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1 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\ |
2 | * This is GNU Go, a Go program. Contact gnugo@gnu.org, or see * | |
3 | * http://www.gnu.org/software/gnugo/ for more information. * | |
4 | * * | |
5 | * Copyright 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, * | |
6 | * 2008 and 2009 by the Free Software Foundation. * | |
7 | * * | |
8 | * This program is free software; you can redistribute it and/or * | |
9 | * modify it under the terms of the GNU General Public License as * | |
10 | * published by the Free Software Foundation - version 3 or * | |
11 | * (at your option) any later version. * | |
12 | * * | |
13 | * This program is distributed in the hope that it will be useful, * | |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
16 | * GNU General Public License in file COPYING for more details. * | |
17 | * * | |
18 | * You should have received a copy of the GNU General Public * | |
19 | * License along with this program; if not, write to the Free * | |
20 | * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * | |
21 | * Boston, MA 02111, USA. * | |
22 | \* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
23 | ||
24 | #include "gnugo.h" | |
25 | ||
26 | #include <stdio.h> | |
27 | ||
28 | #include "sgftree.h" | |
29 | #include "liberty.h" | |
30 | #include "config.h" | |
31 | ||
32 | /* | |
33 | * Define all global variables used within the engine. | |
34 | */ | |
35 | ||
36 | int thrashing_dragon = NO_MOVE; /* Dead opponent's dragon trying to live. */ | |
37 | signed char thrashing_stone[BOARDMAX]; /* All thrashing stones. */ | |
38 | ||
39 | float potential_moves[BOARDMAX]; | |
40 | ||
41 | /* Used by reading. */ | |
42 | int depth; /* deep reading cut off */ | |
43 | int backfill_depth; /* deep reading cut off */ | |
44 | int backfill2_depth; /* deep reading cut off */ | |
45 | int break_chain_depth; /* deep reading cut off */ | |
46 | int superstring_depth; /* deep reading cut off */ | |
47 | int fourlib_depth; /* deep reading cut off */ | |
48 | int ko_depth; /* deep reading cut off */ | |
49 | int branch_depth; /* deep reading cut off */ | |
50 | int aa_depth; | |
51 | int depth_offset; /* keeps track of temporary depth changes */ | |
52 | int owl_distrust_depth; /* below this owl trusts the optics code */ | |
53 | int owl_branch_depth; /* below this owl tries only one variation */ | |
54 | int owl_reading_depth; /* owl does not read below this depth */ | |
55 | int owl_node_limit; /* maximum number of nodes considered */ | |
56 | int semeai_branch_depth; | |
57 | int semeai_branch_depth2; | |
58 | int semeai_node_limit; | |
59 | int connect_depth; /* Used by Tristan Cazenave's connection reader. */ | |
60 | int connect_depth2; /* Used by alternater connection reader. */ | |
61 | int connection_node_limit; | |
62 | int breakin_node_limit; /* Reading limits for break_in/block_off reading */ | |
63 | int breakin_depth; | |
64 | /* Mandated values for deep reading cutoffs. */ | |
65 | int mandated_depth = -1; | |
66 | int mandated_backfill_depth = -1; | |
67 | int mandated_backfill2_depth = -1; | |
68 | int mandated_break_chain_depth = -1; | |
69 | int mandated_superstring_depth = -1; | |
70 | int mandated_fourlib_depth = -1; | |
71 | int mandated_ko_depth = -1; | |
72 | int mandated_branch_depth = -1; | |
73 | int mandated_aa_depth = -1; | |
74 | int mandated_owl_distrust_depth = -1; | |
75 | int mandated_owl_branch_depth = -1; | |
76 | int mandated_owl_reading_depth = -1; | |
77 | int mandated_owl_node_limit = -1; | |
78 | int mandated_semeai_node_limit = -1; | |
79 | ||
80 | ||
81 | /* Miscellaneous. */ | |
82 | int quiet = 0; /* minimal output */ | |
83 | int showstatistics = 0; /* print statistics */ | |
84 | int profile_patterns = 0; /* print statistics of pattern usage */ | |
85 | int allpats = 0; /* generate all patterns, even small ones */ | |
86 | int printworms = 0; /* print full data on each string */ | |
87 | int printmoyo = 0; /* print moyo board each move */ | |
88 | int printboard = 0; /* print board each move */ | |
89 | int fusekidb = 1; /* use fuseki database */ | |
90 | int disable_fuseki = 0; /* do not generate fuseki moves */ | |
91 | int josekidb = 1; /* use joseki database */ | |
92 | int showtime = 0; /* print time to find move */ | |
93 | int showscore = 0; /* print estimated score */ | |
94 | int debug = 0; /* controls debug output */ | |
95 | int verbose = 0; /* trace level */ | |
96 | char outfilename[128] = ""; /* output file (-o option) */ | |
97 | int output_flags = OUTPUT_DEFAULT; /* amount of output to outfile */ | |
98 | int metamachine = 0; /* use metamachine_genmove */ | |
99 | int oracle_exists = 0; /* oracle is available for consultation */ | |
100 | int autolevel_on = 0; /* Adjust level in GMP or ASCII mode. */ | |
101 | ||
102 | int disable_threat_computation = 0; | |
103 | int disable_endgame_patterns = 0; | |
104 | int doing_scoring = 0; | |
105 | ||
106 | int chinese_rules = CHINESE_RULES; /* ruleset choice for GMP connection */ | |
107 | /* use experimental connection module */ | |
108 | int experimental_connections = EXPERIMENTAL_CONNECTIONS; | |
109 | /* use alternate connection reading algorithm */ | |
110 | int alternate_connections = ALTERNATE_CONNECTIONS; | |
111 | /* compute owl threats */ | |
112 | int owl_threats = OWL_THREATS; | |
113 | /* use experimental owl extension (GAIN/LOSS) */ | |
114 | int experimental_owl_ext = EXPERIMENTAL_OWL_EXT; | |
115 | /* use experimental territory break-in module */ | |
116 | int experimental_break_in = USE_BREAK_IN; | |
117 | /* use central oriented influence */ | |
118 | int cosmic_gnugo = COSMIC_GNUGO; | |
119 | /* search for large scale owl moves */ | |
120 | int large_scale = LARGE_SCALE; | |
121 | ||
122 | int capture_all_dead = 0; /* capture all dead opponent stones */ | |
123 | int play_out_aftermath = 0; /* make everything unconditionally settled */ | |
124 | int resign_allowed = RESIGNATION_ALLOWED; /* resign hopeless games */ | |
125 | ||
126 | int play_mirror_go = 0; /* try to play mirror go if possible */ | |
127 | int mirror_stones_limit = -1; /* but stop at this number of stones */ | |
128 | ||
129 | int gtp_version = 2; /* Use GTP version 2 by default. */ | |
130 | int use_monte_carlo_genmove = 0; /* Default is not to use Monte Carlo move | |
131 | * generation. | |
132 | */ | |
133 | int mc_games_per_level = 8000; /* By default, use 8000 times the current | |
134 | * level number of simulations | |
135 | * for each mmove when Monte Carlo | |
136 | * move generation is enabled. | |
137 | */ | |
138 | ||
139 | float best_move_values[10]; | |
140 | int best_moves[10]; | |
141 | float white_score; | |
142 | float black_score; | |
143 | ||
144 | int close_worms[BOARDMAX][4]; | |
145 | int number_close_worms[BOARDMAX]; | |
146 | int close_black_worms[BOARDMAX][4]; | |
147 | int number_close_black_worms[BOARDMAX]; | |
148 | int close_white_worms[BOARDMAX][4]; | |
149 | int number_close_white_worms[BOARDMAX]; | |
150 | ||
151 | int false_eye_territory[BOARDMAX]; | |
152 | int forced_backfilling_moves[BOARDMAX]; | |
153 | ||
154 | struct worm_data worm[BOARDMAX]; | |
155 | struct dragon_data dragon[BOARDMAX]; | |
156 | int number_of_dragons; | |
157 | struct dragon_data2 *dragon2 = NULL; | |
158 | struct half_eye_data half_eye[BOARDMAX]; | |
159 | struct eye_data black_eye[BOARDMAX]; | |
160 | struct eye_data white_eye[BOARDMAX]; | |
161 | struct vital_eye_points black_vital_points[BOARDMAX]; | |
162 | struct vital_eye_points white_vital_points[BOARDMAX]; | |
163 | struct surround_data surroundings[MAX_SURROUND]; | |
164 | int surround_pointer; | |
165 | ||
166 | int cutting_points[BOARDMAX]; | |
167 | ||
168 | double slowest_time = 0.0; | |
169 | int slowest_move = NO_MOVE; | |
170 | int slowest_movenum = 0; | |
171 | double total_time = 0.0; | |
172 | ||
173 | ||
174 | float minimum_value_weight = 1.0; | |
175 | float maximum_value_weight = 1.0; | |
176 | float invasion_malus_weight = 1.0; | |
177 | float territorial_weight = 1.0; | |
178 | float strategical_weight = 1.0; | |
179 | float attack_dragon_weight = 1.0; | |
180 | float followup_weight = 1.0; |