Before starting to tinker, ran clang-format on files that seem like relevant starting...
[sgk-go] / engine / CMakeLists.txt
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1INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})
2INCLUDE_DIRECTORIES(${GNUGo_SOURCE_DIR}/patterns)
3INCLUDE_DIRECTORIES(${GNUGo_SOURCE_DIR}/sgf)
4INCLUDE_DIRECTORIES(${GNUGo_SOURCE_DIR}/utils)
5
6
7########### engine library ###############
8
9SET(engine_STAT_SRCS
10 aftermath.c
11 board.c
12 boardlib.c
13 breakin.c
14 cache.c
15 clock.c
16 combination.c
17 dragon.c
18 endgame.c
19 filllib.c
20 fuseki.c
21 genmove.c
22 globals.c
23 handicap.c
24 hash.c
25 influence.c
26 interface.c
27 matchpat.c
28 montecarlo.c
29 move_reasons.c
30 movelist.c
31 optics.c
32 oracle.c
33 owl.c
34 persistent.c
35 printutils.c
36 readconnect.c
37 reading.c
38 semeai.c
39 sgfdecide.c
40 sgffile.c
41 shapes.c
42 showbord.c
43 surround.c
44 unconditional.c
45 utils.c
46 value_moves.c
47 worm.c
48 )
49
50ADD_LIBRARY(engine STATIC ${engine_STAT_SRCS})
51
52
53########### board library ###############
54
55SET(board_STAT_SRCS
56 board.c
57 boardlib.c
58 hash.c
59 printutils.c
60 )
61
62ADD_LIBRARY(board STATIC ${board_STAT_SRCS})