Initial commit of OpenSPARC T2 design and verification files.
[OpenSPARC-T2-DV] / verif / env / fnx / vlib / XactorComponents / src / XactorHash.vr
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//
// OpenSPARC T2 Processor File: XactorHash.vr
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#include <vera_defines.vrh>
#include "XactorBinTree.vrh"
#include "XactorList.vrh"
#include "XactorUtilities.vrh"
#include "XactorBasePacket.vrh"
#include "XactorBaseExpectDataStruct.vrh"
#include "XactorBaseBuilder.vrh"
#include "XactorDefines.vri"
// Entries in the Hash Table
#define XACT_CAM_ENTRIES 9
typedef class XactorHash;
class XactorHash extends XactorBaseExpectDataStruct {
// bit [3:0] ai[4];
// Hash Data Structure. Each element could be any
// data structure with the interface defined in the
// XactorBaseExpectDataStruct base class.
XactorBaseExpectDataStruct Table[XACT_CAM_ENTRIES];
task new (XactorBaseBuilder Builder);
// Public method. Inserts a new node with the specified values.
virtual task Insert (XactorBasePacket Item,
var event e[XACT_EXPECT_DATA_STRUCT_REMOVE_EVENTS]
);
// Public method. Deletes a node with the specified values and returns
// Success = 1 if the node was found and deleted and Success = 0 otherwise.
virtual task Delete (XactorBasePacket Item,
var bit Success
);
// Deletes the node with the specified reference Item.
// Success = 1 if the node was found and deleted and Success = 0 otherwise.
virtual task RefDelete (XactorBasePacket Item,
var bit Success
);
// Public method.
virtual task WildCardDelete1 (XactorBasePacket Item,
var bit Success
);
// Public method. Will return the number of nodes in the hash data structure.
virtual function integer CountNodes();
// Public method. Returns 1 if Item is within the hash and
// 0 otherwise.
virtual function bit InStructure(XactorBasePacket Item);
// Public method. Prints all the nodes of the hash table.
// Each "compressed" expected value is decoded by
// a packet object. Once decoded, each field will be stored within the
// same packet and printed.
virtual task PrintNodes ();
// Public method. Returns 1 if the hash table is empty and 0 otherwise.
virtual function bit Empty();
// Public method. Triggers every node's remove event and then deletes the
// complete hash table
virtual task Reset();
// virtual protected task GenerateHash();
// Local method. Returns an index based on the value of Item.
virtual protected function integer Hash (XactorBasePacket Item);
}
////////////////
// Definitions
////////////////
task XactorHash::new (XactorBaseBuilder Builder) {
integer Index;
for (Index=0; Index <= XACT_CAM_ENTRIES-1; ++Index)
Table[Index] = Builder.CreateHashElement();
// GenerateHash();
}
// Public method. Inserts a new node with the specified values.
task XactorHash::Insert (XactorBasePacket Item,
var event e[XACT_EXPECT_DATA_STRUCT_REMOVE_EVENTS]
) {
Table[Hash(Item)].Insert(Item, e);
}
// Public method. Deletes a node with the specified values and returns
// Success = 1 if the node was found and deleted and Success = 0 otherwise.
task XactorHash::Delete (XactorBasePacket Item,
var bit Success
) {
Table[Hash(Item)].Delete(Item, Success);
}
// Deletes the node with the specified reference Item.
// Success = 1 if the node was found and deleted and Success = 0 otherwise.
task XactorHash::RefDelete (XactorBasePacket Item,
var bit Success
) {
Table[Hash(Item)].RefDelete(Item, Success);
}
// Public method.
task XactorHash::WildCardDelete1 (XactorBasePacket Item,
var bit Success
) {
integer Index;
bit DeleteSuccess = 1'b0;
for (Index=0; Index <= XACT_CAM_ENTRIES-1; ++Index) {
Table[Index].WildCardDelete1(Item, DeleteSuccess);
if(DeleteSuccess)
Success = 1'b1;
}
}
// Public method. Will return the number of nodes in the hash data structure.
function integer XactorHash::CountNodes() {
integer Index;
integer Counter = 0;
for (Index=0; Index <= XACT_CAM_ENTRIES-1; ++Index)
Counter = Counter + Table[Index].CountNodes();
CountNodes = Counter;
}
// Public method. Returns 1 if Item is within the hash and
// 0 otherwise.
function bit XactorHash::InStructure(XactorBasePacket Item) {
integer Result = 0;
if(Table[Hash(Item)].InStructure(Item) === 1'b1)
Result = 1;
InStructure = Result;
}
// Public method. Prints all the nodes of the hash table.
// Each "compressed" expected value is decoded by
// a packet object. Once decoded, each field will be stored within the
// same packet and printed.
task XactorHash::PrintNodes () {
integer Index;
for (Index=0; Index <= XACT_CAM_ENTRIES-1; ++Index) {
Table[Index].PrintNodes();
}
}
// Public method. Returns 1 if the hash table is empty and 0 otherwise.
function bit XactorHash::Empty() {
integer Index = 0;
bit Result;
Result = 1'b1; // Assume empty
for(Index = 0; Index <= XACT_CAM_ENTRIES - 1; Index++) {
if(!Table[Index].Empty())
Result = 1'b0; // Not empty, since at least one element is not empty
}
Empty = Result;
}
// Public method. Triggers every node's remove event and then deletes the
// complete hash table
task XactorHash::Reset() {
integer Index;
for (Index=0; Index <= XACT_CAM_ENTRIES-1; ++Index) {
Table[Index].Reset();
}
}
// task XactorHash::GenerateHash() {
// integer Index;
//
// for(Index=0; Index<=3; Index++) {
// ai[Index] = random();
// }
// }
// Local method. Returns an index based on the value of Item.
function integer XactorHash::Hash (XactorBasePacket Item) {
// bit [63:0] a = 64'h0;
// integer Index;
// for(Index = 0; Index <= 3; Index++)
// a = a + ai[Index]*Item[(15-(Index*4)):((15-(Index*4))-3)];
// hash = a % XACT_CAM_ENTRIES;
Hash = Item.PktHash(XACT_CAM_ENTRIES);
}