| 1 | # endgame2.sgf is a refinement of the endgame problems in ego.sgf |
| 2 | |
| 3 | loadsgf games/endgame2.sgf 1 |
| 4 | 201 reg_genmove white |
| 5 | #? [R10]* |
| 6 | |
| 7 | loadsgf games/endgame2.sgf 2 |
| 8 | 202 reg_genmove black |
| 9 | #? [Q9] |
| 10 | |
| 11 | loadsgf games/endgame2.sgf 3 |
| 12 | 203 reg_genmove white |
| 13 | #? [A7] |
| 14 | |
| 15 | # H19 and A12 are both 1 point sente. |
| 16 | loadsgf games/endgame2.sgf 4 |
| 17 | 204 reg_genmove black |
| 18 | #? [H19|A12] |
| 19 | |
| 20 | loadsgf games/endgame2.sgf 5 |
| 21 | 205 reg_genmove white |
| 22 | #? [F18|E18] |
| 23 | |
| 24 | loadsgf games/endgame2.sgf 6 |
| 25 | 206 reg_genmove black |
| 26 | #? [A12] |
| 27 | |
| 28 | loadsgf games/endgame2.sgf 7 |
| 29 | 207 reg_genmove white |
| 30 | #? [A11] |
| 31 | |
| 32 | loadsgf games/endgame2.sgf 8 |
| 33 | 208 reg_genmove black |
| 34 | #? [N1]* |
| 35 | |
| 36 | loadsgf games/endgame2.sgf 9 |
| 37 | 209 reg_genmove white |
| 38 | #? [A6|O1] |
| 39 | |
| 40 | # A5 is sente because the followup is bigger than black's capture at O2. |
| 41 | loadsgf games/endgame2.sgf 10 |
| 42 | 210 reg_genmove black |
| 43 | #? [A5] |
| 44 | |
| 45 | # A5 is sente because the followup is bigger than black's capture at O2. |
| 46 | loadsgf games/endgame2.sgf 11 |
| 47 | 211 reg_genmove white |
| 48 | #? [A5] |
| 49 | |
| 50 | loadsgf games/endgame2.sgf 12 |
| 51 | 212 reg_genmove black |
| 52 | #? [A5] |
| 53 | |
| 54 | loadsgf games/endgame2.sgf 13 |
| 55 | 213 reg_genmove white |
| 56 | #? [Q8|C13] |
| 57 | |
| 58 | loadsgf games/endgame2.sgf 14 |
| 59 | 214 reg_genmove black |
| 60 | #? [R8|C12|C13] |
| 61 | |
| 62 | loadsgf games/endgame2.sgf 15 |
| 63 | 215 reg_genmove white |
| 64 | #? [C13] |
| 65 | |
| 66 | loadsgf games/endgame2.sgf 16 |
| 67 | 216 reg_genmove black |
| 68 | #? [D13] |
| 69 | |
| 70 | loadsgf games/endgame2.sgf 17 |
| 71 | 217 reg_genmove white |
| 72 | #? [C12] |
| 73 | |
| 74 | loadsgf games/endgame2.sgf 18 |
| 75 | 218 reg_genmove black |
| 76 | #? [H1] |
| 77 | |
| 78 | loadsgf games/endgame2.sgf 19 |
| 79 | 219 reg_genmove white |
| 80 | #? [T17] |
| 81 | |
| 82 | ################################################################# |
| 83 | # endgame3.sgf features a subtle "eventual shortage of liberties" |
| 84 | # position, causing E5 to be worth a whole point. |
| 85 | |
| 86 | loadsgf games/endgame3.sgf |
| 87 | 301 reg_genmove black |
| 88 | #? [E5]* |
| 89 | 302 reg_genmove white |
| 90 | #? [E5] |
| 91 | |
| 92 | ################################################################# |
| 93 | # endgame4.sgf is a question of ending with sente or not. Black E5 |
| 94 | # does defend the black F3 string, but turns out to lose a point in |
| 95 | # the end. |
| 96 | |
| 97 | loadsgf games/endgame4.sgf |
| 98 | 401 reg_genmove black |
| 99 | #? [C4] |
| 100 | |
| 101 | # The basic 2/3 pt ko capture is undervalued. |
| 102 | loadsgf games/endgame5.sgf |
| 103 | 501 reg_genmove black |
| 104 | #? [E5] |
| 105 | |
| 106 | # An endgame sente pattern. |
| 107 | loadsgf games/endgame6.sgf 1 |
| 108 | 601 reg_genmove black |
| 109 | #? [J8] |
| 110 | |
| 111 | loadsgf games/endgame6.sgf 1 |
| 112 | 602 reg_genmove white |
| 113 | #? [J8] |
| 114 | |
| 115 | loadsgf games/endgame6.sgf 2 |
| 116 | 603 reg_genmove black |
| 117 | #? [C1]* |
| 118 | |
| 119 | loadsgf games/endgame6.sgf 2 |
| 120 | 604 reg_genmove white |
| 121 | #? [D1]* |
| 122 | |
| 123 | # G5 is one point in sente or 2 points in gote for white. E3 is bigger. |
| 124 | loadsgf games/endgame7.sgf 1 |
| 125 | 701 reg_genmove black |
| 126 | #? [E3] |
| 127 | |
| 128 | loadsgf games/endgame7.sgf 1 |
| 129 | 702 reg_genmove white |
| 130 | #? [E3] |
| 131 | |
| 132 | loadsgf games/endgame7.sgf 2 |
| 133 | 703 reg_genmove black |
| 134 | #? [G5] |
| 135 | |
| 136 | loadsgf games/endgame7.sgf 2 |
| 137 | 704 reg_genmove white |
| 138 | #? [G5] |
| 139 | |
| 140 | loadsgf games/nngs/gnugo-3.3.11-bconwil-200211202359.sgf 242 |
| 141 | 801 reg_genmove white |
| 142 | #? [S14] |
| 143 | |
| 144 | 802 reg_genmove black |
| 145 | #? [S14]* |
| 146 | |
| 147 | # No point for F5. |
| 148 | loadsgf games/endgame8.sgf |
| 149 | 803 reg_genmove black |
| 150 | #? [J7] |
| 151 | 804 reg_genmove white |
| 152 | #? [J7] |
| 153 | |
| 154 | loadsgf games/nngs/gnugo-3.3.17-Wiedemann-200303251932.sgf 151 |
| 155 | 810 reg_genmove white |
| 156 | #? [F5|F4] |
| 157 | |
| 158 | loadsgf games/nngs/gnugo-3.3.17-Wiedemann-200303251932.sgf 203 |
| 159 | 820 reg_genmove white |
| 160 | #? [H4|M10|K19]* |
| 161 | |
| 162 | loadsgf games/paul.sgf 205 |
| 163 | 830 restricted_genmove white M19 B13 |
| 164 | #? [B13] |
| 165 | |
| 166 | loadsgf games/nngs/gnugo-3.3.17-Shindou-200304162217.sgf 110 |
| 167 | 840 reg_genmove white |
| 168 | #? [L15] |
| 169 | |
| 170 | loadsgf games/nngs/gnugo-3.3.17-Shindou-200304162217.sgf 140 |
| 171 | 850 restricted_genmove white K4 J4 L4 P5 |
| 172 | #? [K4|J4|L4] |
| 173 | |
| 174 | # Defending T12 is large and R15 is clearly the best way. |
| 175 | loadsgf games/endgame9.sgf |
| 176 | 860 reg_genmove black |
| 177 | #? [R15] |
| 178 | |
| 179 | # H1 is one point and N7 is about 0.5. |
| 180 | loadsgf games/endgame10.sgf |
| 181 | 870 restricted_genmove black H1 N7 |
| 182 | #? [H1] |
| 183 | |
| 184 | # K5 is best, although in absence of other worthy moves it doesn't matter. |
| 185 | loadsgf games/endgame11.sgf |
| 186 | 880 reg_genmove white |
| 187 | #? [K5]* |
| 188 | # T4 is one point in ko, while T5 and S6 are filling dame only. |
| 189 | 890 restricted_genmove white T4 T5 S6 |
| 190 | #? [T4] |
| 191 | |
| 192 | loadsgf games/nngs/gnugo-3.3.21-joshj-200306270402.sgf 222 |
| 193 | 900 reg_genmove white |
| 194 | #? [J19|K19|K18] |
| 195 | |
| 196 | loadsgf games/kgs/yagr-eddyy.sgf 198 |
| 197 | 910 reg_genmove white |
| 198 | #? [T2] |
| 199 | |
| 200 | loadsgf games/kgs/yagr-gab9.sgf 205 |
| 201 | 920 reg_genmove white |
| 202 | #? [C4] |
| 203 | |
| 204 | # C11 is one point reverse sente. |
| 205 | # E4 is at the very least three points reverse sente, probably five or |
| 206 | # six points reverse sente. |
| 207 | # P4 is three points reverse sente. |
| 208 | # R16/O14 are very very big. O14 is bigger than R16. |
| 209 | loadsgf games/kgs/GNU-merlenoir.sgf 185 |
| 210 | 930 restricted_genmove white O14 R16 |
| 211 | #? [O14]* |
| 212 | 931 restricted_genmove white R16 E4 |
| 213 | #? [R16] |
| 214 | 932 restricted_genmove white E4 P4 |
| 215 | #? [E4] |
| 216 | 933 restricted_genmove white P4 C11 |
| 217 | #? [P4]* |
| 218 | |
| 219 | # E4 is at the very least three points reverse sente, probably five or |
| 220 | # six points reverse sente. |
| 221 | # P4 is three points reverse sente. |
| 222 | # R16 is about two points (slightly more) reverse sente. |
| 223 | # K11 is three points gote. |
| 224 | # R1 is about one and a half points reverse sente and in any case |
| 225 | # locally smaller than P4. |
| 226 | loadsgf games/kgs/GNU-merlenoir.sgf 193 |
| 227 | 940 restricted_genmove white P4 R16 |
| 228 | #? [P4] |
| 229 | 941 restricted_genmove white R16 K11 |
| 230 | #? [R16]* |
| 231 | 942 restricted_genmove white P4 R1 |
| 232 | #? [P4]* |
| 233 | |
| 234 | # R16 is about two points (slightly more) reverse sente. |
| 235 | # H8 is one point reverse sente. |
| 236 | # C1 is between one and two points gote. |
| 237 | loadsgf games/kgs/GNU-merlenoir.sgf 209 |
| 238 | 950 restricted_genmove white R16 H8 |
| 239 | #? [R16] |
| 240 | 951 restricted_genmove white H8 C1 |
| 241 | #? [H8]* |
| 242 | |
| 243 | # J10 is at least four points gote, in reality probably six. |
| 244 | # H8 is one point reverse sente. |
| 245 | loadsgf games/kgs/GNU-merlenoir.sgf 233 |
| 246 | 960 restricted_genmove white J10 H8 |
| 247 | #? [J10] |
| 248 | |
| 249 | # No point to gain at the top, fill ko. After white C6, black E6, |
| 250 | # white has to defend and loses the ko. |
| 251 | loadsgf games/endgame12.sgf |
| 252 | 970 reg_genmove white |
| 253 | #? [G2] |
| 254 | |
| 255 | loadsgf games/nando/auto025.sgf 226 |
| 256 | 980 restricted_genmove white E4 F4 Q19 |
| 257 | #? [F4] |
| 258 | |
| 259 | # E5 is about 2.5 points. |
| 260 | loadsgf games/endgame13.sgf 1 |
| 261 | 990 reg_genmove black |
| 262 | #? [C1] |
| 263 | 991 reg_genmove white |
| 264 | #? [C1] |
| 265 | loadsgf games/endgame13.sgf 2 |
| 266 | 992 reg_genmove black |
| 267 | #? [E5]* |
| 268 | 993 reg_genmove white |
| 269 | #? [E5] |
| 270 | |
| 271 | # E5 is two points gote, J3 one point sente, and J2 three points gote. |
| 272 | # J2 wins the game by 0.5, all other moves lose. |
| 273 | loadsgf games/endgame14.sgf |
| 274 | 1000 reg_genmove black |
| 275 | #? [J2] |