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<title>6.16.1 Textbox objects </title>
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<H2><A NAME="SECTION0081610000000000000000"></A><A NAME="curses-textpad-objects"></A>
<BR>
6.16.1 Textbox objects
</H2>
<P>
You can instantiate a <tt class="class">Textbox</tt> object as follows:
<P>
<dl><dt><table cellpadding="0" cellspacing="0"><tr valign="baseline">
<td><nobr><b><span class="typelabel">class</span>&nbsp;<tt id='l2h-2147' xml:id='l2h-2147' class="class">Textbox</tt></b>(</nobr></td>
<td><var>win</var>)</td></tr></table></dt>
<dd>
Return a textbox widget object. The <var>win</var> argument should be a
curses <tt class="class">WindowObject</tt> in which the textbox is to be contained.
The edit cursor of the textbox is initially located at the upper left
hand corner of the containing window, with coordinates <code>(0, 0)</code>.
The instance's <tt class="member">stripspaces</tt> flag is initially on.
</dl>
<P>
<tt class="class">Textbox</tt> objects have the following methods:
<P>
<dl><dt><table cellpadding="0" cellspacing="0"><tr valign="baseline">
<td><nobr><b><tt id='l2h-2148' xml:id='l2h-2148' class="method">edit</tt></b>(</nobr></td>
<td><var></var><big>[</big><var>validator</var><big>]</big><var></var>)</td></tr></table></dt>
<dd>
This is the entry point you will normally use. It accepts editing
keystrokes until one of the termination keystrokes is entered. If
<var>validator</var> is supplied, it must be a function. It will be called
for each keystroke entered with the keystroke as a parameter; command
dispatch is done on the result. This method returns the window
contents as a string; whether blanks in the window are included is
affected by the <tt class="member">stripspaces</tt> member.
</dl>
<P>
<dl><dt><table cellpadding="0" cellspacing="0"><tr valign="baseline">
<td><nobr><b><tt id='l2h-2149' xml:id='l2h-2149' class="method">do_command</tt></b>(</nobr></td>
<td><var>ch</var>)</td></tr></table></dt>
<dd>
Process a single command keystroke. Here are the supported special
keystrokes:
<P>
<div class="center"><table class="realtable">
<thead>
<tr>
<th class="left" >Keystroke</th>
<th class="left" >Action</th>
</tr>
</thead>
<tbody>
<tr><td class="left" valign="baseline"><tt class="constant">Control-A</tt></td>
<td class="left" >Go to left edge of window.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-B</tt></td>
<td class="left" >Cursor left, wrapping to previous line if appropriate.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-D</tt></td>
<td class="left" >Delete character under cursor.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-E</tt></td>
<td class="left" >Go to right edge (stripspaces off) or end of line
(stripspaces on).</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-F</tt></td>
<td class="left" >Cursor right, wrapping to next line when appropriate.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-G</tt></td>
<td class="left" >Terminate, returning the window contents.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-H</tt></td>
<td class="left" >Delete character backward.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-J</tt></td>
<td class="left" >Terminate if the window is 1 line, otherwise
insert newline.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-K</tt></td>
<td class="left" >If line is blank, delete it, otherwise clear to
end of line.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-L</tt></td>
<td class="left" >Refresh screen.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-N</tt></td>
<td class="left" >Cursor down; move down one line.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-O</tt></td>
<td class="left" >Insert a blank line at cursor location.</td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">Control-P</tt></td>
<td class="left" >Cursor up; move up one line.</td></tr></tbody>
</table></div>
<P>
Move operations do nothing if the cursor is at an edge where the
movement is not possible. The following synonyms are supported where
possible:
<P>
<div class="center"><table class="realtable">
<thead>
<tr>
<th class="left" >Constant</th>
<th class="left" >Keystroke</th>
</tr>
</thead>
<tbody>
<tr><td class="left" valign="baseline"><tt class="constant">KEY_LEFT</tt></td>
<td class="left" ><kbd>Control-B</kbd></td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">KEY_RIGHT</tt></td>
<td class="left" ><kbd>Control-F</kbd></td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">KEY_UP</tt></td>
<td class="left" ><kbd>Control-P</kbd></td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">KEY_DOWN</tt></td>
<td class="left" ><kbd>Control-N</kbd></td></tr>
<tr><td class="left" valign="baseline"><tt class="constant">KEY_BACKSPACE</tt></td>
<td class="left" ><kbd>Control-h</kbd></td></tr></tbody>
</table></div>
<P>
All other keystrokes are treated as a command to insert the given
character and move right (with line wrapping).
</dl>
<P>
<dl><dt><table cellpadding="0" cellspacing="0"><tr valign="baseline">
<td><nobr><b><tt id='l2h-2150' xml:id='l2h-2150' class="method">gather</tt></b>(</nobr></td>
<td><var></var>)</td></tr></table></dt>
<dd>
This method returns the window contents as a string; whether blanks in
the window are included is affected by the <tt class="member">stripspaces</tt>
member.
</dl>
<P>
<dl><dt><b><tt id='l2h-2151' xml:id='l2h-2151' class="member">stripspaces</tt></b></dt>
<dd>
This data member is a flag which controls the interpretation of blanks in
the window. When it is on, trailing blanks on each line are ignored;
any cursor motion that would land the cursor on a trailing blank goes
to the end of that line instead, and trailing blanks are stripped when
the window contents are gathered.
</dl>
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<span class="release-info">Release 2.4.2, documentation updated on 28 September 2005.</span>
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