in the primary color over the entire wordline area. - draw_rect_area(nedsim, COLOR(primary), x, y, WORDLINE_WIDTH, WORDLINE_HEIGHT, False, True, False, False); + draw_rect_area(nedsim, COLOR(primary), + x, y, + WORDLINE_WIDTH, WORDLINE_HEIGHT, + False, True, False, False + ); // Now, draw stripes in the secondary color. for (int i = 0; i < (WORDLINE_WIDTH/(2*WORDLINE_BITS_PER_STRIPE)); i++) { - draw_rect_area(nedsim, COLOR(secondary), (x+(i*(WORDLINE_WIDTH/WORDLINE_BITS_PER_STRIPE))), y, - WORDLINE_BITS_PER_STRIPE, WORDLINE_HEIGHT, False, True, False, False); + draw_rect_area(nedsim, COLOR(secondary), + (x+(i*(WORDLINE_WIDTH/WORDLINE_BITS_PER_STRIPE))), y, + WORDLINE_BITS_PER_STRIPE, WORDLINE_HEIGHT, + False, True, False, False + ); } } -// Draw the Program Counter area (but don't populate it yet). static void draw_pc(struct NEDsim * nedsim) { - // First draw the two colored boxes that comprise the PC area. - draw_rect_area(nedsim, COLOR(tertiary), PC_X_OFFSET, PC_Y_OFFSET, PC_WIDTH, PC_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), + PC_X_OFFSET, PC_Y_OFFSET, + PC_WIDTH, PC_LABEL_HEIGHT, + True, True, False, False + ); draw_wordline(nedsim, PC_X_OFFSET, PC_Y_OFFSET+PC_LABEL_HEIGHT); - - // Now draw the label text "PC". draw_text(nedsim, "PC", PC_X_OFFSET, PC_Y_OFFSET, PC_WIDTH, PC_LABEL_HEIGHT, True); } -// Draw the Stack Counter area (but don't populate it yet). static void draw_sc(struct NEDsim * nedsim) { - // First draw the two colored boxes that comprise the SC area. - draw_rect_area(nedsim, COLOR(secondary), SC_X_OFFSET, SC_Y_OFFSET, SC_WIDTH, SC_LABEL_HEIGHT, True, True, False, False); - draw_rect_area(nedsim, COLOR(tertiary), SC_X_OFFSET, SC_Y_OFFSET+SC_LABEL_HEIGHT, SC_WIDTH, SC_LIGHT_HEIGHT, False, True, False, False); - - // Now draw the label text "SC". + draw_rect_area(nedsim, COLOR(secondary), + SC_X_OFFSET, SC_Y_OFFSET, + SC_WIDTH, SC_LABEL_HEIGHT, + True, True, False, False + ); + draw_rect_area(nedsim, COLOR(tertiary), + SC_X_OFFSET, SC_Y_OFFSET+SC_LABEL_HEIGHT, + SC_WIDTH, SC_LIGHT_HEIGHT, + False, True, False, False + ); draw_text(nedsim, "SC", SC_X_OFFSET, SC_Y_OFFSET, SC_WIDTH, SC_LABEL_HEIGHT, True); } -// Draw areas for the two PSW flags, 'Z'ero and 'N'egative. static void draw_psw(struct NEDsim * nedsim) { - // First draw the four colored boxes that comprise the two PSW areas. - draw_rect_area(nedsim, COLOR(secondary), PSW_N_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True, True, False, False); - draw_rect_area(nedsim, COLOR(secondary), PSW_Z_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True, True, False, False); - draw_rect_area(nedsim, COLOR(tertiary), (PSW_N_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, False, True, False, False); - draw_rect_area(nedsim, COLOR(tertiary), (PSW_Z_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, False, True, False, False); - - // Now draw the label text. - draw_text(nedsim, "N", PSW_N_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True); - draw_text(nedsim, "Z", PSW_Z_X_OFFSET, PSW_Y_OFFSET, PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True); + draw_rect_area(nedsim, COLOR(secondary), + PSW_N_X_OFFSET, PSW_Y_OFFSET, + PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, + True, True, False, False + ); + draw_rect_area(nedsim, COLOR(secondary), + PSW_Z_X_OFFSET, PSW_Y_OFFSET, + PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, + True, True, False, False + ); + draw_rect_area(nedsim, COLOR(tertiary), + (PSW_N_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, + PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, + False, True, False, False + ); + draw_rect_area(nedsim, COLOR(tertiary), + (PSW_Z_X_OFFSET + 1), PSW_Y_OFFSET+PSW_LABEL_HEIGHT, + PSW_LIGHT_WIDTH, PSW_LIGHT_HEIGHT, + False, True, False, False + ); + draw_text(nedsim, "N", PSW_N_X_OFFSET, PSW_Y_OFFSET, + PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True + ); + draw_text(nedsim, "Z", PSW_Z_X_OFFSET, PSW_Y_OFFSET, + PSW_LABEL_WIDTH, PSW_LABEL_HEIGHT, True + ); } -// Draw the stack area (but don't populate it yet). static void draw_stack(struct NEDsim * nedsim) { - // First draw the two colored boxes that comprise the stack area. - draw_rect_area(nedsim, COLOR(tertiary), STACK_X_OFFSET, STACK_Y_OFFSET, STACK_WIDTH, STACK_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), + STACK_X_OFFSET, STACK_Y_OFFSET, + STACK_WIDTH, STACK_LABEL_HEIGHT, + True, True, False, False + ); for (int i = 0; i < nedsim->num_data_rows; i++) { draw_wordline(nedsim, STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i); } - - // Now draw the label text "Stack Size:". - draw_text(nedsim, "Stack Size:", STACK_X_OFFSET+1, STACK_Y_OFFSET, STACK_WIDTH, STACK_LABEL_HEIGHT, False); + draw_text(nedsim, "Stack Size:", STACK_X_OFFSET+1, STACK_Y_OFFSET, + STACK_WIDTH, STACK_LABEL_HEIGHT, False + ); } -// Draw the heap area (but don't populate it yet). static void draw_heap(struct NEDsim * nedsim) { -// TODO: What should I do about this define? I would like to be able to specify the address so I can do things like display the code itself if nothign interesting happens in RAM. -#define HEAP_START_ADDRESS 0x20000000 - - // First draw the two colored boxes that comprise the heap area. - draw_rect_area(nedsim, COLOR(tertiary), HEAP_X_OFFSET, HEAP_Y_OFFSET, HEAP_WIDTH, HEAP_LABEL_HEIGHT, True, True, False, False); + draw_rect_area(nedsim, COLOR(tertiary), + HEAP_X_OFFSET, HEAP_Y_OFFSET, + HEAP_WIDTH, HEAP_LABEL_HEIGHT, + True, True, False, False + ); for (int i = 0; i < nedsim->num_data_rows; i++) { draw_wordline(nedsim, HEAP_X_OFFSET, HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT+i); } - - // Now draw the text label "RAM Base:". - draw_text(nedsim, "RAM Base:", HEAP_X_OFFSET+1, HEAP_Y_OFFSET, HEAP_WIDTH, HEAP_LABEL_HEIGHT, False); - - // Now draw the address text. + draw_text(nedsim, "RAM Base:", HEAP_X_OFFSET+1, HEAP_Y_OFFSET, + HEAP_WIDTH, HEAP_LABEL_HEIGHT, False + ); char address[11]; snprintf(address, sizeof(address), "0x%08X", HEAP_START_ADDRESS); - draw_text(nedsim, address, (HEAP_X_OFFSET+(HEAP_WIDTH/2)+1), HEAP_Y_OFFSET, HEAP_WIDTH, HEAP_LABEL_HEIGHT, False); -} - -// After the static front panel has been drawn at least once, this function -// updates all the dynamic parts of the panel (lights + text values) and is -// called every frame. -static void -update_display(struct NEDsim * nedsim) -{ - // Draw the halt indicator. - if (nedsim->nedstate->halted) { - set_color(nedsim, COLOR(error_on)); - } else { - set_color(nedsim, COLOR(error_off)); - } - draw_circular_area(nedsim, HALT_X_OFFSET, HALT_Y_OFFSET, HALT_WIDTH); - - // Draw the PSW "N" light. - if (nedsim->nedstate->active_thread->psw->negative) { - set_color(nedsim, COLOR(light_on)); - } else { - set_color(nedsim, COLOR(light_off)); - } - draw_circular_area(nedsim, PSW_N_X_OFFSET+1, PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_HEIGHT); - - // Draw the PSW "Z" light. - if (nedsim->nedstate->active_thread->psw->zero) { - set_color(nedsim, COLOR(light_on)); - } else { - set_color(nedsim, COLOR(light_off)); - } - draw_circular_area(nedsim, PSW_Z_X_OFFSET+1, PSW_Y_OFFSET+PSW_LABEL_HEIGHT, PSW_LIGHT_HEIGHT); - - - // Draw the SC. - for (int i = 0; i < SC_WIDTH; i++) { - if ((SC_WIDTH-1-i) == nedsim->nedstate->active_thread->sc) { - set_color(nedsim, COLOR(light_on)); - } else { - set_color(nedsim, COLOR(light_off)); - } - draw_circular_area(nedsim, SC_X_OFFSET+i, SC_Y_OFFSET+SC_LABEL_HEIGHT, SC_LIGHT_HEIGHT); - } - - // Draw the PC. - draw_wordline_lights(nedsim, nedsim->nedstate->active_thread->pc, PC_X_OFFSET, PC_Y_OFFSET+PC_LABEL_HEIGHT); - - // Draw the stack lights. - int64_t top_of_stack = ((int64_t)nedsim->nedstate->active_thread->sp) - 1; - for (int i = 0; i < nedsim->num_data_rows; i++) { - if ((top_of_stack-i) >= 0) { - draw_wordline_lights(nedsim, nedsim->nedstate->active_thread->stack[top_of_stack-i], STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i); - } else { - draw_wordline_lights(nedsim, 0, STACK_X_OFFSET, STACK_Y_OFFSET+STACK_LABEL_HEIGHT+i); - } - } - - // Draw the stack size in text. - draw_rect_area(nedsim, COLOR(tertiary), STACK_X_OFFSET+(STACK_WIDTH/2), STACK_Y_OFFSET, STACK_WIDTH/2, STACK_LABEL_HEIGHT, True, True, False, False); - char stack_size[11]; - snprintf(stack_size, sizeof(stack_size), "0x%08X", nedsim->nedstate->active_thread->sp); - draw_text(nedsim, stack_size, (STACK_X_OFFSET+(STACK_WIDTH/2)+1), STACK_Y_OFFSET, STACK_WIDTH, STACK_LABEL_HEIGHT, False); - - // Draw the heap lights. - for (int i = 0; i < nedsim->num_data_rows; i++) { - draw_wordline_lights(nedsim, ram_r_word(nedsim->nedstate, HEAP_START_ADDRESS+(i*BPW)), HEAP_X_OFFSET, HEAP_Y_OFFSET+HEAP_LABEL_HEIGHT+i); - } + draw_text(nedsim, address, (HEAP_X_OFFSET+(HEAP_WIDTH/2)+1), HEAP_Y_OFFSET, + HEAP_WIDTH, HEAP_LABEL_HEIGHT, False + ); } /* -------------------------------------------------------------------------- */ @@ -668,9 +751,7 @@ NEDsim_free(Display * dpy, Window win, void * closure) static void * NEDsim_init(Display * dpy, Window win) { - // ========================================================================= - // Basic Setup - // ========================================================================= + // Basic Setup --------------------------------------------------------------------------------- struct NEDsim * nedsim; @@ -693,9 +774,7 @@ NEDsim_init(Display * dpy, Window win) nedsim->panel = XCreatePixmap(nedsim->dpy, nedsim->win, nedsim->dpy_width, nedsim->dpy_height, xgwa.depth); - // ========================================================================= - // Process User Requests - // ========================================================================= + // Process User Requests ----------------------------------------------------------------------- nedsim->delay = get_integer_resource(nedsim->dpy, "delay", "Integer"); nedsim->delay *= 1000; /* Turn milliseconds into microseconds. */ @@ -719,9 +798,7 @@ NEDsim_init(Display * dpy, Window win) nedsim->color_index = 0; } - // ========================================================================= - // Scale Panel To Screen - // ========================================================================= + // Scale Panel To Screen ----------------------------------------------------------------------- // We desire to make the panel as wide as possible while also making the // cell size an integer pixel size. @@ -759,9 +836,7 @@ NEDsim_init(Display * dpy, Window win) // Scale border relative to cell_size in a 1:10 relationship. nedsim->border_size = nedsim->cell_size / 10; - // ========================================================================= - // Draw Initial Panel - // ========================================================================= + // Draw Initial Panel -------------------------------------------------------------------------- draw_panel(nedsim); draw_logo(nedsim);