Initial commit of OpenSPARC T2 design and verification files.
[OpenSPARC-T2-DV] / verif / env / ilu_peu / vera / N2ctx / N2PEUCtxBase.vr
// ========== Copyright Header Begin ==========================================
//
// OpenSPARC T2 Processor File: N2PEUCtxBase.vr
// Copyright (C) 1995-2007 Sun Microsystems, Inc. All Rights Reserved
// 4150 Network Circle, Santa Clara, California 95054, U.S.A.
//
// * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; version 2 of the License.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// For the avoidance of doubt, and except that if any non-GPL license
// choice is available it will apply instead, Sun elects to use only
// the General Public License version 2 (GPLv2) at this time for any
// software where a choice of GPL license versions is made
// available with the language indicating that GPLv2 or any later version
// may be used, or where a choice of which version of the GPL is applied is
// otherwise unspecified.
//
// Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
// CA 95054 USA or visit www.sun.com if you need additional information or
// have any questions.
//
// ========== Copyright Header End ============================================
class PEUCtxBase extends CTContextBase
{
PEUTestEnv f_env; // Our test environment
integer StratMax; // How many strategies in parallel, 32?
bit StratStop; // Set this to one to drain the strats
bit StratPause; // Set this to pause the context
integer _stratNum; // The number of strategies launched
public PECParamMode _IPDelay_mode = e_random;
public integer _IPDelay_fixed = 1;
public integer _IPDelay_min = 1;
public integer _IPDelay_max = 15;
task new( string a_name, PEUTestEnv a_env )
{
super.new(a_name);
f_env = a_env;
_stratNum = 0;
StratMax = 32;
StratStop = 0;
StratPause = 0;
}
task Execute()
{
super.Execute();
//Delay to allow death spiral to finish if needed
repeat( 20 ) @(posedge CLOCK);
}
virtual protected function CTStrategyBase ProvideStrategy()
{
error( "PEUCtxBase/ProvideStrategy has been called?!?\n" );
ProvideStrategy = null;
}
virtual protected function CTStrategyBase FinalizeParms( CTStrategyBase a_strategy )
{
FinalizeParms = a_strategy;
}
protected task DelayIssue()
{
integer IPDelay;
// ******************************************************************
// Gotta wait if we already have enough strategies
// ******************************************************************
while (((( this._stratNum + 1 ) - this.StratDone) > this.StratMax ) ||
(this.StratPause == 1)) {
@(posedge CLOCK);
}
// ******************************************************************
// Determine the IP Delay.
// ******************************************************************
if (this._IPDelay_mode === e_random)
IPDelay = urandom_range(this._IPDelay_max, this._IPDelay_min);
else /* if (this._IPDelay_mode === e_fixed) */
IPDelay = this._IPDelay_fixed;
// ******************************************************************
// Wait the number of cycles specified by the IP Delay.
// ******************************************************************
if (this.StratStop === 1'b0)
repeat (IPDelay) @(posedge CLOCK);
this._stratNum = this._stratNum + 1;
}
public task pause()
{
this.StratPause = 1;
}
public task unpause()
{
this.StratPause = 0;
}
public task waitUntilIdle()
{
integer i;
i = 1;
while (this._stratNum > this.StratDone) {
if ( (i % 100) == 0 )
printf("PEUCtxBase::waitUntilIdle this._stratNum=%0d this.StratDone=%0d\n", this._stratNum, this.StratDone);
@(posedge CLOCK);
i = i + 1;
}
}
}