Reversed direction of keys for switch between monitors to match the physical arrangem...
[dwm] / config.h
/* See LICENSE file for copyright and license details. */
/* appearance */
static const unsigned int borderpx = 4; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const int startontag = 1; /* 0 means no tag active on start */
static const char *fonts[] = { "monospace:size=12" };
// TODO: Make this central definition of the dmenufont apply everywhere. For
// example, at the moment it does not apply to the dmenu invocations found in
// quitprompt() and nametag().
static const char dmenufont[] = "monospace:size=12";
static const char col_gray1[] = "#222222";
static const char col_gray2[] = "#444444";
static const char col_gray3[] = "#bbbbbb";
static const char col_gray4[] = "#eeeeee";
static const char col_cyan[] = "#005577";
static const char col_red[] = "#ff0000";
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
[SchemeSel] = { col_gray4, col_cyan, col_red },
};
/* tagging */
#define MAX_TAGLEN 16
static char tags[][MAX_TAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
/* include(s) depending on the tags array */
#include "flextile.h"
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ "sample", NULL, NULL, 0, 1, -1 },
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int layoutaxis[] = {
1, /* layout axis: 1 = x, 2 = y; negative values mirror the layout, setting the master area to the right / bottom instead of left / top */
2, /* master axis: 1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle) */
2, /* stack axis: 1 = x (from left to right), 2 = y (from top to bottom), 3 = z (monocle) */
};
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
#include "tcl.c"
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "|||", tcl },
};
/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static const char *dmenucmd[] = { "dmenu_run", "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *termcmd[] = { "xterm", NULL };
static const char *lockcmd[] = { "xscreensaver-command", "-lock", NULL };
static const char *screenshotcmd[] = { "screenshot", NULL };
static const char *layoutmenu_cmd = "layoutmenu.sh";
static const Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, shiftmastersplit, {.i = +1} }, /* increase the number of tiled clients in the master area */
{ MODKEY, XK_d, shiftmastersplit, {.i = -1} }, /* reduce the number of tiled clients in the master area */
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, comboview, {0} },
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_c, setlayout, {.v = &layouts[3]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, comboview, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, combotag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = +1 } },
{ MODKEY, XK_period, focusmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = -1 } },
{ MODKEY, XK_n, nametag, {0} },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quitprompt, {0} },
{ MODKEY, XK_Escape, spawn, {.v = lockcmd } },
{ MODKEY|ShiftMask, XK_Escape, spawn, {.v = screenshotcmd } },
{ MODKEY|ControlMask, XK_t, rotatelayoutaxis, {.i = 0} }, /* 0 = layout axis */
{ MODKEY|ControlMask, XK_Tab, rotatelayoutaxis, {.i = 1} }, /* 1 = master axis */
{ MODKEY|ControlMask|ShiftMask, XK_Tab, rotatelayoutaxis, {.i = 2} }, /* 2 = stack axis */
{ MODKEY|ControlMask, XK_Return, mirrorlayout, {0} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, layoutmenu, {0} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, comboview, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, combotag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};