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129.\" ========================================================================
130.\"
131.IX Title "PERLOBJ 1"
132.TH PERLOBJ 1 "2002-06-08" "perl v5.8.0" "Perl Programmers Reference Guide"
133.SH "NAME"
134perlobj \- Perl objects
135.SH "DESCRIPTION"
136.IX Header "DESCRIPTION"
137First you need to understand what references are in Perl.
138See perlref for that. Second, if you still find the following
139reference work too complicated, a tutorial on object-oriented programming
140in Perl can be found in perltoot and perltooc.
141.PP
142If you're still with us, then
143here are three very simple definitions that you should find reassuring.
144.IP "1." 4
145An object is simply a reference that happens to know which class it
146belongs to.
147.IP "2." 4
148A class is simply a package that happens to provide methods to deal
149with object references.
150.IP "3." 4
151A method is simply a subroutine that expects an object reference (or
152a package name, for class methods) as the first argument.
153.PP
154We'll cover these points now in more depth.
155.Sh "An Object is Simply a Reference"
156.IX Subsection "An Object is Simply a Reference"
157Unlike say \*(C+, Perl doesn't provide any special syntax for
158constructors. A constructor is merely a subroutine that returns a
159reference to something \*(L"blessed\*(R" into a class, generally the
160class that the subroutine is defined in. Here is a typical
161constructor:
162.PP
163.Vb 2
164\& package Critter;
165\& sub new { bless {} }
166.Ve
167.PP
168That word \f(CW\*(C`new\*(C'\fR isn't special. You could have written
169a construct this way, too:
170.PP
171.Vb 2
172\& package Critter;
173\& sub spawn { bless {} }
174.Ve
175.PP
176This might even be preferable, because the \*(C+ programmers won't
177be tricked into thinking that \f(CW\*(C`new\*(C'\fR works in Perl as it does in \*(C+.
178It doesn't. We recommend that you name your constructors whatever
179makes sense in the context of the problem you're solving. For example,
180constructors in the Tk extension to Perl are named after the widgets
181they create.
182.PP
183One thing that's different about Perl constructors compared with those in
184\&\*(C+ is that in Perl, they have to allocate their own memory. (The other
185things is that they don't automatically call overridden base-class
186constructors.) The \f(CW\*(C`{}\*(C'\fR allocates an anonymous hash containing no
187key/value pairs, and returns it The \fIbless()\fR takes that reference and
188tells the object it references that it's now a Critter, and returns
189the reference. This is for convenience, because the referenced object
190itself knows that it has been blessed, and the reference to it could
191have been returned directly, like this:
192.PP
193.Vb 5
194\& sub new {
195\& my $self = {};
196\& bless $self;
197\& return $self;
198\& }
199.Ve
200.PP
201You often see such a thing in more complicated constructors
202that wish to call methods in the class as part of the construction:
203.PP
204.Vb 6
205\& sub new {
206\& my $self = {};
207\& bless $self;
208\& $self->initialize();
209\& return $self;
210\& }
211.Ve
212.PP
213If you care about inheritance (and you should; see
214\&\*(L"Modules: Creation, Use, and Abuse\*(R" in perlmodlib),
215then you want to use the two-arg form of bless
216so that your constructors may be inherited:
217.PP
218.Vb 7
219\& sub new {
220\& my $class = shift;
221\& my $self = {};
222\& bless $self, $class;
223\& $self->initialize();
224\& return $self;
225\& }
226.Ve
227.PP
228Or if you expect people to call not just \f(CW\*(C`CLASS\->new()\*(C'\fR but also
229\&\f(CW\*(C`$obj\->new()\*(C'\fR, then use something like this. The \fIinitialize()\fR
230method used will be of whatever \f(CW$class\fR we blessed the
231object into:
232.PP
233.Vb 8
234\& sub new {
235\& my $this = shift;
236\& my $class = ref($this) || $this;
237\& my $self = {};
238\& bless $self, $class;
239\& $self->initialize();
240\& return $self;
241\& }
242.Ve
243.PP
244Within the class package, the methods will typically deal with the
245reference as an ordinary reference. Outside the class package,
246the reference is generally treated as an opaque value that may
247be accessed only through the class's methods.
248.PP
249Although a constructor can in theory re-bless a referenced object
250currently belonging to another class, this is almost certainly going
251to get you into trouble. The new class is responsible for all
252cleanup later. The previous blessing is forgotten, as an object
253may belong to only one class at a time. (Although of course it's
254free to inherit methods from many classes.) If you find yourself
255having to do this, the parent class is probably misbehaving, though.
256.PP
257A clarification: Perl objects are blessed. References are not. Objects
258know which package they belong to. References do not. The \fIbless()\fR
259function uses the reference to find the object. Consider
260the following example:
261.PP
262.Vb 4
263\& $a = {};
264\& $b = $a;
265\& bless $a, BLAH;
266\& print "\e$b is a ", ref($b), "\en";
267.Ve
268.PP
269This reports \f(CW$b\fR as being a \s-1BLAH\s0, so obviously \fIbless()\fR
270operated on the object and not on the reference.
271.Sh "A Class is Simply a Package"
272.IX Subsection "A Class is Simply a Package"
273Unlike say \*(C+, Perl doesn't provide any special syntax for class
274definitions. You use a package as a class by putting method
275definitions into the class.
276.PP
277There is a special array within each package called \f(CW@ISA\fR, which says
278where else to look for a method if you can't find it in the current
279package. This is how Perl implements inheritance. Each element of the
280\&\f(CW@ISA\fR array is just the name of another package that happens to be a
281class package. The classes are searched (depth first) for missing
282methods in the order that they occur in \f(CW@ISA\fR. The classes accessible
283through \f(CW@ISA\fR are known as base classes of the current class.
284.PP
285All classes implicitly inherit from class \f(CW\*(C`UNIVERSAL\*(C'\fR as their
286last base class. Several commonly used methods are automatically
287supplied in the \s-1UNIVERSAL\s0 class; see \*(L"Default \s-1UNIVERSAL\s0 methods\*(R" for
288more details.
289.PP
290If a missing method is found in a base class, it is cached
291in the current class for efficiency. Changing \f(CW@ISA\fR or defining new
292subroutines invalidates the cache and causes Perl to do the lookup again.
293.PP
294If neither the current class, its named base classes, nor the \s-1UNIVERSAL\s0
295class contains the requested method, these three places are searched
296all over again, this time looking for a method named \s-1\fIAUTOLOAD\s0()\fR. If an
297\&\s-1AUTOLOAD\s0 is found, this method is called on behalf of the missing method,
298setting the package global \f(CW$AUTOLOAD\fR to be the fully qualified name of
299the method that was intended to be called.
300.PP
301If none of that works, Perl finally gives up and complains.
302.PP
303If you want to stop the \s-1AUTOLOAD\s0 inheritance say simply
304.PP
305.Vb 1
306\& sub AUTOLOAD;
307.Ve
308.PP
309and the call will die using the name of the sub being called.
310.PP
311Perl classes do method inheritance only. Data inheritance is left up
312to the class itself. By and large, this is not a problem in Perl,
313because most classes model the attributes of their object using an
314anonymous hash, which serves as its own little namespace to be carved up
315by the various classes that might want to do something with the object.
316The only problem with this is that you can't sure that you aren't using
317a piece of the hash that isn't already used. A reasonable workaround
318is to prepend your fieldname in the hash with the package name.
319.PP
320.Vb 4
321\& sub bump {
322\& my $self = shift;
323\& $self->{ __PACKAGE__ . ".count"}++;
324\& }
325.Ve
326.Sh "A Method is Simply a Subroutine"
327.IX Subsection "A Method is Simply a Subroutine"
328Unlike say \*(C+, Perl doesn't provide any special syntax for method
329definition. (It does provide a little syntax for method invocation
330though. More on that later.) A method expects its first argument
331to be the object (reference) or package (string) it is being invoked
332on. There are two ways of calling methods, which we'll call class
333methods and instance methods.
334.PP
335A class method expects a class name as the first argument. It
336provides functionality for the class as a whole, not for any
337individual object belonging to the class. Constructors are often
338class methods, but see perltoot and perltooc for alternatives.
339Many class methods simply ignore their first argument, because they
340already know what package they're in and don't care what package
341they were invoked via. (These aren't necessarily the same, because
342class methods follow the inheritance tree just like ordinary instance
343methods.) Another typical use for class methods is to look up an
344object by name:
345.PP
346.Vb 4
347\& sub find {
348\& my ($class, $name) = @_;
349\& $objtable{$name};
350\& }
351.Ve
352.PP
353An instance method expects an object reference as its first argument.
354Typically it shifts the first argument into a \*(L"self\*(R" or \*(L"this\*(R" variable,
355and then uses that as an ordinary reference.
356.PP
357.Vb 7
358\& sub display {
359\& my $self = shift;
360\& my @keys = @_ ? @_ : sort keys %$self;
361\& foreach $key (@keys) {
362\& print "\et$key => $self->{$key}\en";
363\& }
364\& }
365.Ve
366.Sh "Method Invocation"
367.IX Subsection "Method Invocation"
368For various historical and other reasons, Perl offers two equivalent
369ways to write a method call. The simpler and more common way is to use
370the arrow notation:
371.PP
372.Vb 2
373\& my $fred = Critter->find("Fred");
374\& $fred->display("Height", "Weight");
375.Ve
376.PP
377You should already be familiar with the use of the \f(CW\*(C`\->\*(C'\fR operator with
378references. In fact, since \f(CW$fred\fR above is a reference to an object,
379you could think of the method call as just another form of
380dereferencing.
381.PP
382Whatever is on the left side of the arrow, whether a reference or a
383class name, is passed to the method subroutine as its first argument.
384So the above code is mostly equivalent to:
385.PP
386.Vb 2
387\& my $fred = Critter::find("Critter", "Fred");
388\& Critter::display($fred, "Height", "Weight");
389.Ve
390.PP
391How does Perl know which package the subroutine is in? By looking at
392the left side of the arrow, which must be either a package name or a
393reference to an object, i.e. something that has been blessed to a
394package. Either way, that's the package where Perl starts looking. If
395that package has no subroutine with that name, Perl starts looking for
396it in any base classes of that package, and so on.
397.PP
398If you need to, you \fIcan\fR force Perl to start looking in some other package:
399.PP
400.Vb 2
401\& my $barney = MyCritter->Critter::find("Barney");
402\& $barney->Critter::display("Height", "Weight");
403.Ve
404.PP
405Here \f(CW\*(C`MyCritter\*(C'\fR is presumably a subclass of \f(CW\*(C`Critter\*(C'\fR that defines
406its own versions of \fIfind()\fR and \fIdisplay()\fR. We haven't specified what
407those methods do, but that doesn't matter above since we've forced Perl
408to start looking for the subroutines in \f(CW\*(C`Critter\*(C'\fR.
409.PP
410As a special case of the above, you may use the \f(CW\*(C`SUPER\*(C'\fR pseudo-class to
411tell Perl to start looking for the method in the packages named in the
412current class's \f(CW@ISA\fR list.
413.PP
414.Vb 2
415\& package MyCritter;
416\& use base 'Critter'; # sets @MyCritter::ISA = ('Critter');
417.Ve
418.PP
419.Vb 4
420\& sub display {
421\& my ($self, @args) = @_;
422\& $self->SUPER::display("Name", @args);
423\& }
424.Ve
425.PP
426Instead of a class name or an object reference, you can also use any
427expression that returns either of those on the left side of the arrow.
428So the following statement is valid:
429.PP
430.Vb 1
431\& Critter->find("Fred")->display("Height", "Weight");
432.Ve
433.PP
434and so is the following:
435.PP
436.Vb 1
437\& my $fred = (reverse "rettirC")->find(reverse "derF");
438.Ve
439.Sh "Indirect Object Syntax"
440.IX Subsection "Indirect Object Syntax"
441The other way to invoke a method is by using the so-called \*(L"indirect
442object\*(R" notation. This syntax was available in Perl 4 long before
443objects were introduced, and is still used with filehandles like this:
444.PP
445.Vb 1
446\& print STDERR "help!!!\en";
447.Ve
448.PP
449The same syntax can be used to call either object or class methods.
450.PP
451.Vb 2
452\& my $fred = find Critter "Fred";
453\& display $fred "Height", "Weight";
454.Ve
455.PP
456Notice that there is no comma between the object or class name and the
457parameters. This is how Perl can tell you want an indirect method call
458instead of an ordinary subroutine call.
459.PP
460But what if there are no arguments? In that case, Perl must guess what
461you want. Even worse, it must make that guess \fIat compile time\fR.
462Usually Perl gets it right, but when it doesn't you get a function
463call compiled as a method, or vice versa. This can introduce subtle bugs
464that are hard to detect.
465.PP
466For example, a call to a method \f(CW\*(C`new\*(C'\fR in indirect notation \*(-- as \*(C+
467programmers are wont to make \*(-- can be miscompiled into a subroutine
468call if there's already a \f(CW\*(C`new\*(C'\fR function in scope. You'd end up
469calling the current package's \f(CW\*(C`new\*(C'\fR as a subroutine, rather than the
470desired class's method. The compiler tries to cheat by remembering
471bareword \f(CW\*(C`require\*(C'\fRs, but the grief when it messes up just isn't worth the
472years of debugging it will take you to track down such subtle bugs.
473.PP
474There is another problem with this syntax: the indirect object is
475limited to a name, a scalar variable, or a block, because it would have
476to do too much lookahead otherwise, just like any other postfix
477dereference in the language. (These are the same quirky rules as are
478used for the filehandle slot in functions like \f(CW\*(C`print\*(C'\fR and \f(CW\*(C`printf\*(C'\fR.)
479This can lead to horribly confusing precedence problems, as in these
480next two lines:
481.PP
482.Vb 2
483\& move $obj->{FIELD}; # probably wrong!
484\& move $ary[$i]; # probably wrong!
485.Ve
486.PP
487Those actually parse as the very surprising:
488.PP
489.Vb 2
490\& $obj->move->{FIELD}; # Well, lookee here
491\& $ary->move([$i]); # Didn't expect this one, eh?
492.Ve
493.PP
494Rather than what you might have expected:
495.PP
496.Vb 2
497\& $obj->{FIELD}->move(); # You should be so lucky.
498\& $ary[$i]->move; # Yeah, sure.
499.Ve
500.PP
501To get the correct behavior with indirect object syntax, you would have
502to use a block around the indirect object:
503.PP
504.Vb 2
505\& move {$obj->{FIELD}};
506\& move {$ary[$i]};
507.Ve
508.PP
509Even then, you still have the same potential problem if there happens to
510be a function named \f(CW\*(C`move\*(C'\fR in the current package. \fBThe \f(CB\*(C`\->\*(C'\fB
511notation suffers from neither of these disturbing ambiguities, so we
512recommend you use it exclusively.\fR However, you may still end up having
513to read code using the indirect object notation, so it's important to be
514familiar with it.
515.Sh "Default \s-1UNIVERSAL\s0 methods"
516.IX Subsection "Default UNIVERSAL methods"
517The \f(CW\*(C`UNIVERSAL\*(C'\fR package automatically contains the following methods that
518are inherited by all other classes:
519.IP "isa(\s-1CLASS\s0)" 4
520.IX Item "isa(CLASS)"
521\&\f(CW\*(C`isa\*(C'\fR returns \fItrue\fR if its object is blessed into a subclass of \f(CW\*(C`CLASS\*(C'\fR
522.Sp
523You can also call \f(CW\*(C`UNIVERSAL::isa\*(C'\fR as a subroutine with two arguments.
524The first does not need to be an object or even a reference. This
525allows you to check what a reference points to, or whether
526something is a reference of a given type. Example
527.Sp
528.Vb 3
529\& if(UNIVERSAL::isa($ref, 'ARRAY')) {
530\& #...
531\& }
532.Ve
533.Sp
534To determine if a reference is a blessed object, you can write
535.Sp
536.Vb 1
537\& print "It's an object\en" if UNIVERSAL::isa($val, 'UNIVERSAL');
538.Ve
539.IP "can(\s-1METHOD\s0)" 4
540.IX Item "can(METHOD)"
541\&\f(CW\*(C`can\*(C'\fR checks to see if its object has a method called \f(CW\*(C`METHOD\*(C'\fR,
542if it does then a reference to the sub is returned, if it does not then
543\&\fIundef\fR is returned.
544.Sp
545\&\f(CW\*(C`UNIVERSAL::can\*(C'\fR can also be called as a subroutine with two arguments.
546It'll always return \fIundef\fR if its first argument isn't an object or a
547class name. So here's another way to check if a reference is a
548blessed object
549.Sp
550.Vb 1
551\& print "It's still an object\en" if UNIVERSAL::can($val, 'can');
552.Ve
553.Sp
554You can also use the \f(CW\*(C`blessed\*(C'\fR function of Scalar::Util:
555.Sp
556.Vb 1
557\& use Scalar::Util 'blessed';
558.Ve
559.Sp
560.Vb 1
561\& my $blessing = blessed $suspected_object;
562.Ve
563.Sp
564\&\f(CW\*(C`blessed\*(C'\fR returns the name of the package the argument has been
565blessed into, or \f(CW\*(C`undef\*(C'\fR.
566.IP "\s-1VERSION\s0( [\s-1NEED\s0] )" 4
567.IX Item "VERSION( [NEED] )"
568\&\f(CW\*(C`VERSION\*(C'\fR returns the version number of the class (package). If the
569\&\s-1NEED\s0 argument is given then it will check that the current version (as
570defined by the \f(CW$VERSION\fR variable in the given package) not less than
571\&\s-1NEED\s0; it will die if this is not the case. This method is normally
572called as a class method. This method is called automatically by the
573\&\f(CW\*(C`VERSION\*(C'\fR form of \f(CW\*(C`use\*(C'\fR.
574.Sp
575.Vb 3
576\& use A 1.2 qw(some imported subs);
577\& # implies:
578\& A->VERSION(1.2);
579.Ve
580.PP
581\&\fB\s-1NOTE:\s0\fR \f(CW\*(C`can\*(C'\fR directly uses Perl's internal code for method lookup, and
582\&\f(CW\*(C`isa\*(C'\fR uses a very similar method and cache-ing strategy. This may cause
583strange effects if the Perl code dynamically changes \f(CW@ISA\fR in any package.
584.PP
585You may add other methods to the \s-1UNIVERSAL\s0 class via Perl or \s-1XS\s0 code.
586You do not need to \f(CW\*(C`use UNIVERSAL\*(C'\fR to make these methods
587available to your program (and you should not do so).
588.Sh "Destructors"
589.IX Subsection "Destructors"
590When the last reference to an object goes away, the object is
591automatically destroyed. (This may even be after you exit, if you've
592stored references in global variables.) If you want to capture control
593just before the object is freed, you may define a \s-1DESTROY\s0 method in
594your class. It will automatically be called at the appropriate moment,
595and you can do any extra cleanup you need to do. Perl passes a reference
596to the object under destruction as the first (and only) argument. Beware
597that the reference is a read-only value, and cannot be modified by
598manipulating \f(CW$_[0]\fR within the destructor. The object itself (i.e.
599the thingy the reference points to, namely \f(CW\*(C`${$_[0]}\*(C'\fR, \f(CW\*(C`@{$_[0]}\*(C'\fR,
600\&\f(CW\*(C`%{$_[0]}\*(C'\fR etc.) is not similarly constrained.
601.PP
602If you arrange to re-bless the reference before the destructor returns,
603perl will again call the \s-1DESTROY\s0 method for the re-blessed object after
604the current one returns. This can be used for clean delegation of
605object destruction, or for ensuring that destructors in the base classes
606of your choosing get called. Explicitly calling \s-1DESTROY\s0 is also possible,
607but is usually never needed.
608.PP
609Do not confuse the previous discussion with how objects \fI\s-1CONTAINED\s0\fR in the current
610one are destroyed. Such objects will be freed and destroyed automatically
611when the current object is freed, provided no other references to them exist
612elsewhere.
613.Sh "Summary"
614.IX Subsection "Summary"
615That's about all there is to it. Now you need just to go off and buy a
616book about object-oriented design methodology, and bang your forehead
617with it for the next six months or so.
618.Sh "Two-Phased Garbage Collection"
619.IX Subsection "Two-Phased Garbage Collection"
620For most purposes, Perl uses a fast and simple, reference-based
621garbage collection system. That means there's an extra
622dereference going on at some level, so if you haven't built
623your Perl executable using your C compiler's \f(CW\*(C`\-O\*(C'\fR flag, performance
624will suffer. If you \fIhave\fR built Perl with \f(CW\*(C`cc \-O\*(C'\fR, then this
625probably won't matter.
626.PP
627A more serious concern is that unreachable memory with a non-zero
628reference count will not normally get freed. Therefore, this is a bad
629idea:
630.PP
631.Vb 4
632\& {
633\& my $a;
634\& $a = \e$a;
635\& }
636.Ve
637.PP
638Even thought \f(CW$a\fR \fIshould\fR go away, it can't. When building recursive data
639structures, you'll have to break the self-reference yourself explicitly
640if you don't care to leak. For example, here's a self-referential
641node such as one might use in a sophisticated tree structure:
642.PP
643.Vb 8
644\& sub new_node {
645\& my $self = shift;
646\& my $class = ref($self) || $self;
647\& my $node = {};
648\& $node->{LEFT} = $node->{RIGHT} = $node;
649\& $node->{DATA} = [ @_ ];
650\& return bless $node => $class;
651\& }
652.Ve
653.PP
654If you create nodes like that, they (currently) won't go away unless you
655break their self reference yourself. (In other words, this is not to be
656construed as a feature, and you shouldn't depend on it.)
657.PP
658Almost.
659.PP
660When an interpreter thread finally shuts down (usually when your program
661exits), then a rather costly but complete mark-and-sweep style of garbage
662collection is performed, and everything allocated by that thread gets
663destroyed. This is essential to support Perl as an embedded or a
664multithreadable language. For example, this program demonstrates Perl's
665two-phased garbage collection:
666.PP
667.Vb 2
668\& #!/usr/bin/perl
669\& package Subtle;
670.Ve
671.PP
672.Vb 6
673\& sub new {
674\& my $test;
675\& $test = \e$test;
676\& warn "CREATING " . \e$test;
677\& return bless \e$test;
678\& }
679.Ve
680.PP
681.Vb 4
682\& sub DESTROY {
683\& my $self = shift;
684\& warn "DESTROYING $self";
685\& }
686.Ve
687.PP
688.Vb 1
689\& package main;
690.Ve
691.PP
692.Vb 7
693\& warn "starting program";
694\& {
695\& my $a = Subtle->new;
696\& my $b = Subtle->new;
697\& $$a = 0; # break selfref
698\& warn "leaving block";
699\& }
700.Ve
701.PP
702.Vb 3
703\& warn "just exited block";
704\& warn "time to die...";
705\& exit;
706.Ve
707.PP
708When run as \fI/tmp/test\fR, the following output is produced:
709.PP
710.Vb 8
711\& starting program at /tmp/test line 18.
712\& CREATING SCALAR(0x8e5b8) at /tmp/test line 7.
713\& CREATING SCALAR(0x8e57c) at /tmp/test line 7.
714\& leaving block at /tmp/test line 23.
715\& DESTROYING Subtle=SCALAR(0x8e5b8) at /tmp/test line 13.
716\& just exited block at /tmp/test line 26.
717\& time to die... at /tmp/test line 27.
718\& DESTROYING Subtle=SCALAR(0x8e57c) during global destruction.
719.Ve
720.PP
721Notice that \*(L"global destruction\*(R" bit there? That's the thread
722garbage collector reaching the unreachable.
723.PP
724Objects are always destructed, even when regular refs aren't. Objects
725are destructed in a separate pass before ordinary refs just to
726prevent object destructors from using refs that have been themselves
727destructed. Plain refs are only garbage-collected if the destruct level
728is greater than 0. You can test the higher levels of global destruction
729by setting the \s-1PERL_DESTRUCT_LEVEL\s0 environment variable, presuming
730\&\f(CW\*(C`\-DDEBUGGING\*(C'\fR was enabled during perl build time.
731See \*(L"\s-1PERL_DESTRUCT_LEVEL\s0\*(R" in perlhack for more information.
732.PP
733A more complete garbage collection strategy will be implemented
734at a future date.
735.PP
736In the meantime, the best solution is to create a non-recursive container
737class that holds a pointer to the self-referential data structure.
738Define a \s-1DESTROY\s0 method for the containing object's class that manually
739breaks the circularities in the self-referential structure.
740.SH "SEE ALSO"
741.IX Header "SEE ALSO"
742A kinder, gentler tutorial on object-oriented programming in Perl can
743be found in perltoot, perlboot and perltooc. You should
744also check out perlbot for other object tricks, traps, and tips, as
745well as perlmodlib for some style guides on constructing both
746modules and classes.