Commit | Line | Data |
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7eeb782e AT |
1 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\ |
2 | * This is GNU Go, a Go program. Contact gnugo@gnu.org, or see * | |
3 | * http://www.gnu.org/software/gnugo/ for more information. * | |
4 | * * | |
5 | * Copyright 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, * | |
6 | * 2008 and 2009 by the Free Software Foundation. * | |
7 | * * | |
8 | * This program is free software; you can redistribute it and/or * | |
9 | * modify it under the terms of the GNU General Public License as * | |
10 | * published by the Free Software Foundation - version 3 or * | |
11 | * (at your option) any later version. * | |
12 | * * | |
13 | * This program is distributed in the hope that it will be useful, * | |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
16 | * GNU General Public License in file COPYING for more details. * | |
17 | * * | |
18 | * You should have received a copy of the GNU General Public * | |
19 | * License along with this program; if not, write to the Free * | |
20 | * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * | |
21 | * Boston, MA 02111, USA. * | |
22 | \* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
23 | ||
24 | #include "gnugo.h" | |
25 | ||
c150f57c | 26 | #include <ctype.h> |
7eeb782e AT |
27 | #include <stdio.h> |
28 | #include <stdlib.h> | |
29 | #include <string.h> | |
7eeb782e AT |
30 | |
31 | #if READLINE | |
7eeb782e | 32 | #include <readline/history.h> |
c150f57c | 33 | #include <readline/readline.h> |
7eeb782e AT |
34 | #endif |
35 | ||
c150f57c | 36 | #include "gg_utils.h" |
7eeb782e | 37 | #include "interface.h" |
c150f57c | 38 | #include "liberty.h" |
7eeb782e | 39 | #include "sgftree.h" |
7eeb782e AT |
40 | |
41 | #define DEBUG_COMMANDS "\ | |
42 | capture <pos> try to capture indicated group\n\ | |
43 | dead Toggle display of dead stones\n\ | |
44 | defend <pos> try to defend indicated group\n\ | |
45 | listdragons print dragon info \n\ | |
46 | showarea display area\n\ | |
47 | showdragons display dragons\n\ | |
48 | showmoyo display moyo\n\ | |
49 | showterri display territory\n\ | |
50 | " | |
51 | ||
52 | /* some options for the ascii interface */ | |
53 | static int opt_showboard = 1; | |
54 | static int showdead = 0; | |
55 | static SGFTree sgftree; | |
56 | static int resignation_allowed; | |
57 | ||
58 | static int clock_on = 0; | |
59 | ||
60 | /* Unreasonable score used to detect missing information. */ | |
61 | #define NO_SCORE 4711 | |
62 | /* Keep track of the score estimated before the last computer move. */ | |
63 | static int current_score_estimate = NO_SCORE; | |
64 | ||
c150f57c AT |
65 | static void do_play_ascii(Gameinfo* gameinfo); |
66 | static int ascii_endgame(Gameinfo* gameinfo, int reason); | |
67 | static void ascii_count(Gameinfo* gameinfo); | |
68 | static void showcapture(char* line); | |
69 | static void showdefense(char* line); | |
70 | static void ascii_goto(Gameinfo* gameinfo, char* line); | |
71 | static void ascii_free_handicap(Gameinfo* gameinfo, char* handicap_string); | |
7eeb782e AT |
72 | |
73 | /* If sgf game info is written can't reset parameters like handicap, etc. */ | |
74 | static int sgf_initialized; | |
75 | ||
76 | /* | |
77 | * Create letterbar for the top and bottom of the ASCII board. | |
78 | */ | |
79 | ||
80 | static void | |
c150f57c | 81 | make_letterbar(int boardsize, char* letterbar) |
7eeb782e | 82 | { |
c150f57c AT |
83 | int i, letteroffset; |
84 | char spaces[64]; | |
85 | char letter[64]; | |
86 | ||
87 | if (boardsize <= 25) | |
88 | strcpy(spaces, " "); | |
89 | strcpy(letterbar, " "); | |
90 | ||
91 | for (i = 0; i < boardsize; i++) { | |
92 | letteroffset = 'A'; | |
93 | if (i + letteroffset >= 'I') | |
94 | letteroffset++; | |
95 | strcat(letterbar, spaces); | |
96 | sprintf(letter, "%c", i + letteroffset); | |
97 | strcat(letterbar, letter); | |
98 | } | |
7eeb782e AT |
99 | } |
100 | ||
7eeb782e AT |
101 | /* This array contains +'s and -'s for the empty board positions. |
102 | * hspot_size contains the board size that the grid has been | |
103 | * initialized to. | |
104 | */ | |
105 | ||
106 | static int hspot_size; | |
107 | static char hspots[MAX_BOARD][MAX_BOARD]; | |
108 | ||
7eeb782e AT |
109 | /* |
110 | * Mark the handicap spots on the board. | |
111 | */ | |
112 | ||
113 | static void | |
114 | set_handicap_spots(int boardsize) | |
115 | { | |
c150f57c AT |
116 | if (hspot_size == boardsize) |
117 | return; | |
118 | ||
119 | hspot_size = boardsize; | |
120 | ||
121 | memset(hspots, '.', sizeof(hspots)); | |
122 | ||
123 | if (boardsize == 5) { | |
124 | /* place the outer 4 */ | |
125 | hspots[1][1] = '+'; | |
126 | hspots[boardsize - 2][1] = '+'; | |
127 | hspots[1][boardsize - 2] = '+'; | |
128 | hspots[boardsize - 2][boardsize - 2] = '+'; | |
129 | /* and the middle one */ | |
130 | hspots[boardsize / 2][boardsize / 2] = '+'; | |
131 | return; | |
7eeb782e | 132 | } |
c150f57c AT |
133 | |
134 | if (!(boardsize % 2)) { | |
135 | /* If the board size is even, no center handicap spots. */ | |
136 | if (boardsize > 2 && boardsize < 12) { | |
137 | /* Place the outer 4 only. */ | |
138 | hspots[2][2] = '+'; | |
139 | hspots[boardsize - 3][2] = '+'; | |
140 | hspots[2][boardsize - 3] = '+'; | |
141 | hspots[boardsize - 3][boardsize - 3] = '+'; | |
142 | } else { | |
143 | /* Place the outer 4 only. */ | |
144 | hspots[3][3] = '+'; | |
145 | hspots[boardsize - 4][3] = '+'; | |
146 | hspots[3][boardsize - 4] = '+'; | |
147 | hspots[boardsize - 4][boardsize - 4] = '+'; | |
148 | } | |
149 | } else { | |
150 | /* Uneven board size */ | |
151 | if (boardsize > 2 && boardsize < 12) { | |
152 | /* Place the outer 4... */ | |
153 | hspots[2][2] = '+'; | |
154 | hspots[boardsize - 3][2] = '+'; | |
155 | hspots[2][boardsize - 3] = '+'; | |
156 | hspots[boardsize - 3][boardsize - 3] = '+'; | |
157 | ||
158 | /* ...and the middle one. */ | |
159 | hspots[boardsize / 2][boardsize / 2] = '+'; | |
160 | } else if (boardsize > 12) { | |
161 | /* Place the outer 4... */ | |
162 | hspots[3][3] = '+'; | |
163 | hspots[boardsize - 4][3] = '+'; | |
164 | hspots[3][boardsize - 4] = '+'; | |
165 | hspots[boardsize - 4][boardsize - 4] = '+'; | |
166 | ||
167 | /* ...and the inner 4... */ | |
168 | hspots[3][boardsize / 2] = '+'; | |
169 | hspots[boardsize / 2][3] = '+'; | |
170 | hspots[boardsize / 2][boardsize - 4] = '+'; | |
171 | hspots[boardsize - 4][boardsize / 2] = '+'; | |
172 | ||
173 | /* ...and the middle one. */ | |
174 | hspots[boardsize / 2][boardsize / 2] = '+'; | |
175 | } | |
7eeb782e | 176 | } |
7eeb782e | 177 | |
c150f57c | 178 | return; |
7eeb782e AT |
179 | } |
180 | ||
59cca85c AT |
181 | #define WHITECOLOR "\x1B[41m" |
182 | #define BLACKCOLOR "\x1B[44m" | |
183 | #define RESETCOLOR "\x1B[0m" | |
184 | ||
1068c50c AT |
185 | #define BACK1COLOR "\x1B[43m" |
186 | #define BACK2COLOR "\x1B[47m" | |
59cca85c | 187 | |
7eeb782e AT |
188 | /* |
189 | * Display the board position when playing in ASCII. | |
190 | */ | |
191 | ||
192 | static void | |
193 | ascii_showboard(void) | |
194 | { | |
c150f57c AT |
195 | int i, j; |
196 | char letterbar[64]; | |
197 | int last_pos_was_move; | |
198 | int pos_is_move; | |
199 | int dead; | |
200 | int last_move = get_last_move(); | |
201 | ||
202 | make_letterbar(board_size, letterbar); | |
203 | set_handicap_spots(board_size); | |
204 | ||
205 | printf("\n"); | |
31736a7b AT |
206 | printf(" White (O) has captured %d pieces\n", black_captured); |
207 | printf(" Black (X) has captured %d pieces\n", white_captured); | |
c150f57c AT |
208 | if (showscore) { |
209 | if (current_score_estimate == NO_SCORE) | |
210 | printf(" No score estimate is available yet.\n"); | |
211 | else if (current_score_estimate < 0) | |
212 | printf(" Estimated score: Black is ahead by %d\n", | |
213 | -current_score_estimate); | |
214 | else if (current_score_estimate > 0) | |
215 | printf(" Estimated score: White is ahead by %d\n", | |
216 | current_score_estimate); | |
217 | else | |
218 | printf(" Estimated score: Even!\n"); | |
219 | } | |
220 | ||
221 | printf("\n"); | |
222 | ||
223 | fflush(stdout); | |
224 | printf("%s", letterbar); | |
225 | ||
226 | if (get_last_player() != EMPTY) { | |
227 | gfprintf(stdout, " Last move: %s %1m", | |
228 | get_last_player() == WHITE ? "White" : "Black", | |
229 | last_move); | |
230 | } | |
231 | ||
232 | printf("\n"); | |
233 | fflush(stdout); | |
234 | ||
59cca85c AT |
235 | for (i = 0; i < board_size; i++) { |
236 | printf(" %2d", board_size - i); | |
237 | last_pos_was_move = 0; | |
238 | for (j = 0; j < board_size; j++) { | |
c150f57c AT |
239 | if (POS(i, j) == last_move) |
240 | pos_is_move = 128; | |
241 | else | |
242 | pos_is_move = 0; | |
59cca85c AT |
243 | dead = (dragon_status(POS(i, j)) == DEAD) && showdead; |
244 | switch (BOARD(i, j) + pos_is_move + last_pos_was_move) { | |
c150f57c AT |
245 | case EMPTY + 128: |
246 | case EMPTY: | |
31736a7b | 247 | printf(" %c", hspots[i][j]); |
c150f57c AT |
248 | last_pos_was_move = 0; |
249 | break; | |
250 | case BLACK: | |
31736a7b | 251 | printf(" %c", dead ? 'x' : 'X'); |
c150f57c AT |
252 | last_pos_was_move = 0; |
253 | break; | |
254 | case WHITE: | |
31736a7b | 255 | printf(" %c", dead ? 'o' : 'O'); |
c150f57c AT |
256 | last_pos_was_move = 0; |
257 | break; | |
258 | case BLACK + 128: | |
31736a7b AT |
259 | printf("(%c)", 'X'); |
260 | last_pos_was_move = 256; | |
c150f57c AT |
261 | break; |
262 | case WHITE + 128: | |
31736a7b AT |
263 | printf("(%c)", 'O'); |
264 | last_pos_was_move = 256; | |
c150f57c AT |
265 | break; |
266 | case EMPTY + 256: | |
31736a7b | 267 | printf("%c", hspots[i][j]); |
c150f57c AT |
268 | last_pos_was_move = 0; |
269 | break; | |
270 | case BLACK + 256: | |
31736a7b | 271 | printf("%c", dead ? 'x' : 'X'); |
c150f57c AT |
272 | last_pos_was_move = 0; |
273 | break; | |
274 | case WHITE + 256: | |
31736a7b | 275 | printf("%c", dead ? 'o' : 'O'); |
c150f57c AT |
276 | last_pos_was_move = 0; |
277 | break; | |
278 | default: | |
279 | fprintf(stderr, "Illegal board value %d\n", (int)BOARD(i, j)); | |
280 | exit(EXIT_FAILURE); | |
281 | break; | |
59cca85c AT |
282 | } |
283 | } | |
c150f57c AT |
284 | |
285 | if (last_pos_was_move == 0) { | |
286 | if (board_size > 10) | |
287 | printf(" %2d", board_size - i); | |
288 | else | |
289 | printf(" %1d", board_size - i); | |
290 | } else { | |
291 | if (board_size > 10) | |
292 | printf("%2d", board_size - i); | |
293 | else | |
294 | printf("%1d", board_size - i); | |
295 | } | |
296 | printf("\n"); | |
7eeb782e | 297 | } |
c150f57c AT |
298 | |
299 | fflush(stdout); | |
300 | printf("%s\n\n", letterbar); | |
301 | fflush(stdout); | |
302 | ||
303 | if (clock_on) { | |
304 | clock_print(WHITE); | |
305 | clock_print(BLACK); | |
7eeb782e | 306 | } |
c150f57c AT |
307 | |
308 | } /* end ascii_showboard */ | |
7eeb782e AT |
309 | |
310 | /* | |
311 | * command help | |
312 | */ | |
313 | ||
314 | static void | |
315 | show_commands(void) | |
316 | { | |
c150f57c AT |
317 | printf("\nCommands:\n"); |
318 | printf(" back Take back your last move\n"); | |
319 | printf(" boardsize Set boardsize (on move 1 only)\n"); | |
320 | printf(" comment Write a comment to outputfile\n"); | |
321 | printf(" depth <num> Set depth for reading\n"); | |
322 | printf(" display Display game board\n"); | |
323 | printf(" exit Exit GNU Go\n"); | |
324 | printf(" force <move> Force a move for current color\n"); | |
325 | printf(" forward Go to next node in game tree\n"); | |
326 | printf(" goto <movenum> Go to movenum in game tree\n"); | |
327 | printf(" level <amount> Playing level (default = 10)\n"); | |
328 | printf(" handicap <num> Set fixed handicap (on move 1 only)\n"); | |
329 | printf(" freehandicap <num> Place free handicap (on move 1 only)\n"); | |
330 | printf(" Omit <num> to place handicap yourself\n"); | |
331 | printf(" help Display this help menu\n"); | |
332 | printf(" helpdebug Display debug help menu\n"); | |
333 | printf(" info Display program settings\n"); | |
334 | printf(" komi Set komi (on move 1 only)\n"); | |
335 | printf(" last Goto last node in game tree\n"); | |
336 | printf(" pass Pass on your move\n"); | |
337 | printf(" play <num> Play <num> moves\n"); | |
338 | printf(" playblack Play as Black (switch if White)\n"); | |
339 | printf(" playwhite Play as White (switch if Black)\n"); | |
340 | printf(" quit Exit GNU Go\n"); | |
341 | printf(" resign Resign the current game\n"); | |
342 | printf(" save <file> Save the current game\n"); | |
343 | printf(" load <file> Load a game from file\n"); | |
344 | printf(" score Toggle display of score On/Off\n"); | |
345 | printf(" showboard Toggle display of board On/Off\n"); | |
346 | printf(" switch Switch the color you are playing\n"); | |
347 | printf(" undo Take the last move back (same as back)\n"); | |
348 | printf(" <move> A move of the format <letter><number>"); | |
349 | printf("\n"); | |
7eeb782e AT |
350 | } |
351 | ||
c150f57c AT |
352 | enum commands { INVALID = -1, |
353 | END, | |
354 | EXIT, | |
355 | QUIT, | |
356 | RESIGN, | |
357 | PASS, | |
358 | MOVE, | |
359 | FORCE, | |
360 | SWITCH, | |
361 | PLAY, | |
362 | PLAYBLACK, | |
363 | PLAYWHITE, | |
364 | SETHANDICAP, | |
365 | FREEHANDICAP, | |
366 | SETBOARDSIZE, | |
367 | SETKOMI, | |
368 | SETDEPTH, | |
369 | INFO, | |
370 | DISPLAY, | |
371 | SHOWBOARD, | |
372 | HELP, | |
373 | UNDO, | |
374 | COMMENT, | |
375 | SCORE, | |
376 | CMD_DEAD, | |
377 | CMD_BACK, | |
378 | CMD_FORWARD, | |
379 | CMD_LAST, | |
380 | CMD_CAPTURE, | |
381 | CMD_DEFEND, | |
382 | CMD_HELPDEBUG, | |
383 | CMD_SHOWAREA, | |
384 | CMD_SHOWMOYO, | |
385 | CMD_SHOWTERRI, | |
386 | CMD_GOTO, | |
387 | CMD_SAVE, | |
388 | CMD_LOAD, | |
389 | CMD_SHOWDRAGONS, | |
390 | CMD_LISTDRAGONS, | |
391 | SETLEVEL, | |
392 | NEW, | |
393 | COUNT, | |
394 | CONTINUE | |
7eeb782e AT |
395 | }; |
396 | ||
7eeb782e AT |
397 | /* |
398 | * Check if we have a valid command. | |
399 | */ | |
400 | ||
401 | static int | |
c150f57c | 402 | get_command(char* command) |
7eeb782e | 403 | { |
c150f57c AT |
404 | char c; |
405 | int d; | |
406 | ||
407 | /* Check to see if a move was input. */ | |
408 | if (!((sscanf(command, "%c%d", &c, &d) != 2) | |
409 | || ((c = toupper((int)c)) < 'A') | |
410 | || ((c = toupper((int)c)) > 'Z') | |
411 | || (c == 'I'))) | |
412 | return MOVE; | |
413 | ||
414 | /* help shortcut */ | |
415 | if (command[0] == '?') | |
416 | return HELP; | |
417 | ||
418 | /* Kill leading spaces. */ | |
419 | while (command[0] == ' ') | |
420 | command++; | |
421 | ||
422 | if (!strncmp(command, "playblack", 9)) | |
423 | return PLAYBLACK; | |
424 | if (!strncmp(command, "playwhite", 9)) | |
425 | return PLAYWHITE; | |
426 | if (!strncmp(command, "showboard", 9)) | |
427 | return SHOWBOARD; | |
428 | if (!strncmp(command, "showdragons", 9)) | |
429 | return CMD_SHOWDRAGONS; | |
430 | if (!strncmp(command, "listdragons", 9)) | |
431 | return CMD_LISTDRAGONS; | |
432 | if (!strncmp(command, "boardsize", 9)) | |
433 | return SETBOARDSIZE; | |
434 | if (!strncmp(command, "freehandicap", 9)) | |
435 | return FREEHANDICAP; | |
436 | if (!strncmp(command, "handicap", 5)) | |
437 | return SETHANDICAP; | |
438 | if (!strncmp(command, "display", 7)) | |
439 | return DISPLAY; | |
440 | if (!strncmp(command, "helpdebug", 7)) | |
441 | return CMD_HELPDEBUG; | |
442 | if (!strncmp(command, "resign", 6)) | |
443 | return RESIGN; | |
444 | if (!strncmp(command, "showmoyo", 6)) | |
445 | return CMD_SHOWMOYO; | |
446 | if (!strncmp(command, "showterri", 6)) | |
447 | return CMD_SHOWTERRI; | |
448 | if (!strncmp(command, "showarea", 6)) | |
449 | return CMD_SHOWAREA; | |
450 | if (!strncmp(command, "depth", 5)) | |
451 | return SETDEPTH; | |
452 | if (!strncmp(command, "switch", 5)) | |
453 | return SWITCH; | |
454 | if (!strncmp(command, "komi", 4)) | |
455 | return SETKOMI; | |
456 | if (!strncmp(command, "play", 4)) | |
457 | return PLAY; | |
458 | if (!strncmp(command, "info", 4)) | |
459 | return INFO; | |
460 | if (!strncmp(command, "force", 4)) | |
461 | return FORCE; | |
462 | if (!strncmp(command, "level", 5)) | |
463 | return SETLEVEL; | |
464 | if (!strncmp(command, "pass", 4)) | |
465 | return PASS; | |
466 | if (!strncmp(command, "save", 3)) | |
467 | return CMD_SAVE; | |
468 | if (!strncmp(command, "load", 3)) | |
469 | return CMD_LOAD; | |
470 | if (!strncmp(command, "end", 3)) | |
471 | return END; | |
472 | if (!strncmp(command, "move", 3)) | |
473 | return MOVE; | |
474 | if (!strncmp(command, "undo", 3)) | |
475 | return UNDO; | |
476 | if (!strncmp(command, "comment", 3)) | |
477 | return COMMENT; | |
478 | if (!strncmp(command, "score", 3)) | |
479 | return SCORE; | |
480 | if (!strncmp(command, "dead", 3)) | |
481 | return CMD_DEAD; | |
482 | if (!strncmp(command, "capture", 3)) | |
483 | return CMD_CAPTURE; | |
484 | if (!strncmp(command, "defend", 3)) | |
485 | return CMD_DEFEND; | |
486 | if (!strncmp(command, "exit", 4)) | |
487 | return EXIT; | |
488 | if (!strncmp(command, "quit", 4)) | |
489 | return QUIT; | |
490 | if (!strncmp(command, "help", 1)) | |
491 | return HELP; | |
492 | if (!strncmp(command, "back", 2)) | |
493 | return CMD_BACK; | |
494 | if (!strncmp(command, "forward", 2)) | |
495 | return CMD_FORWARD; | |
496 | if (!strncmp(command, "last", 2)) | |
497 | return CMD_LAST; | |
498 | if (!strncmp(command, "goto", 2)) | |
499 | return CMD_GOTO; | |
500 | if (!strncmp(command, "game", 2)) | |
501 | return NEW; | |
502 | if (!strncmp(command, "count", 3)) | |
503 | return COUNT; | |
504 | if (!strncmp(command, "continue", 4)) | |
505 | return CONTINUE; | |
506 | ||
507 | /* No valid command was found. */ | |
508 | return INVALID; | |
7eeb782e AT |
509 | } |
510 | ||
7eeb782e AT |
511 | /* |
512 | * Write sgf root node. | |
513 | */ | |
514 | ||
515 | static void | |
c150f57c | 516 | init_sgf(Gameinfo* ginfo) |
7eeb782e | 517 | { |
c150f57c AT |
518 | if (sgf_initialized) |
519 | return; | |
520 | sgf_initialized = 1; | |
7eeb782e | 521 | |
c150f57c AT |
522 | sgf_write_header(sgftree.root, 1, get_random_seed(), komi, |
523 | ginfo->handicap, get_level(), chinese_rules); | |
524 | if (ginfo->handicap > 0) | |
525 | sgffile_recordboard(sgftree.root); | |
7eeb782e AT |
526 | } |
527 | ||
7eeb782e AT |
528 | /* |
529 | * Generate the computer move. | |
530 | */ | |
531 | ||
532 | static int | |
c150f57c | 533 | computer_move(Gameinfo* gameinfo, int* passes) |
7eeb782e | 534 | { |
c150f57c AT |
535 | int move; |
536 | float move_value; | |
537 | int resign; | |
538 | int resignation_declined = 0; | |
539 | float upper_bound, lower_bound; | |
540 | ||
541 | init_sgf(gameinfo); | |
542 | ||
543 | /* Generate computer move. */ | |
544 | if (autolevel_on) | |
545 | adjust_level_offset(gameinfo->to_move); | |
546 | move = genmove(gameinfo->to_move, &move_value, &resign); | |
547 | if (resignation_allowed && resign) { | |
548 | int state = ascii_endgame(gameinfo, 2); | |
549 | if (state != -1) | |
550 | return state; | |
551 | ||
552 | /* The opponent declined resignation. Remember not to resign again. */ | |
553 | resignation_allowed = 0; | |
554 | resignation_declined = 1; | |
555 | } | |
7eeb782e | 556 | |
c150f57c AT |
557 | if (showscore) { |
558 | gnugo_estimate_score(&upper_bound, &lower_bound); | |
559 | current_score_estimate = (int)((lower_bound + upper_bound) / 2.0); | |
560 | } | |
7eeb782e | 561 | |
c150f57c AT |
562 | mprintf("%s(%d): %1m\n", color_to_string(gameinfo->to_move), |
563 | movenum + 1, move); | |
564 | if (is_pass(move)) | |
565 | (*passes)++; | |
566 | else | |
567 | *passes = 0; | |
7eeb782e | 568 | |
c150f57c AT |
569 | gnugo_play_move(move, gameinfo->to_move); |
570 | sgffile_add_debuginfo(sgftree.lastnode, move_value); | |
571 | sgftreeAddPlay(&sgftree, gameinfo->to_move, I(move), J(move)); | |
572 | if (resignation_declined) | |
573 | sgftreeAddComment(&sgftree, "GNU Go resignation was declined"); | |
574 | sgffile_output(&sgftree); | |
575 | ||
576 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); | |
577 | return 0; | |
578 | } | |
7eeb782e AT |
579 | |
580 | /* | |
581 | * Make a move. | |
582 | */ | |
583 | ||
584 | static int | |
c150f57c | 585 | do_move(Gameinfo* gameinfo, char* command, int* passes, int force) |
7eeb782e | 586 | { |
c150f57c | 587 | int move = string_to_location(board_size, command); |
7eeb782e | 588 | |
c150f57c AT |
589 | if (move == NO_MOVE) { |
590 | printf("\nInvalid move: %s\n", command); | |
591 | return 0; | |
592 | } | |
7eeb782e | 593 | |
c150f57c AT |
594 | if (!is_allowed_move(move, gameinfo->to_move)) { |
595 | printf("\nIllegal move: %s", command); | |
596 | return 0; | |
597 | } | |
7eeb782e | 598 | |
c150f57c AT |
599 | *passes = 0; |
600 | TRACE("\nyour move: %1m\n\n", move); | |
601 | init_sgf(gameinfo); | |
602 | gnugo_play_move(move, gameinfo->to_move); | |
603 | sgffile_add_debuginfo(sgftree.lastnode, 0.0); | |
604 | sgftreeAddPlay(&sgftree, gameinfo->to_move, I(move), J(move)); | |
605 | sgffile_output(&sgftree); | |
606 | ||
607 | if (opt_showboard) { | |
608 | ascii_showboard(); | |
609 | printf("GNU Go is thinking...\n"); | |
610 | } | |
7eeb782e | 611 | |
c150f57c AT |
612 | if (force) { |
613 | gameinfo->computer_player = OTHER_COLOR(gameinfo->computer_player); | |
614 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); | |
615 | sgftreeAddComment(&sgftree, "forced"); | |
616 | return 0; | |
617 | } | |
618 | ||
619 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); | |
620 | return computer_move(gameinfo, passes); | |
621 | } | |
7eeb782e AT |
622 | |
623 | /* | |
624 | * Make a pass. | |
625 | */ | |
626 | ||
627 | static int | |
c150f57c | 628 | do_pass(Gameinfo* gameinfo, int* passes, int force) |
7eeb782e | 629 | { |
c150f57c AT |
630 | (*passes)++; |
631 | init_sgf(gameinfo); | |
632 | gnugo_play_move(PASS_MOVE, gameinfo->to_move); | |
633 | sgffile_add_debuginfo(sgftree.lastnode, 0.0); | |
634 | sgftreeAddPlay(&sgftree, gameinfo->to_move, -1, -1); | |
635 | sgffile_output(&sgftree); | |
7eeb782e | 636 | |
c150f57c AT |
637 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); |
638 | if (force) { | |
639 | gameinfo->computer_player = OTHER_COLOR(gameinfo->computer_player); | |
640 | sgftreeAddComment(&sgftree, "forced"); | |
641 | return 0; | |
642 | } | |
7eeb782e | 643 | |
c150f57c AT |
644 | return computer_move(gameinfo, passes); |
645 | } | |
7eeb782e AT |
646 | |
647 | /* | |
648 | * Play a game against an ascii client. | |
649 | */ | |
650 | ||
c150f57c | 651 | void play_ascii(SGFTree* tree, Gameinfo* gameinfo, char* filename, char* until) |
7eeb782e | 652 | { |
c150f57c AT |
653 | int sz; |
654 | ||
655 | setvbuf(stdout, (char*)NULL, _IONBF, 0); /* No buffering. */ | |
656 | ||
657 | sgftree = *tree; | |
658 | ||
659 | if (filename) { | |
660 | /* No need to check for failure here since that was already done | |
7eeb782e AT |
661 | * when it was loaded in main(). |
662 | * | |
663 | * FIXME: Why do we load the game again? | |
664 | */ | |
c150f57c AT |
665 | gameinfo_play_sgftree(gameinfo, &sgftree, until); |
666 | sgf_initialized = 1; | |
667 | } else { | |
668 | if (sgfGetIntProperty(sgftree.root, "SZ", &sz)) | |
669 | gnugo_clear_board(sz); | |
670 | if (gameinfo->handicap == 0) | |
671 | gameinfo->to_move = BLACK; | |
672 | else { | |
673 | gameinfo->handicap = place_fixed_handicap(gameinfo->handicap); | |
674 | gameinfo->to_move = WHITE; | |
675 | } | |
676 | sgf_initialized = 0; | |
7eeb782e | 677 | } |
7eeb782e | 678 | |
c150f57c AT |
679 | do_play_ascii(gameinfo); |
680 | printf("\nThanks! for playing GNU Go.\n\n"); | |
7eeb782e | 681 | |
c150f57c AT |
682 | /* main() frees the tree and we might have changed it. */ |
683 | *tree = sgftree; | |
7eeb782e AT |
684 | } |
685 | ||
c150f57c | 686 | void do_play_ascii(Gameinfo* gameinfo) |
7eeb782e | 687 | { |
c150f57c AT |
688 | int m, num; |
689 | float fnum; | |
690 | int passes = 0; /* two passes and its over */ | |
691 | int tmp; | |
692 | char line[80]; | |
693 | char* line_ptr = line; | |
694 | char* command; | |
695 | char* tmpstring; | |
696 | int state = 1; | |
697 | ||
698 | if (have_time_settings()) | |
699 | clock_on = 1; | |
700 | ||
701 | while (state == 1) { | |
702 | state = 0; | |
703 | ||
704 | /* No score is estimated yet. */ | |
705 | current_score_estimate = NO_SCORE; | |
706 | ||
707 | /* Allow resignation at interface level (the engine may still be not | |
7eeb782e AT |
708 | * allowed to resign. |
709 | */ | |
c150f57c | 710 | resignation_allowed = 1; |
7eeb782e | 711 | |
c150f57c AT |
712 | printf("\nBeginning ASCII mode game.\n\n"); |
713 | gameinfo_print(gameinfo); | |
7eeb782e | 714 | |
c150f57c AT |
715 | /* Does the computer play first? If so, make a move. */ |
716 | if (gameinfo->computer_player == gameinfo->to_move) | |
717 | state = computer_move(gameinfo, &passes); | |
7eeb782e | 718 | |
c150f57c AT |
719 | /* main ASCII Play loop */ |
720 | while (state == 0) { | |
721 | /* Display game board. */ | |
722 | if (opt_showboard) | |
723 | ascii_showboard(); | |
7eeb782e AT |
724 | |
725 | #if !READLINE | |
c150f57c AT |
726 | /* Print the prompt */ |
727 | mprintf("%s(%d): ", color_to_string(gameinfo->to_move), movenum + 1); | |
7eeb782e | 728 | |
c150f57c AT |
729 | /* Read a line of input. */ |
730 | line_ptr = line; | |
731 | if (!fgets(line, 80, stdin)) | |
732 | return; | |
7eeb782e | 733 | #else |
c150f57c AT |
734 | snprintf(line, 79, "%s(%d): ", |
735 | color_to_string(gameinfo->to_move), movenum + 1); | |
736 | if (!(line_ptr = readline(line))) | |
737 | return; | |
7eeb782e | 738 | |
c150f57c | 739 | add_history(line_ptr); |
7eeb782e AT |
740 | #endif |
741 | ||
c150f57c AT |
742 | while (state == 0 |
743 | && (command = strtok(line_ptr, ";"), line_ptr = 0, command)) { | |
744 | /* Get the command or move. */ | |
745 | switch (get_command(command)) { | |
746 | case RESIGN: | |
747 | state = ascii_endgame(gameinfo, 1); | |
748 | break; | |
749 | ||
750 | case END: | |
751 | case EXIT: | |
752 | case QUIT: | |
753 | return; | |
754 | ||
755 | case HELP: | |
756 | show_commands(); | |
757 | break; | |
758 | ||
759 | case CMD_HELPDEBUG: | |
760 | printf(DEBUG_COMMANDS); | |
761 | break; | |
762 | ||
763 | case SHOWBOARD: | |
764 | opt_showboard = !opt_showboard; | |
765 | break; | |
766 | ||
767 | case INFO: | |
768 | printf("\n"); | |
769 | gameinfo_print(gameinfo); | |
770 | break; | |
771 | ||
772 | case SETBOARDSIZE: | |
773 | if (sgf_initialized) { | |
774 | printf("Boardsize cannot be changed after record is started!\n"); | |
775 | break; | |
776 | } | |
777 | command += 10; | |
778 | if (sscanf(command, "%d", &num) != 1) { | |
779 | printf("\nInvalid command syntax!\n"); | |
780 | break; | |
781 | } | |
782 | if (!check_boardsize(num, stdout)) | |
783 | break; | |
784 | /* Init board. */ | |
785 | board_size = num; | |
786 | clear_board(); | |
787 | /* In case max handicap changes on smaller board. */ | |
788 | gameinfo->handicap = place_fixed_handicap(gameinfo->handicap); | |
789 | sgfOverwritePropertyInt(sgftree.root, "SZ", board_size); | |
790 | sgfOverwritePropertyInt(sgftree.root, "HA", gameinfo->handicap); | |
791 | break; | |
792 | ||
793 | case SETHANDICAP: | |
794 | if (sgf_initialized) { | |
795 | printf("Handicap cannot be changed after game is started!\n"); | |
796 | break; | |
797 | } | |
798 | command += 9; | |
799 | if (sscanf(command, "%d", &num) != 1) { | |
800 | printf("\nInvalid command syntax!\n"); | |
801 | break; | |
802 | } | |
803 | if (num < 0 || num > MAX_HANDICAP) { | |
804 | printf("\nInvalid handicap: %d\n", num); | |
805 | break; | |
806 | } | |
807 | /* Init board. */ | |
808 | clear_board(); | |
809 | /* Place stones on board but don't record sgf | |
7eeb782e | 810 | * in case we change more info. */ |
c150f57c AT |
811 | gameinfo->handicap = place_fixed_handicap(num); |
812 | printf("\nSet handicap to %d\n", gameinfo->handicap); | |
813 | gameinfo->to_move = (gameinfo->handicap ? WHITE : BLACK); | |
814 | break; | |
815 | ||
816 | case FREEHANDICAP: | |
817 | if (sgf_initialized) { | |
818 | printf("Handicap cannot be changed after game is started!\n"); | |
819 | break; | |
820 | } | |
821 | while (*command && *command != ' ') | |
822 | command++; | |
823 | ascii_free_handicap(gameinfo, command); | |
824 | break; | |
825 | ||
826 | case SETKOMI: | |
827 | if (sgf_initialized) { | |
828 | printf("Komi cannot be modified after game record is started!\n"); | |
829 | break; | |
830 | } | |
831 | command += 5; | |
832 | if (sscanf(command, "%f", &fnum) != 1) { | |
833 | printf("\nInvalid command syntax!\n"); | |
834 | break; | |
835 | } | |
836 | komi = fnum; | |
837 | printf("\nSet Komi to %.1f\n", komi); | |
838 | break; | |
839 | ||
840 | case SETDEPTH: | |
841 | command += 6; | |
842 | if (sscanf(command, "%d", &num) != 1) { | |
843 | printf("\nInvalid command syntax!\n"); | |
844 | break; | |
845 | } | |
846 | mandated_depth = num; | |
847 | printf("\nSet depth to %d\n", mandated_depth); | |
848 | break; | |
849 | ||
850 | case SETLEVEL: | |
851 | command += 6; | |
852 | if (sscanf(command, "%d", &num) != 1) { | |
853 | printf("\nInvalid command syntax!\n"); | |
854 | break; | |
855 | } | |
856 | set_level(num); | |
857 | printf("\nSet level to %d\n", num); | |
858 | break; | |
859 | ||
860 | case DISPLAY: | |
861 | if (!opt_showboard) | |
862 | ascii_showboard(); | |
863 | break; | |
864 | ||
865 | case FORCE: | |
866 | command += 6; /* skip the force part... */ | |
867 | switch (get_command(command)) { | |
868 | case MOVE: | |
869 | state = do_move(gameinfo, command, &passes, 1); | |
870 | break; | |
871 | case PASS: | |
872 | state = do_pass(gameinfo, &passes, 1); | |
873 | break; | |
874 | default: | |
875 | printf("Illegal forced move: %s %d\n", command, | |
876 | get_command(command)); | |
877 | break; | |
878 | } | |
879 | break; | |
880 | ||
881 | case MOVE: | |
882 | state = do_move(gameinfo, command, &passes, 0); | |
883 | break; | |
884 | ||
885 | case PASS: | |
886 | state = do_pass(gameinfo, &passes, 0); | |
887 | break; | |
888 | ||
889 | case PLAY: | |
890 | command += 5; | |
891 | if (sscanf(command, "%d", &num) != 1) { | |
892 | printf("\nInvalid command syntax!\n"); | |
893 | break; | |
894 | } | |
895 | if (num >= 0) | |
896 | for (m = 0; m < num; m++) { | |
897 | gameinfo->computer_player | |
898 | = OTHER_COLOR(gameinfo->computer_player); | |
899 | state = computer_move(gameinfo, &passes); | |
900 | if (state) | |
901 | break; | |
902 | if (passes >= 2) | |
903 | break; | |
904 | } | |
905 | else { | |
906 | printf("\nInvalid number of moves specified: %d\n", num); | |
907 | break; | |
908 | } | |
909 | break; | |
910 | ||
911 | case PLAYBLACK: | |
912 | if (gameinfo->computer_player == WHITE) | |
913 | gameinfo->computer_player = BLACK; | |
914 | if (gameinfo->computer_player == gameinfo->to_move) | |
915 | state = computer_move(gameinfo, &passes); | |
916 | break; | |
917 | ||
918 | case PLAYWHITE: | |
919 | if (gameinfo->computer_player == BLACK) | |
920 | gameinfo->computer_player = WHITE; | |
921 | if (gameinfo->computer_player == gameinfo->to_move) | |
922 | state = computer_move(gameinfo, &passes); | |
923 | break; | |
924 | ||
925 | case SWITCH: | |
926 | gameinfo->computer_player = OTHER_COLOR(gameinfo->computer_player); | |
927 | state = computer_move(gameinfo, &passes); | |
928 | break; | |
929 | ||
930 | case UNDO: | |
931 | case CMD_BACK: | |
932 | if (undo_move(1)) { | |
933 | sgftreeAddComment(&sgftree, "undone"); | |
934 | sgftreeBack(&sgftree); | |
935 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); | |
936 | } else | |
937 | printf("\nCan't undo.\n"); | |
938 | break; | |
939 | ||
940 | case CMD_FORWARD: | |
941 | if (sgftreeForward(&sgftree)) | |
942 | gameinfo->to_move = gnugo_play_sgfnode(sgftree.lastnode, | |
943 | gameinfo->to_move); | |
944 | else | |
945 | printf("\nEnd of game tree.\n"); | |
946 | break; | |
947 | ||
948 | case CMD_LAST: | |
949 | while (sgftreeForward(&sgftree)) | |
950 | gameinfo->to_move = gnugo_play_sgfnode(sgftree.lastnode, | |
951 | gameinfo->to_move); | |
952 | break; | |
953 | ||
954 | case COMMENT: | |
955 | printf("\nEnter comment. Press ENTER when ready.\n"); | |
956 | fgets(line, 80, stdin); | |
957 | sgftreeAddComment(&sgftree, line); | |
958 | break; | |
959 | ||
960 | case SCORE: | |
961 | showscore = !showscore; | |
962 | if (!showscore) | |
963 | current_score_estimate = NO_SCORE; | |
964 | break; | |
965 | ||
966 | case CMD_DEAD: | |
967 | silent_examine_position(FULL_EXAMINE_DRAGONS); | |
968 | showdead = !showdead; | |
969 | break; | |
970 | ||
971 | case CMD_CAPTURE: | |
972 | strtok(command, " "); | |
973 | showcapture(strtok(NULL, " ")); | |
974 | break; | |
975 | ||
976 | case CMD_DEFEND: | |
977 | strtok(command, " "); | |
978 | showdefense(strtok(NULL, " ")); | |
979 | break; | |
980 | ||
981 | case CMD_SHOWMOYO: | |
982 | tmp = printmoyo; | |
983 | printmoyo = PRINTMOYO_MOYO; | |
984 | silent_examine_position(EXAMINE_DRAGONS); | |
985 | printmoyo = tmp; | |
986 | break; | |
987 | ||
988 | case CMD_SHOWTERRI: | |
989 | tmp = printmoyo; | |
990 | printmoyo = PRINTMOYO_TERRITORY; | |
991 | silent_examine_position(EXAMINE_DRAGONS); | |
992 | printmoyo = tmp; | |
993 | break; | |
994 | ||
995 | case CMD_SHOWAREA: | |
996 | tmp = printmoyo; | |
997 | printmoyo = PRINTMOYO_AREA; | |
998 | silent_examine_position(EXAMINE_DRAGONS); | |
999 | printmoyo = tmp; | |
1000 | break; | |
1001 | ||
1002 | case CMD_SHOWDRAGONS: | |
1003 | silent_examine_position(EXAMINE_DRAGONS); | |
1004 | showboard(1); | |
1005 | break; | |
1006 | ||
1007 | case CMD_GOTO: | |
1008 | strtok(command, " "); | |
1009 | ascii_goto(gameinfo, strtok(NULL, " ")); | |
1010 | break; | |
1011 | ||
1012 | case CMD_SAVE: | |
1013 | strtok(command, " "); | |
1014 | tmpstring = strtok(NULL, " "); | |
1015 | if (tmpstring) { | |
1016 | /* discard newline */ | |
1017 | tmpstring[strlen(tmpstring) - 1] = 0; | |
1018 | /* make sure we are saving proper handicap */ | |
1019 | init_sgf(gameinfo); | |
1020 | writesgf(sgftree.root, tmpstring); | |
1021 | printf("You may resume the game"); | |
1022 | printf(" with -l %s --mode ascii\n", tmpstring); | |
1023 | printf("or load %s\n", tmpstring); | |
1024 | } else | |
1025 | printf("Please specify filename\n"); | |
1026 | break; | |
1027 | ||
1028 | case CMD_LOAD: | |
1029 | strtok(command, " "); | |
1030 | tmpstring = strtok(NULL, " "); | |
1031 | if (tmpstring) { | |
1032 | /* discard newline */ | |
1033 | tmpstring[strlen(tmpstring) - 1] = 0; | |
1034 | if (!sgftree_readfile(&sgftree, tmpstring)) { | |
1035 | fprintf(stderr, "Cannot open or parse '%s'\n", tmpstring); | |
1036 | break; | |
1037 | } | |
1038 | /* to avoid changing handicap etc. */ | |
1039 | if (gameinfo_play_sgftree(gameinfo, &sgftree, NULL) == EMPTY) | |
1040 | fprintf(stderr, "Cannot load '%s'\n", tmpstring); | |
1041 | else { | |
1042 | sgf_initialized = 1; | |
1043 | sgfOverwritePropertyInt(sgftree.root, "HA", gameinfo->handicap); | |
1044 | } | |
1045 | } else | |
1046 | printf("Please specify a filename\n"); | |
1047 | break; | |
1048 | ||
1049 | case CMD_LISTDRAGONS: | |
1050 | silent_examine_position(EXAMINE_DRAGONS); | |
1051 | show_dragons(); | |
1052 | break; | |
1053 | ||
1054 | default: | |
1055 | printf("\nInvalid command: %s", command); | |
1056 | break; | |
1057 | } | |
1058 | ||
1059 | if (passes >= 2) | |
1060 | state = ascii_endgame(gameinfo, 0); | |
1061 | } | |
7eeb782e | 1062 | #if READLINE |
c150f57c | 1063 | free(line_ptr); |
7eeb782e | 1064 | #endif |
c150f57c | 1065 | } |
7eeb782e | 1066 | |
c150f57c AT |
1067 | sgffile_output(&sgftree); |
1068 | passes = 0; | |
7eeb782e | 1069 | |
c150f57c AT |
1070 | /* Play a different game next time. */ |
1071 | update_random_seed(); | |
1072 | ||
1073 | /* Free the sgf tree and prepare for a new game. */ | |
1074 | sgfFreeNode(sgftree.root); | |
1075 | sgftree_clear(&sgftree); | |
1076 | sgftreeCreateHeaderNode(&sgftree, board_size, komi, gameinfo->handicap); | |
1077 | sgf_initialized = 0; | |
7eeb782e | 1078 | |
c150f57c AT |
1079 | gameinfo_clear(gameinfo); |
1080 | } | |
1081 | } | |
7eeb782e AT |
1082 | |
1083 | /* Communicates with user after a game has ended. */ | |
1084 | static int | |
c150f57c | 1085 | ascii_endgame(Gameinfo* gameinfo, int reason) |
7eeb782e | 1086 | { |
c150f57c AT |
1087 | char line[80]; |
1088 | char* line_ptr; | |
1089 | char* command; | |
1090 | char* tmpstring; | |
1091 | int state = 0; | |
1092 | ||
1093 | if (reason == 0) { /* Two passes, game is over. */ | |
1094 | who_wins(gameinfo->computer_player, stdout); | |
1095 | printf("\nIf you disagree, we may count the game together.\n"); | |
1096 | ||
1097 | sgftreeWriteResult(&sgftree, (white_score + black_score) / 2.0, 1); | |
1098 | } else { | |
1099 | int color = OTHER_COLOR(gameinfo->to_move); | |
1100 | ||
1101 | if (reason == 1) /* Our opponent has resigned. */ | |
1102 | printf("GNU Go wins by resignation.\n"); | |
1103 | else /* We have resigned. */ | |
1104 | printf("You win by resignation.\n"); | |
1105 | ||
1106 | printf("Result: %c+Resign\n\n", color == WHITE ? 'W' : 'B'); | |
1107 | sgftreeWriteResult(&sgftree, color == WHITE ? 1000.0 : -1000.0, 1); | |
1108 | } | |
7eeb782e | 1109 | |
c150f57c AT |
1110 | while (state == 0) { |
1111 | printf("You may optionally save the game as an SGF file.\n\n"); | |
1112 | printf("Type \"save <filename>\" to save,\n"); | |
1113 | if (reason == 0) | |
1114 | printf(" \"count\" to recount,\n"); | |
1115 | else if (reason == 2) | |
1116 | printf(" \"continue\" to decline resignation and continue the game,\n"); | |
1117 | printf(" \"quit\" to quit\n"); | |
1118 | printf(" or \"game\" to play again\n"); | |
1119 | ||
1120 | line_ptr = line; | |
1121 | if (!fgets(line, 80, stdin)) | |
1122 | break; | |
1123 | ||
1124 | command = strtok(line_ptr, ""); | |
1125 | switch (get_command(command)) { | |
1126 | case CMD_SAVE: | |
1127 | strtok(command, " "); | |
1128 | tmpstring = strtok(NULL, " "); | |
1129 | if (tmpstring) { | |
1130 | /* discard newline */ | |
1131 | tmpstring[strlen(tmpstring) - 1] = 0; | |
1132 | init_sgf(gameinfo); | |
1133 | writesgf(sgftree.root, tmpstring); | |
1134 | } else | |
1135 | printf("Please specify filename\n"); | |
1136 | break; | |
1137 | ||
1138 | case COUNT: | |
1139 | if (reason == 0) | |
1140 | ascii_count(gameinfo); | |
1141 | break; | |
1142 | ||
1143 | case CONTINUE: | |
1144 | state = -1; | |
1145 | break; | |
1146 | ||
1147 | case NEW: | |
1148 | state = 1; | |
1149 | break; | |
1150 | ||
1151 | case QUIT: | |
1152 | state = 2; | |
1153 | break; | |
1154 | ||
1155 | default: | |
1156 | state = 0; | |
1157 | } | |
7eeb782e | 1158 | } |
7eeb782e | 1159 | |
c150f57c | 1160 | return state; |
7eeb782e AT |
1161 | } |
1162 | ||
7eeb782e AT |
1163 | /* ascii_count() scores the game. |
1164 | */ | |
1165 | static void | |
c150f57c | 1166 | ascii_count(Gameinfo* gameinfo) |
7eeb782e | 1167 | { |
c150f57c AT |
1168 | char line[12]; |
1169 | int done = 0; | |
1170 | int i; | |
1171 | int xyzzy = 1; | |
1172 | ||
1173 | printf("\nGame over. Let's count!.\n"); | |
1174 | showdead = 1; | |
1175 | ascii_showboard(); | |
1176 | while (!done) { | |
1177 | printf("Dead stones are marked with small letters (x,o).\n"); | |
1178 | printf("\nIf you don't agree, enter the location of a group\n"); | |
1179 | printf("to toggle its state or \"done\".\n"); | |
1180 | ||
1181 | if (!fgets(line, 12, stdin)) | |
1182 | return; /* EOF or some error */ | |
1183 | ||
1184 | for (i = 0; i < 12; i++) | |
1185 | line[i] = tolower((int)line[i]); | |
1186 | if (!strncmp(line, "done", 4)) | |
1187 | done = 1; | |
1188 | else if (!strncmp(line, "quit", 4)) | |
1189 | return; | |
1190 | else if (!strncmp(line, "xyzzy", 5)) { | |
1191 | if (xyzzy) { | |
1192 | printf("\nYou are in a debris room filled with stuff washed in from the\n"); | |
1193 | printf("surface. A low wide passage with cobbles becomes plugged\n"); | |
1194 | printf("with mud and debris here, but an awkward canyon leads\n"); | |
1195 | printf("upward and west. A note on the wall says:\n"); | |
1196 | printf(" Magic Word \"XYZZY\"\n\n"); | |
1197 | xyzzy = 0; | |
1198 | } else { | |
1199 | printf("You are inside a building, a well house for a large spring.\n\n"); | |
1200 | xyzzy = 1; | |
1201 | } | |
1202 | } else if (!strncmp(line, "help", 4)) { | |
1203 | printf("\nIf there are dead stones on the board I will remove them.\n"); | |
1204 | printf("You must tell me where they are. Type the coordinates of a\n"); | |
1205 | printf("dead group, or type \"done\"\n"); | |
1206 | } else if (!strncmp(line, "undo", 4)) { | |
1207 | printf("UNDO not allowed anymore. The status of the stones now\n"); | |
1208 | printf("toggles after entering the location of it.\n"); | |
1209 | ascii_showboard(); | |
1210 | } else { | |
1211 | int pos = string_to_location(board_size, line); | |
1212 | if (pos == NO_MOVE || board[pos] == EMPTY) | |
1213 | printf("\ninvalid!\n"); | |
1214 | else { | |
1215 | enum dragon_status status = dragon_status(pos); | |
1216 | status = (status == DEAD) ? ALIVE : DEAD; | |
1217 | change_dragon_status(pos, status); | |
1218 | ascii_showboard(); | |
1219 | } | |
1220 | } | |
7eeb782e | 1221 | } |
c150f57c | 1222 | who_wins(gameinfo->computer_player, stdout); |
7eeb782e AT |
1223 | } |
1224 | ||
7eeb782e | 1225 | static void |
c150f57c | 1226 | showcapture(char* line) |
7eeb782e | 1227 | { |
c150f57c AT |
1228 | int str; |
1229 | int move; | |
1230 | ||
1231 | gg_assert(line); | |
1232 | str = string_to_location(board_size, line); | |
1233 | if (str == NO_MOVE || board[str] == EMPTY) { | |
1234 | printf("\ninvalid point!\n"); | |
1235 | return; | |
1236 | } | |
7eeb782e | 1237 | |
c150f57c AT |
1238 | if (attack(str, &move)) |
1239 | mprintf("\nSuccessful attack of %1m at %1m\n", str, move); | |
1240 | else | |
1241 | mprintf("\n%1m cannot be attacked\n", str); | |
7eeb782e AT |
1242 | } |
1243 | ||
7eeb782e | 1244 | static void |
c150f57c | 1245 | showdefense(char* line) |
7eeb782e | 1246 | { |
c150f57c AT |
1247 | int str; |
1248 | int move; | |
1249 | ||
1250 | gg_assert(line); | |
1251 | str = string_to_location(board_size, line); | |
1252 | if (str == NO_MOVE || board[str] == EMPTY) { | |
1253 | printf("\ninvalid point!\n"); | |
1254 | return; | |
7eeb782e | 1255 | } |
7eeb782e | 1256 | |
c150f57c AT |
1257 | if (attack(str, NULL)) { |
1258 | if (find_defense(str, &move)) | |
1259 | mprintf("\nSuccessful defense of %1m at %1m\n", str, move); | |
1260 | else | |
1261 | mprintf("\n%1m cannot be defended\n", str); | |
1262 | } else | |
1263 | mprintf("\nThere is no need to defend %1m\n", str); | |
1264 | } | |
7eeb782e AT |
1265 | |
1266 | static void | |
c150f57c | 1267 | ascii_goto(Gameinfo* gameinfo, char* line) |
7eeb782e | 1268 | { |
c150f57c | 1269 | const char* movenumber = line; |
7eeb782e | 1270 | |
c150f57c AT |
1271 | if (!line) |
1272 | return; | |
7eeb782e | 1273 | |
c150f57c AT |
1274 | if (!strncmp(line, "last", 4)) |
1275 | movenumber = "9999"; | |
1276 | else if (!strncmp(line, "first", 4)) | |
1277 | movenumber = "1"; | |
1278 | ||
1279 | printf("goto %s\n", movenumber); | |
1280 | gameinfo_play_sgftree(gameinfo, &sgftree, movenumber); | |
1281 | } | |
7eeb782e AT |
1282 | |
1283 | static void | |
c150f57c | 1284 | ascii_free_handicap(Gameinfo* gameinfo, char* handicap_string) |
7eeb782e | 1285 | { |
c150f57c AT |
1286 | int handi; |
1287 | int i; | |
1288 | char line[80]; | |
1289 | int stones[MAX_BOARD * MAX_BOARD]; | |
1290 | ||
1291 | if (sscanf(handicap_string, "%d", &handi) == 1) { | |
1292 | /* GNU Go is to place handicap */ | |
1293 | if (handi < 0 || handi == 1) { | |
1294 | printf("\nInvalid command syntax!\n"); | |
1295 | return; | |
1296 | } | |
7eeb782e | 1297 | |
c150f57c AT |
1298 | clear_board(); |
1299 | handi = place_free_handicap(handi); | |
1300 | printf("\nPlaced %d stones of free handicap.\n", handi); | |
1301 | } else { /* User is to place handicap */ | |
7eeb782e AT |
1302 | clear_board(); |
1303 | handi = 0; | |
c150f57c AT |
1304 | |
1305 | while (1) { | |
1306 | ascii_showboard(); | |
1307 | printf("\nType in coordinates of next handicap stone, or one of the following commands:\n"); | |
1308 | printf(" undo take back the last stone placed\n"); | |
1309 | printf(" clear remove all the stones placed so far\n"); | |
1310 | printf(" done finish placing handicap\n\n"); | |
1311 | printf("You have placed %d handicap stone(s) so far.\n\n", handi); | |
1312 | ||
1313 | if (!fgets(line, 80, stdin)) | |
1314 | return; /* EOF or some error */ | |
1315 | for (i = 0; i < 80; i++) | |
1316 | line[i] = tolower((int)line[i]); | |
1317 | ||
1318 | if (!strncmp(line, "undo", 4)) { | |
1319 | if (!handi) | |
1320 | printf("\nNothing to undo.\n"); | |
1321 | else { | |
1322 | remove_stone(stones[--handi]); | |
1323 | gprintf("\nRemoved the stone at %m.\n", I(stones[handi]), | |
1324 | J(stones[handi])); | |
1325 | } | |
1326 | } else if (!strncmp(line, "clear", 5)) { | |
1327 | clear_board(); | |
1328 | handi = 0; | |
1329 | } else if (!strncmp(line, "done", 4)) { | |
1330 | if (handi == 1) /* Don't bother with checks later */ | |
1331 | printf("\nHandicap cannot be one stone. Either add " | |
1332 | "some more, or delete the only stone.\n"); | |
1333 | else | |
1334 | break; | |
1335 | } else { | |
1336 | int pos = string_to_location(board_size, line); | |
1337 | if (pos != NO_MOVE) { | |
1338 | if (board[pos] != EMPTY) | |
1339 | printf("\nThere's already a stone there.\n"); | |
1340 | else { | |
1341 | add_stone(pos, BLACK); | |
1342 | stones[handi++] = pos; | |
1343 | } | |
1344 | } else | |
1345 | printf("\nInvalid command: %s", line); | |
1346 | } | |
1347 | } | |
7eeb782e | 1348 | } |
c150f57c AT |
1349 | gameinfo->handicap = handi; |
1350 | gameinfo->to_move = (handi ? WHITE : BLACK); | |
7eeb782e AT |
1351 | } |
1352 | ||
7eeb782e AT |
1353 | /* |
1354 | * Local Variables: | |
c150f57c AT |
1355 | * tab-width: 4 |
1356 | * c-basic-offset: 4 | |
7eeb782e AT |
1357 | * End: |
1358 | */ |