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7eeb782e AT |
1 | # This is a collection of mistakes by GNU Go in Stefan Mertin's private |
2 | # 13x13 - Computer Go tournament in 2001-2002 (see | |
3 | # http://www.geocities.com/comp_go/13x13.html). | |
4 | # | |
5 | # While the games used in 13x13.tst were played by GNU Go 3.0, this test | |
6 | # suite covers games played at the end of the tournament by GNU Go 3.2 | |
7 | # at level 15. | |
8 | # | |
9 | # The opponents and results in these games are: | |
10 | # | |
11 | # Game GNU Go Result Opponent | |
12 | # name color | |
13 | # DAGN1.sgf white +40.5 Dariush | |
14 | # DAGN2.sgf white +52.5 Dariush | |
15 | # DAGN3.sgf white + 2.5 Dariush | |
16 | # GNDA1.sgf black +39.5 Dariush | |
17 | # GNDA2.sgf black +34.5 Dariush | |
18 | # GNDA3.sgf black +32.5 Dariush | |
19 | # GAGN1.sgf white -29.5 GoAhead | |
20 | # GAGN2.sgf white + 0.5 GoAhead | |
21 | # GAGN3.sgf white +16.5 GoAhead | |
22 | # GNGA1.sgf black + 2.5 GoAhead | |
23 | # GNGA2.sgf black +67.5 GoAhead | |
24 | # GNGA3.sgf black - 5.5 GoAhead | |
25 | # GHGN1.sgf white +33.5 Goliath | |
26 | # GHGN2.sgf white + 6.5 Goliath | |
27 | # GHGN3.sgf white -48.5 Goliath | |
28 | # GNGH1.sgf black + 5.5 Goliath | |
29 | # GNGH2.sgf black +13.5 Goliath | |
30 | # GNGH3.sgf black -59.5 Goliath | |
31 | # GIGN1.sgf white +12.5 Go Intellect | |
32 | # GIGN2.sgf white - 0.5 Go Intellect | |
33 | # GIGN3.sgf white +21.5 Go Intellect | |
34 | # GNGI1.sgf black +31.5 Go Intellect | |
35 | # GNGI2.sgf black +18.5 Go Intellect | |
36 | # GNGI3.sgf black + 2.5 Go Intellect | |
37 | # GMGN1.sgf white + 3.5 GoeMate | |
38 | # GMGN2.sgf white -10.5 GoeMate | |
39 | # GMGN3.sgf white - 6.5 GoeMate | |
40 | # GNGM1.sgf black + 9.5 GoeMate | |
41 | # GNGM2.sgf black -12.5 GoeMate | |
42 | # GNGM3.sgf black - 6.5 GoeMate | |
43 | # GPGN1.sgf white - 6.5 Go Professional | |
44 | # GPGN3.sgf white -15.5 Go Professional | |
45 | # GPGN5.sgf white -16.5 Go Professional | |
46 | # GNGP1.sgf black +27.5 Go Professional | |
47 | # GNGP3.sgf black - 0.5 Go Professional | |
48 | # GNGP5.sgf black - 1.5 Go Professional | |
49 | # GXGN1.sgf white +25.5 Go4++ | |
50 | # GXGN2.sgf white -20.5 Go4++ | |
51 | # GXGN3.sgf white -14.5 Go4++ | |
52 | # GNGX1.sgf black -10.5 Go4++ | |
53 | # GNGX2.sgf black +11.5 Go4++ | |
54 | # GNGX3.sgf black - 4.5 Go4++ | |
55 | # HTGN1.sgf white +10.5 HandTalk | |
56 | # HTGN2.sgf white +23.5 HandTalk | |
57 | # HTGN3.sgf white + 6.5 HandTalk | |
58 | # GNHT1.sgf black + 5.5 HandTalk | |
59 | # GNHT2.sgf black -13.5 HandTalk | |
60 | # GNHT3.sgf black +16.5 HandTalk | |
61 | # MFGN1.sgf white +43.5 Many Faces of Go | |
62 | # MFGN2.sgf white +35.5 Many Faces of Go | |
63 | # MFGN3.sgf white -42.5 Many Faces of Go | |
64 | # GNMF1.sgf black +17.5 Many Faces of Go | |
65 | # GNMF2.sgf black +44.5 Many Faces of Go | |
66 | # GNMF3.sgf black -18.5 Many Faces of Go | |
67 | # WLGN1.sgf white - 1.5 Wulu | |
68 | # WLGN2.sgf white -41.5 Wulu | |
69 | # WLGN3.sgf white + 5.5 Wulu | |
70 | # GNWL1.sgf black +52.5 Wulu | |
71 | # GNWL2.sgf black +20.5 Wulu | |
72 | # GNWL3.sgf black -13.5 Wulu | |
73 | # | |
74 | # The variations in the sgf-files are due to Stefan Mertin. | |
75 | ||
76 | loadsgf games/mertin13x13/GNDA3.sgf 61 | |
77 | 1 reg_genmove black | |
78 | #? [M4] | |
79 | ||
80 | loadsgf games/mertin13x13/GAGN1.sgf 12 | |
81 | 2 reg_genmove white | |
82 | #? [C12|G10|G12] | |
83 | ||
84 | # N5 is locally worse than M5. | |
85 | loadsgf games/mertin13x13/GAGN1.sgf 28 | |
86 | 3 restricted_genmove white M5 N5 | |
87 | #? [M5] | |
88 | ||
89 | # Hane at K1 is not appropriate. | |
90 | loadsgf games/mertin13x13/GAGN1.sgf 42 | |
91 | 4 restricted_genmove white F4 H2 K1 | |
92 | #? [F4] | |
93 | ||
94 | # Unreasonable to block at A5. | |
95 | loadsgf games/mertin13x13/GAGN1.sgf 66 | |
96 | 5 restricted_genmove white A5 B4 C4 C5 | |
97 | #? [!A5] | |
98 | ||
99 | # B4 unreasonable. C4 locally the best move. | |
100 | loadsgf games/mertin13x13/GAGN1.sgf 68 | |
101 | 6 restricted_genmove white B4 C4 | |
102 | #? [C4]* | |
103 | ||
104 | # H11 allows a combination attack starting with K10. | |
105 | loadsgf games/mertin13x13/GNGA3.sgf 67 | |
106 | 7 reg_genmove black | |
107 | #? [J11] | |
108 | ||
109 | # F10 blocks and connects in the best way. F11 is clearly inferior. | |
110 | loadsgf games/mertin13x13/GNGA3.sgf 81 | |
111 | 8 reg_genmove black | |
112 | #? [F10] | |
113 | ||
114 | # Most other moves are better than the game move at C6. | |
115 | loadsgf games/mertin13x13/GHGN1.sgf 26 | |
116 | 9 owl_attack D7 | |
117 | #? [0] | |
118 | ||
119 | # Most other moves are better than the game move at M6. | |
120 | loadsgf games/mertin13x13/GHGN2.sgf 48 | |
121 | 10 restricted_genmove white M4 L6 M6 | |
122 | #? [M4|L6] | |
123 | ||
124 | # L6 urgent. | |
125 | loadsgf games/mertin13x13/GHGN2.sgf 52 | |
126 | 11 reg_genmove white | |
127 | #? [L6] | |
128 | ||
129 | # J5 not joseki. | |
130 | loadsgf games/mertin13x13/GHGN3.sgf 8 | |
131 | 12 restricted_genmove white J5 J6 | |
132 | #? [J6]* | |
133 | ||
134 | # M13 is a very odd move. | |
135 | loadsgf games/mertin13x13/GHGN3.sgf 38 | |
136 | 13 restricted_genmove white M11 M12 M13 K12 | |
137 | #? [K12]* | |
138 | ||
139 | # J9 is huge. | |
140 | loadsgf games/mertin13x13/GNGH2.sgf 23 | |
141 | 14 reg_genmove black | |
142 | #? [J9] | |
143 | ||
144 | # N11 is meaningless. | |
145 | loadsgf games/mertin13x13/GNGH2.sgf 71 | |
146 | 15 reg_genmove black | |
147 | #? [B5] | |
148 | ||
149 | # H2 completely misses the point. Necessary to block at G4. | |
150 | loadsgf games/mertin13x13/GNGH3.sgf 57 | |
151 | 16 reg_genmove black | |
152 | #? [G4] | |
153 | ||
154 | # F1 gives seki. | |
155 | loadsgf games/mertin13x13/GNGH3.sgf 111 | |
156 | 17 reg_genmove black | |
157 | #? [F1]* | |
158 | ||
159 | # Necessary to defend the bottom. | |
160 | loadsgf games/mertin13x13/GIGN2.sgf 18 | |
161 | 18 reg_genmove white | |
162 | #? [F3] | |
163 | ||
164 | # One critical point left at B5. K10 is dame. | |
165 | loadsgf games/mertin13x13/GIGN2.sgf 60 | |
166 | 19 reg_genmove white | |
167 | #? [B5] | |
168 | ||
169 | # K10 is unreasonable. | |
170 | loadsgf games/mertin13x13/GIGN3.sgf 92 | |
171 | 20 reg_genmove white | |
172 | #? [J10] | |
173 | ||
174 | # J13 fails right out. | |
175 | loadsgf games/mertin13x13/GIGN3.sgf 94 | |
176 | 21 restricted_genmove white K11 J13 | |
177 | #? [K11] | |
178 | ||
179 | # A6 bad shape. | |
180 | loadsgf games/mertin13x13/GIGN3.sgf 100 | |
181 | 22 reg_genmove white | |
182 | #? [B6|B7] | |
183 | ||
184 | # J1 gives ko. K1 kills unconditionally. | |
185 | loadsgf games/mertin13x13/GNGI1.sgf 95 | |
186 | 23 reg_genmove black | |
187 | #? [K1] | |
188 | ||
189 | # N11 is clearly the worst way to end the ko. M13 and M9 are both better. | |
190 | loadsgf games/mertin13x13/GNGI3.sgf 63 | |
191 | 24 reg_genmove black | |
192 | #? [M9|M13] | |
193 | ||
194 | # M13 lives independently. K13 gives a semeai. | |
195 | loadsgf games/mertin13x13/GNGI3.sgf 65 | |
196 | 25 reg_genmove black | |
197 | #? [M13]* | |
198 | ||
199 | # Must connect at D3. | |
200 | loadsgf games/mertin13x13/GMGN2.sgf 30 | |
201 | 26 reg_genmove white | |
202 | #? [D3] | |
203 | ||
204 | # B2 inefficient way to live. | |
205 | loadsgf games/mertin13x13/GMGN2.sgf 92 | |
206 | 27 reg_genmove white | |
207 | #? [C4] | |
208 | ||
209 | # Taken out -- H9 seems reasonable nevertheless. /ab | |
210 | ## H9 can be cut off. | |
211 | #loadsgf games/mertin13x13/GMGN3.sgf 30 | |
212 | #28 reg_genmove white | |
213 | ##? [!H9] | |
214 | ||
215 | # Must connect at F3. | |
216 | loadsgf games/mertin13x13/GNGM3.sgf 11 | |
217 | 29 reg_genmove black | |
218 | #? [F3]* | |
219 | ||
220 | loadsgf games/mertin13x13/GPGN1.sgf 62 | |
221 | 30 reg_genmove white | |
222 | #? [N8]* | |
223 | ||
224 | loadsgf games/mertin13x13/GPGN1.sgf 64 | |
225 | 31 reg_genmove white | |
226 | #? [M7]* | |
227 | ||
228 | # G5 is dame. H4 is the point needed to win the game. | |
229 | loadsgf games/mertin13x13/GNGP3.sgf 55 | |
230 | 32 reg_genmove black | |
231 | #? [H4] | |
232 | ||
233 | # F6 clearly better than E6. | |
234 | loadsgf games/mertin13x13/GNGP5.sgf 73 | |
235 | 33 restricted_genmove black E6 F6 | |
236 | #? [F6] | |
237 | ||
238 | # E5 is just cut off and captured. | |
239 | loadsgf games/mertin13x13/GXGN2.sgf 48 | |
240 | 34 reg_genmove white | |
241 | #? [E8|F9|F8|D7] | |
242 | ||
243 | # Breakin problem. | |
244 | # D10 captures on too small scale. | |
245 | loadsgf games/mertin13x13/GXGN2.sgf 52 | |
246 | 35 reg_genmove white | |
247 | #? [D7|E8|F9]* | |
248 | ||
249 | # Low enclosure better. | |
250 | loadsgf games/mertin13x13/GXGN3.sgf 12 | |
251 | 36 restricted_genmove white J3 J4 H3 H4 | |
252 | #? [J3|H3]* | |
253 | ||
254 | # Must follow up A6 with A4, which in any case is sente. | |
255 | loadsgf games/mertin13x13/GNGX1.sgf 51 | |
256 | 37 reg_genmove black | |
257 | #? [A4] | |
258 | ||
259 | # E8 clearly bigger than E7. | |
260 | loadsgf games/mertin13x13/HTGN3.sgf 102 | |
261 | 38 restricted_genmove white E7 E8 | |
262 | #? [E8]* | |
263 | ||
264 | # F10 needed for seki. | |
265 | loadsgf games/mertin13x13/MFGN3.sgf 58 | |
266 | 39 reg_genmove white | |
267 | #? [F10]* | |
268 | ||
269 | # Must connect at F8. | |
270 | loadsgf games/mertin13x13/WLGN2.sgf 74 | |
271 | 40 reg_genmove white | |
272 | #? [F8] | |
273 | ||
274 | loadsgf games/mertin13x13/GNWL1.sgf 61 | |
275 | 41 reg_genmove black | |
276 | #? [J6] | |
277 | ||
278 | # L7 way overconcentrated. | |
279 | loadsgf games/mertin13x13/GNWL2.sgf 35 | |
280 | 42 restricted_genmove black L7 L13 | |
281 | #? [L13] | |
282 | ||
283 | # J3 is of course bigger than J1. | |
284 | loadsgf games/mertin13x13/GNWL3.sgf 109 | |
285 | 43 restricted_genmove black J1 J2 J3 | |
286 | #? [J3]* |