Initial commit of OpenSPARC T2 design and verification files.
[OpenSPARC-T2-DV] / verif / env / fnx / vlib / FNXPCIEXactor / src / FNXPCIEXactorReplayMonitor.vr
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2//
3// OpenSPARC T2 Processor File: FNXPCIEXactorReplayMonitor.vr
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35#include "DenaliPCIE.vri"
36
37// FNXPCIEXactor library
38#include "FNXPCIEXactorDefines.vri"
39
40// report library
41#include "cReport.vrh"
42#include "FNXPCIEXactorReportMacros.vri"
43
44class FNXPCIEXactorReplayMonitor {
45
46 // Base Class and Method Names For QR Macros
47 local string ClassName = "FNXPCIEXactorReplayMonitor";
48 local string MethodName = null;
49
50 local ReportClass MyReport;
51 local string XactorName;
52 local FNXPCIEXactorUtilities Util;
53 local integer PortNum;
54
55 integer StartNextPurgeSeqNum;
56
57 // Replay Buffer Contents
58 local FNXPCIEXactorPacket ReplayBuffer[ FNX_PCIE_XTR_MAX_REPLAY_ENTRIES ];
59
60 // Replay Statistics Tracking
61 local integer TotalNumReplays;
62 local integer TotalBytesReplayed;
63 local integer PktCntPerTimesReplayed[FNX_PCIE_XTR_MAX_NUM_RETRIES_PER_PKT];
64 local integer NumUnpurgedTLPs;
65
66 local integer CurrReplayCnt; // Count of Ongoing Replay (0 == Not Replaying)
67
68 // constructor
69 task new( ReportClass _Report,
70 string _XactorName,
71 FNXPCIEXactorUtilities _Util,
72 integer _PortNum );
73
74 // public methods
75 task Reset();
76 task UpdateTlp( FNXPCIEXactorPacket tlpPkt );
77 function string GetStr();
78 task UpdateStats();
79}
80
81task FNXPCIEXactorReplayMonitor::new( ReportClass _Report,
82 string _XactorName,
83 FNXPCIEXactorUtilities _Util,
84 integer _PortNum )
85{
86 string MethodName = "new";
87
88 MyReport = _Report;
89 XactorName = _XactorName;
90 Util = _Util;
91 PortNum = _PortNum;
92 Reset();
93}
94
95task FNXPCIEXactorReplayMonitor::Reset()
96{
97 string MethodName = "Reset";
98 integer i;
99
100 NumUnpurgedTLPs = 0;
101 StartNextPurgeSeqNum = -1;
102
103 for (i=0; i < FNX_PCIE_XTR_MAX_REPLAY_ENTRIES; i++)
104 ReplayBuffer[i] = null;
105 TotalNumReplays = 0;
106 TotalBytesReplayed = 0;
107 for (i=0; i < FNX_PCIE_XTR_MAX_NUM_RETRIES_PER_PKT; i++)
108 PktCntPerTimesReplayed[i] = 0;
109 CurrReplayCnt = 0;
110}
111
112task FNXPCIEXactorReplayMonitor::UpdateTlp( FNXPCIEXactorPacket tlpPkt )
113{
114 string MethodName = "UpdateTlp";
115 bit [FNX_PCIE_XTR_DLL_FRM_SEQ_NUM_WIDTH-1:0] seqNum;
116 bit [FNX_PCIE_XTR_DLL_FRM_SEQ_NUM_WIDTH-1:0] endSeqNum, iSeqNum;
117
118 seqNum = tlpPkt.DLLFrmSeqNum;
119
120 // Packet Has Been Replayed
121 if (ReplayBuffer[seqNum] !== null) {
122
123 // Ensure Packet Contents Match Previously Transmitted Packet
124 if (ReplayBuffer[seqNum].PktCompare( "===", tlpPkt )) {
125 PCIEX_QR_I( "%s -> Received Replay TLP Match for SeqNum=%h", XactorName, seqNum );
126
127 // Update Replay Statistics on Replay Match
128 ReplayBuffer[seqNum].ReplayCnt++;
129 if (CurrReplayCnt !== ReplayBuffer[seqNum].ReplayCnt) {
130 TotalNumReplays++;
131 CurrReplayCnt = ReplayBuffer[seqNum].ReplayCnt;
132 }
133 TotalBytesReplayed += ReplayBuffer[seqNum].NumBytes();
134 }
135 else {
136 PCIEX_QR_ERR( "%s -> Received Replay TLP Mismatch.\n Original TLP Contents:\n%s\n Replayed TLP Contents:\n%s",
137 XactorName, ReplayBuffer[seqNum].PktToStr(), tlpPkt.PktToStr() );
138 }
139 }
140 else { // Packet Is Newly Transmitted So Place in Replay Buffer
141 ReplayBuffer[seqNum] = new( MyReport, XactorName, Util, PortNum );
142 ReplayBuffer[seqNum].PktCopy( tlpPkt );
143
144 // Increment Number of TLPs Not Purged From Replay Buffer
145 NumUnpurgedTLPs++;
146
147 // Initialize Sequence Number to Start First Purge At
148 if (StartNextPurgeSeqNum < 0)
149 StartNextPurgeSeqNum = seqNum;
150
151 // Once 512 TLPs are in Replay Buffer, Purge 256 Oldest TLPs
152 if (NumUnpurgedTLPs > 512) {
153 iSeqNum = StartNextPurgeSeqNum;
154 endSeqNum = iSeqNum + 256;
155
156 // Cycle Through Replay Buffer, Purge TLPs and Update Statistics
157 while (iSeqNum !== endSeqNum) {
158 // Update Replay Count Statistics For TLP Being Purged
159 if (ReplayBuffer[iSeqNum].ReplayCnt > 0)
160 PktCntPerTimesReplayed[ReplayBuffer[iSeqNum].ReplayCnt-1]++;
161
162 // Purge the TLP from the Replay Buffer
163 ReplayBuffer[iSeqNum] = null;
164
165 PCIEX_QR_D2( "%s -> Purged TLP w/ SeqNum=%h", XactorName, iSeqNum );
166 iSeqNum++;
167 NumUnpurgedTLPs--;
168 }
169 StartNextPurgeSeqNum = endSeqNum;
170 }
171 CurrReplayCnt = 0;
172 PCIEX_QR_D3( "%s -> Added TLP w/ SeqNum=%h to Replay Buffer. Contents:\n%s", XactorName, seqNum, ReplayBuffer[seqNum].PktToStr() );
173 }
174}
175
176function string FNXPCIEXactorReplayMonitor::GetStr()
177{
178 string MethodName = "GetStr";
179 string tmp;
180 integer i;
181
182 sprintf( GetStr, "Replay Statisitcs\n" );
183 sprintf( tmp, " Total Num Replays: %0d", TotalNumReplays );
184 GetStr = { GetStr, tmp };
185 sprintf( tmp, "\n Total Bytes Replayed: %0d", TotalBytesReplayed );
186 GetStr = { GetStr, tmp };
187 for (i=0; i < FNX_PCIE_XTR_MAX_NUM_RETRIES_PER_PKT; i++) {
188 sprintf( tmp, "\n Total Num Pkts Replayed %0d Time(s): %0d",
189 i+1, PktCntPerTimesReplayed[i] );
190 GetStr = { GetStr, tmp };
191 }
192}
193
194task FNXPCIEXactorReplayMonitor::UpdateStats()
195{
196 integer i;
197
198 for (i=0; i < FNX_PCIE_XTR_MAX_REPLAY_ENTRIES; i++) {
199 if (ReplayBuffer[i] !== null) {
200 // Update Replay Count Statistics Per Unpurged TLP
201 if (ReplayBuffer[i].ReplayCnt > 0)
202 PktCntPerTimesReplayed[ReplayBuffer[i].ReplayCnt-1]++;
203 }
204 }
205}