X-Git-Url: http://git.subgeniuskitty.com/sgk-go/.git/blobdiff_plain/c82ca61cf5e0994e080619e826b51d8a0ba96d51..HEAD:/README.md diff --git a/README.md b/README.md index 18b84a0..254897d 100644 --- a/README.md +++ b/README.md @@ -41,6 +41,27 @@ era-appropriate ANSI escape codes, an additional `--mode strictansi` option was created. +## Two Player Mode ## + +The ANSI mode mentioned above was cloned to create a two-player mode with the +same terminal-compatible ANSI-color UI. Both players must reside on the same +computer and have permission to create FIFOs under `/tmp/` with `mknod()`. + +The first player to launch Go plays as black and the second player to launch +plays as white. + +All communication in the client is strictly synchronous. Thus, commands to save +or analyze the game may only occur during your turn. Outside your turn, your +client will only display the following message, accepting no other input until +a move is received from your opponent. + + Waiting to receive move from other player... + +When a game terminates, each player is provided an opportunity to save an SGF +file for later analysis. Continuing a multiplayer game from SGF is not +currently supported. + + ## Future Plans ## The GNU Go engine is written in plain old C, all reasonably organized and @@ -57,5 +78,5 @@ execute directly from within the build directory, run the following commands. ./configure make - ./interface/gnugo --mode ansi + ./interface/gnugo