Commit | Line | Data |
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7eeb782e AT |
1 | # Here is a list of other regressions which should afford |
2 | # semeai tuning. The regressions were run with the version | |
3 | # of November 6, 2001 with three different versions of the | |
4 | # semeai module. The patch in question was semeai_1_16.5 | |
5 | # which is now in the CVS. | |
6 | # | |
7 | # Standard Experimental Patched | |
8 | # | |
9 | # Strategy 1 f P P | |
10 | # Strategy 37 p F F | |
11 | # Neurogo 11 p F F | |
12 | # Neurogo 12 p F F | |
13 | # Arb 104 p F F | |
14 | # Golife 1 f P P | |
15 | # Golife 2 f P P | |
16 | # Dniwog 5 f P f | |
17 | # Strategy2 66 p F F | |
18 | # Strategy2 72 f P P | |
19 | # Strategy2 73 F p F | |
20 | # Strategy2 93 f P P | |
21 | # Nicklas1 501 p F F | |
22 | # Nicklas1 1213 f P P | |
23 | # Nicklas1 1405 p F F | |
24 | # Nicklas1 1406 p F F | |
25 | # Nicklas2 904 p p F | |
26 | # Nicklas2 1407 f P f | |
27 | # Manyfaces 7 p F F | |
28 | # Buzco 6 p F p | |
29 | # Strategy3 110 f P P | |
30 | # Strategy3 113 p F p | |
31 | # Strategy3 124 f P f | |
32 | # Strategy3 126 p F F | |
33 | # Arend 30 p F F | |
34 | # Trevora 530 f P P | |
35 | # Strategy4 168 P f f | |
36 | # Strategy4 179 F F F (*) | |
37 | # Strategy4 199 p F F | |
38 | # Strategy4 200 p F F | |
39 | # | |
40 | # (*) All tests fail, but differently | |
41 | # | |
42 | # Here is a supplemental list of problems where a comment in the .tst | |
43 | # file indicates a semeai: | |
44 | # | |
45 | # Strategy 44 | |
46 | # Strategy2 72 | |
47 | # Strategy2 80 | |
48 | # Strategy2 86 | |
49 | # Strategy3 109 | |
50 | # Strategy3 110 | |
51 | # Strategy3 124 | |
52 | ||
53 | # Strategy3 128 | |
54 | # Strategy3 129 | |
55 | # Strategy3 139 | |
56 | # Strategy3 145 | |
57 | # Strategy3 146 | |
58 | # Strategy4 156 | |
59 | # Strategy4 163 | |
60 | # Strategy4 168 | |
61 | # Strategy4 185 | |
62 | # Strategy4 206 | |
63 | # Strategy5 275 | |
64 | # Strategy5 276 | |
65 | ||
66 | # Another list of problems which have turned up unexpected results | |
67 | # when modifying the semeai code: | |
68 | # | |
69 | # neurogo:14 | |
70 | # strategy2:54 | |
71 | # nngs:290 | |
72 | # nngs:820 | |
73 | # global:34 | |
74 | # handtalk:20 | |
75 | # tactics1:105 | |
76 | ||
77 | # For any of the problems below, if PASS is a solution it is the best | |
78 | # solution. However the other solutions are acceptable. | |
79 | ||
80 | ############## semeai tests ################# | |
81 | # | |
82 | # After analyze_semeai [dragon1] [dragon2] | |
83 | # the results are returned in the form (result1) (result2). | |
84 | # These are the results of the defense of dragon1 and the attack | |
85 | # of dragon2 assuming that the dragon1 player moves first. Thus | |
86 | # a result 1 0 typically means seki, while a 1 1 result means a kill | |
87 | # and 0 0 means the semeai is lost. In addition to seki, 1 0 may mean | |
88 | # that both dragons gain independent life. | |
89 | ||
90 | loadsgf games/semeai/semeai6.sgf | |
91 | 1 analyze_semeai C1 E1 | |
92 | #? [1 0 (F1|F2|F3|F4|F5|PASS)] | |
93 | ||
94 | 2 analyze_semeai E1 C1 | |
95 | #? [1 0 (B5|B4|B3|PASS)] | |
96 | ||
97 | 3 analyze_semeai L1 N1 | |
98 | #? [1 0 (O5|O4|O3|P3|Q2|Q1|PASS)] | |
99 | ||
100 | 4 analyze_semeai N1 L1 | |
101 | #? [1 0 (H2|J3|K3|PASS)] | |
102 | ||
103 | 5 analyze_semeai A14 A12 | |
104 | #? [1 1 (A13|B13|C13|D13)] | |
105 | ||
106 | 6 analyze_semeai A12 A14 | |
107 | #? [1 1 (A15|B15|C15|D15|E15)] | |
108 | ||
109 | loadsgf games/semeai/semeai7.sgf | |
110 | 7 analyze_semeai C1 E1 | |
111 | #? [1 0 (F1|F2|F3|F4|F5|PASS)] | |
112 | ||
113 | 8 analyze_semeai E1 C1 | |
114 | #? [1 1 (B2|B3)] | |
115 | ||
116 | 9 analyze_semeai L1 N1 | |
117 | #? [1 0 (O5|O4|O3|P3|Q2|Q1)] | |
118 | ||
119 | 10 analyze_semeai N1 L1 | |
120 | #? [1 1 (H2|K3)] | |
121 | ||
122 | 11 analyze_semeai A14 A12 | |
123 | #? [1 1 (A13|B13|D13|PASS)] | |
124 | ||
125 | 12 analyze_semeai A12 A14 | |
126 | #? [0 0 PASS] | |
127 | ||
128 | loadsgf games/semeai/semeai8.sgf | |
129 | 13 analyze_semeai C1 E1 | |
130 | #? [0 0 PASS] | |
131 | ||
132 | 14 analyze_semeai E1 C1 | |
133 | #? [1 1 (B5|PASS)] | |
134 | ||
135 | 15 analyze_semeai L1 N1 | |
136 | #? [0 0 PASS] | |
137 | ||
138 | 16 analyze_semeai N1 L1 | |
139 | #? [1 1 (K5|PASS)] | |
140 | ||
141 | 17 analyze_semeai A14 A12 | |
142 | #? [0 0 PASS] | |
143 | ||
144 | 18 analyze_semeai A12 A14 | |
145 | #? [1 1 (A15|B15|D15|E15|PASS)] | |
146 | ||
147 | loadsgf games/semeai/semeai9.sgf | |
148 | ||
149 | 19 analyze_semeai J1 L1 | |
150 | #? [1 1 (M3|N3|O3|P3|Q1)] | |
151 | ||
152 | 20 analyze_semeai L1 J1 | |
153 | #? [1 1 (H1|H2|H3|H4|H5|H6|H7|H8)] | |
154 | ||
155 | 21 analyze_semeai N19 O19 | |
156 | #? [1 1 (T17|T19)] | |
157 | ||
158 | 22 analyze_semeai O19 N19 | |
159 | #? [1 1 (L16|L17|L18|M19)] | |
160 | ||
161 | loadsgf golois/Goemate990902-1.sgf | |
162 | ||
163 | 23 analyze_semeai G12 G13 | |
164 | #? [1 1 (F15|G15|H15|E13|F13|PASS)] | |
165 | ||
166 | 24 analyze_semeai G13 G12 | |
167 | #? [0 0 PASS] | |
168 | ||
169 | 25 analyze_semeai S8 R8 | |
170 | #? [1 1 S9] | |
171 | ||
172 | 26 analyze_semeai R8 S8 | |
173 | #? [1 1 S9] | |
174 | ||
175 | # If this semeai is treated as a strictly local | |
176 | # problem (ignoring the R8 dragon) then R7 can't live. | |
177 | # But the semeai code treats it as a local problem by | |
178 | # design! So it's unclear what the correct answer | |
179 | # should be. A similar remark holds with problem 28. | |
180 | ||
181 | 27 analyze_semeai Q7 R7 | |
182 | #? [1 1 S9] | |
183 | ||
184 | 28 analyze_semeai R7 Q7 | |
185 | #? [1 1 S9] | |
186 | ||
187 | # A6 gives an unfavorable ko while F10 gives seki. | |
188 | # Since there are no ko threats, and F10 is enough to win, it is preferred. | |
189 | loadsgf games/semeai/semeaiko1.sgf | |
190 | 29 reg_genmove black | |
191 | #? [F10]* | |
192 | ||
193 | loadsgf games/strategy11.sgf 127 | |
194 | 30 analyze_semeai B3 G4 | |
195 | #? [1 1 C1] | |
196 | ||
197 | loadsgf games/strategy11.sgf 127 | |
198 | 31 analyze_semeai G4 B3 | |
199 | #? [1 1 C1] | |
200 | ||
201 | loadsgf games/nicklas/nicklas14.sgf 55 | |
202 | 32 analyze_semeai B8 D9 | |
203 | #? [1 0 B6]* | |
204 | ||
205 | loadsgf games/nicklas/nicklas14.sgf 55 | |
206 | 33 analyze_semeai D9 B8 | |
207 | #? [1 1 B7] | |
208 | ||
209 | # S18 produces a favorable ko. T18 makes seki. | |
210 | loadsgf games/bretz.sgf 130 | |
211 | 34 analyze_semeai N18 Q18 | |
212 | #? [1 1 S18] | |
213 | ||
214 | # ab added (3.1.22) | |
215 | loadsgf games/mertin13x13/gnugo-goliath2.W+38.sgf 61 | |
216 | 35 analyze_semeai M13 M11 | |
217 | #? [1 1 (PASS|N13|N10|H11)] | |
218 | ||
219 | # See also reading:166 | |
220 | loadsgf games/nngs/Lazarus-gnugo-3.1.19-200201092246.sgf 66 | |
221 | 36 analyze_semeai S9 R11 | |
222 | #? [1 1 R12]* | |
223 | ||
224 | loadsgf games/semeai/semeai10.sgf | |
225 | 37 analyze_semeai B11 L7 | |
226 | #? [1 1 B12] | |
227 | ||
228 | loadsgf games/semeai/semeai11.sgf | |
229 | 38 analyze_semeai B9 B8 | |
230 | #? [1 1 (PASS|B1|A9)] | |
231 | ||
232 | # See also global:3. | |
233 | loadsgf golois/Aya991113-13.sgf | |
234 | 39 analyze_semeai R12 H9 | |
235 | #? [2 2 H4] | |
236 | ||
237 | 40 analyze_semeai H9 R12 | |
238 | #? [1 1 (J4|H4)] | |
239 | ||
240 | loadsgf games/semeai/semeai9.sgf | |
241 | 41 analyze_semeai A3 A5 | |
242 | #? [1 1 (PASS|B3|A6|B6|C5|D4|E3|E2|E1)] | |
243 | 42 analyze_semeai A5 A3 | |
244 | #? [0 0 PASS] | |
245 | 43 analyze_semeai A16 A12 | |
246 | #? [1 1 (A15|A11|B11|C14|C13|D12|D11|D10|D9|B9|A9)] | |
247 | 44 analyze_semeai A12 A16 | |
248 | #? [1 1 (A17|B17|C16|D16|E15|E14|F13|F12|F11|F10|F9|F8|B9|A9)] | |
249 | ||
250 | loadsgf games/semeai/semeai12.sgf | |
251 | 45 analyze_semeai C3 A9 | |
252 | #? [0 0 PASS] | |
253 | ||
254 | loadsgf games/semeai/semeai9.sgf | |
255 | 46 analyze_semeai Q12 S11 | |
256 | #? [1 0 (PASS|R8|R9|T11|T9|R11|R10)] | |
257 | 47 analyze_semeai S11 Q12 | |
258 | #? [1 0 (PASS|T11|T9|R9|T10|R10|R11)] | |
259 | ||
260 | loadsgf games/nngs/gnugo-3.3.20-GoFuN-200306071813.sgf 234 | |
261 | 48 analyze_semeai E17 D17 | |
262 | #? [1 0 (D8|F8|G12|G10)] | |
263 | ||
264 | ||
265 | # The opposite semeai is not very interesting (black clearly can kill white). | |
266 | loadsgf games/nngs/jypower-gnugo-3.3.17-200304150031.sgf 166 | |
267 | 50 analyze_semeai O7 L7 | |
268 | #? [1 1 (J5|J6|K7|J4|G5|G6|H7)] | |
269 | ||
270 | # See reading:182,183 for comments. | |
271 | loadsgf games/reading41.sgf 118 | |
272 | 51 analyze_semeai C19 B16 | |
273 | #? [1 0 (A19|E11)] | |
274 | 52 analyze_semeai B16 C19 | |
275 | #? [1 3 A17]* | |
276 | ||
277 | # See reading:184-187 for comments. | |
278 | loadsgf games/reading41.sgf 130 | |
279 | 53 analyze_semeai C19 B16 | |
280 | #? [1 0 E11] | |
281 | 54 analyze_semeai B16 C19 | |
282 | #? [1 2 A16] | |
283 | ||
284 | #Test 55-60 for nakade moves during semeai | |
285 | loadsgf games/test3win.sgf | |
286 | 55 analyze_semeai F4 F7 | |
287 | #? [1 1 H6] | |
288 | ||
289 | loadsgf games/test3lose.sgf | |
290 | 56 analyze_semeai F4 F7 | |
291 | #? [0 0 PASS] | |
292 | ||
293 | loadsgf games/test4win.sgf | |
294 | 57 analyze_semeai C5 H6 | |
295 | #? [1 1 J4] | |
296 | ||
297 | # See also reading:195. | |
298 | loadsgf games/test4lose.sgf | |
299 | 58 analyze_semeai F5 H6 | |
300 | #? [0 0 PASS] | |
301 | ||
302 | loadsgf games/test5win.sgf | |
303 | 59 analyze_semeai B7 E6 | |
304 | #? [1 1 H5] | |
305 | ||
306 | loadsgf games/test5lose.sgf | |
307 | 60 analyze_semeai C8 E6 | |
308 | #? [0 0 PASS] | |
309 | ||
310 | # A15 is a certain seki. A17 gives a ko for life and death of both. | |
311 | # The ko is very indirect for white, but it's still a ko. B17 | |
312 | # naturally dies right out. | |
313 | loadsgf games/nngs/tommmal-gnugo-3.4-200308200805.sgf 122 | |
314 | 61 analyze_semeai D19 B19 | |
315 | #? [1 0 A15] | |
316 | ||
317 | # A17 kills cleanly with a bent four in the corner. A15 gives a bad | |
318 | # ko. See also tests 63-70. | |
319 | 62 analyze_semeai B19 D19 | |
320 | #? [1 1 A17] | |
321 | ||
322 | # Variations of bent four in the corner positions considered as semeai. | |
323 | loadsgf games/semeai/semeai13.sgf | |
324 | 63 analyze_semeai D13 B13 | |
325 | #? [0 0 PASS] | |
326 | 64 analyze_semeai B13 D13 | |
327 | #? [1 1 (PASS|A13|E13|E12|C11|C10|B9|A9)] | |
328 | 65 analyze_semeai K13 M13 | |
329 | #? [0 0 PASS] | |
330 | 66 analyze_semeai M13 K13 | |
331 | #? [1 1 (PASS|N13)] | |
332 | 67 analyze_semeai A4 A2 | |
333 | #? [0 0 PASS] | |
334 | 68 analyze_semeai A2 A4 | |
335 | #? [1 1 (PASS|A5|B5|C3|D3)] | |
336 | 69 analyze_semeai M4 N3 | |
337 | #? [0 0 PASS] | |
338 | 70 analyze_semeai N3 M4 | |
339 | #? [1 1 (PASS|L3)] | |
340 | ||
341 | # A basic seki with varying number of outer liberties. | |
342 | loadsgf games/semeai/semeai14.sgf | |
343 | 71 analyze_semeai D13 B13 | |
344 | #? [1 0 PASS] | |
345 | 72 analyze_semeai B13 D13 | |
346 | #? [1 0 PASS] | |
347 | 73 analyze_semeai M13 N12 | |
348 | #? [1 0 PASS] | |
349 | 74 analyze_semeai N12 M13 | |
350 | #? [1 0 (PASS|L13)] | |
351 | 75 analyze_semeai J3 L2 | |
352 | #? [1 0 PASS] | |
353 | 76 analyze_semeai L2 J3 | |
354 | #? [1 0 (PASS|N3|K2)] | |
355 | 77 analyze_semeai A5 A3 | |
356 | #? [1 0 PASS] | |
357 | 78 analyze_semeai A3 A5 | |
358 | #? [1 0 (PASS|A6|C6|C1)] | |
359 | 79 analyze_semeai F9 F7 | |
360 | #? [1 0 PASS] | |
361 | 80 analyze_semeai F7 F9 | |
362 | #? [1 0 (PASS|E9|E8|J9|H5)] | |
363 | ||
364 | loadsgf games/semeai/semeai15.sgf | |
365 | 81 dragon_status H7 | |
366 | #? [dead] | |
367 | 82 dragon_status J7 | |
368 | #? [alive] | |
369 | 83 dragon_status J9 | |
370 | #? [dead] | |
371 | 84 dragon_status E13 | |
372 | #? [dead] | |
373 | 85 dragon_status A13 | |
374 | #? [alive] | |
375 | 86 dragon_status C11 | |
376 | #? [critical A2 A2] | |
377 | ||
378 | loadsgf games/semeai/semeai16.sgf 222 | |
379 | 87 analyze_semeai N19 S18 | |
380 | #? [1 1 (Q19|S19|T18|T16)] | |
381 | 88 analyze_semeai S18 N19 | |
382 | #? [2 0 T12]* | |
383 | 89 reg_genmove black | |
384 | #? [Q19|S19|T18|T16]* | |
385 | ||
386 | loadsgf games/semeai/semeai16.sgf 224 | |
387 | 90 analyze_semeai N19 S18 | |
388 | #? [1 3 (Q19|S19|T18|T16)]* | |
389 | 91 analyze_semeai S18 N19 | |
390 | #? [2 0 Q17]* | |
391 | 92 reg_genmove black | |
392 | #? [Q19|S19|T18|T16] | |
393 | ||
394 | loadsgf games/semeai/semeai16.sgf 226 | |
395 | 93 analyze_semeai N19 S18 | |
396 | #? [1 3 S19]* | |
397 | 94 analyze_semeai S18 N19 | |
398 | #? [1 1 S19] | |
399 | 95 reg_genmove black | |
400 | #? [S19] | |
401 | ||
402 | loadsgf games/semeai/semeai16.sgf 230 | |
403 | 96 analyze_semeai N19 S18 | |
404 | #? [1 0 S19] | |
405 | 97 analyze_semeai S18 N19 | |
406 | #? [1 1 S19]* | |
407 | 98 reg_genmove black | |
408 | #? [S19] | |
409 | ||
410 | loadsgf games/nngs/beedee-gnugo-3.5.3-200401140035.sgf 280 | |
411 | 99 analyze_semeai R13 Q13 | |
412 | #? [1 0 (L12|K9|M6|L7|S17)] | |
413 | 100 analyze_semeai Q13 R13 | |
414 | #? [1 1 (P10|Q11|S10|T11)] | |
415 | ||
416 | loadsgf games/semeai/semeai17.sgf 52 | |
417 | 101 analyze_semeai D9 C6 | |
418 | #? [1 1 (D6|C7)] | |
419 | 102 analyze_semeai C6 D9 | |
420 | #? [1 1 (D6|C7)] | |
421 | 103 analyze_semeai D9 E9 | |
422 | #? [1 1 (D6|C7)] | |
423 | 104 analyze_semeai E9 D9 | |
424 | #? [1 1 (D6|C7)] | |
425 | 105 analyze_semeai G8 E9 | |
426 | #? [1 1 (D6|C7)]* | |
427 | 106 analyze_semeai E9 G8 | |
428 | #? [1 0 (D6|C7)]* | |
429 | ||
430 | # Doubtful whether C7 should be accepted even if it kills all white. | |
431 | 107 reg_genmove black | |
432 | #? [D6|C7]* | |
433 | ||
434 | loadsgf games/semeai/semeai17.sgf 60 | |
435 | 108 analyze_semeai G8 H2 | |
436 | #? [1 1 J2]* | |
437 | 109 analyze_semeai H2 G8 | |
438 | #? [1 1 E1] | |
439 | ||
440 | loadsgf games/semeai/semeai17.sgf 62 | |
441 | 110 analyze_semeai G8 H2 | |
442 | #? [1 0 (PASS|F3|E1)] | |
443 | 111 analyze_semeai H2 G8 | |
444 | #? [1 0 (PASS|F3|E1)] | |
445 | ||
446 | loadsgf games/semeai/semeai17.sgf 64 | |
447 | 112 analyze_semeai G8 H2 | |
448 | #? [1 0 PASS] | |
449 | 113 analyze_semeai H2 G8 | |
450 | #? [1 0 PASS] | |
451 | 114 dragon_status G8 | |
452 | #? [alive] | |
453 | 115 dragon_status H2 | |
454 | #? [alive] | |
455 | ||
456 | loadsgf games/kgs/yagr-nigiri.sgf 214 | |
457 | 116 analyze_semeai F19 F16 | |
458 | #? [3 3 E16]* | |
459 | ||
460 | loadsgf games/semeai/semeai18.sgf | |
461 | 117 analyze_semeai H3 H5 | |
462 | #? [0 0 PASS] | |
463 | ||
464 | play white H2 | |
465 | 118 analyze_semeai H3 H5 | |
466 | #? [1 0 (H1|G1)] | |
467 | ||
468 | # Black H1 doesn't work. White plays G1 and gets seki or ko. | |
469 | 119 analyze_semeai H5 H3 | |
470 | #? [1 1 G1] | |
471 | ||
472 | # A14 is strictly correct since C19 allows W an unfavorable ko. | |
473 | loadsgf games/semeai/semeai19.sgf | |
474 | 120 analyze_semeai C18 C17 | |
475 | #? [0 0 PASS] | |
476 | ||
477 | # There is a complication that B18 and C17 are not amalgamated. | |
478 | # If B plays first C19 gives a favorable ko; A15 allows seki. | |
479 | # The ko is very unfavorable for W so in 119 a 1 1 result is | |
480 | # arguably correct. | |
481 | loadsgf games/semeai/semeai20.sgf | |
482 | 121 analyze_semeai C17 C18 | |
483 | #? [1 0]* | |
484 | 122 analyze_semeai C18 C17 | |
485 | #? [2 2 C19]* | |
486 | ||
487 | # There is also an amalgamation problem here. | |
488 | loadsgf games/semeai/semeai19.sgf 80 | |
489 | 123 analyze_semeai K18 N18 | |
490 | #? [1 1 M18]* | |
491 | ||
492 | loadsgf games/verybad.sgf 104 | |
493 | 124 analyze_semeai Q16 Q17 | |
494 | #? [1 1 P19] | |
495 | 125 analyze_semeai Q17 Q16 | |
496 | #? [3 3 T17]* | |
497 | ||
498 | loadsgf games/verybad.sgf 114 | |
499 | 126 analyze_semeai Q16 Q17 | |
500 | #? [2 2 (P19|S17|T17)] | |
501 | 127 analyze_semeai Q17 Q16 | |
502 | #? [2 2 (O15|O14|R13)] | |
503 | ||
504 | # Take the ko last. | |
505 | 128 restricted_genmove black T15 T17 S17 P19 | |
506 | #? [!T15]* | |
507 | ||
508 | loadsgf games/verybad.sgf 118 | |
509 | 129 analyze_semeai Q16 Q17 | |
510 | #? [3 3 (Q19|S17|T17)] | |
511 | ||
512 | loadsgf games/owl54.sgf | |
513 | 130 analyze_semeai D3 G2 | |
514 | #? [0 0 PASS] | |
515 | ||
516 | loadsgf games/kgs/GNU-minautore.sgf 80 | |
517 | 131 dragon_status P8 | |
518 | #? [critical T8 (T8|T10|T11|T12)] | |
519 | ||
520 | # J8 leaves ko aji. (Admittedly a very bad ko for black but still a ko.) | |
521 | loadsgf games/CrazyStone1.sgf 50 | |
522 | 132 reg_genmove white | |
523 | #? [H9|J4] | |
524 | ||
525 | loadsgf games/CrazyStone1.sgf 56 | |
526 | 133 analyze_semeai D9 G3 | |
527 | #? [1 2 H2] | |
528 | 134 analyze_semeai G3 D9 | |
529 | #? [1 1 H2]* | |
530 | ||
531 | # See also strategy3:146 | |
532 | loadsgf games/incident209.sgf 259 | |
533 | 135 analyze_semeai R12 Q12 | |
534 | #? [1 0 R11] | |
535 | ||
536 | # See also kgs:230 | |
537 | loadsgf games/kgs/yagr-Kazik.sgf 149 | |
538 | 136 analyze_semeai K19 L19 | |
539 | #? [0 1 (N16|O13|O12|O11)]* | |
540 | ||
541 | loadsgf games/semeai/semeai21.sgf | |
542 | 137 analyze_semeai A5 A2 | |
543 | #? [1 0 F1]* | |
544 | 138 analyze_semeai A2 A5 | |
545 | #? [1 1 (D1|F1|H1)]* | |
546 | ||
547 | # See also owl1:393,394. | |
548 | 139 analyze_semeai F9 H9 | |
549 | #? [1 1 G9] | |
550 | 140 analyze_semeai H9 F9 | |
551 | #? [1 1 (E9|G7)] | |
552 | ||
553 | loadsgf games/semeai/semeai22.sgf 1 | |
554 | 141 analyze_semeai A4 E3 | |
555 | #? [2 2 (F1|F2|F3)] | |
556 | 142 analyze_semeai E3 A4 | |
557 | #? [2 2 (A1|A3)]* | |
558 | ||
559 | # White has no local move but can pass for a good ko. | |
560 | # See also reading:224-227. | |
561 | loadsgf games/semeai/semeai22.sgf 7 | |
562 | 143 analyze_semeai A4 E3 | |
563 | #? [3 3 (F1|F3)] | |
564 | 144 analyze_semeai E3 A4 | |
565 | #? [2 2 PASS] | |
566 | ||
567 | # See also 9x9:640. | |
568 | loadsgf games/cgos/25811.sgf 52 | |
569 | 145 analyze_semeai E9 B8 | |
570 | #? [2 2 PASS]* | |
571 | 146 analyze_semeai B8 E9 | |
572 | #? [3 3 (A7|B9)]* | |
573 | ||
574 | # Underlying amalgation problem, see reading:232. | |
575 | loadsgf games/semeai/semeai6.sgf | |
576 | play white A15 | |
577 | play black D13 | |
578 | 147 analyze_semeai A12 A14 | |
579 | #? [1 1 (B15|C15|D15|E15)] |