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1 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\ |
2 | * This is GNU Go, a Go program. Contact gnugo@gnu.org, or see * | |
3 | * http://www.gnu.org/software/gnugo/ for more information. * | |
4 | * * | |
5 | * Copyright 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, * | |
6 | * 2008 and 2009 by the Free Software Foundation. * | |
7 | * * | |
8 | * This program is free software; you can redistribute it and/or * | |
9 | * modify it under the terms of the GNU General Public License as * | |
10 | * published by the Free Software Foundation - version 3 or * | |
11 | * (at your option) any later version. * | |
12 | * * | |
13 | * This program is distributed in the hope that it will be useful, * | |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
16 | * GNU General Public License in file COPYING for more details. * | |
17 | * * | |
18 | * You should have received a copy of the GNU General Public * | |
19 | * License along with this program; if not, write to the Free * | |
20 | * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * | |
21 | * Boston, MA 02111, USA. * | |
22 | \* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
23 | ||
24 | #ifndef _SGFTREE_H_ | |
25 | #define _SGFTREE_H_ | |
26 | ||
27 | #include <stdio.h> | |
28 | ||
29 | #include "sgf_properties.h" | |
30 | ||
31 | ||
32 | #ifndef _BOARD_H_ | |
33 | /* | |
34 | * NOTE: These MUST coincide with the definitions for the engine that we | |
35 | * are using. In this case they are defined in engine/gnugo.h. | |
36 | * | |
37 | * The reason that we put them here within the #ifndef clause is because | |
38 | * we want to decouple the GNU Go engine from SGF library, but we don't | |
39 | * want to redefine these symbols if we include this file into board.h. | |
40 | */ | |
41 | ||
42 | #define EMPTY 0 | |
43 | #define WHITE 1 | |
44 | #define BLACK 2 | |
45 | #endif | |
46 | ||
47 | ||
48 | void *xalloc(unsigned int); | |
49 | ||
50 | /* | |
51 | * A property of an SGF node. An SGF node is described by a linked | |
52 | * list of these. | |
53 | */ | |
54 | ||
55 | typedef struct SGFProperty_t { | |
56 | struct SGFProperty_t *next; | |
57 | short name; | |
58 | char *value; | |
59 | } SGFProperty; | |
60 | ||
61 | ||
62 | typedef struct SGFNode_t { | |
63 | SGFProperty *props; | |
64 | struct SGFNode_t *parent; | |
65 | struct SGFNode_t *child; | |
66 | struct SGFNode_t *next; | |
67 | } SGFNode; | |
68 | ||
69 | ||
70 | /* low level functions */ | |
71 | SGFNode *sgfPrev(SGFNode *node); | |
72 | SGFNode *sgfRoot(SGFNode *node); | |
73 | SGFNode *sgfNewNode(void); | |
74 | void sgfFreeNode(SGFNode *node); | |
75 | ||
76 | int sgfGetIntProperty(SGFNode *node, const char *name, int *value); | |
77 | int sgfGetFloatProperty(SGFNode *node, const char *name, float *value); | |
78 | int sgfGetCharProperty(SGFNode *node, const char *name, char **value); | |
79 | void sgfAddProperty(SGFNode *node, const char *name, const char *value); | |
80 | void sgfAddPropertyInt(SGFNode *node, const char *name, long val); | |
81 | void sgfAddPropertyFloat(SGFNode *node, const char *name, float val); | |
82 | void sgfOverwriteProperty(SGFNode *node, const char *name, const char *text); | |
83 | void sgfOverwritePropertyFloat(SGFNode *node, const char *name, float val); | |
84 | void sgfOverwritePropertyInt(SGFNode *node, const char *name, int val); | |
85 | void *xrealloc(void *pt, unsigned int size); | |
86 | SGFProperty *sgfMkProperty(const char *name, const char *value, | |
87 | SGFNode *node, SGFProperty *last); | |
88 | void sgfFreeProperty(SGFProperty *prop); | |
89 | ||
90 | SGFNode *sgfAddStone(SGFNode *node, int color, int movex, int movey); | |
91 | SGFNode *sgfAddPlay(SGFNode *node, int who, int movex, int movey); | |
92 | SGFNode *sgfAddPlayLast(SGFNode *node, int who, int movex, int movey); | |
93 | ||
94 | void sgfWriteResult(SGFNode *node, float score, int overwrite); | |
95 | void sgf_write_header(SGFNode *root, int overwrite, int seed, float komi, | |
96 | int handicap, int level, int rules); | |
97 | ||
98 | SGFNode *sgfLabel(SGFNode *node, const char *label, int i, int j); | |
99 | SGFNode *sgfLabelInt(SGFNode *node, int num, int i, int j); | |
100 | SGFNode *sgfCircle(SGFNode *node, int i, int j); | |
101 | SGFNode *sgfSquare(SGFNode *node, int i, int j); | |
102 | SGFNode *sgfTriangle(SGFNode *node, int i, int j); | |
103 | SGFNode *sgfMark(SGFNode *node, int i, int j); | |
104 | SGFNode *sgfAddComment(SGFNode *node, const char *comment); | |
105 | SGFNode *sgfBoardText(SGFNode *node, int i, int j, const char *text); | |
106 | SGFNode *sgfBoardChar(SGFNode *node, int i, int j, char c); | |
107 | SGFNode *sgfBoardNumber(SGFNode *node, int i, int j, int number); | |
108 | SGFNode *sgfStartVariant(SGFNode *node); | |
109 | SGFNode *sgfStartVariantFirst(SGFNode *node); | |
110 | SGFNode *sgfAddChild(SGFNode *node); | |
111 | ||
112 | SGFNode *sgfCreateHeaderNode(int boardsize, float komi, int handicap); | |
113 | ||
114 | /* Read SGF tree from file. */ | |
115 | SGFNode *readsgffile(const char *filename); | |
116 | /* Specific solution for fuseki */ | |
117 | SGFNode *readsgffilefuseki(const char *filename, int moves_per_game); | |
118 | ||
119 | /* Write SGF tree to a file. */ | |
120 | int writesgf(SGFNode *root, const char *filename); | |
121 | ||
122 | ||
123 | /* ---------------------------------------------------------------- */ | |
124 | /* --- SGFTree --- */ | |
125 | /* ---------------------------------------------------------------- */ | |
126 | ||
127 | ||
128 | typedef struct SGFTree_t { | |
129 | SGFNode *root; | |
130 | SGFNode *lastnode; | |
131 | } SGFTree; | |
132 | ||
133 | ||
134 | void sgftree_clear(SGFTree *tree); | |
135 | int sgftree_readfile(SGFTree *tree, const char *infilename); | |
136 | ||
137 | int sgftreeBack(SGFTree *tree); | |
138 | int sgftreeForward(SGFTree *tree); | |
139 | ||
140 | void sgftreeAddPlay(SGFTree *tree, int color, int movex, int movey); | |
141 | void sgftreeAddPlayLast(SGFTree *tree, int color, int movex, int movey); | |
142 | void sgftreeAddStone(SGFTree *tree, int color, int movex, int movey); | |
143 | void sgftreeWriteResult(SGFTree *tree, float score, int overwrite); | |
144 | SGFNode *sgftreeNodeCheck(SGFTree *tree); | |
145 | ||
146 | void sgftreeCircle(SGFTree *tree, int i, int j); | |
147 | void sgftreeSquare(SGFTree *tree, int i, int j); | |
148 | void sgftreeTriangle(SGFTree *tree, int i, int j); | |
149 | void sgftreeMark(SGFTree *tree, int i, int j); | |
150 | void sgftreeAddComment(SGFTree *tree, const char *comment); | |
151 | void sgftreeBoardText(SGFTree *tree, int i, int j, const char *text); | |
152 | void sgftreeBoardChar(SGFTree *tree, int i, int j, char c); | |
153 | void sgftreeBoardNumber(SGFTree *tree, int i, int j, int number); | |
154 | void sgftreeStartVariant(SGFTree *tree); | |
155 | void sgftreeStartVariantFirst(SGFTree *tree); | |
156 | void sgftreeCreateHeaderNode(SGFTree *tree, int boardsize, float komi, | |
157 | int handicap); | |
158 | void sgftreeSetLastNode(SGFTree *tree, SGFNode *lastnode); | |
159 | ||
160 | ||
161 | /* ---------------------------------------------------------------- */ | |
162 | /* --- Utilities --- */ | |
163 | /* ---------------------------------------------------------------- */ | |
164 | ||
165 | ||
166 | int get_moveX(SGFProperty *property, int boardsize); | |
167 | int get_moveY(SGFProperty *property, int boardsize); | |
168 | int get_moveXY(SGFProperty *property, int *i, int *j, int boardsize); | |
169 | ||
170 | int show_sgf_properties(SGFNode *node); | |
171 | int show_sgf_tree(SGFNode *node); | |
172 | int is_markup_node(SGFNode *node); | |
173 | int is_move_node(SGFNode *node); | |
174 | int is_pass_node(SGFNode *node, int boardsize); | |
175 | int find_move(SGFNode *node); | |
176 | ||
177 | ||
178 | #endif | |
179 |