From 5c80a8e747b92d0bb7c663b154d27d0ab37fc3d7 Mon Sep 17 00:00:00 2001 From: Aaron Taylor Date: Mon, 24 May 2021 01:22:09 -0700 Subject: [PATCH] Minor corrections to README related to `--mode=XXX` flags. --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 18b84a0..9f425d7 100644 --- a/README.md +++ b/README.md @@ -22,7 +22,7 @@ terminal. I find myself less distracted when playing from a serial terminal. I also rarely finish a game in one session. Thus, my selection of GNU Go as a base -upon which to tinker was in part driven by its `--mode ascii` CLI interface. +upon which to tinker was in part driven by its `--mode=ascii` CLI interface. This allows me to run a game inside `screen`, (re-)attaching to it either from a real serial terminal or from a terminal emulator on a modern computer. @@ -31,13 +31,13 @@ attempting to read the board position. Adding some color cleared the fog. In order to maintain compatibility with `screen` and my terminal, this addition of color uses only ANSI escape codes to set the background, printing an ASCII space character to create a block of color. This mode may be selected via the -`--mode ansi` option. The screenshot below shows ASCII mode on the left and +`--mode=ansi` option. The screenshot below shows ASCII mode on the left and ANSI mode on the right, both boards depicting the same game. ![Screenshot: ASCII mode (left) vs ANSI mode (right)](/sgk-go/.git/blob_plain/HEAD:/interface/interface-example.png) In support of serial terminals like my Tektronix 4107 which only support -era-appropriate ANSI escape codes, an additional `--mode strictansi` option was +era-appropriate ANSI escape codes, an additional `--mode=strictansi` option was created. @@ -57,5 +57,5 @@ execute directly from within the build directory, run the following commands. ./configure make - ./interface/gnugo --mode ansi + ./interface/gnugo -- 2.20.1