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.IX Title "Pastel::Attribute 3"
.TH Pastel::Attribute 3 "2003-02-03" "perl v5.8.0" "User Contributed Perl Documentation"
Pastel::Attribute.pm \- Root attribute object of Pastel. For internal use. Don't use it directly.
\& my $stroke_object = Pastel::BasicStroke->new();
\& my $att = Pastel::Attribute->new(-type=>STROKE,-object=>$stroke_object);
\& my $att1 = Pastel::Attribute->new(STROKE, $stroke_object);
Pastel::Attribute wraps the key/value pair of a graphics element. It automaticslly returns the required representation (for \s-1SVG\s0 a string in the form of \*(L"key:value\*(R"), when a method is called. There are two subclasses of this class: Pastel::ShapeAttribute, and Pastel::TextAttribute.
Malay <curiouser@ccmb.ap.nic.in>
\& Usage: $ae = Pastel::Attribute->new( -type=>"TYPE", -object=>$object);
\& Pastel::Attribute->new( "TYPE", $object);
\& Returns: A Pastel::Attribute object.
\& Arguments: TYPE is a keyword representing the type of the $object. For a Pastel::Shape object, the valid types and the corresponding classes are:
\& STROKE - Pastel::BasicStroke
\& STROKE-COLOR - Pastel::Color
\& TRANSFORM - Pastel::AffineTransform
my ( \f(CW$self\fR, \f(CW@args\fR ) = \f(CW@_\fR;
my ($type, \f(CW$object\fR) = \f(CW$self\fR\->_rearrange(['\s-1TYPE\s0','\s-1OBJECT\s0'], \f(CW@args\fR);
if (defined($type) && defined ($object)){
\f(CW$self\fR\->{key} = \f(CW$type\fR;
\f(CW$self\fR\->{value} = \f(CW$object\fR;
.IX Subsection "equals()"
\& Usage: $ae = Pastel::Attribute->new("STROKE",Pastel::BasicStroke->new());
\&Function: Compares two Pastel::Attribute object
\& Returns: Returns true if they are equal or returns undef otherwise
\& Arguments: Pastel::Attribute object;
.IX Subsection "get_type()"