WIP commit for two player mode.
[sgk-go] / engine / CMakeLists.txt
... / ...
CommitLineData
1INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})
2INCLUDE_DIRECTORIES(${GNUGo_SOURCE_DIR}/patterns)
3INCLUDE_DIRECTORIES(${GNUGo_SOURCE_DIR}/sgf)
4INCLUDE_DIRECTORIES(${GNUGo_SOURCE_DIR}/utils)
5
6
7########### engine library ###############
8
9SET(engine_STAT_SRCS
10 aftermath.c
11 board.c
12 boardlib.c
13 breakin.c
14 cache.c
15 clock.c
16 combination.c
17 dragon.c
18 endgame.c
19 filllib.c
20 fuseki.c
21 genmove.c
22 globals.c
23 handicap.c
24 hash.c
25 influence.c
26 interface.c
27 matchpat.c
28 montecarlo.c
29 move_reasons.c
30 movelist.c
31 optics.c
32 oracle.c
33 owl.c
34 persistent.c
35 printutils.c
36 readconnect.c
37 reading.c
38 semeai.c
39 sgfdecide.c
40 sgffile.c
41 shapes.c
42 showbord.c
43 surround.c
44 unconditional.c
45 utils.c
46 value_moves.c
47 worm.c
48 )
49
50ADD_LIBRARY(engine STATIC ${engine_STAT_SRCS})
51
52
53########### board library ###############
54
55SET(board_STAT_SRCS
56 board.c
57 boardlib.c
58 hash.c
59 printutils.c
60 )
61
62ADD_LIBRARY(board STATIC ${board_STAT_SRCS})