Initial commit of OpenSPARC T2 design and verification files.
[OpenSPARC-T2-DV] / verif / env / ilu_peu / vera / context / ilupeuContextBase.vr
// ========== Copyright Header Begin ==========================================
//
// OpenSPARC T2 Processor File: ilupeuContextBase.vr
// Copyright (C) 1995-2007 Sun Microsystems, Inc. All Rights Reserved
// 4150 Network Circle, Santa Clara, California 95054, U.S.A.
//
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//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; version 2 of the License.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// For the avoidance of doubt, and except that if any non-GPL license
// choice is available it will apply instead, Sun elects to use only
// the General Public License version 2 (GPLv2) at this time for any
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// ========== Copyright Header End ============================================
#include "CTContextBase.vrh"
virtual class ilupeuContextBase extends CTContextBase {
// --------------------------------------------------------
// Public Parameters
// --------------------------------------------------------
//Number of strategies for each type
integer tlpNumStrat, tlpStratDone, tlpStratNum;
integer dllpNumStrat, dllpStratDone, dllpStratNum;
//Min and ax issue delay values
integer tlpMinDelay;
integer tlpMaxDelay;
integer dllpMinDelay;
integer dllpMaxDelay;
//Min and ax active strats values
integer tlpMinActiveStrats;
integer tlpMaxActiveStrats;
integer dllpMinActiveStrats;
integer dllpMaxActiveStrats;
integer tlpHangDetect = 0;
integer tlpWaitCount = 0;
integer dllpHangDetect = 0;
integer dllpWaitCount = 0;
// --------------------------------------------------------
// Protected Members
// --------------------------------------------------------
protected CSRCollection CSR;
protected ReportClass Report;
protected ilupeuPodClass Pod;
protected ilupeuScenario Scenario;
//Random Utilities
FNXRandomUtil RandUtil;
// --------------------------------------------------------
// Local Members
// --------------------------------------------------------
// --------------------------------------------------------
// Methods
// --------------------------------------------------------
// Constructor
task new ( ReportClass _Report,
CSRCollection _CSR,
ilupeuPodClass _Pod , //Xactors
ilupeuScenario _Scenario, //Test Parameters
string Name = "" );
// Public Methods
task ExecuteTlp();
task ExecuteDllp();
virtual function CTStrategyBase ProvideTlpStrategy();
virtual function CTStrategyBase ProvideDllpStrategy();
virtual function CTStrategyBase FinalizeTlpParms(CTStrategyBase FinalStrategy);
virtual function CTStrategyBase FinalizeDllpParms(CTStrategyBase FinalStrategy);
// Protected Methods
protected task DelayIssueTlp();
protected task DelayIssueDllp();
}
// Constructor
task ilupeuContextBase::new ( ReportClass _Report,
CSRCollection _CSR,
ilupeuPodClass _Pod,
ilupeuScenario _Scenario,
string Name = "" )
{
super.new( Name );
Report = _Report;
CSR = _CSR;
Pod = _Pod;
Scenario = _Scenario;
RandUtil = new( Report );
}
function CTStrategyBase ilupeuContextBase::ProvideTlpStrategy() {}
function CTStrategyBase ilupeuContextBase::ProvideDllpStrategy() {}
function CTStrategyBase ilupeuContextBase::FinalizeTlpParms(CTStrategyBase FinalStrategy) {}
function CTStrategyBase ilupeuContextBase::FinalizeDllpParms(CTStrategyBase FinalStrategy) {}
task ilupeuContextBase::ExecuteTlp() {
CTStrategyBase FinalTlpStrategy;
for (tlpStratDone = 0, tlpStratNum=1; tlpStratNum<=tlpNumStrat; ++tlpStratNum) {
// There are five distinct steps in setting up and launching a strategy thread.
//Wait for a user-defined synchronization event
DelayIssueTlp();
fork
{
// Step 1:
FinalTlpStrategy = ProvideTlpStrategy();
// Step 2:
FinalTlpStrategy = FinalizeTlpParms(FinalTlpStrategy);
// Step 3: Not needed at this time
//CheckParms(FinalTlpStrategy);
// Step 4:
// If it made it this far, give the strategy a unique identifier.
FinalTlpStrategy.SetID({(ID.GetContextID()*10) + 0 }, tlpStratNum );
// Step 5:
// Kick it off.
FinalTlpStrategy.RunThread();
++tlpStratDone;
QuickReport( Report,
RTYP_INFO,
"%s ilupeuContextBase::ExecuteTlp() FinalTlpStrategy.RunThread() complete! tlpStratDone=%0d tlpNumStrat=%0d ",ID.GetString(),tlpStratDone,tlpNumStrat );
}
join none
}
// This loop works like a breakable wait_child() and causes Execute
// to block until all its strategies are complete.
while ( tlpStratDone < tlpNumStrat ) {
if (tlpHangDetect) {
--tlpWaitCount;
if (tlpWaitCount <= 0)
error("Hang Detected In Context %s ExecuteTlp ID = %0d\n", Name, ID.GetContextID());
}
@(posedge CLOCK);
}
QuickReport( Report,RTYP_INFO, "Context %s ID = %0d ExecuteTlp() complete!",
Name, ID.GetContextID() );
} //End ExecuteTlp
task ilupeuContextBase::DelayIssueTlp()
{
repeat (RandUtil.Rand32(tlpMinDelay,tlpMaxDelay)) @(posedge CLOCK);
// Wait For ILUPEU TLP Stratey Threads to Free Up
if ( tlpNumStrat != 0 ) {
if ( (tlpStratNum - tlpStratDone) >= tlpMaxActiveStrats ) {
while ( (tlpStratNum - tlpStratDone) > tlpMinActiveStrats) {
@(posedge CLOCK);
QuickReport(Report, RTYP_DEBUG_3,
"%s: Context ID=%0d DelayIssueTlp()>WAITING tlpMinActiveStrats=%0d tlpMaxActiveStrats=%0d #TLP Strats Outstanding=%0d",
Name, ID.GetContextID(), tlpMinActiveStrats, tlpMaxActiveStrats,
(tlpStratNum - tlpStratDone) );
}
}
}
} //End DelayIssueTlp
task ilupeuContextBase::ExecuteDllp() {
integer dllpStratDone, dllpStratNum;
CTStrategyBase FinalDllpStrategy;
for (dllpStratDone = 0, dllpStratNum=1; dllpStratNum<=dllpNumStrat; ++dllpStratNum) {
// There are five distinct steps in setting up and launching a strategy thread.
//Wait for a user-defined synchronization event
DelayIssueDllp();
fork
{
// Step 1:
FinalDllpStrategy = ProvideDllpStrategy();
// Step 2:
FinalDllpStrategy = FinalizeDllpParms(FinalDllpStrategy);
// Step 3: Not needed at this time
//CheckParms(FinalDllpStrategy);
// Step 4:
// If it made it this far, give the strategy a unique identifier.
FinalDllpStrategy.SetID({(ID.GetContextID()*10) + 1 }, dllpStratNum );
// Step 5:
// Kick it off.
FinalDllpStrategy.RunThread();
++dllpStratDone;
QuickReport( Report,
RTYP_INFO,
"%s ilupeuContextBase::ExecuteDllp() FinalDllpStrategy.RunThread() complete! dllpStratDone=%0d dllpNumStrat=%0d ",ID.GetString(),dllpStratDone,dllpNumStrat );
}
join none
}
// This loop works like a breakable wait_child() and causes Execute
// to block until all its strategies are complete.
while ( dllpStratDone < dllpNumStrat ) {
if (dllpHangDetect) {
--dllpWaitCount;
if (dllpWaitCount <= 0)
error("Hang Detected In Context %s ExecuteDllp ID = %0d\n", Name, ID.GetContextID());
}
@(posedge CLOCK);
}
QuickReport( Report,RTYP_INFO, "Context %s ID = %0d ExecuteDllp() complete!",
Name, ID.GetContextID() );
} //End ExecuteDllp
task ilupeuContextBase::DelayIssueDllp()
{
repeat (RandUtil.Rand32(dllpMinDelay,dllpMaxDelay)) @(posedge CLOCK);
// Wait For ILUPEU DLLP Stratey Threads to Free Up
if ( dllpNumStrat != 0 ) {
if ( (dllpStratNum - dllpStratDone) >= dllpMaxActiveStrats ) {
while ( (dllpStratNum - dllpStratDone) > dllpMinActiveStrats) {
@(posedge CLOCK);
QuickReport(Report, RTYP_DEBUG_3,
"%s: Context ID=%0d DelayIssueDllp()>WAITING dllpMinActiveStrats=%0d dllpMaxActiveStrats=%0d #DLLP Strats Outstanding=%0d",
Name, ID.GetContextID(), dllpMinActiveStrats, dllpMaxActiveStrats,
(dllpStratNum - dllpStratDone) );
}
}
}
} //End DelayIssueDllp