| 1 | /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *\ |
| 2 | * This is GNU Go, a Go program. Contact gnugo@gnu.org, or see * |
| 3 | * http://www.gnu.org/software/gnugo/ for more information. * |
| 4 | * * |
| 5 | * Copyright 1999, 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, * |
| 6 | * 2008 and 2009 by the Free Software Foundation. * |
| 7 | * * |
| 8 | * This program is free software; you can redistribute it and/or * |
| 9 | * modify it under the terms of the GNU General Public License as * |
| 10 | * published by the Free Software Foundation - version 3 or * |
| 11 | * (at your option) any later version. * |
| 12 | * * |
| 13 | * This program is distributed in the hope that it will be useful, * |
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of * |
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * |
| 16 | * GNU General Public License in file COPYING for more details. * |
| 17 | * * |
| 18 | * You should have received a copy of the GNU General Public * |
| 19 | * License along with this program; if not, write to the Free * |
| 20 | * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * |
| 21 | * Boston, MA 02111, USA. * |
| 22 | \* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
| 23 | |
| 24 | #include "gnugo.h" |
| 25 | |
| 26 | #include <stdio.h> |
| 27 | |
| 28 | #include "sgftree.h" |
| 29 | #include "liberty.h" |
| 30 | #include "config.h" |
| 31 | |
| 32 | /* |
| 33 | * Define all global variables used within the engine. |
| 34 | */ |
| 35 | |
| 36 | int thrashing_dragon = NO_MOVE; /* Dead opponent's dragon trying to live. */ |
| 37 | signed char thrashing_stone[BOARDMAX]; /* All thrashing stones. */ |
| 38 | |
| 39 | float potential_moves[BOARDMAX]; |
| 40 | |
| 41 | /* Used by reading. */ |
| 42 | int depth; /* deep reading cut off */ |
| 43 | int backfill_depth; /* deep reading cut off */ |
| 44 | int backfill2_depth; /* deep reading cut off */ |
| 45 | int break_chain_depth; /* deep reading cut off */ |
| 46 | int superstring_depth; /* deep reading cut off */ |
| 47 | int fourlib_depth; /* deep reading cut off */ |
| 48 | int ko_depth; /* deep reading cut off */ |
| 49 | int branch_depth; /* deep reading cut off */ |
| 50 | int aa_depth; |
| 51 | int depth_offset; /* keeps track of temporary depth changes */ |
| 52 | int owl_distrust_depth; /* below this owl trusts the optics code */ |
| 53 | int owl_branch_depth; /* below this owl tries only one variation */ |
| 54 | int owl_reading_depth; /* owl does not read below this depth */ |
| 55 | int owl_node_limit; /* maximum number of nodes considered */ |
| 56 | int semeai_branch_depth; |
| 57 | int semeai_branch_depth2; |
| 58 | int semeai_node_limit; |
| 59 | int connect_depth; /* Used by Tristan Cazenave's connection reader. */ |
| 60 | int connect_depth2; /* Used by alternater connection reader. */ |
| 61 | int connection_node_limit; |
| 62 | int breakin_node_limit; /* Reading limits for break_in/block_off reading */ |
| 63 | int breakin_depth; |
| 64 | /* Mandated values for deep reading cutoffs. */ |
| 65 | int mandated_depth = -1; |
| 66 | int mandated_backfill_depth = -1; |
| 67 | int mandated_backfill2_depth = -1; |
| 68 | int mandated_break_chain_depth = -1; |
| 69 | int mandated_superstring_depth = -1; |
| 70 | int mandated_fourlib_depth = -1; |
| 71 | int mandated_ko_depth = -1; |
| 72 | int mandated_branch_depth = -1; |
| 73 | int mandated_aa_depth = -1; |
| 74 | int mandated_owl_distrust_depth = -1; |
| 75 | int mandated_owl_branch_depth = -1; |
| 76 | int mandated_owl_reading_depth = -1; |
| 77 | int mandated_owl_node_limit = -1; |
| 78 | int mandated_semeai_node_limit = -1; |
| 79 | |
| 80 | |
| 81 | /* Miscellaneous. */ |
| 82 | int quiet = 0; /* minimal output */ |
| 83 | int showstatistics = 0; /* print statistics */ |
| 84 | int profile_patterns = 0; /* print statistics of pattern usage */ |
| 85 | int allpats = 0; /* generate all patterns, even small ones */ |
| 86 | int printworms = 0; /* print full data on each string */ |
| 87 | int printmoyo = 0; /* print moyo board each move */ |
| 88 | int printboard = 0; /* print board each move */ |
| 89 | int fusekidb = 1; /* use fuseki database */ |
| 90 | int disable_fuseki = 0; /* do not generate fuseki moves */ |
| 91 | int josekidb = 1; /* use joseki database */ |
| 92 | int showtime = 0; /* print time to find move */ |
| 93 | int showscore = 0; /* print estimated score */ |
| 94 | int debug = 0; /* controls debug output */ |
| 95 | int verbose = 0; /* trace level */ |
| 96 | char outfilename[128] = ""; /* output file (-o option) */ |
| 97 | int output_flags = OUTPUT_DEFAULT; /* amount of output to outfile */ |
| 98 | int metamachine = 0; /* use metamachine_genmove */ |
| 99 | int oracle_exists = 0; /* oracle is available for consultation */ |
| 100 | int autolevel_on = 0; /* Adjust level in GMP or ASCII mode. */ |
| 101 | |
| 102 | int disable_threat_computation = 0; |
| 103 | int disable_endgame_patterns = 0; |
| 104 | int doing_scoring = 0; |
| 105 | |
| 106 | int chinese_rules = CHINESE_RULES; /* ruleset choice for GMP connection */ |
| 107 | /* use experimental connection module */ |
| 108 | int experimental_connections = EXPERIMENTAL_CONNECTIONS; |
| 109 | /* use alternate connection reading algorithm */ |
| 110 | int alternate_connections = ALTERNATE_CONNECTIONS; |
| 111 | /* compute owl threats */ |
| 112 | int owl_threats = OWL_THREATS; |
| 113 | /* use experimental owl extension (GAIN/LOSS) */ |
| 114 | int experimental_owl_ext = EXPERIMENTAL_OWL_EXT; |
| 115 | /* use experimental territory break-in module */ |
| 116 | int experimental_break_in = USE_BREAK_IN; |
| 117 | /* use central oriented influence */ |
| 118 | int cosmic_gnugo = COSMIC_GNUGO; |
| 119 | /* search for large scale owl moves */ |
| 120 | int large_scale = LARGE_SCALE; |
| 121 | |
| 122 | int capture_all_dead = 0; /* capture all dead opponent stones */ |
| 123 | int play_out_aftermath = 0; /* make everything unconditionally settled */ |
| 124 | int resign_allowed = RESIGNATION_ALLOWED; /* resign hopeless games */ |
| 125 | |
| 126 | int play_mirror_go = 0; /* try to play mirror go if possible */ |
| 127 | int mirror_stones_limit = -1; /* but stop at this number of stones */ |
| 128 | |
| 129 | int gtp_version = 2; /* Use GTP version 2 by default. */ |
| 130 | int use_monte_carlo_genmove = 0; /* Default is not to use Monte Carlo move |
| 131 | * generation. |
| 132 | */ |
| 133 | int mc_games_per_level = 8000; /* By default, use 8000 times the current |
| 134 | * level number of simulations |
| 135 | * for each mmove when Monte Carlo |
| 136 | * move generation is enabled. |
| 137 | */ |
| 138 | |
| 139 | float best_move_values[10]; |
| 140 | int best_moves[10]; |
| 141 | float white_score; |
| 142 | float black_score; |
| 143 | |
| 144 | int close_worms[BOARDMAX][4]; |
| 145 | int number_close_worms[BOARDMAX]; |
| 146 | int close_black_worms[BOARDMAX][4]; |
| 147 | int number_close_black_worms[BOARDMAX]; |
| 148 | int close_white_worms[BOARDMAX][4]; |
| 149 | int number_close_white_worms[BOARDMAX]; |
| 150 | |
| 151 | int false_eye_territory[BOARDMAX]; |
| 152 | int forced_backfilling_moves[BOARDMAX]; |
| 153 | |
| 154 | struct worm_data worm[BOARDMAX]; |
| 155 | struct dragon_data dragon[BOARDMAX]; |
| 156 | int number_of_dragons; |
| 157 | struct dragon_data2 *dragon2 = NULL; |
| 158 | struct half_eye_data half_eye[BOARDMAX]; |
| 159 | struct eye_data black_eye[BOARDMAX]; |
| 160 | struct eye_data white_eye[BOARDMAX]; |
| 161 | struct vital_eye_points black_vital_points[BOARDMAX]; |
| 162 | struct vital_eye_points white_vital_points[BOARDMAX]; |
| 163 | struct surround_data surroundings[MAX_SURROUND]; |
| 164 | int surround_pointer; |
| 165 | |
| 166 | int cutting_points[BOARDMAX]; |
| 167 | |
| 168 | double slowest_time = 0.0; |
| 169 | int slowest_move = NO_MOVE; |
| 170 | int slowest_movenum = 0; |
| 171 | double total_time = 0.0; |
| 172 | |
| 173 | |
| 174 | float minimum_value_weight = 1.0; |
| 175 | float maximum_value_weight = 1.0; |
| 176 | float invasion_malus_weight = 1.0; |
| 177 | float territorial_weight = 1.0; |
| 178 | float strategical_weight = 1.0; |
| 179 | float attack_dragon_weight = 1.0; |
| 180 | float followup_weight = 1.0; |