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1 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\ |
2 | * This is GNU Go, a Go program. Contact gnugo@gnu.org, or see * | |
3 | * http://www.gnu.org/software/gnugo/ for more information. * | |
4 | * * | |
5 | * Copyright 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, * | |
6 | * 2008 and 2009 by the Free Software Foundation. * | |
7 | * * | |
8 | * This program is free software; you can redistribute it and/or * | |
9 | * modify it under the terms of the GNU General Public License as * | |
10 | * published by the Free Software Foundation - version 3 or * | |
11 | * (at your option) any later version. * | |
12 | * * | |
13 | * This program is distributed in the hope that it will be useful, * | |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
16 | * GNU General Public License in file COPYING for more details. * | |
17 | * * | |
18 | * You should have received a copy of the GNU General Public * | |
19 | * License along with this program; if not, write to the Free * | |
20 | * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * | |
21 | * Boston, MA 02111, USA. * | |
22 | \* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
23 | ||
24 | /* ---------------------------------------------------------------- * | |
25 | * gnugo.h | |
26 | * This file contains the public interface to the GNU Go engine. | |
27 | * ---------------------------------------------------------------- */ | |
28 | ||
29 | ||
30 | #ifndef _GNUGO_H_ | |
31 | #define _GNUGO_H_ | |
32 | ||
33 | #include "board.h" | |
34 | ||
35 | #include <stdio.h> | |
36 | ||
37 | #ifdef HAVE_CONFIG_H | |
38 | #include <config.h> | |
39 | #endif | |
40 | ||
41 | #ifdef HAVE_CRTDBG_H | |
42 | #include <crtdbg.h> | |
43 | #endif | |
44 | ||
45 | #include "sgftree.h" | |
46 | #include "clock.h" | |
47 | #include "winsocket.h" | |
48 | ||
49 | /* interface.c */ | |
50 | /* Initialize the whole thing. Should be called once. */ | |
51 | void init_gnugo(float memory, unsigned int random_seed); | |
52 | ||
53 | ||
54 | /* ================================================================ */ | |
55 | /* some public macros used everywhere */ | |
56 | /* ================================================================ */ | |
57 | ||
58 | ||
59 | /* Used in matchpat.c. Have to be different from WHITE, BLACK. */ | |
60 | #define ANCHOR_COLOR 6 | |
61 | #define ANCHOR_OTHER 7 | |
62 | ||
63 | /* Return codes for reading functions */ | |
64 | ||
65 | #define WIN 5 | |
66 | #define KO_A 4 | |
67 | #define GAIN 3 | |
68 | #define LOSS 2 | |
69 | #define KO_B 1 | |
70 | #define LOSE 0 | |
71 | ||
72 | const char *result_to_string(int result); | |
73 | ||
74 | /* Used by break_through(). Must be different from 0 and WIN. */ | |
75 | #define CUT 2 | |
76 | ||
77 | ||
78 | /* Surrounded */ | |
79 | ||
80 | #define SURROUNDED 1 | |
81 | #define WEAKLY_SURROUNDED 2 | |
82 | ||
83 | /* ================================================================ */ | |
84 | /* Board manipulation */ | |
85 | /* ================================================================ */ | |
86 | ||
87 | ||
88 | int check_boardsize(int boardsize, FILE *out); | |
89 | void gnugo_clear_board(int boardsize); | |
90 | void gnugo_play_move(int move, int color); | |
91 | int gnugo_play_sgfnode(SGFNode *node, int to_move); | |
92 | int gnugo_sethand(int desired_handicap, SGFNode *node); | |
93 | float gnugo_estimate_score(float *upper, float *lower); | |
94 | ||
95 | /* ================================================================ */ | |
96 | /* Game handling */ | |
97 | /* ================================================================ */ | |
98 | ||
99 | ||
100 | typedef struct { | |
101 | int handicap; | |
102 | int to_move; /* whose move it currently is */ | |
103 | SGFTree game_record; /* Game record in sgf format. */ | |
104 | int computer_player; /* BLACK, WHITE, or EMPTY (used as BOTH) */ | |
105 | } Gameinfo; | |
106 | ||
107 | void gameinfo_clear(Gameinfo *ginfo); | |
108 | void gameinfo_print(Gameinfo *ginfo); | |
109 | int gameinfo_play_sgftree_rot(Gameinfo *gameinfo, SGFTree *tree, | |
110 | const char *untilstr, int orientation); | |
111 | int gameinfo_play_sgftree(Gameinfo *gameinfo, SGFTree *tree, | |
112 | const char *untilstr); | |
113 | ||
114 | ||
115 | /* ================================================================ */ | |
116 | /* global variables */ | |
117 | /* ================================================================ */ | |
118 | ||
119 | ||
120 | /* Miscellaneous debug options. */ | |
121 | extern int quiet; /* Minimal output. */ | |
122 | extern int verbose; /* Bore the opponent. */ | |
123 | extern int allpats; /* generate all patterns, even small ones */ | |
124 | extern int printworms; /* print full data on each string */ | |
125 | extern int printmoyo; /* print moyo board each move */ | |
126 | extern int printdragons; /* print full data on each dragon */ | |
127 | extern int printboard; /* print board each move */ | |
128 | extern int showstatistics; /* print statistics */ | |
129 | extern int profile_patterns; /* print statistics of pattern usage */ | |
130 | extern char outfilename[128]; /* output file (-o option) */ | |
131 | extern int output_flags; /* amount of output to outfile */ | |
132 | ||
133 | /* output flag bits */ | |
134 | #define OUTPUT_MARKDRAGONS 0x0001 /* mark dead and critical dragons */ | |
135 | #define OUTPUT_MOVEVALUES 0x0002 /* output values of all moves in list */ | |
136 | ||
137 | #define OUTPUT_DEFAULT 0 /* no debug output by default */ | |
138 | ||
139 | /* debug flag bits */ | |
140 | /* NOTE : can specify -d0x... */ | |
141 | /* Please keep this list in sync with the DEBUG_FLAGS string below. */ | |
142 | #define DEBUG_INFLUENCE 0x0001 | |
143 | #define DEBUG_EYES 0x0002 | |
144 | #define DEBUG_OWL 0x0004 | |
145 | #define DEBUG_ESCAPE 0x0008 | |
146 | #define DEBUG_MATCHER 0x0010 | |
147 | #define DEBUG_DRAGONS 0x0020 | |
148 | #define DEBUG_SEMEAI 0x0040 | |
149 | #define DEBUG_LOADSGF 0x0080 | |
150 | #define DEBUG_HELPER 0x0100 | |
151 | #define DEBUG_READING 0x0200 | |
152 | #define DEBUG_WORMS 0x0400 | |
153 | #define DEBUG_MOVE_REASONS 0x0800 | |
154 | #define DEBUG_OWL_PERFORMANCE 0x1000 | |
155 | #define DEBUG_BREAKIN 0x2000 | |
156 | #define DEBUG_FILLLIB 0x4000 | |
157 | #define DEBUG_READING_PERFORMANCE 0x8000 | |
158 | #define DEBUG_SCORING 0x010000 | |
159 | #define DEBUG_AFTERMATH 0x020000 | |
160 | #define DEBUG_ATARI_ATARI 0x040000 | |
161 | #define DEBUG_READING_CACHE 0x080000 | |
162 | #define DEBUG_TERRITORY 0x100000 | |
163 | #define DEBUG_PERSISTENT_CACHE 0x200000 | |
164 | #define DEBUG_TOP_MOVES 0x400000 | |
165 | #define DEBUG_MISCELLANEOUS 0x800000 | |
166 | #define DEBUG_ORACLE_STREAM 0x1000000 | |
167 | #define DEBUG_LARGE_SCALE 0x1000000 | |
168 | #define DEBUG_SPLIT_OWL 0x2000000 | |
169 | #define DEBUG_TIME 0x4000000 | |
170 | ||
171 | ||
172 | #define DEBUG_FLAGS "\ | |
173 | DEBUG_INFLUENCE 0x0001\n\ | |
174 | DEBUG_EYES 0x0002\n\ | |
175 | DEBUG_OWL 0x0004\n\ | |
176 | DEBUG_ESCAPE 0x0008\n\ | |
177 | DEBUG_MATCHER 0x0010\n\ | |
178 | DEBUG_DRAGONS 0x0020\n\ | |
179 | DEBUG_SEMEAI 0x0040\n\ | |
180 | DEBUG_LOADSGF 0x0080\n\ | |
181 | DEBUG_HELPER 0x0100\n\ | |
182 | DEBUG_READING 0x0200\n\ | |
183 | DEBUG_WORMS 0x0400\n\ | |
184 | DEBUG_MOVE_REASONS 0x0800\n\ | |
185 | DEBUG_OWL_PERFORMANCE 0x1000\n\ | |
186 | DEBUG_BREAKIN 0x2000\n\ | |
187 | DEBUG_FILLLIB 0x4000\n\ | |
188 | DEBUG_READING_PERFORMANCE 0x8000\n\ | |
189 | DEBUG_SCORING 0x010000\n\ | |
190 | DEBUG_AFTERMATH 0x020000\n\ | |
191 | DEBUG_ATARI_ATARI 0x040000\n\ | |
192 | DEBUG_READING_CACHE 0x080000\n\ | |
193 | DEBUG_TERRITORY 0x100000\n\ | |
194 | DEBUG_PERSISTENT_CACHE 0x200000\n\ | |
195 | DEBUG_TOP_MOVES 0x400000\n\ | |
196 | DEBUG_MISCELLANEOUS 0x800000\n\ | |
197 | DEBUG_ORACLE_STREAM 0x1000000\n\ | |
198 | DEBUG_LARGE_SCALE 0x1000000\n\ | |
199 | DEBUG_SPLIT_OWL 0x2000000\n\ | |
200 | DEBUG_TIME 0x4000000\n\ | |
201 | " | |
202 | ||
203 | ||
204 | extern int debug; /* debug flags */ | |
205 | extern int fusekidb; /* use fuseki database */ | |
206 | extern int disable_fuseki; /* do not generate fuseki moves */ | |
207 | extern int josekidb; /* use joseki database */ | |
208 | extern int semeai_variations; /* max variations considered reading semeai */ | |
209 | extern int showtime; /* print genmove time */ | |
210 | extern int showscore; /* print score */ | |
211 | extern int chinese_rules; /* use chinese (area) rules for counting */ | |
212 | extern int experimental_owl_ext; /* use experimental owl (GAIN/LOSS) */ | |
213 | extern int experimental_connections; /* use experimental connection module */ | |
214 | extern int alternate_connections; /* use alternate connection module */ | |
215 | extern int owl_threats; /* compute owl threats */ | |
216 | extern int capture_all_dead; /* capture all dead opponent stones */ | |
217 | extern int play_out_aftermath; /* make everything unconditionally settled */ | |
218 | extern int resign_allowed; /* allows GG to resign hopeless games */ | |
219 | extern int play_mirror_go; /* try to play mirror go if possible */ | |
220 | extern int mirror_stones_limit; /* but stop at this number of stones */ | |
221 | extern int gtp_version; /* version of Go Text Protocol */ | |
222 | extern int use_monte_carlo_genmove; /* use Monte Carlo move generation */ | |
223 | extern int mc_games_per_level; /* number of Monte Carlo simulations per level */ | |
224 | ||
225 | /* Mandatory values of reading parameters. Normally -1, if set | |
226 | * these override the values derived from the level. */ | |
227 | extern int mandated_depth; | |
228 | extern int mandated_backfill_depth; | |
229 | extern int mandated_backfill2_depth; | |
230 | extern int mandated_break_chain_depth; | |
231 | extern int mandated_superstring_depth; | |
232 | extern int mandated_fourlib_depth; | |
233 | extern int mandated_ko_depth; | |
234 | extern int mandated_branch_depth; | |
235 | extern int mandated_aa_depth; | |
236 | extern int mandated_owl_distrust_depth; | |
237 | extern int mandated_owl_branch_depth; | |
238 | extern int mandated_owl_reading_depth; | |
239 | extern int mandated_owl_node_limit; | |
240 | extern int mandated_semeai_node_limit; | |
241 | ||
242 | extern int autolevel_on; | |
243 | ||
244 | extern float potential_moves[BOARDMAX]; | |
245 | ||
246 | extern int oracle_exists; /* oracle is available for consultation */ | |
247 | extern int metamachine; /* use metamachine_genmove */ | |
248 | ||
249 | /* ================================================================ */ | |
250 | /* tracing and debugging functions */ | |
251 | /* ================================================================ */ | |
252 | ||
253 | /* Colors. */ | |
254 | #define GG_COLOR_BLACK 0 | |
255 | #define GG_COLOR_RED 1 | |
256 | #define GG_COLOR_GREEN 2 | |
257 | #define GG_COLOR_YELLOW 3 | |
258 | #define GG_COLOR_BLUE 4 | |
259 | #define GG_COLOR_MAGENTA 5 | |
260 | #define GG_COLOR_CYAN 6 | |
261 | #define GG_COLOR_WHITE 7 | |
262 | ||
263 | /* showbord.c */ | |
264 | void start_draw_board(void); | |
265 | void draw_color_char(int m, int n, int c, int color); | |
266 | void draw_char(int m, int n, int c); | |
267 | void end_draw_board(void); | |
268 | void showboard(int xo); /* ascii rep. of board to stderr */ | |
269 | ||
270 | ||
271 | /* influence.c */ | |
272 | void debug_influence_move(int move); | |
273 | ||
274 | ||
275 | #define TRACE (!(verbose)) ? (void)0 : (void)gprintf | |
276 | ||
277 | #ifdef HAVE_VARIADIC_DEFINE | |
278 | ||
279 | /* gnuc allows variadic macros, so the tests can be done inline */ | |
280 | #define DEBUG(level, fmt, args...) \ | |
281 | do { if ((debug & (level))) gprintf(fmt, ##args); } while (0) | |
282 | ||
283 | #else /*HAVE_VARIADIC_DEFINE*/ | |
284 | ||
285 | /* if debug == 0, then can skip the function call. */ | |
286 | #define DEBUG (!(debug)) ? (void)0 : (void)DEBUG_func | |
287 | int DEBUG_func(int level, const char *fmt, ...); | |
288 | ||
289 | #endif /*HAVE_VARIADIC_DEFINE*/ | |
290 | ||
291 | ||
292 | /* genmove.c */ | |
293 | #define EXAMINE_WORMS 1 | |
294 | #define EXAMINE_INITIAL_INFLUENCE 2 | |
295 | #define EXAMINE_DRAGONS_WITHOUT_OWL 3 | |
296 | #define EXAMINE_DRAGONS 4 | |
297 | #define EXAMINE_OWL_REASONS 5 | |
298 | #define EXAMINE_INITIAL_INFLUENCE2 6 | |
299 | #define FULL_EXAMINE_DRAGONS 7 | |
300 | ||
301 | #define EXAMINE_ALL 99 | |
302 | ||
303 | void reset_engine(void); | |
304 | void examine_position(int how_much, int aftermath_play); | |
305 | void silent_examine_position(int how_much); | |
306 | ||
307 | ||
308 | /* ================================================================ */ | |
309 | /* statistics functions */ | |
310 | /* ================================================================ */ | |
311 | ||
312 | ||
313 | /* These are mostly used for GTP examination. */ | |
314 | void reset_owl_node_counter(void); | |
315 | int get_owl_node_counter(void); | |
316 | void reset_reading_node_counter(void); | |
317 | int get_reading_node_counter(void); | |
318 | void reset_connection_node_counter(void); | |
319 | int get_connection_node_counter(void); | |
320 | ||
321 | ||
322 | ||
323 | /* ================================================================ */ | |
324 | /* Low level functions */ | |
325 | /* ================================================================ */ | |
326 | ||
327 | /* utils.c */ | |
328 | void who_wins(int color, FILE *outfile); | |
329 | ||
330 | /* high-level routine to generate the best move for the given color */ | |
331 | int genmove(int color, float *value, int *resign); | |
332 | int genmove_conservative(int color, float *value); | |
333 | ||
334 | /* Play through the aftermath. */ | |
335 | float aftermath_compute_score(int color, SGFTree *tree); | |
336 | ||
337 | /* Basic information gathering. */ | |
338 | /* worm.c */ | |
339 | void make_worms(void); | |
340 | void compute_worm_influence(void); | |
341 | ||
342 | /* dragon.c */ | |
343 | void make_dragons(int stop_before_owl); | |
344 | void initialize_dragon_data(void); | |
345 | void show_dragons(void); | |
346 | enum dragon_status crude_status(int pos); | |
347 | enum dragon_status dragon_status(int pos); | |
348 | int same_dragon(int dr1, int dr2); | |
349 | ||
350 | /* debugging functions */ | |
351 | void prepare_pattern_profiling(void); | |
352 | void report_pattern_profiling(void); | |
353 | ||
354 | /* sgffile.c */ | |
355 | void sgffile_add_debuginfo(SGFNode *node, float value); | |
356 | void sgffile_output(SGFTree *tree); | |
357 | ||
358 | void sgffile_printsgf(int color_to_play, const char *filename); | |
359 | void sgffile_printboard(SGFTree *tree); | |
360 | void sgffile_recordboard(SGFNode *node); | |
361 | int get_sgfmove(SGFProperty *property); | |
362 | ||
363 | /* sgfdecide.c */ | |
364 | void decide_string(int pos); | |
365 | void decide_connection(int apos, int bpos); | |
366 | void decide_owl(int pos); | |
367 | void decide_dragon_data(int pos); | |
368 | void decide_semeai(int apos, int bpos); | |
369 | void decide_tactical_semeai(int apos, int bpos); | |
370 | void decide_position(void); | |
371 | void decide_eye(int pos); | |
372 | void decide_combination(int color); | |
373 | void decide_surrounded(int pos); | |
374 | void decide_oracle(Gameinfo *gameinfo, char *infilename, char *untilstring); | |
375 | ||
376 | /*oracle.c*/ | |
377 | void dismiss_oracle(void); | |
378 | void oracle_clear_board(int boardsize); | |
379 | ||
380 | #endif /* _GNUGO_H_ */ | |
381 | ||
382 | ||
383 | /* | |
384 | * Local Variables: | |
385 | * tab-width: 8 | |
386 | * c-basic-offset: 2 | |
387 | * End: | |
388 | */ |