Initial commit of OpenSPARC T2 design and verification files.
[OpenSPARC-T2-DV] / tools / perl-5.8.0 / lib / 5.8.0 / sun4-solaris / Encode / Guess.pm
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1package Encode::Guess;
2use strict;
3
4use Encode qw(:fallbacks find_encoding);
5our $VERSION = do { my @r = (q$Revision: 1.6 $ =~ /\d+/g); sprintf "%d."."%02d" x $#r, @r };
6
7my $Canon = 'Guess';
8our $DEBUG = 0;
9our %DEF_SUSPECTS = map { $_ => find_encoding($_) } qw(ascii utf8);
10$Encode::Encoding{$Canon} =
11 bless {
12 Name => $Canon,
13 Suspects => { %DEF_SUSPECTS },
14 } => __PACKAGE__;
15
16use base qw(Encode::Encoding);
17sub needs_lines { 1 }
18sub perlio_ok { 0 }
19
20our @EXPORT = qw(guess_encoding);
21
22sub import { # Exporter not used so we do it on our own
23 my $callpkg = caller;
24 for my $item (@EXPORT){
25 no strict 'refs';
26 *{"$callpkg\::$item"} = \&{"$item"};
27 }
28 set_suspects(@_);
29}
30
31sub set_suspects{
32 my $class = shift;
33 my $self = ref($class) ? $class : $Encode::Encoding{$Canon};
34 $self->{Suspects} = { %DEF_SUSPECTS };
35 $self->add_suspects(@_);
36}
37
38sub add_suspects{
39 my $class = shift;
40 my $self = ref($class) ? $class : $Encode::Encoding{$Canon};
41 for my $c (@_){
42 my $e = find_encoding($c) or die "Unknown encoding: $c";
43 $self->{Suspects}{$e->name} = $e;
44 $DEBUG and warn "Added: ", $e->name;
45 }
46}
47
48sub decode($$;$){
49 my ($obj, $octet, $chk) = @_;
50 my $guessed = guess($obj, $octet);
51 unless (ref($guessed)){
52 require Carp;
53 Carp::croak($guessed);
54 }
55 my $utf8 = $guessed->decode($octet, $chk);
56 $_[1] = $octet if $chk;
57 return $utf8;
58}
59
60sub guess_encoding{
61 guess($Encode::Encoding{$Canon}, @_);
62}
63
64sub guess {
65 my $class = shift;
66 my $obj = ref($class) ? $class : $Encode::Encoding{$Canon};
67 my $octet = shift;
68
69 # sanity check
70 return unless defined $octet and length $octet;
71
72 # cheat 0: utf8 flag;
73 Encode::is_utf8($octet) and return find_encoding('utf8');
74 # cheat 1: BOM
75 use Encode::Unicode;
76 my $BOM = unpack('n', $octet);
77 return find_encoding('UTF-16')
78 if (defined $BOM and ($BOM == 0xFeFF or $BOM == 0xFFFe));
79 $BOM = unpack('N', $octet);
80 return find_encoding('UTF-32')
81 if (defined $BOM and ($BOM == 0xFeFF or $BOM == 0xFFFe0000));
82
83 my %try = %{$obj->{Suspects}};
84 for my $c (@_){
85 my $e = find_encoding($c) or die "Unknown encoding: $c";
86 $try{$e->name} = $e;
87 $DEBUG and warn "Added: ", $e->name;
88 }
89 my $nline = 1;
90 for my $line (split /\r\n?|\n/, $octet){
91 # cheat 2 -- \e in the string
92 if ($line =~ /\e/o){
93 my @keys = keys %try;
94 delete @try{qw/utf8 ascii/};
95 for my $k (@keys){
96 ref($try{$k}) eq 'Encode::XS' and delete $try{$k};
97 }
98 }
99 my %ok = %try;
100 # warn join(",", keys %try);
101 for my $k (keys %try){
102 my $scratch = $line;
103 $try{$k}->decode($scratch, FB_QUIET);
104 if ($scratch eq ''){
105 $DEBUG and warn sprintf("%4d:%-24s ok\n", $nline, $k);
106 }else{
107 use bytes ();
108 $DEBUG and
109 warn sprintf("%4d:%-24s not ok; %d bytes left\n",
110 $nline, $k, bytes::length($scratch));
111 delete $ok{$k};
112
113 }
114 }
115 %ok or return "No appropriate encodings found!";
116 if (scalar(keys(%ok)) == 1){
117 my ($retval) = values(%ok);
118 return $retval;
119 }
120 %try = %ok; $nline++;
121 }
122 $try{ascii} or
123 return "Encodings too ambiguous: ", join(" or ", keys %try);
124 return $try{ascii};
125}
126
127
128
1291;
130__END__
131
132=head1 NAME
133
134Encode::Guess -- Guesses encoding from data
135
136=head1 SYNOPSIS
137
138 # if you are sure $data won't contain anything bogus
139
140 use Encode;
141 use Encode::Guess qw/euc-jp shiftjis 7bit-jis/;
142 my $utf8 = decode("Guess", $data);
143 my $data = encode("Guess", $utf8); # this doesn't work!
144
145 # more elaborate way
146 use Encode::Guess,
147 my $enc = guess_encoding($data, qw/euc-jp shiftjis 7bit-jis/);
148 ref($enc) or die "Can't guess: $enc"; # trap error this way
149 $utf8 = $enc->decode($data);
150 # or
151 $utf8 = decode($enc->name, $data)
152
153=head1 ABSTRACT
154
155Encode::Guess enables you to guess in what encoding a given data is
156encoded, or at least tries to.
157
158=head1 DESCRIPTION
159
160By default, it checks only ascii, utf8 and UTF-16/32 with BOM.
161
162 use Encode::Guess; # ascii/utf8/BOMed UTF
163
164To use it more practically, you have to give the names of encodings to
165check (I<suspects> as follows). The name of suspects can either be
166canonical names or aliases.
167
168 # tries all major Japanese Encodings as well
169 use Encode::Guess qw/euc-jp shiftjis 7bit-jis/;
170
171=over 4
172
173=item Encode::Guess->set_suspects
174
175You can also change the internal suspects list via C<set_suspects>
176method.
177
178 use Encode::Guess;
179 Encode::Guess->set_suspects(qw/euc-jp shiftjis 7bit-jis/);
180
181=item Encode::Guess->add_suspects
182
183Or you can use C<add_suspects> method. The difference is that
184C<set_suspects> flushes the current suspects list while
185C<add_suspects> adds.
186
187 use Encode::Guess;
188 Encode::Guess->add_suspects(qw/euc-jp shiftjis 7bit-jis/);
189 # now the suspects are euc-jp,shiftjis,7bit-jis, AND
190 # euc-kr,euc-cn, and big5-eten
191 Encode::Guess->add_suspects(qw/euc-kr euc-cn big5-eten/);
192
193=item Encode::decode("Guess" ...)
194
195When you are content with suspects list, you can now
196
197 my $utf8 = Encode::decode("Guess", $data);
198
199=item Encode::Guess->guess($data)
200
201But it will croak if Encode::Guess fails to eliminate all other
202suspects but the right one or no suspect was good. So you should
203instead try this;
204
205 my $decoder = Encode::Guess->guess($data);
206
207On success, $decoder is an object that is documented in
208L<Encode::Encoding>. So you can now do this;
209
210 my $utf8 = $decoder->decode($data);
211
212On failure, $decoder now contains an error message so the whole thing
213would be as follows;
214
215 my $decoder = Encode::Guess->guess($data);
216 die $decoder unless ref($decoder);
217 my $utf8 = $decoder->decode($data);
218
219=item guess_encoding($data, [, I<list of suspects>])
220
221You can also try C<guess_encoding> function which is exported by
222default. It takes $data to check and it also takes the list of
223suspects by option. The optional suspect list is I<not reflected> to
224the internal suspects list.
225
226 my $decoder = guess_encoding($data, qw/euc-jp euc-kr euc-cn/);
227 die $decoder unless ref($decoder);
228 my $utf8 = $decoder->decode($data);
229 # check only ascii and utf8
230 my $decoder = guess_encoding($data);
231
232=back
233
234=head1 CAVEATS
235
236=over 4
237
238=item *
239
240Because of the algorithm used, ISO-8859 series and other single-byte
241encodings do not work well unless either one of ISO-8859 is the only
242one suspect (besides ascii and utf8).
243
244 use Encode::Guess;
245 # perhaps ok
246 my $decoder = guess_encoding($data, 'latin1');
247 # definitely NOT ok
248 my $decoder = guess_encoding($data, qw/latin1 greek/);
249
250The reason is that Encode::Guess guesses encoding by trial and error.
251It first splits $data into lines and tries to decode the line for each
252suspect. It keeps it going until all but one encoding was eliminated
253out of suspects list. ISO-8859 series is just too successful for most
254cases (because it fills almost all code points in \x00-\xff).
255
256=item *
257
258Do not mix national standard encodings and the corresponding vendor
259encodings.
260
261 # a very bad idea
262 my $decoder
263 = guess_encoding($data, qw/shiftjis MacJapanese cp932/);
264
265The reason is that vendor encoding is usually a superset of national
266standard so it becomes too ambiguous for most cases.
267
268=item *
269
270On the other hand, mixing various national standard encodings
271automagically works unless $data is too short to allow for guessing.
272
273 # This is ok if $data is long enough
274 my $decoder =
275 guess_encoding($data, qw/euc-cn
276 euc-jp shiftjis 7bit-jis
277 euc-kr
278 big5-eten/);
279
280=item *
281
282DO NOT PUT TOO MANY SUSPECTS! Don't you try something like this!
283
284 my $decoder = guess_encoding($data,
285 Encode->encodings(":all"));
286
287=back
288
289It is, after all, just a guess. You should alway be explicit when it
290comes to encodings. But there are some, especially Japanese,
291environment that guess-coding is a must. Use this module with care.
292
293=head1 TO DO
294
295Encode::Guess does not work on EBCDIC platforms.
296
297=head1 SEE ALSO
298
299L<Encode>, L<Encode::Encoding>
300
301=cut
302