| 1 | # Here is a list of other regressions which should afford |
| 2 | # semeai tuning. The regressions were run with the version |
| 3 | # of November 6, 2001 with three different versions of the |
| 4 | # semeai module. The patch in question was semeai_1_16.5 |
| 5 | # which is now in the CVS. |
| 6 | # |
| 7 | # Standard Experimental Patched |
| 8 | # |
| 9 | # Strategy 1 f P P |
| 10 | # Strategy 37 p F F |
| 11 | # Neurogo 11 p F F |
| 12 | # Neurogo 12 p F F |
| 13 | # Arb 104 p F F |
| 14 | # Golife 1 f P P |
| 15 | # Golife 2 f P P |
| 16 | # Dniwog 5 f P f |
| 17 | # Strategy2 66 p F F |
| 18 | # Strategy2 72 f P P |
| 19 | # Strategy2 73 F p F |
| 20 | # Strategy2 93 f P P |
| 21 | # Nicklas1 501 p F F |
| 22 | # Nicklas1 1213 f P P |
| 23 | # Nicklas1 1405 p F F |
| 24 | # Nicklas1 1406 p F F |
| 25 | # Nicklas2 904 p p F |
| 26 | # Nicklas2 1407 f P f |
| 27 | # Manyfaces 7 p F F |
| 28 | # Buzco 6 p F p |
| 29 | # Strategy3 110 f P P |
| 30 | # Strategy3 113 p F p |
| 31 | # Strategy3 124 f P f |
| 32 | # Strategy3 126 p F F |
| 33 | # Arend 30 p F F |
| 34 | # Trevora 530 f P P |
| 35 | # Strategy4 168 P f f |
| 36 | # Strategy4 179 F F F (*) |
| 37 | # Strategy4 199 p F F |
| 38 | # Strategy4 200 p F F |
| 39 | # |
| 40 | # (*) All tests fail, but differently |
| 41 | # |
| 42 | # Here is a supplemental list of problems where a comment in the .tst |
| 43 | # file indicates a semeai: |
| 44 | # |
| 45 | # Strategy 44 |
| 46 | # Strategy2 72 |
| 47 | # Strategy2 80 |
| 48 | # Strategy2 86 |
| 49 | # Strategy3 109 |
| 50 | # Strategy3 110 |
| 51 | # Strategy3 124 |
| 52 | |
| 53 | # Strategy3 128 |
| 54 | # Strategy3 129 |
| 55 | # Strategy3 139 |
| 56 | # Strategy3 145 |
| 57 | # Strategy3 146 |
| 58 | # Strategy4 156 |
| 59 | # Strategy4 163 |
| 60 | # Strategy4 168 |
| 61 | # Strategy4 185 |
| 62 | # Strategy4 206 |
| 63 | # Strategy5 275 |
| 64 | # Strategy5 276 |
| 65 | |
| 66 | # Another list of problems which have turned up unexpected results |
| 67 | # when modifying the semeai code: |
| 68 | # |
| 69 | # neurogo:14 |
| 70 | # strategy2:54 |
| 71 | # nngs:290 |
| 72 | # nngs:820 |
| 73 | # global:34 |
| 74 | # handtalk:20 |
| 75 | # tactics1:105 |
| 76 | |
| 77 | # For any of the problems below, if PASS is a solution it is the best |
| 78 | # solution. However the other solutions are acceptable. |
| 79 | |
| 80 | ############## semeai tests ################# |
| 81 | # |
| 82 | # After analyze_semeai [dragon1] [dragon2] |
| 83 | # the results are returned in the form (result1) (result2). |
| 84 | # These are the results of the defense of dragon1 and the attack |
| 85 | # of dragon2 assuming that the dragon1 player moves first. Thus |
| 86 | # a result 1 0 typically means seki, while a 1 1 result means a kill |
| 87 | # and 0 0 means the semeai is lost. In addition to seki, 1 0 may mean |
| 88 | # that both dragons gain independent life. |
| 89 | |
| 90 | loadsgf games/semeai/semeai6.sgf |
| 91 | 1 analyze_semeai C1 E1 |
| 92 | #? [1 0 (F1|F2|F3|F4|F5|PASS)] |
| 93 | |
| 94 | 2 analyze_semeai E1 C1 |
| 95 | #? [1 0 (B5|B4|B3|PASS)] |
| 96 | |
| 97 | 3 analyze_semeai L1 N1 |
| 98 | #? [1 0 (O5|O4|O3|P3|Q2|Q1|PASS)] |
| 99 | |
| 100 | 4 analyze_semeai N1 L1 |
| 101 | #? [1 0 (H2|J3|K3|PASS)] |
| 102 | |
| 103 | 5 analyze_semeai A14 A12 |
| 104 | #? [1 1 (A13|B13|C13|D13)] |
| 105 | |
| 106 | 6 analyze_semeai A12 A14 |
| 107 | #? [1 1 (A15|B15|C15|D15|E15)] |
| 108 | |
| 109 | loadsgf games/semeai/semeai7.sgf |
| 110 | 7 analyze_semeai C1 E1 |
| 111 | #? [1 0 (F1|F2|F3|F4|F5|PASS)] |
| 112 | |
| 113 | 8 analyze_semeai E1 C1 |
| 114 | #? [1 1 (B2|B3)] |
| 115 | |
| 116 | 9 analyze_semeai L1 N1 |
| 117 | #? [1 0 (O5|O4|O3|P3|Q2|Q1)] |
| 118 | |
| 119 | 10 analyze_semeai N1 L1 |
| 120 | #? [1 1 (H2|K3)] |
| 121 | |
| 122 | 11 analyze_semeai A14 A12 |
| 123 | #? [1 1 (A13|B13|D13|PASS)] |
| 124 | |
| 125 | 12 analyze_semeai A12 A14 |
| 126 | #? [0 0 PASS] |
| 127 | |
| 128 | loadsgf games/semeai/semeai8.sgf |
| 129 | 13 analyze_semeai C1 E1 |
| 130 | #? [0 0 PASS] |
| 131 | |
| 132 | 14 analyze_semeai E1 C1 |
| 133 | #? [1 1 (B5|PASS)] |
| 134 | |
| 135 | 15 analyze_semeai L1 N1 |
| 136 | #? [0 0 PASS] |
| 137 | |
| 138 | 16 analyze_semeai N1 L1 |
| 139 | #? [1 1 (K5|PASS)] |
| 140 | |
| 141 | 17 analyze_semeai A14 A12 |
| 142 | #? [0 0 PASS] |
| 143 | |
| 144 | 18 analyze_semeai A12 A14 |
| 145 | #? [1 1 (A15|B15|D15|E15|PASS)] |
| 146 | |
| 147 | loadsgf games/semeai/semeai9.sgf |
| 148 | |
| 149 | 19 analyze_semeai J1 L1 |
| 150 | #? [1 1 (M3|N3|O3|P3|Q1)] |
| 151 | |
| 152 | 20 analyze_semeai L1 J1 |
| 153 | #? [1 1 (H1|H2|H3|H4|H5|H6|H7|H8)] |
| 154 | |
| 155 | 21 analyze_semeai N19 O19 |
| 156 | #? [1 1 (T17|T19)] |
| 157 | |
| 158 | 22 analyze_semeai O19 N19 |
| 159 | #? [1 1 (L16|L17|L18|M19)] |
| 160 | |
| 161 | loadsgf golois/Goemate990902-1.sgf |
| 162 | |
| 163 | 23 analyze_semeai G12 G13 |
| 164 | #? [1 1 (F15|G15|H15|E13|F13|PASS)] |
| 165 | |
| 166 | 24 analyze_semeai G13 G12 |
| 167 | #? [0 0 PASS] |
| 168 | |
| 169 | 25 analyze_semeai S8 R8 |
| 170 | #? [1 1 S9] |
| 171 | |
| 172 | 26 analyze_semeai R8 S8 |
| 173 | #? [1 1 S9] |
| 174 | |
| 175 | # If this semeai is treated as a strictly local |
| 176 | # problem (ignoring the R8 dragon) then R7 can't live. |
| 177 | # But the semeai code treats it as a local problem by |
| 178 | # design! So it's unclear what the correct answer |
| 179 | # should be. A similar remark holds with problem 28. |
| 180 | |
| 181 | 27 analyze_semeai Q7 R7 |
| 182 | #? [1 1 S9] |
| 183 | |
| 184 | 28 analyze_semeai R7 Q7 |
| 185 | #? [1 1 S9] |
| 186 | |
| 187 | # A6 gives an unfavorable ko while F10 gives seki. |
| 188 | # Since there are no ko threats, and F10 is enough to win, it is preferred. |
| 189 | loadsgf games/semeai/semeaiko1.sgf |
| 190 | 29 reg_genmove black |
| 191 | #? [F10]* |
| 192 | |
| 193 | loadsgf games/strategy11.sgf 127 |
| 194 | 30 analyze_semeai B3 G4 |
| 195 | #? [1 1 C1] |
| 196 | |
| 197 | loadsgf games/strategy11.sgf 127 |
| 198 | 31 analyze_semeai G4 B3 |
| 199 | #? [1 1 C1] |
| 200 | |
| 201 | loadsgf games/nicklas/nicklas14.sgf 55 |
| 202 | 32 analyze_semeai B8 D9 |
| 203 | #? [1 0 B6]* |
| 204 | |
| 205 | loadsgf games/nicklas/nicklas14.sgf 55 |
| 206 | 33 analyze_semeai D9 B8 |
| 207 | #? [1 1 B7] |
| 208 | |
| 209 | # S18 produces a favorable ko. T18 makes seki. |
| 210 | loadsgf games/bretz.sgf 130 |
| 211 | 34 analyze_semeai N18 Q18 |
| 212 | #? [1 1 S18] |
| 213 | |
| 214 | # ab added (3.1.22) |
| 215 | loadsgf games/mertin13x13/gnugo-goliath2.W+38.sgf 61 |
| 216 | 35 analyze_semeai M13 M11 |
| 217 | #? [1 1 (PASS|N13|N10|H11)] |
| 218 | |
| 219 | # See also reading:166 |
| 220 | loadsgf games/nngs/Lazarus-gnugo-3.1.19-200201092246.sgf 66 |
| 221 | 36 analyze_semeai S9 R11 |
| 222 | #? [1 1 R12]* |
| 223 | |
| 224 | loadsgf games/semeai/semeai10.sgf |
| 225 | 37 analyze_semeai B11 L7 |
| 226 | #? [1 1 B12] |
| 227 | |
| 228 | loadsgf games/semeai/semeai11.sgf |
| 229 | 38 analyze_semeai B9 B8 |
| 230 | #? [1 1 (PASS|B1|A9)] |
| 231 | |
| 232 | # See also global:3. |
| 233 | loadsgf golois/Aya991113-13.sgf |
| 234 | 39 analyze_semeai R12 H9 |
| 235 | #? [2 2 H4] |
| 236 | |
| 237 | 40 analyze_semeai H9 R12 |
| 238 | #? [1 1 (J4|H4)] |
| 239 | |
| 240 | loadsgf games/semeai/semeai9.sgf |
| 241 | 41 analyze_semeai A3 A5 |
| 242 | #? [1 1 (PASS|B3|A6|B6|C5|D4|E3|E2|E1)] |
| 243 | 42 analyze_semeai A5 A3 |
| 244 | #? [0 0 PASS] |
| 245 | 43 analyze_semeai A16 A12 |
| 246 | #? [1 1 (A15|A11|B11|C14|C13|D12|D11|D10|D9|B9|A9)] |
| 247 | 44 analyze_semeai A12 A16 |
| 248 | #? [1 1 (A17|B17|C16|D16|E15|E14|F13|F12|F11|F10|F9|F8|B9|A9)] |
| 249 | |
| 250 | loadsgf games/semeai/semeai12.sgf |
| 251 | 45 analyze_semeai C3 A9 |
| 252 | #? [0 0 PASS] |
| 253 | |
| 254 | loadsgf games/semeai/semeai9.sgf |
| 255 | 46 analyze_semeai Q12 S11 |
| 256 | #? [1 0 (PASS|R8|R9|T11|T9|R11|R10)] |
| 257 | 47 analyze_semeai S11 Q12 |
| 258 | #? [1 0 (PASS|T11|T9|R9|T10|R10|R11)] |
| 259 | |
| 260 | loadsgf games/nngs/gnugo-3.3.20-GoFuN-200306071813.sgf 234 |
| 261 | 48 analyze_semeai E17 D17 |
| 262 | #? [1 0 (D8|F8|G12|G10)] |
| 263 | |
| 264 | |
| 265 | # The opposite semeai is not very interesting (black clearly can kill white). |
| 266 | loadsgf games/nngs/jypower-gnugo-3.3.17-200304150031.sgf 166 |
| 267 | 50 analyze_semeai O7 L7 |
| 268 | #? [1 1 (J5|J6|K7|J4|G5|G6|H7)] |
| 269 | |
| 270 | # See reading:182,183 for comments. |
| 271 | loadsgf games/reading41.sgf 118 |
| 272 | 51 analyze_semeai C19 B16 |
| 273 | #? [1 0 (A19|E11)] |
| 274 | 52 analyze_semeai B16 C19 |
| 275 | #? [1 3 A17]* |
| 276 | |
| 277 | # See reading:184-187 for comments. |
| 278 | loadsgf games/reading41.sgf 130 |
| 279 | 53 analyze_semeai C19 B16 |
| 280 | #? [1 0 E11] |
| 281 | 54 analyze_semeai B16 C19 |
| 282 | #? [1 2 A16] |
| 283 | |
| 284 | #Test 55-60 for nakade moves during semeai |
| 285 | loadsgf games/test3win.sgf |
| 286 | 55 analyze_semeai F4 F7 |
| 287 | #? [1 1 H6] |
| 288 | |
| 289 | loadsgf games/test3lose.sgf |
| 290 | 56 analyze_semeai F4 F7 |
| 291 | #? [0 0 PASS] |
| 292 | |
| 293 | loadsgf games/test4win.sgf |
| 294 | 57 analyze_semeai C5 H6 |
| 295 | #? [1 1 J4] |
| 296 | |
| 297 | # See also reading:195. |
| 298 | loadsgf games/test4lose.sgf |
| 299 | 58 analyze_semeai F5 H6 |
| 300 | #? [0 0 PASS] |
| 301 | |
| 302 | loadsgf games/test5win.sgf |
| 303 | 59 analyze_semeai B7 E6 |
| 304 | #? [1 1 H5] |
| 305 | |
| 306 | loadsgf games/test5lose.sgf |
| 307 | 60 analyze_semeai C8 E6 |
| 308 | #? [0 0 PASS] |
| 309 | |
| 310 | # A15 is a certain seki. A17 gives a ko for life and death of both. |
| 311 | # The ko is very indirect for white, but it's still a ko. B17 |
| 312 | # naturally dies right out. |
| 313 | loadsgf games/nngs/tommmal-gnugo-3.4-200308200805.sgf 122 |
| 314 | 61 analyze_semeai D19 B19 |
| 315 | #? [1 0 A15] |
| 316 | |
| 317 | # A17 kills cleanly with a bent four in the corner. A15 gives a bad |
| 318 | # ko. See also tests 63-70. |
| 319 | 62 analyze_semeai B19 D19 |
| 320 | #? [1 1 A17] |
| 321 | |
| 322 | # Variations of bent four in the corner positions considered as semeai. |
| 323 | loadsgf games/semeai/semeai13.sgf |
| 324 | 63 analyze_semeai D13 B13 |
| 325 | #? [0 0 PASS] |
| 326 | 64 analyze_semeai B13 D13 |
| 327 | #? [1 1 (PASS|A13|E13|E12|C11|C10|B9|A9)] |
| 328 | 65 analyze_semeai K13 M13 |
| 329 | #? [0 0 PASS] |
| 330 | 66 analyze_semeai M13 K13 |
| 331 | #? [1 1 (PASS|N13)] |
| 332 | 67 analyze_semeai A4 A2 |
| 333 | #? [0 0 PASS] |
| 334 | 68 analyze_semeai A2 A4 |
| 335 | #? [1 1 (PASS|A5|B5|C3|D3)] |
| 336 | 69 analyze_semeai M4 N3 |
| 337 | #? [0 0 PASS] |
| 338 | 70 analyze_semeai N3 M4 |
| 339 | #? [1 1 (PASS|L3)] |
| 340 | |
| 341 | # A basic seki with varying number of outer liberties. |
| 342 | loadsgf games/semeai/semeai14.sgf |
| 343 | 71 analyze_semeai D13 B13 |
| 344 | #? [1 0 PASS] |
| 345 | 72 analyze_semeai B13 D13 |
| 346 | #? [1 0 PASS] |
| 347 | 73 analyze_semeai M13 N12 |
| 348 | #? [1 0 PASS] |
| 349 | 74 analyze_semeai N12 M13 |
| 350 | #? [1 0 (PASS|L13)] |
| 351 | 75 analyze_semeai J3 L2 |
| 352 | #? [1 0 PASS] |
| 353 | 76 analyze_semeai L2 J3 |
| 354 | #? [1 0 (PASS|N3|K2)] |
| 355 | 77 analyze_semeai A5 A3 |
| 356 | #? [1 0 PASS] |
| 357 | 78 analyze_semeai A3 A5 |
| 358 | #? [1 0 (PASS|A6|C6|C1)] |
| 359 | 79 analyze_semeai F9 F7 |
| 360 | #? [1 0 PASS] |
| 361 | 80 analyze_semeai F7 F9 |
| 362 | #? [1 0 (PASS|E9|E8|J9|H5)] |
| 363 | |
| 364 | loadsgf games/semeai/semeai15.sgf |
| 365 | 81 dragon_status H7 |
| 366 | #? [dead] |
| 367 | 82 dragon_status J7 |
| 368 | #? [alive] |
| 369 | 83 dragon_status J9 |
| 370 | #? [dead] |
| 371 | 84 dragon_status E13 |
| 372 | #? [dead] |
| 373 | 85 dragon_status A13 |
| 374 | #? [alive] |
| 375 | 86 dragon_status C11 |
| 376 | #? [critical A2 A2] |
| 377 | |
| 378 | loadsgf games/semeai/semeai16.sgf 222 |
| 379 | 87 analyze_semeai N19 S18 |
| 380 | #? [1 1 (Q19|S19|T18|T16)] |
| 381 | 88 analyze_semeai S18 N19 |
| 382 | #? [2 0 T12]* |
| 383 | 89 reg_genmove black |
| 384 | #? [Q19|S19|T18|T16]* |
| 385 | |
| 386 | loadsgf games/semeai/semeai16.sgf 224 |
| 387 | 90 analyze_semeai N19 S18 |
| 388 | #? [1 3 (Q19|S19|T18|T16)]* |
| 389 | 91 analyze_semeai S18 N19 |
| 390 | #? [2 0 Q17]* |
| 391 | 92 reg_genmove black |
| 392 | #? [Q19|S19|T18|T16] |
| 393 | |
| 394 | loadsgf games/semeai/semeai16.sgf 226 |
| 395 | 93 analyze_semeai N19 S18 |
| 396 | #? [1 3 S19]* |
| 397 | 94 analyze_semeai S18 N19 |
| 398 | #? [1 1 S19] |
| 399 | 95 reg_genmove black |
| 400 | #? [S19] |
| 401 | |
| 402 | loadsgf games/semeai/semeai16.sgf 230 |
| 403 | 96 analyze_semeai N19 S18 |
| 404 | #? [1 0 S19] |
| 405 | 97 analyze_semeai S18 N19 |
| 406 | #? [1 1 S19]* |
| 407 | 98 reg_genmove black |
| 408 | #? [S19] |
| 409 | |
| 410 | loadsgf games/nngs/beedee-gnugo-3.5.3-200401140035.sgf 280 |
| 411 | 99 analyze_semeai R13 Q13 |
| 412 | #? [1 0 (L12|K9|M6|L7|S17)] |
| 413 | 100 analyze_semeai Q13 R13 |
| 414 | #? [1 1 (P10|Q11|S10|T11)] |
| 415 | |
| 416 | loadsgf games/semeai/semeai17.sgf 52 |
| 417 | 101 analyze_semeai D9 C6 |
| 418 | #? [1 1 (D6|C7)] |
| 419 | 102 analyze_semeai C6 D9 |
| 420 | #? [1 1 (D6|C7)] |
| 421 | 103 analyze_semeai D9 E9 |
| 422 | #? [1 1 (D6|C7)] |
| 423 | 104 analyze_semeai E9 D9 |
| 424 | #? [1 1 (D6|C7)] |
| 425 | 105 analyze_semeai G8 E9 |
| 426 | #? [1 1 (D6|C7)]* |
| 427 | 106 analyze_semeai E9 G8 |
| 428 | #? [1 0 (D6|C7)]* |
| 429 | |
| 430 | # Doubtful whether C7 should be accepted even if it kills all white. |
| 431 | 107 reg_genmove black |
| 432 | #? [D6|C7]* |
| 433 | |
| 434 | loadsgf games/semeai/semeai17.sgf 60 |
| 435 | 108 analyze_semeai G8 H2 |
| 436 | #? [1 1 J2]* |
| 437 | 109 analyze_semeai H2 G8 |
| 438 | #? [1 1 E1] |
| 439 | |
| 440 | loadsgf games/semeai/semeai17.sgf 62 |
| 441 | 110 analyze_semeai G8 H2 |
| 442 | #? [1 0 (PASS|F3|E1)] |
| 443 | 111 analyze_semeai H2 G8 |
| 444 | #? [1 0 (PASS|F3|E1)] |
| 445 | |
| 446 | loadsgf games/semeai/semeai17.sgf 64 |
| 447 | 112 analyze_semeai G8 H2 |
| 448 | #? [1 0 PASS] |
| 449 | 113 analyze_semeai H2 G8 |
| 450 | #? [1 0 PASS] |
| 451 | 114 dragon_status G8 |
| 452 | #? [alive] |
| 453 | 115 dragon_status H2 |
| 454 | #? [alive] |
| 455 | |
| 456 | loadsgf games/kgs/yagr-nigiri.sgf 214 |
| 457 | 116 analyze_semeai F19 F16 |
| 458 | #? [3 3 E16]* |
| 459 | |
| 460 | loadsgf games/semeai/semeai18.sgf |
| 461 | 117 analyze_semeai H3 H5 |
| 462 | #? [0 0 PASS] |
| 463 | |
| 464 | play white H2 |
| 465 | 118 analyze_semeai H3 H5 |
| 466 | #? [1 0 (H1|G1)] |
| 467 | |
| 468 | # Black H1 doesn't work. White plays G1 and gets seki or ko. |
| 469 | 119 analyze_semeai H5 H3 |
| 470 | #? [1 1 G1] |
| 471 | |
| 472 | # A14 is strictly correct since C19 allows W an unfavorable ko. |
| 473 | loadsgf games/semeai/semeai19.sgf |
| 474 | 120 analyze_semeai C18 C17 |
| 475 | #? [0 0 PASS] |
| 476 | |
| 477 | # There is a complication that B18 and C17 are not amalgamated. |
| 478 | # If B plays first C19 gives a favorable ko; A15 allows seki. |
| 479 | # The ko is very unfavorable for W so in 119 a 1 1 result is |
| 480 | # arguably correct. |
| 481 | loadsgf games/semeai/semeai20.sgf |
| 482 | 121 analyze_semeai C17 C18 |
| 483 | #? [1 0]* |
| 484 | 122 analyze_semeai C18 C17 |
| 485 | #? [2 2 C19]* |
| 486 | |
| 487 | # There is also an amalgamation problem here. |
| 488 | loadsgf games/semeai/semeai19.sgf 80 |
| 489 | 123 analyze_semeai K18 N18 |
| 490 | #? [1 1 M18]* |
| 491 | |
| 492 | loadsgf games/verybad.sgf 104 |
| 493 | 124 analyze_semeai Q16 Q17 |
| 494 | #? [1 1 P19] |
| 495 | 125 analyze_semeai Q17 Q16 |
| 496 | #? [3 3 T17]* |
| 497 | |
| 498 | loadsgf games/verybad.sgf 114 |
| 499 | 126 analyze_semeai Q16 Q17 |
| 500 | #? [2 2 (P19|S17|T17)] |
| 501 | 127 analyze_semeai Q17 Q16 |
| 502 | #? [2 2 (O15|O14|R13)] |
| 503 | |
| 504 | # Take the ko last. |
| 505 | 128 restricted_genmove black T15 T17 S17 P19 |
| 506 | #? [!T15]* |
| 507 | |
| 508 | loadsgf games/verybad.sgf 118 |
| 509 | 129 analyze_semeai Q16 Q17 |
| 510 | #? [3 3 (Q19|S17|T17)] |
| 511 | |
| 512 | loadsgf games/owl54.sgf |
| 513 | 130 analyze_semeai D3 G2 |
| 514 | #? [0 0 PASS] |
| 515 | |
| 516 | loadsgf games/kgs/GNU-minautore.sgf 80 |
| 517 | 131 dragon_status P8 |
| 518 | #? [critical T8 (T8|T10|T11|T12)] |
| 519 | |
| 520 | # J8 leaves ko aji. (Admittedly a very bad ko for black but still a ko.) |
| 521 | loadsgf games/CrazyStone1.sgf 50 |
| 522 | 132 reg_genmove white |
| 523 | #? [H9|J4] |
| 524 | |
| 525 | loadsgf games/CrazyStone1.sgf 56 |
| 526 | 133 analyze_semeai D9 G3 |
| 527 | #? [1 2 H2] |
| 528 | 134 analyze_semeai G3 D9 |
| 529 | #? [1 1 H2]* |
| 530 | |
| 531 | # See also strategy3:146 |
| 532 | loadsgf games/incident209.sgf 259 |
| 533 | 135 analyze_semeai R12 Q12 |
| 534 | #? [1 0 R11] |
| 535 | |
| 536 | # See also kgs:230 |
| 537 | loadsgf games/kgs/yagr-Kazik.sgf 149 |
| 538 | 136 analyze_semeai K19 L19 |
| 539 | #? [0 1 (N16|O13|O12|O11)]* |
| 540 | |
| 541 | loadsgf games/semeai/semeai21.sgf |
| 542 | 137 analyze_semeai A5 A2 |
| 543 | #? [1 0 F1]* |
| 544 | 138 analyze_semeai A2 A5 |
| 545 | #? [1 1 (D1|F1|H1)]* |
| 546 | |
| 547 | # See also owl1:393,394. |
| 548 | 139 analyze_semeai F9 H9 |
| 549 | #? [1 1 G9] |
| 550 | 140 analyze_semeai H9 F9 |
| 551 | #? [1 1 (E9|G7)] |
| 552 | |
| 553 | loadsgf games/semeai/semeai22.sgf 1 |
| 554 | 141 analyze_semeai A4 E3 |
| 555 | #? [2 2 (F1|F2|F3)] |
| 556 | 142 analyze_semeai E3 A4 |
| 557 | #? [2 2 (A1|A3)]* |
| 558 | |
| 559 | # White has no local move but can pass for a good ko. |
| 560 | # See also reading:224-227. |
| 561 | loadsgf games/semeai/semeai22.sgf 7 |
| 562 | 143 analyze_semeai A4 E3 |
| 563 | #? [3 3 (F1|F3)] |
| 564 | 144 analyze_semeai E3 A4 |
| 565 | #? [2 2 PASS] |
| 566 | |
| 567 | # See also 9x9:640. |
| 568 | loadsgf games/cgos/25811.sgf 52 |
| 569 | 145 analyze_semeai E9 B8 |
| 570 | #? [2 2 PASS]* |
| 571 | 146 analyze_semeai B8 E9 |
| 572 | #? [3 3 (A7|B9)]* |
| 573 | |
| 574 | # Underlying amalgation problem, see reading:232. |
| 575 | loadsgf games/semeai/semeai6.sgf |
| 576 | play white A15 |
| 577 | play black D13 |
| 578 | 147 analyze_semeai A12 A14 |
| 579 | #? [1 1 (B15|C15|D15|E15)] |