DAY log.c /^#define DAY(t) ((t) \/ SECADAY)$/ DEF_STATE input.c /^#define DEF_STATE(s) { NUMELS(s), (s) }$/ HOUR log.c /^#define HOUR(t) (((t) % SECADAY) \/ SECAHOUR)$/ Left input.c /^Left(c)$/ MIN log.c /^#define MIN(t) (((t) % SECAHOUR) \/ SECAMIN)$/ Mmain main.c /^main(ac, av)$/ NUMELS input.c /^#define NUMELS(a) (sizeof (a) \/ sizeof (*(a)))$/ Right input.c /^Right(c)$/ SEC log.c /^#define SEC(t) ((t) % SECAMIN)$/ addplane update.c /^addplane()$/ airport input.c /^airport(c)$/ append list.c /^append(l, p)$/ beacon input.c /^beacon(c)$/ benum input.c /^benum(c)$/ circle input.c /^circle(c)$/ climb input.c /^climb(c)$/ command update.c /^command(pp)$/ compar log.c /^compar(a, b)$/ default_game main.c /^default_game()$/ delayb input.c /^delayb(c)$/ delete list.c /^delete(l, p)$/ descend input.c /^descend(c)$/ dir_deg update.c /^dir_deg(d)$/ dir_no input.c /^dir_no(ch)$/ done_screen graphics.c /^done_screen()$/ draw_all graphics.c /^draw_all()$/ draw_line graphics.c /^draw_line(w, x, y, lx, ly, s)$/ erase_all graphics.c /^erase_all()$/ ex_it input.c /^ex_it(c)$/ findplane update.c /^findplane(n)$/ getAChar graphics.c /^getAChar()$/ getcommand input.c /^getcommand()$/ gettoken input.c /^gettoken()$/ ignore input.c /^ignore(c)$/ init_gr graphics.c /^init_gr()$/ ioaddstr graphics.c /^ioaddstr(pos, str)$/ ioclrtobot graphics.c /^ioclrtobot()$/ ioclrtoeol graphics.c /^ioclrtoeol(pos)$/ ioerror graphics.c /^ioerror(pos, len, str)$/ iomove graphics.c /^iomove(pos)$/ left input.c /^left(c)$/ list_games main.c /^list_games()$/ log_score log.c /^log_score(list_em)$/ loser graphics.c /^loser(p, s)$/ mark input.c /^mark(c)$/ name update.c /^name(p)$/ newplane list.c /^newplane()$/ next_plane update.c /^next_plane()$/ noise input.c /^noise()$/ number update.c /^number(l)$/ okay_game main.c /^okay_game(s)$/ planewin graphics.c /^planewin()$/ pop input.c /^pop()$/ push input.c /^push(ruleno, ch)$/ quit graphics.c /^quit()$/ read_file main.c /^read_file(s)$/ redraw graphics.c /^redraw()$/ rel_dir input.c /^rel_dir(c)$/ rezero input.c /^rezero()$/ right input.c /^right(c)$/ setalt input.c /^setalt(c)$/ setplane input.c /^setplane(c)$/ setrelalt input.c /^setrelalt(c)$/ setup_screen graphics.c /^setup_screen(scp)$/ timestr log.c /^timestr(t)$/ to_dir input.c /^to_dir(c)$/ too_close update.c /^too_close(p1, p2, dist)$/ turn input.c /^turn(c)$/ unmark input.c /^unmark(c)$/ update update.c /^update()$/