X-Git-Url: https://git.subgeniuskitty.com/unix-history/.git/blobdiff_plain/1c15e88899094343f75aeba04122cd96a96b428e..be8ee4f021b43684944d8fe26d3d979714531f2b:/usr/share/man/cat6/monop.0 diff --git a/usr/share/man/cat6/monop.0 b/usr/share/man/cat6/monop.0 index d97bff6bc0..0462624672 100644 --- a/usr/share/man/cat6/monop.0 +++ b/usr/share/man/cat6/monop.0 @@ -1,154 +1,154 @@ -MONOP(6) 1990 MONOP(6) - +MONOP(6) BSD Reference Manual MONOP(6) NNAAMMEE - monop - Monopoly game + monop - Monopoly game SSYYNNOOPPSSIISS - //uussrr//ggaammeess//mmoonnoopp [ file ] + //uussrr//ggaammeess//mmoonnoopp [ file ] DDEESSCCRRIIPPTTIIOONN - _M_o_n_o_p is reminiscent of the Parker Brother's game Monopoly, - and monitors a game between 1 to 9 users. It is assumed - that the rules of Monopoly are known. The game follows the - standard rules, with the exception that, if a property goes - up for auction and there are only two solvent players, no - auction is held and the property remains unowned. - - The game, in effect, lends the player money, so it is possi- - ble to buy something which you cannot afford. However, as - soon as a person goes into debt, he must "fix the problem", - _i._e., make himself solvent, before play can continue. If - this is not possible, the player's property reverts to his - debtee, either a player or the bank. A player can resign at - any time to any person or the bank, which puts the property - back on the board, unowned. - - Any time that the response to a question is a _s_t_r_i_n_g, e.g., - a name, place or person, you can type `?' to get a list of - valid answers. It is not possible to input a negative - number, nor is it ever necessary. - - _A _S_u_m_m_a_r_y _o_f _C_o_m_m_a_n_d_s: - _q_u_i_t: quit game: This allows you to quit the game. It - asks you if you're sure. - _p_r_i_n_t: print board: This prints out the current board. - The columns have the following meanings (column - headings are the same for the wwhheerree, oowwnn hhoollddiinnggss, - and hhoollddiinnggss commands): - Name The first ten characters of the name of the - square - Own The _n_u_m_b_e_r of the owner of the property. - Price The cost of the property (if any) - Mg This field has a `*' in it if the property - is mortgaged - # If the property is a Utility or Railroad, - this is the number of such owned by the - owner. If the property is land, this is the - number of houses on it. - Rent Current rent on the property. If it is not - owned, there is no rent. - _w_h_e_r_e: where players are: Tells you where all the players - are. A `*' indicates the current player. - _o_w_n _h_o_l_d_i_n_g_s: - List your own holdings, _i._e., money, get-out-of- - jail-free cards, and property. - - - -Printed 7/27/90 June 1 - - - - - - -MONOP(6) 1990 MONOP(6) - - - - _h_o_l_d_i_n_g_s: holdings list: Look at anyone's holdings. It will - ask you whose holdings you wish to look at. When - you are finished, type "done". - _s_h_e_l_l: shell escape: Escape to a shell. When the shell - dies, the program continues where you left off. - _m_o_r_t_g_a_g_e: mortgage property: Sets up a list of mortgageable - property, and asks which you wish to mortgage. - _u_n_m_o_r_t_g_a_g_e: - unmortgage property: Unmortgage mortgaged pro- - perty. - _b_u_y: buy houses: Sets up a list of monopolies on which - you can buy houses. If there is more than one, it - asks you which you want to buy for. It then asks - you how many for each piece of property, giving - the current amount in parentheses after the pro- - perty name. If you build in an unbalanced manner - (a disparity of more than one house within the - same monopoly), it asks you to re-input things. - _s_e_l_l: sell houses: Sets up a list of monopolies from - which you can sell houses. It operates in an - analogous manner to _b_u_y. - _c_a_r_d: card for jail: Use a get-out-of-jail-free card to - get out of jail. If you're not in jail, or you - don't have one, it tells you so. - _p_a_y: pay for jail: Pay $50 to get out of jail, from - whence you are put on Just Visiting. Difficult to - do if you're not there. - _t_r_a_d_e: This allows you to trade with another player. It - asks you whom you wish to trade with, and then - asks you what each wishes to give up. You can get - a summary at the end, and, in all cases, it asks - for confirmation of the trade before doing it. - _r_e_s_i_g_n: Resign to another player or the bank. If you - resign to the bank, all property reverts to its - virgin state, and get-out-of-jail free cards - revert to the deck. - _s_a_v_e: save game: Save the current game in a file for - later play. You can continue play after saving, - either by adding the file in which you saved the - game after the _m_o_n_o_p command, or by using the - _r_e_s_t_o_r_e command (see below). It will ask you - which file you wish to save it in, and, if the - file exists, confirm that you wish to overwrite - it. - _r_e_s_t_o_r_e: restore game: Read in a previously saved game from - a file. It leaves the file intact. - _r_o_l_l: Roll the dice and move forward to your new loca- - tion. If you simply hit the key instead - of a command, it is the same as typing _r_o_l_l. - -AAUUTTHHOORR - Ken Arnold + _M_o_n_o_p is reminiscent of the Parker Brother's game + Monopoly, and monitors a game between 1 to 9 users. It is + assumed that the rules of Monopoly are known. The game + follows the standard rules, with the exception that, if a + property goes up for auction and there are only two sol- + vent players, no auction is held and the property remains + unowned. + + The game, in effect, lends the player money, so it is pos- + sible to buy something which you cannot afford. However, + as soon as a person goes into debt, he must "fix the prob- + lem", _i_._e_., make himself solvent, before play can con- + tinue. If this is not possible, the player's property + reverts to his debtee, either a player or the bank. A + player can resign at any time to any person or the bank, + which puts the property back on the board, unowned. + + Any time that the response to a question is a _s_t_r_i_n_g, + e.g., a name, place or person, you can type `?' to get a + list of valid answers. It is not possible to input a neg- + ative number, nor is it ever necessary. + + _A _S_u_m_m_a_r_y _o_f _C_o_m_m_a_n_d_s: + _q_u_i_t: quit game: This allows you to quit the game. It + asks you if you're sure. + _p_r_i_n_t: print board: This prints out the current board. + The columns have the following meanings (column + headings are the same for the wwhheerree, oowwnn hhoolldd-- + iinnggss, and hhoollddiinnggss commands): + Name The first ten characters of the name of + the square + Own The _n_u_m_b_e_r of the owner of the property. + Price The cost of the property (if any) + Mg This field has a `*' in it if the property + is mortgaged + # If the property is a Utility or Railroad, + this is the number of such owned by the + owner. If the property is land, this is + the number of houses on it. + Rent Current rent on the property. If it is + not owned, there is no rent. + _w_h_e_r_e: where players are: Tells you where all the play- + ers are. A `*' indicates the current player. + + + + +4th Berkeley Distribution March 25, 1993 1 + + + + + + + + +MONOP(6) BSD Reference Manual MONOP(6) + + + _o_w_n _h_o_l_d_i_n_g_s: + List your own holdings, _i_._e_., money, get-out-of- + jail-free cards, and property. + _h_o_l_d_i_n_g_s: holdings list: Look at anyone's holdings. It + will ask you whose holdings you wish to look at. + When you are finished, type "done". + _m_o_r_t_g_a_g_e: mortgage property: Sets up a list of mortgage- + able property, and asks which you wish to mort- + gage. + _u_n_m_o_r_t_g_a_g_e: + unmortgage property: Unmortgage mortgaged prop- + erty. + _b_u_y: buy houses: Sets up a list of monopolies on + which you can buy houses. If there is more than + one, it asks you which you want to buy for. It + then asks you how many for each piece of prop- + erty, giving the current amount in parentheses + after the property name. If you build in an + unbalanced manner (a disparity of more than one + house within the same monopoly), it asks you to + re-input things. + _s_e_l_l: sell houses: Sets up a list of monopolies from + which you can sell houses. It operates in an + analogous manner to _b_u_y_. + _c_a_r_d: card for jail: Use a get-out-of-jail-free card + to get out of jail. If you're not in jail, or + you don't have one, it tells you so. + _p_a_y: pay for jail: Pay $50 to get out of jail, from + whence you are put on Just Visiting. Difficult + to do if you're not there. + _t_r_a_d_e: This allows you to trade with another player. + It asks you whom you wish to trade with, and + then asks you what each wishes to give up. You + can get a summary at the end, and, in all cases, + it asks for confirmation of the trade before + doing it. + _r_e_s_i_g_n: Resign to another player or the bank. If you + resign to the bank, all property reverts to its + virgin state, and get-out-of-jail free cards + revert to the deck. + _s_a_v_e: save game: Save the current game in a file for + later play. You can continue play after saving, + either by adding the file in which you saved the + game after the _m_o_n_o_p command, or by using the + _r_e_s_t_o_r_e command (see below). It will ask you + which file you wish to save it in, and, if the + file exists, confirm that you wish to overwrite + it. + _r_e_s_t_o_r_e: restore game: Read in a previously saved game + from a file. It leaves the file intact. + _r_o_l_l: Roll the dice and move forward to your new -Printed 7/27/90 June 2 +4th Berkeley Distribution March 25, 1993 2 -MONOP(6) 1990 MONOP(6) - -FFIILLEESS - /usr/games/lib/cards.pck Chance and Community Chest cards - -BBUUGGSS - No command can be given an argument instead of a response to - a query. - +MONOP(6) BSD Reference Manual MONOP(6) + location. If you simply hit the key + instead of a command, it is the same as typing + _r_o_l_l. +AAUUTTHHOORR + Ken Arnold +FFIILLEESS + /usr/games/lib/cards.pck Chance and Community Chest cards +BBUUGGSS + No command can be given an argument instead of a response + to a query. @@ -190,9 +190,9 @@ BBUUGGSS +4th Berkeley Distribution March 25, 1993 3 -Printed 7/27/90 June 3