Commit | Line | Data |
---|---|---|
7eeb782e AT |
1 | #-------------------------------------------------------------- |
2 | # Not sure it's the best move on the board, but it should be | |
3 | # considered. Unless I missed something, it looks like a good | |
4 | # reducing move. | |
5 | #CATEGORY=STRATEGY | |
6 | loadsgf games/nando/auto001.sgf | |
7 | 1 reg_genmove white | |
8 | #? [M12|N11]* | |
9 | ||
10 | # Uh ?! | |
11 | #CATEGORY=OWL | |
12 | loadsgf games/nando/auto002.sgf | |
13 | 2 owl_does_defend A14 B13 | |
14 | #? [0]* | |
15 | ||
16 | #CATEGORY=OPTICS | |
17 | loadsgf games/nando/auto003.sgf | |
18 | 3 owl_defend B11 | |
19 | #? [1 A12] | |
20 | ||
21 | #CATEGORY=CONNECTION | |
22 | loadsgf games/nando/auto004.sgf | |
23 | 4 disconnect S7 S11 | |
24 | #? [1 (S10|T9)] | |
25 | 5 same_dragon S7 S11 | |
26 | #? [0]* | |
27 | ||
28 | # Problem with multiple lunches | |
29 | #CATEGORY=OWL | |
30 | loadsgf games/nando/auto005.sgf | |
31 | 6 owl_does_defend S2 Q2 | |
32 | #? [0] | |
33 | ||
34 | #CATEGORY=ATARI_ATARI | |
35 | loadsgf games/nando/auto006.sgf | |
36 | 7 reg_genmove black | |
37 | #? [N16] | |
38 | 8 reg_genmove white | |
39 | #? [M16|N16] | |
40 | ||
41 | # Beware of the double snapback. | |
42 | #CATEGORY=ATARI_ATARI | |
43 | loadsgf games/nando/auto007.sgf | |
44 | white A1 | |
45 | black B5 | |
46 | 9 reg_genmove white | |
47 | #? [E1|E2|F1|G1|G2] | |
48 | ||
49 | # GG (as of 3.3.15) doesn't even try a single move. On the other | |
50 | # side, GG doesn't have (yet) any mechanism for detecting a | |
51 | # "connect either" combination. | |
52 | #CATEGORY=OWL | |
53 | loadsgf games/nando/auto008.sgf | |
54 | 10 owl_defend D12 | |
55 | #? [1 (C11|F11|C12)]* | |
56 | ||
57 | #CATEGORY=OWL/OPTICS | |
58 | loadsgf games/nando/auto009.sgf | |
59 | 11 owl_attack S8 | |
60 | #? [1 (S2|T2|S1|T4|T3)] | |
61 | ||
62 | #CATEGORY=OWL/OPTICS | |
63 | # Note that K12 connects out (sacrificing L11 if necessary). | |
64 | loadsgf games/nando/auto010.sgf | |
65 | 12 owl_attack L17 | |
66 | #? [0]* | |
67 | ||
68 | #CATEGORY=OWL/OPTICS | |
69 | # (If white B2 in reply to B1, Black A1 kills cleanly. /ab) | |
70 | loadsgf games/nando/auto011.sgf | |
71 | 13 owl_attack A4 | |
72 | #? [1 B1]* | |
73 | ||
74 | # W should better counter-attack | |
75 | #CATEGORY=CONNECTION | |
76 | loadsgf games/nando/auto012.sgf 90 | |
77 | 14 reg_genmove white | |
78 | #? [P7]* | |
79 | ||
80 | # Still the better choice, S7 only strengthens B. | |
81 | #CATEGORY=CONNECTION | |
82 | loadsgf games/nando/auto012.sgf 92 | |
83 | 15 reg_genmove white | |
84 | #? [P7]* | |
85 | ||
86 | # D5 is just stupid | |
87 | # (but A5 doesn't work. /ab) | |
88 | #CATEGORY=OWL | |
89 | loadsgf games/nando/auto012.sgf 124 | |
90 | 17 reg_genmove white | |
91 | #? [B4|B5]* | |
92 | ||
93 | # Non-transitivity problem. | |
94 | #CATEGORY=CONNECTION | |
95 | loadsgf games/nando/auto013.sgf | |
96 | 18 disconnect D6 H6 | |
97 | #? [1 E6] | |
98 | 19 same_dragon D6 H6 | |
99 | #? [0]* | |
100 | ||
101 | # S8, T12 and a lack of liberties are too many weaknesses. | |
102 | # W must defend. | |
103 | #CATEGORY=ATARI_ATARI | |
104 | loadsgf games/nando/auto014.sgf | |
105 | black S16 | |
106 | 20 reg_genmove white | |
107 | #? [S8|S9|T12] | |
108 | # With another move ordering | |
109 | loadsgf games/nando/auto014.sgf | |
110 | black S8 | |
111 | white T9 | |
112 | black S16 | |
113 | 21 reg_genmove white | |
114 | #? [S9|T12] | |
115 | ||
116 | # Another non-transitivity problem. | |
117 | #CATEGORY=CONNECTION | |
118 | loadsgf games/nando/auto015.sgf | |
119 | 22 disconnect L3 N2 | |
120 | #? [1 M3] | |
121 | 23 same_dragon L3 N2 | |
122 | #? [0] | |
123 | ||
124 | #CATEGORY=OWL | |
125 | loadsgf games/nando/auto016.sgf | |
126 | 24 owl_defend P17 | |
127 | #? [1 M13] | |
128 | ||
129 | #CATEGORY=BLUNDER | |
130 | loadsgf games/nando/auto017.sgf | |
131 | white A8 | |
132 | black A10 | |
133 | 25 reg_genmove white | |
134 | #? [!P16] | |
135 | ||
136 | # Another lunch "mirage" at N16/O15. | |
137 | #CATEGORY=OWL | |
138 | loadsgf games/nando/auto018.sgf | |
139 | 26 owl_does_defend P16 R18 | |
140 | #? [0] | |
141 | ||
142 | # Move valuation looks way off. No idea what is happening here. | |
143 | #CATEGORY=? | |
144 | loadsgf games/nando/auto019.sgf | |
145 | 27 reg_genmove white | |
146 | #? [D6]* | |
147 | ||
148 | # Non-transitivity problem (or is it ok to amalgamate by ko ?) | |
149 | #CATEGORY=CONNECTION | |
150 | loadsgf games/nando/auto020.sgf | |
151 | 28 disconnect S3 S7 | |
152 | #? [2 S6] | |
153 | 29 same_dragon S3 S7 | |
154 | #? [0]* | |
155 | ||
156 | # W still can either connect or make 2 eyes | |
157 | #CATEGORY=OWL | |
158 | loadsgf games/nando/auto020.sgf | |
159 | black S6 | |
160 | 30 owl_defend S11 | |
161 | #? [1 T6]* | |
162 | ||
163 | #CATEGORY=CONNECTION | |
164 | loadsgf games/nando/auto021.sgf | |
165 | 31 connect E18 H19 | |
166 | #? [0] | |
167 | ||
168 | # O12 and Q14 are amalgamated per pattern CC502. The OWL engine | |
169 | # thinks that the dragon can simply escape by playing O13 in | |
170 | # response to black P13. And unfortunately, no other safeguards | |
171 | # prevent the blunder (as of 3.5.5) | |
172 | #CATEGORY=ATARI_ATARI (?) | |
173 | loadsgf games/nando/auto022.sgf 206 | |
174 | 32 reg_genmove white | |
175 | #? [N13|O13] | |
176 | ||
177 | # After W:H11 B:K13, White can save the day with K12, but GNU Go 3.7.5 | |
178 | # thinks that the move is unsafe (see reading:220) | |
179 | loadsgf games/nando/auto023.sgf 170 | |
180 | 33 reg_genmove white | |
181 | #? [H11] | |
182 | ||
183 | loadsgf games/nando/auto026.sgf 118 | |
184 | 34 restricted_genmove white S12 S8 | |
185 | #? [S8]* | |
186 | ||
187 | # Apparently, a ko depth issue (3.7.7) | |
188 | play white T8 | |
189 | 35 attack T8 | |
190 | #? [3 S8]* | |
191 | ||
192 | loadsgf games/nando/auto027.sgf 165 | |
193 | 36 disconnect L8 N7 | |
194 | #? [1 L7]* | |
195 | ||
196 | ||
197 | #-------------------------------------------------------------- | |
198 | # Cascade of chain breakings | |
199 | #CATEGORY=TACTICAL_READING | |
200 | loadsgf games/nando/meijin27_g1.sgf 105 | |
201 | 110 owl_defend B16 | |
202 | #? [0] | |
203 | 111 attack C18 | |
204 | #? [0] | |
205 | ||
206 | # Connection overvaluation. This dragon has miai options to | |
207 | # connect to strong dragons, so it isn't urgent to do it now. | |
208 | #CATEGORY=STRATEGY | |
209 | loadsgf games/nando/meijin27_g1.sgf 186 | |
210 | 112 reg_genmove white | |
211 | #? [!P7] | |
212 | ||
213 | #-------------------------------------------------------------- | |
214 | # After B:P2 W:Q2, the connection code (as of 3.3.15) overvalues | |
215 | # B:P3 (-1.95) and consequently rejects the correct move B:Q1 | |
216 | # at candidate selection stage | |
217 | #CATEGORY=CONNECTION | |
218 | loadsgf games/nando/meijin27_g4.sgf 23 | |
219 | 140 disconnect O2 Q3 | |
220 | #? [1 P2]* | |
221 | ||
222 | # More an amalgamation problem. GG knows how to cut, but still | |
223 | # thinks it's the same dragon. | |
224 | # (Non-transitivity problem. /ab) | |
225 | #CATEGORY=CONNECTION | |
226 | loadsgf games/nando/meijin27_g4.sgf 128 | |
227 | 141 disconnect P2 P4 | |
228 | #? [1 P3] | |
229 | 142 same_dragon P2 P4 | |
230 | #? [0]* | |
231 | ||
232 | #-------------------------------------------------------------- | |
233 | # Not really a connection problem, rather a tactical reading one | |
234 | # see test 151 | |
235 | #CATEGORY=CONNECTION | |
236 | loadsgf games/nando/meijin27_g5.sgf 48 | |
237 | 150 disconnect P3 Q4 | |
238 | #? [1 P4]* | |
239 | ||
240 | #CATEGORY=TACTICAL_READING | |
241 | loadsgf games/nando/meijin27_g5.sgf 48 | |
242 | black P4 | |
243 | 151 attack P4 | |
244 | #? [0]* | |
245 | ||
246 | #-------------------------------------------------------------- | |
247 | # C4 should be played only when W already has a stone around D10 | |
248 | #CATEGORY=FUSEKI | |
249 | loadsgf games/nando/kisei27_g1.sgf 14 | |
250 | 210 reg_genmove white | |
251 | #? [D3] | |
252 | ||
253 | # D5 is exceedingly urgent. GG should _never_ tenuki ! | |
254 | #CATEGORY=FUSEKI | |
255 | loadsgf games/nando/kisei27_g1.sgf 16 | |
256 | 211 reg_genmove white | |
257 | #? [D5] | |
258 | ||
259 | # Connection is mandatory. | |
260 | #CATEGORY=FUSEKI | |
261 | loadsgf games/nando/kisei27_g1.sgf 20 | |
262 | 212 reg_genmove white | |
263 | #? [E3] | |
264 | ||
265 | #CATEGORY=CONNECTION | |
266 | loadsgf games/nando/kisei27_g1.sgf 26 | |
267 | 213 disconnect C4 C6 | |
268 | #? [0]* | |
269 | ||
270 | #---------------------- End of Tests -------------------------- |