Commit | Line | Data |
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7eeb782e AT |
1 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\ |
2 | * This is GNU Go, a Go program. Contact gnugo@gnu.org, or see * | |
3 | * http://www.gnu.org/software/gnugo/ for more information. * | |
4 | * * | |
5 | * Copyright 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, * | |
6 | * 2008 and 2009 by the Free Software Foundation. * | |
7 | * * | |
8 | * This program is free software; you can redistribute it and/or * | |
9 | * modify it under the terms of the GNU General Public License as * | |
10 | * published by the Free Software Foundation - version 3 or * | |
11 | * (at your option) any later version. * | |
12 | * * | |
13 | * This program is distributed in the hope that it will be useful, * | |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * | |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * | |
16 | * GNU General Public License in file COPYING for more details. * | |
17 | * * | |
18 | * You should have received a copy of the GNU General Public * | |
19 | * License along with this program; if not, write to the Free * | |
20 | * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * | |
21 | * Boston, MA 02111, USA. * | |
22 | \* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
23 | ||
24 | #include "gnugo.h" | |
25 | ||
c150f57c | 26 | #include <ctype.h> |
7eeb782e AT |
27 | #include <stdio.h> |
28 | #include <stdlib.h> | |
29 | #include <string.h> | |
7eeb782e AT |
30 | |
31 | #if READLINE | |
7eeb782e | 32 | #include <readline/history.h> |
c150f57c | 33 | #include <readline/readline.h> |
7eeb782e AT |
34 | #endif |
35 | ||
c150f57c | 36 | #include "gg_utils.h" |
7eeb782e | 37 | #include "interface.h" |
c150f57c | 38 | #include "liberty.h" |
7eeb782e | 39 | #include "sgftree.h" |
7eeb782e AT |
40 | |
41 | #define DEBUG_COMMANDS "\ | |
42 | capture <pos> try to capture indicated group\n\ | |
43 | dead Toggle display of dead stones\n\ | |
44 | defend <pos> try to defend indicated group\n\ | |
45 | listdragons print dragon info \n\ | |
46 | showarea display area\n\ | |
47 | showdragons display dragons\n\ | |
48 | showmoyo display moyo\n\ | |
49 | showterri display territory\n\ | |
50 | " | |
51 | ||
52 | /* some options for the ascii interface */ | |
53 | static int opt_showboard = 1; | |
54 | static int showdead = 0; | |
55 | static SGFTree sgftree; | |
56 | static int resignation_allowed; | |
57 | ||
58 | static int clock_on = 0; | |
59 | ||
60 | /* Unreasonable score used to detect missing information. */ | |
61 | #define NO_SCORE 4711 | |
62 | /* Keep track of the score estimated before the last computer move. */ | |
63 | static int current_score_estimate = NO_SCORE; | |
64 | ||
c150f57c AT |
65 | static void do_play_ascii(Gameinfo* gameinfo); |
66 | static int ascii_endgame(Gameinfo* gameinfo, int reason); | |
67 | static void ascii_count(Gameinfo* gameinfo); | |
68 | static void showcapture(char* line); | |
69 | static void showdefense(char* line); | |
70 | static void ascii_goto(Gameinfo* gameinfo, char* line); | |
71 | static void ascii_free_handicap(Gameinfo* gameinfo, char* handicap_string); | |
7eeb782e AT |
72 | |
73 | /* If sgf game info is written can't reset parameters like handicap, etc. */ | |
74 | static int sgf_initialized; | |
75 | ||
76 | /* | |
77 | * Create letterbar for the top and bottom of the ASCII board. | |
78 | */ | |
79 | ||
80 | static void | |
c150f57c | 81 | make_letterbar(int boardsize, char* letterbar) |
7eeb782e | 82 | { |
c150f57c AT |
83 | int i, letteroffset; |
84 | char spaces[64]; | |
85 | char letter[64]; | |
86 | ||
87 | if (boardsize <= 25) | |
88 | strcpy(spaces, " "); | |
89 | strcpy(letterbar, " "); | |
90 | ||
91 | for (i = 0; i < boardsize; i++) { | |
92 | letteroffset = 'A'; | |
93 | if (i + letteroffset >= 'I') | |
94 | letteroffset++; | |
95 | strcat(letterbar, spaces); | |
96 | sprintf(letter, "%c", i + letteroffset); | |
97 | strcat(letterbar, letter); | |
98 | } | |
7eeb782e AT |
99 | } |
100 | ||
7eeb782e AT |
101 | /* This array contains +'s and -'s for the empty board positions. |
102 | * hspot_size contains the board size that the grid has been | |
103 | * initialized to. | |
104 | */ | |
105 | ||
106 | static int hspot_size; | |
107 | static char hspots[MAX_BOARD][MAX_BOARD]; | |
108 | ||
7eeb782e AT |
109 | /* |
110 | * Mark the handicap spots on the board. | |
111 | */ | |
112 | ||
113 | static void | |
114 | set_handicap_spots(int boardsize) | |
115 | { | |
c150f57c AT |
116 | if (hspot_size == boardsize) |
117 | return; | |
118 | ||
119 | hspot_size = boardsize; | |
120 | ||
121 | memset(hspots, '.', sizeof(hspots)); | |
122 | ||
123 | if (boardsize == 5) { | |
124 | /* place the outer 4 */ | |
125 | hspots[1][1] = '+'; | |
126 | hspots[boardsize - 2][1] = '+'; | |
127 | hspots[1][boardsize - 2] = '+'; | |
128 | hspots[boardsize - 2][boardsize - 2] = '+'; | |
129 | /* and the middle one */ | |
130 | hspots[boardsize / 2][boardsize / 2] = '+'; | |
131 | return; | |
7eeb782e | 132 | } |
c150f57c AT |
133 | |
134 | if (!(boardsize % 2)) { | |
135 | /* If the board size is even, no center handicap spots. */ | |
136 | if (boardsize > 2 && boardsize < 12) { | |
137 | /* Place the outer 4 only. */ | |
138 | hspots[2][2] = '+'; | |
139 | hspots[boardsize - 3][2] = '+'; | |
140 | hspots[2][boardsize - 3] = '+'; | |
141 | hspots[boardsize - 3][boardsize - 3] = '+'; | |
142 | } else { | |
143 | /* Place the outer 4 only. */ | |
144 | hspots[3][3] = '+'; | |
145 | hspots[boardsize - 4][3] = '+'; | |
146 | hspots[3][boardsize - 4] = '+'; | |
147 | hspots[boardsize - 4][boardsize - 4] = '+'; | |
148 | } | |
149 | } else { | |
150 | /* Uneven board size */ | |
151 | if (boardsize > 2 && boardsize < 12) { | |
152 | /* Place the outer 4... */ | |
153 | hspots[2][2] = '+'; | |
154 | hspots[boardsize - 3][2] = '+'; | |
155 | hspots[2][boardsize - 3] = '+'; | |
156 | hspots[boardsize - 3][boardsize - 3] = '+'; | |
157 | ||
158 | /* ...and the middle one. */ | |
159 | hspots[boardsize / 2][boardsize / 2] = '+'; | |
160 | } else if (boardsize > 12) { | |
161 | /* Place the outer 4... */ | |
162 | hspots[3][3] = '+'; | |
163 | hspots[boardsize - 4][3] = '+'; | |
164 | hspots[3][boardsize - 4] = '+'; | |
165 | hspots[boardsize - 4][boardsize - 4] = '+'; | |
166 | ||
167 | /* ...and the inner 4... */ | |
168 | hspots[3][boardsize / 2] = '+'; | |
169 | hspots[boardsize / 2][3] = '+'; | |
170 | hspots[boardsize / 2][boardsize - 4] = '+'; | |
171 | hspots[boardsize - 4][boardsize / 2] = '+'; | |
172 | ||
173 | /* ...and the middle one. */ | |
174 | hspots[boardsize / 2][boardsize / 2] = '+'; | |
175 | } | |
7eeb782e | 176 | } |
7eeb782e | 177 | |
c150f57c | 178 | return; |
7eeb782e AT |
179 | } |
180 | ||
7eeb782e AT |
181 | /* |
182 | * Display the board position when playing in ASCII. | |
183 | */ | |
184 | ||
185 | static void | |
186 | ascii_showboard(void) | |
187 | { | |
c150f57c AT |
188 | int i, j; |
189 | char letterbar[64]; | |
190 | int last_pos_was_move; | |
191 | int pos_is_move; | |
192 | int dead; | |
193 | int last_move = get_last_move(); | |
194 | ||
195 | make_letterbar(board_size, letterbar); | |
196 | set_handicap_spots(board_size); | |
197 | ||
198 | printf("\n"); | |
31736a7b AT |
199 | printf(" White (O) has captured %d pieces\n", black_captured); |
200 | printf(" Black (X) has captured %d pieces\n", white_captured); | |
c150f57c AT |
201 | if (showscore) { |
202 | if (current_score_estimate == NO_SCORE) | |
203 | printf(" No score estimate is available yet.\n"); | |
204 | else if (current_score_estimate < 0) | |
205 | printf(" Estimated score: Black is ahead by %d\n", | |
206 | -current_score_estimate); | |
207 | else if (current_score_estimate > 0) | |
208 | printf(" Estimated score: White is ahead by %d\n", | |
209 | current_score_estimate); | |
210 | else | |
211 | printf(" Estimated score: Even!\n"); | |
212 | } | |
213 | ||
214 | printf("\n"); | |
215 | ||
216 | fflush(stdout); | |
217 | printf("%s", letterbar); | |
218 | ||
219 | if (get_last_player() != EMPTY) { | |
220 | gfprintf(stdout, " Last move: %s %1m", | |
221 | get_last_player() == WHITE ? "White" : "Black", | |
222 | last_move); | |
223 | } | |
224 | ||
225 | printf("\n"); | |
226 | fflush(stdout); | |
227 | ||
59cca85c AT |
228 | for (i = 0; i < board_size; i++) { |
229 | printf(" %2d", board_size - i); | |
230 | last_pos_was_move = 0; | |
231 | for (j = 0; j < board_size; j++) { | |
c150f57c AT |
232 | if (POS(i, j) == last_move) |
233 | pos_is_move = 128; | |
234 | else | |
235 | pos_is_move = 0; | |
59cca85c AT |
236 | dead = (dragon_status(POS(i, j)) == DEAD) && showdead; |
237 | switch (BOARD(i, j) + pos_is_move + last_pos_was_move) { | |
c150f57c AT |
238 | case EMPTY + 128: |
239 | case EMPTY: | |
31736a7b | 240 | printf(" %c", hspots[i][j]); |
c150f57c AT |
241 | last_pos_was_move = 0; |
242 | break; | |
243 | case BLACK: | |
31736a7b | 244 | printf(" %c", dead ? 'x' : 'X'); |
c150f57c AT |
245 | last_pos_was_move = 0; |
246 | break; | |
247 | case WHITE: | |
31736a7b | 248 | printf(" %c", dead ? 'o' : 'O'); |
c150f57c AT |
249 | last_pos_was_move = 0; |
250 | break; | |
251 | case BLACK + 128: | |
31736a7b AT |
252 | printf("(%c)", 'X'); |
253 | last_pos_was_move = 256; | |
c150f57c AT |
254 | break; |
255 | case WHITE + 128: | |
31736a7b AT |
256 | printf("(%c)", 'O'); |
257 | last_pos_was_move = 256; | |
c150f57c AT |
258 | break; |
259 | case EMPTY + 256: | |
31736a7b | 260 | printf("%c", hspots[i][j]); |
c150f57c AT |
261 | last_pos_was_move = 0; |
262 | break; | |
263 | case BLACK + 256: | |
31736a7b | 264 | printf("%c", dead ? 'x' : 'X'); |
c150f57c AT |
265 | last_pos_was_move = 0; |
266 | break; | |
267 | case WHITE + 256: | |
31736a7b | 268 | printf("%c", dead ? 'o' : 'O'); |
c150f57c AT |
269 | last_pos_was_move = 0; |
270 | break; | |
271 | default: | |
272 | fprintf(stderr, "Illegal board value %d\n", (int)BOARD(i, j)); | |
273 | exit(EXIT_FAILURE); | |
274 | break; | |
59cca85c AT |
275 | } |
276 | } | |
c150f57c AT |
277 | |
278 | if (last_pos_was_move == 0) { | |
279 | if (board_size > 10) | |
280 | printf(" %2d", board_size - i); | |
281 | else | |
282 | printf(" %1d", board_size - i); | |
283 | } else { | |
284 | if (board_size > 10) | |
285 | printf("%2d", board_size - i); | |
286 | else | |
287 | printf("%1d", board_size - i); | |
288 | } | |
289 | printf("\n"); | |
7eeb782e | 290 | } |
c150f57c AT |
291 | |
292 | fflush(stdout); | |
293 | printf("%s\n\n", letterbar); | |
294 | fflush(stdout); | |
295 | ||
296 | if (clock_on) { | |
297 | clock_print(WHITE); | |
298 | clock_print(BLACK); | |
7eeb782e | 299 | } |
c150f57c AT |
300 | |
301 | } /* end ascii_showboard */ | |
7eeb782e AT |
302 | |
303 | /* | |
304 | * command help | |
305 | */ | |
306 | ||
307 | static void | |
308 | show_commands(void) | |
309 | { | |
c150f57c AT |
310 | printf("\nCommands:\n"); |
311 | printf(" back Take back your last move\n"); | |
312 | printf(" boardsize Set boardsize (on move 1 only)\n"); | |
313 | printf(" comment Write a comment to outputfile\n"); | |
314 | printf(" depth <num> Set depth for reading\n"); | |
315 | printf(" display Display game board\n"); | |
316 | printf(" exit Exit GNU Go\n"); | |
317 | printf(" force <move> Force a move for current color\n"); | |
318 | printf(" forward Go to next node in game tree\n"); | |
319 | printf(" goto <movenum> Go to movenum in game tree\n"); | |
320 | printf(" level <amount> Playing level (default = 10)\n"); | |
321 | printf(" handicap <num> Set fixed handicap (on move 1 only)\n"); | |
322 | printf(" freehandicap <num> Place free handicap (on move 1 only)\n"); | |
323 | printf(" Omit <num> to place handicap yourself\n"); | |
324 | printf(" help Display this help menu\n"); | |
325 | printf(" helpdebug Display debug help menu\n"); | |
326 | printf(" info Display program settings\n"); | |
327 | printf(" komi Set komi (on move 1 only)\n"); | |
328 | printf(" last Goto last node in game tree\n"); | |
329 | printf(" pass Pass on your move\n"); | |
330 | printf(" play <num> Play <num> moves\n"); | |
331 | printf(" playblack Play as Black (switch if White)\n"); | |
332 | printf(" playwhite Play as White (switch if Black)\n"); | |
333 | printf(" quit Exit GNU Go\n"); | |
334 | printf(" resign Resign the current game\n"); | |
335 | printf(" save <file> Save the current game\n"); | |
336 | printf(" load <file> Load a game from file\n"); | |
337 | printf(" score Toggle display of score On/Off\n"); | |
338 | printf(" showboard Toggle display of board On/Off\n"); | |
339 | printf(" switch Switch the color you are playing\n"); | |
340 | printf(" undo Take the last move back (same as back)\n"); | |
341 | printf(" <move> A move of the format <letter><number>"); | |
342 | printf("\n"); | |
7eeb782e AT |
343 | } |
344 | ||
c150f57c AT |
345 | enum commands { INVALID = -1, |
346 | END, | |
347 | EXIT, | |
348 | QUIT, | |
349 | RESIGN, | |
350 | PASS, | |
351 | MOVE, | |
352 | FORCE, | |
353 | SWITCH, | |
354 | PLAY, | |
355 | PLAYBLACK, | |
356 | PLAYWHITE, | |
357 | SETHANDICAP, | |
358 | FREEHANDICAP, | |
359 | SETBOARDSIZE, | |
360 | SETKOMI, | |
361 | SETDEPTH, | |
362 | INFO, | |
363 | DISPLAY, | |
364 | SHOWBOARD, | |
365 | HELP, | |
366 | UNDO, | |
367 | COMMENT, | |
368 | SCORE, | |
369 | CMD_DEAD, | |
370 | CMD_BACK, | |
371 | CMD_FORWARD, | |
372 | CMD_LAST, | |
373 | CMD_CAPTURE, | |
374 | CMD_DEFEND, | |
375 | CMD_HELPDEBUG, | |
376 | CMD_SHOWAREA, | |
377 | CMD_SHOWMOYO, | |
378 | CMD_SHOWTERRI, | |
379 | CMD_GOTO, | |
380 | CMD_SAVE, | |
381 | CMD_LOAD, | |
382 | CMD_SHOWDRAGONS, | |
383 | CMD_LISTDRAGONS, | |
384 | SETLEVEL, | |
385 | NEW, | |
386 | COUNT, | |
387 | CONTINUE | |
7eeb782e AT |
388 | }; |
389 | ||
7eeb782e AT |
390 | /* |
391 | * Check if we have a valid command. | |
392 | */ | |
393 | ||
394 | static int | |
c150f57c | 395 | get_command(char* command) |
7eeb782e | 396 | { |
c150f57c AT |
397 | char c; |
398 | int d; | |
399 | ||
400 | /* Check to see if a move was input. */ | |
401 | if (!((sscanf(command, "%c%d", &c, &d) != 2) | |
402 | || ((c = toupper((int)c)) < 'A') | |
403 | || ((c = toupper((int)c)) > 'Z') | |
404 | || (c == 'I'))) | |
405 | return MOVE; | |
406 | ||
407 | /* help shortcut */ | |
408 | if (command[0] == '?') | |
409 | return HELP; | |
410 | ||
411 | /* Kill leading spaces. */ | |
412 | while (command[0] == ' ') | |
413 | command++; | |
414 | ||
415 | if (!strncmp(command, "playblack", 9)) | |
416 | return PLAYBLACK; | |
417 | if (!strncmp(command, "playwhite", 9)) | |
418 | return PLAYWHITE; | |
419 | if (!strncmp(command, "showboard", 9)) | |
420 | return SHOWBOARD; | |
421 | if (!strncmp(command, "showdragons", 9)) | |
422 | return CMD_SHOWDRAGONS; | |
423 | if (!strncmp(command, "listdragons", 9)) | |
424 | return CMD_LISTDRAGONS; | |
425 | if (!strncmp(command, "boardsize", 9)) | |
426 | return SETBOARDSIZE; | |
427 | if (!strncmp(command, "freehandicap", 9)) | |
428 | return FREEHANDICAP; | |
429 | if (!strncmp(command, "handicap", 5)) | |
430 | return SETHANDICAP; | |
431 | if (!strncmp(command, "display", 7)) | |
432 | return DISPLAY; | |
433 | if (!strncmp(command, "helpdebug", 7)) | |
434 | return CMD_HELPDEBUG; | |
435 | if (!strncmp(command, "resign", 6)) | |
436 | return RESIGN; | |
437 | if (!strncmp(command, "showmoyo", 6)) | |
438 | return CMD_SHOWMOYO; | |
439 | if (!strncmp(command, "showterri", 6)) | |
440 | return CMD_SHOWTERRI; | |
441 | if (!strncmp(command, "showarea", 6)) | |
442 | return CMD_SHOWAREA; | |
443 | if (!strncmp(command, "depth", 5)) | |
444 | return SETDEPTH; | |
445 | if (!strncmp(command, "switch", 5)) | |
446 | return SWITCH; | |
447 | if (!strncmp(command, "komi", 4)) | |
448 | return SETKOMI; | |
449 | if (!strncmp(command, "play", 4)) | |
450 | return PLAY; | |
451 | if (!strncmp(command, "info", 4)) | |
452 | return INFO; | |
453 | if (!strncmp(command, "force", 4)) | |
454 | return FORCE; | |
455 | if (!strncmp(command, "level", 5)) | |
456 | return SETLEVEL; | |
457 | if (!strncmp(command, "pass", 4)) | |
458 | return PASS; | |
459 | if (!strncmp(command, "save", 3)) | |
460 | return CMD_SAVE; | |
461 | if (!strncmp(command, "load", 3)) | |
462 | return CMD_LOAD; | |
463 | if (!strncmp(command, "end", 3)) | |
464 | return END; | |
465 | if (!strncmp(command, "move", 3)) | |
466 | return MOVE; | |
467 | if (!strncmp(command, "undo", 3)) | |
468 | return UNDO; | |
469 | if (!strncmp(command, "comment", 3)) | |
470 | return COMMENT; | |
471 | if (!strncmp(command, "score", 3)) | |
472 | return SCORE; | |
473 | if (!strncmp(command, "dead", 3)) | |
474 | return CMD_DEAD; | |
475 | if (!strncmp(command, "capture", 3)) | |
476 | return CMD_CAPTURE; | |
477 | if (!strncmp(command, "defend", 3)) | |
478 | return CMD_DEFEND; | |
479 | if (!strncmp(command, "exit", 4)) | |
480 | return EXIT; | |
481 | if (!strncmp(command, "quit", 4)) | |
482 | return QUIT; | |
483 | if (!strncmp(command, "help", 1)) | |
484 | return HELP; | |
485 | if (!strncmp(command, "back", 2)) | |
486 | return CMD_BACK; | |
487 | if (!strncmp(command, "forward", 2)) | |
488 | return CMD_FORWARD; | |
489 | if (!strncmp(command, "last", 2)) | |
490 | return CMD_LAST; | |
491 | if (!strncmp(command, "goto", 2)) | |
492 | return CMD_GOTO; | |
493 | if (!strncmp(command, "game", 2)) | |
494 | return NEW; | |
495 | if (!strncmp(command, "count", 3)) | |
496 | return COUNT; | |
497 | if (!strncmp(command, "continue", 4)) | |
498 | return CONTINUE; | |
499 | ||
500 | /* No valid command was found. */ | |
501 | return INVALID; | |
7eeb782e AT |
502 | } |
503 | ||
7eeb782e AT |
504 | /* |
505 | * Write sgf root node. | |
506 | */ | |
507 | ||
508 | static void | |
c150f57c | 509 | init_sgf(Gameinfo* ginfo) |
7eeb782e | 510 | { |
c150f57c AT |
511 | if (sgf_initialized) |
512 | return; | |
513 | sgf_initialized = 1; | |
7eeb782e | 514 | |
c150f57c AT |
515 | sgf_write_header(sgftree.root, 1, get_random_seed(), komi, |
516 | ginfo->handicap, get_level(), chinese_rules); | |
517 | if (ginfo->handicap > 0) | |
518 | sgffile_recordboard(sgftree.root); | |
7eeb782e AT |
519 | } |
520 | ||
7eeb782e AT |
521 | /* |
522 | * Generate the computer move. | |
523 | */ | |
524 | ||
525 | static int | |
c150f57c | 526 | computer_move(Gameinfo* gameinfo, int* passes) |
7eeb782e | 527 | { |
c150f57c AT |
528 | int move; |
529 | float move_value; | |
530 | int resign; | |
531 | int resignation_declined = 0; | |
532 | float upper_bound, lower_bound; | |
533 | ||
534 | init_sgf(gameinfo); | |
535 | ||
536 | /* Generate computer move. */ | |
537 | if (autolevel_on) | |
538 | adjust_level_offset(gameinfo->to_move); | |
539 | move = genmove(gameinfo->to_move, &move_value, &resign); | |
540 | if (resignation_allowed && resign) { | |
541 | int state = ascii_endgame(gameinfo, 2); | |
542 | if (state != -1) | |
543 | return state; | |
544 | ||
545 | /* The opponent declined resignation. Remember not to resign again. */ | |
546 | resignation_allowed = 0; | |
547 | resignation_declined = 1; | |
548 | } | |
7eeb782e | 549 | |
c150f57c AT |
550 | if (showscore) { |
551 | gnugo_estimate_score(&upper_bound, &lower_bound); | |
552 | current_score_estimate = (int)((lower_bound + upper_bound) / 2.0); | |
553 | } | |
7eeb782e | 554 | |
c150f57c AT |
555 | mprintf("%s(%d): %1m\n", color_to_string(gameinfo->to_move), |
556 | movenum + 1, move); | |
557 | if (is_pass(move)) | |
558 | (*passes)++; | |
559 | else | |
560 | *passes = 0; | |
7eeb782e | 561 | |
c150f57c AT |
562 | gnugo_play_move(move, gameinfo->to_move); |
563 | sgffile_add_debuginfo(sgftree.lastnode, move_value); | |
564 | sgftreeAddPlay(&sgftree, gameinfo->to_move, I(move), J(move)); | |
565 | if (resignation_declined) | |
566 | sgftreeAddComment(&sgftree, "GNU Go resignation was declined"); | |
567 | sgffile_output(&sgftree); | |
568 | ||
569 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); | |
570 | return 0; | |
571 | } | |
7eeb782e AT |
572 | |
573 | /* | |
574 | * Make a move. | |
575 | */ | |
576 | ||
577 | static int | |
c150f57c | 578 | do_move(Gameinfo* gameinfo, char* command, int* passes, int force) |
7eeb782e | 579 | { |
c150f57c | 580 | int move = string_to_location(board_size, command); |
7eeb782e | 581 | |
c150f57c AT |
582 | if (move == NO_MOVE) { |
583 | printf("\nInvalid move: %s\n", command); | |
584 | return 0; | |
585 | } | |
7eeb782e | 586 | |
c150f57c AT |
587 | if (!is_allowed_move(move, gameinfo->to_move)) { |
588 | printf("\nIllegal move: %s", command); | |
589 | return 0; | |
590 | } | |
7eeb782e | 591 | |
c150f57c AT |
592 | *passes = 0; |
593 | TRACE("\nyour move: %1m\n\n", move); | |
594 | init_sgf(gameinfo); | |
595 | gnugo_play_move(move, gameinfo->to_move); | |
596 | sgffile_add_debuginfo(sgftree.lastnode, 0.0); | |
597 | sgftreeAddPlay(&sgftree, gameinfo->to_move, I(move), J(move)); | |
598 | sgffile_output(&sgftree); | |
599 | ||
600 | if (opt_showboard) { | |
601 | ascii_showboard(); | |
602 | printf("GNU Go is thinking...\n"); | |
603 | } | |
7eeb782e | 604 | |
c150f57c AT |
605 | if (force) { |
606 | gameinfo->computer_player = OTHER_COLOR(gameinfo->computer_player); | |
607 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); | |
608 | sgftreeAddComment(&sgftree, "forced"); | |
609 | return 0; | |
610 | } | |
611 | ||
612 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); | |
613 | return computer_move(gameinfo, passes); | |
614 | } | |
7eeb782e AT |
615 | |
616 | /* | |
617 | * Make a pass. | |
618 | */ | |
619 | ||
620 | static int | |
c150f57c | 621 | do_pass(Gameinfo* gameinfo, int* passes, int force) |
7eeb782e | 622 | { |
c150f57c AT |
623 | (*passes)++; |
624 | init_sgf(gameinfo); | |
625 | gnugo_play_move(PASS_MOVE, gameinfo->to_move); | |
626 | sgffile_add_debuginfo(sgftree.lastnode, 0.0); | |
627 | sgftreeAddPlay(&sgftree, gameinfo->to_move, -1, -1); | |
628 | sgffile_output(&sgftree); | |
7eeb782e | 629 | |
c150f57c AT |
630 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); |
631 | if (force) { | |
632 | gameinfo->computer_player = OTHER_COLOR(gameinfo->computer_player); | |
633 | sgftreeAddComment(&sgftree, "forced"); | |
634 | return 0; | |
635 | } | |
7eeb782e | 636 | |
c150f57c AT |
637 | return computer_move(gameinfo, passes); |
638 | } | |
7eeb782e AT |
639 | |
640 | /* | |
641 | * Play a game against an ascii client. | |
642 | */ | |
643 | ||
c150f57c | 644 | void play_ascii(SGFTree* tree, Gameinfo* gameinfo, char* filename, char* until) |
7eeb782e | 645 | { |
c150f57c AT |
646 | int sz; |
647 | ||
648 | setvbuf(stdout, (char*)NULL, _IONBF, 0); /* No buffering. */ | |
649 | ||
650 | sgftree = *tree; | |
651 | ||
652 | if (filename) { | |
653 | /* No need to check for failure here since that was already done | |
7eeb782e AT |
654 | * when it was loaded in main(). |
655 | * | |
656 | * FIXME: Why do we load the game again? | |
657 | */ | |
c150f57c AT |
658 | gameinfo_play_sgftree(gameinfo, &sgftree, until); |
659 | sgf_initialized = 1; | |
660 | } else { | |
661 | if (sgfGetIntProperty(sgftree.root, "SZ", &sz)) | |
662 | gnugo_clear_board(sz); | |
663 | if (gameinfo->handicap == 0) | |
664 | gameinfo->to_move = BLACK; | |
665 | else { | |
666 | gameinfo->handicap = place_fixed_handicap(gameinfo->handicap); | |
667 | gameinfo->to_move = WHITE; | |
668 | } | |
669 | sgf_initialized = 0; | |
7eeb782e | 670 | } |
7eeb782e | 671 | |
c150f57c AT |
672 | do_play_ascii(gameinfo); |
673 | printf("\nThanks! for playing GNU Go.\n\n"); | |
7eeb782e | 674 | |
c150f57c AT |
675 | /* main() frees the tree and we might have changed it. */ |
676 | *tree = sgftree; | |
7eeb782e AT |
677 | } |
678 | ||
c150f57c | 679 | void do_play_ascii(Gameinfo* gameinfo) |
7eeb782e | 680 | { |
c150f57c AT |
681 | int m, num; |
682 | float fnum; | |
683 | int passes = 0; /* two passes and its over */ | |
684 | int tmp; | |
685 | char line[80]; | |
686 | char* line_ptr = line; | |
687 | char* command; | |
688 | char* tmpstring; | |
689 | int state = 1; | |
690 | ||
691 | if (have_time_settings()) | |
692 | clock_on = 1; | |
693 | ||
694 | while (state == 1) { | |
695 | state = 0; | |
696 | ||
697 | /* No score is estimated yet. */ | |
698 | current_score_estimate = NO_SCORE; | |
699 | ||
700 | /* Allow resignation at interface level (the engine may still be not | |
7eeb782e AT |
701 | * allowed to resign. |
702 | */ | |
c150f57c | 703 | resignation_allowed = 1; |
7eeb782e | 704 | |
c150f57c AT |
705 | printf("\nBeginning ASCII mode game.\n\n"); |
706 | gameinfo_print(gameinfo); | |
7eeb782e | 707 | |
c150f57c AT |
708 | /* Does the computer play first? If so, make a move. */ |
709 | if (gameinfo->computer_player == gameinfo->to_move) | |
710 | state = computer_move(gameinfo, &passes); | |
7eeb782e | 711 | |
c150f57c AT |
712 | /* main ASCII Play loop */ |
713 | while (state == 0) { | |
714 | /* Display game board. */ | |
715 | if (opt_showboard) | |
716 | ascii_showboard(); | |
7eeb782e AT |
717 | |
718 | #if !READLINE | |
c150f57c AT |
719 | /* Print the prompt */ |
720 | mprintf("%s(%d): ", color_to_string(gameinfo->to_move), movenum + 1); | |
7eeb782e | 721 | |
c150f57c AT |
722 | /* Read a line of input. */ |
723 | line_ptr = line; | |
724 | if (!fgets(line, 80, stdin)) | |
725 | return; | |
7eeb782e | 726 | #else |
c150f57c AT |
727 | snprintf(line, 79, "%s(%d): ", |
728 | color_to_string(gameinfo->to_move), movenum + 1); | |
729 | if (!(line_ptr = readline(line))) | |
730 | return; | |
7eeb782e | 731 | |
c150f57c | 732 | add_history(line_ptr); |
7eeb782e AT |
733 | #endif |
734 | ||
c150f57c AT |
735 | while (state == 0 |
736 | && (command = strtok(line_ptr, ";"), line_ptr = 0, command)) { | |
737 | /* Get the command or move. */ | |
738 | switch (get_command(command)) { | |
739 | case RESIGN: | |
740 | state = ascii_endgame(gameinfo, 1); | |
741 | break; | |
742 | ||
743 | case END: | |
744 | case EXIT: | |
745 | case QUIT: | |
746 | return; | |
747 | ||
748 | case HELP: | |
749 | show_commands(); | |
750 | break; | |
751 | ||
752 | case CMD_HELPDEBUG: | |
753 | printf(DEBUG_COMMANDS); | |
754 | break; | |
755 | ||
756 | case SHOWBOARD: | |
757 | opt_showboard = !opt_showboard; | |
758 | break; | |
759 | ||
760 | case INFO: | |
761 | printf("\n"); | |
762 | gameinfo_print(gameinfo); | |
763 | break; | |
764 | ||
765 | case SETBOARDSIZE: | |
766 | if (sgf_initialized) { | |
767 | printf("Boardsize cannot be changed after record is started!\n"); | |
768 | break; | |
769 | } | |
770 | command += 10; | |
771 | if (sscanf(command, "%d", &num) != 1) { | |
772 | printf("\nInvalid command syntax!\n"); | |
773 | break; | |
774 | } | |
775 | if (!check_boardsize(num, stdout)) | |
776 | break; | |
777 | /* Init board. */ | |
778 | board_size = num; | |
779 | clear_board(); | |
780 | /* In case max handicap changes on smaller board. */ | |
781 | gameinfo->handicap = place_fixed_handicap(gameinfo->handicap); | |
782 | sgfOverwritePropertyInt(sgftree.root, "SZ", board_size); | |
783 | sgfOverwritePropertyInt(sgftree.root, "HA", gameinfo->handicap); | |
784 | break; | |
785 | ||
786 | case SETHANDICAP: | |
787 | if (sgf_initialized) { | |
788 | printf("Handicap cannot be changed after game is started!\n"); | |
789 | break; | |
790 | } | |
791 | command += 9; | |
792 | if (sscanf(command, "%d", &num) != 1) { | |
793 | printf("\nInvalid command syntax!\n"); | |
794 | break; | |
795 | } | |
796 | if (num < 0 || num > MAX_HANDICAP) { | |
797 | printf("\nInvalid handicap: %d\n", num); | |
798 | break; | |
799 | } | |
800 | /* Init board. */ | |
801 | clear_board(); | |
802 | /* Place stones on board but don't record sgf | |
7eeb782e | 803 | * in case we change more info. */ |
c150f57c AT |
804 | gameinfo->handicap = place_fixed_handicap(num); |
805 | printf("\nSet handicap to %d\n", gameinfo->handicap); | |
806 | gameinfo->to_move = (gameinfo->handicap ? WHITE : BLACK); | |
807 | break; | |
808 | ||
809 | case FREEHANDICAP: | |
810 | if (sgf_initialized) { | |
811 | printf("Handicap cannot be changed after game is started!\n"); | |
812 | break; | |
813 | } | |
814 | while (*command && *command != ' ') | |
815 | command++; | |
816 | ascii_free_handicap(gameinfo, command); | |
817 | break; | |
818 | ||
819 | case SETKOMI: | |
820 | if (sgf_initialized) { | |
821 | printf("Komi cannot be modified after game record is started!\n"); | |
822 | break; | |
823 | } | |
824 | command += 5; | |
825 | if (sscanf(command, "%f", &fnum) != 1) { | |
826 | printf("\nInvalid command syntax!\n"); | |
827 | break; | |
828 | } | |
829 | komi = fnum; | |
830 | printf("\nSet Komi to %.1f\n", komi); | |
831 | break; | |
832 | ||
833 | case SETDEPTH: | |
834 | command += 6; | |
835 | if (sscanf(command, "%d", &num) != 1) { | |
836 | printf("\nInvalid command syntax!\n"); | |
837 | break; | |
838 | } | |
839 | mandated_depth = num; | |
840 | printf("\nSet depth to %d\n", mandated_depth); | |
841 | break; | |
842 | ||
843 | case SETLEVEL: | |
844 | command += 6; | |
845 | if (sscanf(command, "%d", &num) != 1) { | |
846 | printf("\nInvalid command syntax!\n"); | |
847 | break; | |
848 | } | |
849 | set_level(num); | |
850 | printf("\nSet level to %d\n", num); | |
851 | break; | |
852 | ||
853 | case DISPLAY: | |
854 | if (!opt_showboard) | |
855 | ascii_showboard(); | |
856 | break; | |
857 | ||
858 | case FORCE: | |
859 | command += 6; /* skip the force part... */ | |
860 | switch (get_command(command)) { | |
861 | case MOVE: | |
862 | state = do_move(gameinfo, command, &passes, 1); | |
863 | break; | |
864 | case PASS: | |
865 | state = do_pass(gameinfo, &passes, 1); | |
866 | break; | |
867 | default: | |
868 | printf("Illegal forced move: %s %d\n", command, | |
869 | get_command(command)); | |
870 | break; | |
871 | } | |
872 | break; | |
873 | ||
874 | case MOVE: | |
875 | state = do_move(gameinfo, command, &passes, 0); | |
876 | break; | |
877 | ||
878 | case PASS: | |
879 | state = do_pass(gameinfo, &passes, 0); | |
880 | break; | |
881 | ||
882 | case PLAY: | |
883 | command += 5; | |
884 | if (sscanf(command, "%d", &num) != 1) { | |
885 | printf("\nInvalid command syntax!\n"); | |
886 | break; | |
887 | } | |
888 | if (num >= 0) | |
889 | for (m = 0; m < num; m++) { | |
890 | gameinfo->computer_player | |
891 | = OTHER_COLOR(gameinfo->computer_player); | |
892 | state = computer_move(gameinfo, &passes); | |
893 | if (state) | |
894 | break; | |
895 | if (passes >= 2) | |
896 | break; | |
897 | } | |
898 | else { | |
899 | printf("\nInvalid number of moves specified: %d\n", num); | |
900 | break; | |
901 | } | |
902 | break; | |
903 | ||
904 | case PLAYBLACK: | |
905 | if (gameinfo->computer_player == WHITE) | |
906 | gameinfo->computer_player = BLACK; | |
907 | if (gameinfo->computer_player == gameinfo->to_move) | |
908 | state = computer_move(gameinfo, &passes); | |
909 | break; | |
910 | ||
911 | case PLAYWHITE: | |
912 | if (gameinfo->computer_player == BLACK) | |
913 | gameinfo->computer_player = WHITE; | |
914 | if (gameinfo->computer_player == gameinfo->to_move) | |
915 | state = computer_move(gameinfo, &passes); | |
916 | break; | |
917 | ||
918 | case SWITCH: | |
919 | gameinfo->computer_player = OTHER_COLOR(gameinfo->computer_player); | |
920 | state = computer_move(gameinfo, &passes); | |
921 | break; | |
922 | ||
923 | case UNDO: | |
924 | case CMD_BACK: | |
925 | if (undo_move(1)) { | |
926 | sgftreeAddComment(&sgftree, "undone"); | |
927 | sgftreeBack(&sgftree); | |
928 | gameinfo->to_move = OTHER_COLOR(gameinfo->to_move); | |
929 | } else | |
930 | printf("\nCan't undo.\n"); | |
931 | break; | |
932 | ||
933 | case CMD_FORWARD: | |
934 | if (sgftreeForward(&sgftree)) | |
935 | gameinfo->to_move = gnugo_play_sgfnode(sgftree.lastnode, | |
936 | gameinfo->to_move); | |
937 | else | |
938 | printf("\nEnd of game tree.\n"); | |
939 | break; | |
940 | ||
941 | case CMD_LAST: | |
942 | while (sgftreeForward(&sgftree)) | |
943 | gameinfo->to_move = gnugo_play_sgfnode(sgftree.lastnode, | |
944 | gameinfo->to_move); | |
945 | break; | |
946 | ||
947 | case COMMENT: | |
948 | printf("\nEnter comment. Press ENTER when ready.\n"); | |
949 | fgets(line, 80, stdin); | |
950 | sgftreeAddComment(&sgftree, line); | |
951 | break; | |
952 | ||
953 | case SCORE: | |
954 | showscore = !showscore; | |
955 | if (!showscore) | |
956 | current_score_estimate = NO_SCORE; | |
957 | break; | |
958 | ||
959 | case CMD_DEAD: | |
960 | silent_examine_position(FULL_EXAMINE_DRAGONS); | |
961 | showdead = !showdead; | |
962 | break; | |
963 | ||
964 | case CMD_CAPTURE: | |
965 | strtok(command, " "); | |
966 | showcapture(strtok(NULL, " ")); | |
967 | break; | |
968 | ||
969 | case CMD_DEFEND: | |
970 | strtok(command, " "); | |
971 | showdefense(strtok(NULL, " ")); | |
972 | break; | |
973 | ||
974 | case CMD_SHOWMOYO: | |
975 | tmp = printmoyo; | |
976 | printmoyo = PRINTMOYO_MOYO; | |
977 | silent_examine_position(EXAMINE_DRAGONS); | |
978 | printmoyo = tmp; | |
979 | break; | |
980 | ||
981 | case CMD_SHOWTERRI: | |
982 | tmp = printmoyo; | |
983 | printmoyo = PRINTMOYO_TERRITORY; | |
984 | silent_examine_position(EXAMINE_DRAGONS); | |
985 | printmoyo = tmp; | |
986 | break; | |
987 | ||
988 | case CMD_SHOWAREA: | |
989 | tmp = printmoyo; | |
990 | printmoyo = PRINTMOYO_AREA; | |
991 | silent_examine_position(EXAMINE_DRAGONS); | |
992 | printmoyo = tmp; | |
993 | break; | |
994 | ||
995 | case CMD_SHOWDRAGONS: | |
996 | silent_examine_position(EXAMINE_DRAGONS); | |
997 | showboard(1); | |
998 | break; | |
999 | ||
1000 | case CMD_GOTO: | |
1001 | strtok(command, " "); | |
1002 | ascii_goto(gameinfo, strtok(NULL, " ")); | |
1003 | break; | |
1004 | ||
1005 | case CMD_SAVE: | |
1006 | strtok(command, " "); | |
1007 | tmpstring = strtok(NULL, " "); | |
1008 | if (tmpstring) { | |
1009 | /* discard newline */ | |
1010 | tmpstring[strlen(tmpstring) - 1] = 0; | |
1011 | /* make sure we are saving proper handicap */ | |
1012 | init_sgf(gameinfo); | |
1013 | writesgf(sgftree.root, tmpstring); | |
1014 | printf("You may resume the game"); | |
1015 | printf(" with -l %s --mode ascii\n", tmpstring); | |
1016 | printf("or load %s\n", tmpstring); | |
1017 | } else | |
1018 | printf("Please specify filename\n"); | |
1019 | break; | |
1020 | ||
1021 | case CMD_LOAD: | |
1022 | strtok(command, " "); | |
1023 | tmpstring = strtok(NULL, " "); | |
1024 | if (tmpstring) { | |
1025 | /* discard newline */ | |
1026 | tmpstring[strlen(tmpstring) - 1] = 0; | |
1027 | if (!sgftree_readfile(&sgftree, tmpstring)) { | |
1028 | fprintf(stderr, "Cannot open or parse '%s'\n", tmpstring); | |
1029 | break; | |
1030 | } | |
1031 | /* to avoid changing handicap etc. */ | |
1032 | if (gameinfo_play_sgftree(gameinfo, &sgftree, NULL) == EMPTY) | |
1033 | fprintf(stderr, "Cannot load '%s'\n", tmpstring); | |
1034 | else { | |
1035 | sgf_initialized = 1; | |
1036 | sgfOverwritePropertyInt(sgftree.root, "HA", gameinfo->handicap); | |
1037 | } | |
1038 | } else | |
1039 | printf("Please specify a filename\n"); | |
1040 | break; | |
1041 | ||
1042 | case CMD_LISTDRAGONS: | |
1043 | silent_examine_position(EXAMINE_DRAGONS); | |
1044 | show_dragons(); | |
1045 | break; | |
1046 | ||
1047 | default: | |
1048 | printf("\nInvalid command: %s", command); | |
1049 | break; | |
1050 | } | |
1051 | ||
1052 | if (passes >= 2) | |
1053 | state = ascii_endgame(gameinfo, 0); | |
1054 | } | |
7eeb782e | 1055 | #if READLINE |
c150f57c | 1056 | free(line_ptr); |
7eeb782e | 1057 | #endif |
c150f57c | 1058 | } |
7eeb782e | 1059 | |
c150f57c AT |
1060 | sgffile_output(&sgftree); |
1061 | passes = 0; | |
7eeb782e | 1062 | |
c150f57c AT |
1063 | /* Play a different game next time. */ |
1064 | update_random_seed(); | |
1065 | ||
1066 | /* Free the sgf tree and prepare for a new game. */ | |
1067 | sgfFreeNode(sgftree.root); | |
1068 | sgftree_clear(&sgftree); | |
1069 | sgftreeCreateHeaderNode(&sgftree, board_size, komi, gameinfo->handicap); | |
1070 | sgf_initialized = 0; | |
7eeb782e | 1071 | |
c150f57c AT |
1072 | gameinfo_clear(gameinfo); |
1073 | } | |
1074 | } | |
7eeb782e AT |
1075 | |
1076 | /* Communicates with user after a game has ended. */ | |
1077 | static int | |
c150f57c | 1078 | ascii_endgame(Gameinfo* gameinfo, int reason) |
7eeb782e | 1079 | { |
c150f57c AT |
1080 | char line[80]; |
1081 | char* line_ptr; | |
1082 | char* command; | |
1083 | char* tmpstring; | |
1084 | int state = 0; | |
1085 | ||
1086 | if (reason == 0) { /* Two passes, game is over. */ | |
1087 | who_wins(gameinfo->computer_player, stdout); | |
1088 | printf("\nIf you disagree, we may count the game together.\n"); | |
1089 | ||
1090 | sgftreeWriteResult(&sgftree, (white_score + black_score) / 2.0, 1); | |
1091 | } else { | |
1092 | int color = OTHER_COLOR(gameinfo->to_move); | |
1093 | ||
1094 | if (reason == 1) /* Our opponent has resigned. */ | |
1095 | printf("GNU Go wins by resignation.\n"); | |
1096 | else /* We have resigned. */ | |
1097 | printf("You win by resignation.\n"); | |
1098 | ||
1099 | printf("Result: %c+Resign\n\n", color == WHITE ? 'W' : 'B'); | |
1100 | sgftreeWriteResult(&sgftree, color == WHITE ? 1000.0 : -1000.0, 1); | |
1101 | } | |
7eeb782e | 1102 | |
c150f57c AT |
1103 | while (state == 0) { |
1104 | printf("You may optionally save the game as an SGF file.\n\n"); | |
1105 | printf("Type \"save <filename>\" to save,\n"); | |
1106 | if (reason == 0) | |
1107 | printf(" \"count\" to recount,\n"); | |
1108 | else if (reason == 2) | |
1109 | printf(" \"continue\" to decline resignation and continue the game,\n"); | |
1110 | printf(" \"quit\" to quit\n"); | |
1111 | printf(" or \"game\" to play again\n"); | |
1112 | ||
1113 | line_ptr = line; | |
1114 | if (!fgets(line, 80, stdin)) | |
1115 | break; | |
1116 | ||
1117 | command = strtok(line_ptr, ""); | |
1118 | switch (get_command(command)) { | |
1119 | case CMD_SAVE: | |
1120 | strtok(command, " "); | |
1121 | tmpstring = strtok(NULL, " "); | |
1122 | if (tmpstring) { | |
1123 | /* discard newline */ | |
1124 | tmpstring[strlen(tmpstring) - 1] = 0; | |
1125 | init_sgf(gameinfo); | |
1126 | writesgf(sgftree.root, tmpstring); | |
1127 | } else | |
1128 | printf("Please specify filename\n"); | |
1129 | break; | |
1130 | ||
1131 | case COUNT: | |
1132 | if (reason == 0) | |
1133 | ascii_count(gameinfo); | |
1134 | break; | |
1135 | ||
1136 | case CONTINUE: | |
1137 | state = -1; | |
1138 | break; | |
1139 | ||
1140 | case NEW: | |
1141 | state = 1; | |
1142 | break; | |
1143 | ||
1144 | case QUIT: | |
1145 | state = 2; | |
1146 | break; | |
1147 | ||
1148 | default: | |
1149 | state = 0; | |
1150 | } | |
7eeb782e | 1151 | } |
7eeb782e | 1152 | |
c150f57c | 1153 | return state; |
7eeb782e AT |
1154 | } |
1155 | ||
7eeb782e AT |
1156 | /* ascii_count() scores the game. |
1157 | */ | |
1158 | static void | |
c150f57c | 1159 | ascii_count(Gameinfo* gameinfo) |
7eeb782e | 1160 | { |
c150f57c AT |
1161 | char line[12]; |
1162 | int done = 0; | |
1163 | int i; | |
1164 | int xyzzy = 1; | |
1165 | ||
1166 | printf("\nGame over. Let's count!.\n"); | |
1167 | showdead = 1; | |
1168 | ascii_showboard(); | |
1169 | while (!done) { | |
1170 | printf("Dead stones are marked with small letters (x,o).\n"); | |
1171 | printf("\nIf you don't agree, enter the location of a group\n"); | |
1172 | printf("to toggle its state or \"done\".\n"); | |
1173 | ||
1174 | if (!fgets(line, 12, stdin)) | |
1175 | return; /* EOF or some error */ | |
1176 | ||
1177 | for (i = 0; i < 12; i++) | |
1178 | line[i] = tolower((int)line[i]); | |
1179 | if (!strncmp(line, "done", 4)) | |
1180 | done = 1; | |
1181 | else if (!strncmp(line, "quit", 4)) | |
1182 | return; | |
1183 | else if (!strncmp(line, "xyzzy", 5)) { | |
1184 | if (xyzzy) { | |
1185 | printf("\nYou are in a debris room filled with stuff washed in from the\n"); | |
1186 | printf("surface. A low wide passage with cobbles becomes plugged\n"); | |
1187 | printf("with mud and debris here, but an awkward canyon leads\n"); | |
1188 | printf("upward and west. A note on the wall says:\n"); | |
1189 | printf(" Magic Word \"XYZZY\"\n\n"); | |
1190 | xyzzy = 0; | |
1191 | } else { | |
1192 | printf("You are inside a building, a well house for a large spring.\n\n"); | |
1193 | xyzzy = 1; | |
1194 | } | |
1195 | } else if (!strncmp(line, "help", 4)) { | |
1196 | printf("\nIf there are dead stones on the board I will remove them.\n"); | |
1197 | printf("You must tell me where they are. Type the coordinates of a\n"); | |
1198 | printf("dead group, or type \"done\"\n"); | |
1199 | } else if (!strncmp(line, "undo", 4)) { | |
1200 | printf("UNDO not allowed anymore. The status of the stones now\n"); | |
1201 | printf("toggles after entering the location of it.\n"); | |
1202 | ascii_showboard(); | |
1203 | } else { | |
1204 | int pos = string_to_location(board_size, line); | |
1205 | if (pos == NO_MOVE || board[pos] == EMPTY) | |
1206 | printf("\ninvalid!\n"); | |
1207 | else { | |
1208 | enum dragon_status status = dragon_status(pos); | |
1209 | status = (status == DEAD) ? ALIVE : DEAD; | |
1210 | change_dragon_status(pos, status); | |
1211 | ascii_showboard(); | |
1212 | } | |
1213 | } | |
7eeb782e | 1214 | } |
c150f57c | 1215 | who_wins(gameinfo->computer_player, stdout); |
7eeb782e AT |
1216 | } |
1217 | ||
7eeb782e | 1218 | static void |
c150f57c | 1219 | showcapture(char* line) |
7eeb782e | 1220 | { |
c150f57c AT |
1221 | int str; |
1222 | int move; | |
1223 | ||
1224 | gg_assert(line); | |
1225 | str = string_to_location(board_size, line); | |
1226 | if (str == NO_MOVE || board[str] == EMPTY) { | |
1227 | printf("\ninvalid point!\n"); | |
1228 | return; | |
1229 | } | |
7eeb782e | 1230 | |
c150f57c AT |
1231 | if (attack(str, &move)) |
1232 | mprintf("\nSuccessful attack of %1m at %1m\n", str, move); | |
1233 | else | |
1234 | mprintf("\n%1m cannot be attacked\n", str); | |
7eeb782e AT |
1235 | } |
1236 | ||
7eeb782e | 1237 | static void |
c150f57c | 1238 | showdefense(char* line) |
7eeb782e | 1239 | { |
c150f57c AT |
1240 | int str; |
1241 | int move; | |
1242 | ||
1243 | gg_assert(line); | |
1244 | str = string_to_location(board_size, line); | |
1245 | if (str == NO_MOVE || board[str] == EMPTY) { | |
1246 | printf("\ninvalid point!\n"); | |
1247 | return; | |
7eeb782e | 1248 | } |
7eeb782e | 1249 | |
c150f57c AT |
1250 | if (attack(str, NULL)) { |
1251 | if (find_defense(str, &move)) | |
1252 | mprintf("\nSuccessful defense of %1m at %1m\n", str, move); | |
1253 | else | |
1254 | mprintf("\n%1m cannot be defended\n", str); | |
1255 | } else | |
1256 | mprintf("\nThere is no need to defend %1m\n", str); | |
1257 | } | |
7eeb782e AT |
1258 | |
1259 | static void | |
c150f57c | 1260 | ascii_goto(Gameinfo* gameinfo, char* line) |
7eeb782e | 1261 | { |
c150f57c | 1262 | const char* movenumber = line; |
7eeb782e | 1263 | |
c150f57c AT |
1264 | if (!line) |
1265 | return; | |
7eeb782e | 1266 | |
c150f57c AT |
1267 | if (!strncmp(line, "last", 4)) |
1268 | movenumber = "9999"; | |
1269 | else if (!strncmp(line, "first", 4)) | |
1270 | movenumber = "1"; | |
1271 | ||
1272 | printf("goto %s\n", movenumber); | |
1273 | gameinfo_play_sgftree(gameinfo, &sgftree, movenumber); | |
1274 | } | |
7eeb782e AT |
1275 | |
1276 | static void | |
c150f57c | 1277 | ascii_free_handicap(Gameinfo* gameinfo, char* handicap_string) |
7eeb782e | 1278 | { |
c150f57c AT |
1279 | int handi; |
1280 | int i; | |
1281 | char line[80]; | |
1282 | int stones[MAX_BOARD * MAX_BOARD]; | |
1283 | ||
1284 | if (sscanf(handicap_string, "%d", &handi) == 1) { | |
1285 | /* GNU Go is to place handicap */ | |
1286 | if (handi < 0 || handi == 1) { | |
1287 | printf("\nInvalid command syntax!\n"); | |
1288 | return; | |
1289 | } | |
7eeb782e | 1290 | |
c150f57c AT |
1291 | clear_board(); |
1292 | handi = place_free_handicap(handi); | |
1293 | printf("\nPlaced %d stones of free handicap.\n", handi); | |
1294 | } else { /* User is to place handicap */ | |
7eeb782e AT |
1295 | clear_board(); |
1296 | handi = 0; | |
c150f57c AT |
1297 | |
1298 | while (1) { | |
1299 | ascii_showboard(); | |
1300 | printf("\nType in coordinates of next handicap stone, or one of the following commands:\n"); | |
1301 | printf(" undo take back the last stone placed\n"); | |
1302 | printf(" clear remove all the stones placed so far\n"); | |
1303 | printf(" done finish placing handicap\n\n"); | |
1304 | printf("You have placed %d handicap stone(s) so far.\n\n", handi); | |
1305 | ||
1306 | if (!fgets(line, 80, stdin)) | |
1307 | return; /* EOF or some error */ | |
1308 | for (i = 0; i < 80; i++) | |
1309 | line[i] = tolower((int)line[i]); | |
1310 | ||
1311 | if (!strncmp(line, "undo", 4)) { | |
1312 | if (!handi) | |
1313 | printf("\nNothing to undo.\n"); | |
1314 | else { | |
1315 | remove_stone(stones[--handi]); | |
1316 | gprintf("\nRemoved the stone at %m.\n", I(stones[handi]), | |
1317 | J(stones[handi])); | |
1318 | } | |
1319 | } else if (!strncmp(line, "clear", 5)) { | |
1320 | clear_board(); | |
1321 | handi = 0; | |
1322 | } else if (!strncmp(line, "done", 4)) { | |
1323 | if (handi == 1) /* Don't bother with checks later */ | |
1324 | printf("\nHandicap cannot be one stone. Either add " | |
1325 | "some more, or delete the only stone.\n"); | |
1326 | else | |
1327 | break; | |
1328 | } else { | |
1329 | int pos = string_to_location(board_size, line); | |
1330 | if (pos != NO_MOVE) { | |
1331 | if (board[pos] != EMPTY) | |
1332 | printf("\nThere's already a stone there.\n"); | |
1333 | else { | |
1334 | add_stone(pos, BLACK); | |
1335 | stones[handi++] = pos; | |
1336 | } | |
1337 | } else | |
1338 | printf("\nInvalid command: %s", line); | |
1339 | } | |
1340 | } | |
7eeb782e | 1341 | } |
c150f57c AT |
1342 | gameinfo->handicap = handi; |
1343 | gameinfo->to_move = (handi ? WHITE : BLACK); | |
7eeb782e AT |
1344 | } |
1345 | ||
7eeb782e AT |
1346 | /* |
1347 | * Local Variables: | |
c150f57c AT |
1348 | * tab-width: 4 |
1349 | * c-basic-offset: 4 | |
7eeb782e AT |
1350 | * End: |
1351 | */ |