loadsgf games/auto_gen/auto007.sgf 20 1 owl_defend Q13 #? [1 (Q11|P12)] loadsgf games/auto_gen/auto007.sgf 42 2 owl_defend Q13 #? [!0]* # C16 is probably best. /ab loadsgf games/auto_gen/auto008.sgf 58 3 owl_defend D16 #? [1 (C16|D17|E15|D14)] loadsgf games/auto_gen/auto008.sgf 150 4 owl_attack C12 #? [1 (A14|A12)]* # Good problem for connection-related owl tuning. loadsgf games/auto_gen/auto008.sgf 180 5 owl_defend A15 #? [1 (B9|D9)]* loadsgf games/auto_gen/auto009.sgf 94 6 owl_defend F3 #? [!0] loadsgf games/auto_gen/auto010.sgf 66 7 owl_attack Q17 #? [1 (S15|R15)] loadsgf games/auto_gen/auto010.sgf 64 8 owl_attack Q17 #? [!0] loadsgf games/auto_gen/auto010.sgf 77 9 owl_attack C18 #? [1 D18]* loadsgf games/auto_gen/auto011.sgf 43 10 owl_defend D9 #? [!0] loadsgf games/auto_gen/auto012.sgf 168 11 owl_attack H15 #? [0]