Updated README: Equal sign not required with `--mode` flag.
[sgk-go] / patterns / mc_montegnu_classic.db
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1# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
2# This is GNU Go, a Go program. Contact gnugo@gnu.org, or see #
3# http://www.gnu.org/software/gnugo/ for more information. #
4# #
5# Copyright 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, #
6# 2008 and 2009 by the Free Software Foundation. #
7# #
8# This program is free software; you can redistribute it and/or #
9# modify it under the terms of the GNU General Public License #
10# as published by the Free Software Foundation - version 3, #
11# or (at your option) any later version. #
12# #
13# This program is distributed in the hope that it will be #
14# useful, but WITHOUT ANY WARRANTY; without even the implied #
15# warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR #
16# PURPOSE. See the GNU General Public License in file COPYING #
17# for more details. #
18# #
19# You should have received a copy of the GNU General Public #
20# License along with this program; if not, write to the Free #
21# Software Foundation, Inc., 51 Franklin Street, Fifth Floor, #
22# Boston, MA 02111, USA. #
23# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
24#
25# This is an approximate adaptation to patterns of the original
26# simulation policy of GNU Go's Monte Carlo code.
27#
28# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
29
30# Proper eyes.
31
32oOo
33O*O
34oO?
35
36:0
37
38oOo
39O*O
40---
41
42:0
43
44|Oo
45|*O
46+--
47
48:0
49
50
51# If the opponent played self-atari, with high probability capture.
52# This also applies to capturing out of recent atari on own stones.
53
54?X%
55?*%
56%%%
57
58:10000,ocap1,near,osafe
59:13000,ocap2,near
60:20000,ocap3,near
61
62
63# Extend out of recent atari.
64
65?O%
66?*%
67%%%
68
69:2000,xcap1,osafe,near
70:4000,xcap2,osafe,near
71:6000,xcap3,osafe,near
72
73
74# If the opponent might cut, connect or at least try to connect.
75#
76# oYo
77# o*o
78
79?XO
80O*?
81%%%
82
83:1000,near,osafe
84
85?X?
86O*O
87%%%
88
89:1000,near,osafe
90
91?X|
92O*|
93%%%
94
95:1000,near,osafe
96
97OX|
98?*|
99%%%
100
101:1000,near,osafe
102
103
104# If the opponent invited a cut, do cut.
105#
106# Y
107# o*O
108# X
109#
110
111?X?
112o*O
113?X?
114
115:400,near,osafe
116
117|X?
118|*O
119|X?
120
121:400,near,osafe
122
123
124# Crosscut.
125#
126# YO
127# o*X
128# o
129#
130
131?XO
132o*X
133?o?
134
135:100,near,osafe
136
137?XO
138o*X
139---
140
141:100,near,osafe
142
143|XO
144|*X
145+--
146
147:100,near,osafe
148
149
150# Capturing stones is always fun.
151
152?X%
153?*%
154%%%
155
156:30,ocap1,far,osafe
157:40,ocap2,far
158:60,ocap3,far
159
160
161# Slightly prefer near moves.
162
163??%
164?*%
165%%%
166
167:3,near,osafe
168
169
170# Default move value.
171
172??%
173?*%
174%%%
175
176:1