| 1 | loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 220 |
| 2 | 1 reg_genmove black |
| 3 | #? [Q7|Q6|O7|O6] |
| 4 | |
| 5 | loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 222 |
| 6 | 2 reg_genmove black |
| 7 | #? [Q7|Q6|O7|O5] |
| 8 | |
| 9 | loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 228 |
| 10 | 3 reg_genmove black |
| 11 | #? [O5|N5|N4] |
| 12 | |
| 13 | loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 230 |
| 14 | 4 reg_genmove black |
| 15 | #? [N4|O4|M4]* |
| 16 | |
| 17 | loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 232 |
| 18 | 5 reg_genmove black |
| 19 | #? [M3|M2|N3|L4|M5|M4]* |
| 20 | |
| 21 | # Thrashing dragon in semeai (liberty count is close!) |
| 22 | loadsgf games/nngs/uno-gnugo-3.3.16-200302050206.sgf 204 |
| 23 | 6 reg_genmove black |
| 24 | #? [T4|M5|O4|O2|P1] |
| 25 | |
| 26 | # D14 is way more solid than C13. Other moves are conceivable. |
| 27 | loadsgf games/nngs/tommmal-gnugo-3.5.1-200310140825.sgf 78 |
| 28 | 7 reg_genmove black |
| 29 | #? [D14] |
| 30 | |
| 31 | # H10 effectively destroys white's eye shape and development |
| 32 | # potential. The game move at N4 has almost no effect on the thrashing |
| 33 | # dragon. |
| 34 | loadsgf games/nngs/tommmal-gnugo-3.5.1-200310140825.sgf 140 |
| 35 | 8 reg_genmove black |
| 36 | #? [H10] |
| 37 | |
| 38 | # The N19 dragon should possibly be critical. |
| 39 | loadsgf games/nngs/ccwills-gnugo-3.5.2-200312112026.sgf 95 |
| 40 | 9 reg_genmove black |
| 41 | #? [N12|N11]* |
| 42 | |
| 43 | # Don't let the dragon get out. It's in fact probably critical. |
| 44 | loadsgf games/nngs/ccwills-gnugo-3.5.2-200312112026.sgf 125 |
| 45 | 10 reg_genmove black |
| 46 | #? [J15] |
| 47 | |
| 48 | # White can't be allowed to thrash in the corner. (Clearly critical dragon.) |
| 49 | loadsgf games/nngs/ccwills-gnugo-3.5.2-200312112026.sgf 173 |
| 50 | 11 reg_genmove black |
| 51 | #? [S3] |
| 52 | |
| 53 | # H18 is too far to have any effect on the thrashing dragon. |
| 54 | loadsgf games/nngs/gnugo-3.5.4-chpr-200403201748.sgf 204 |
| 55 | 12 reg_genmove white |
| 56 | #? [K10]* |
| 57 | |
| 58 | # G10 is totally inappropriate. F10 is of course locally better but |
| 59 | # the natural constraining move is P11. |
| 60 | loadsgf games/nngs/gnugo-3.5.4-chpr-200403201748.sgf 210 |
| 61 | 13 reg_genmove white |
| 62 | #? [P11] |
| 63 | |
| 64 | # N17 more constraining than L18. |
| 65 | loadsgf games/nngs/gnugo-3.5.4-chpr-200403201748.sgf 274 |
| 66 | 14 reg_genmove white |
| 67 | #? [N17]* |
| 68 | |
| 69 | # More valuable to connect P17 and O15. |
| 70 | loadsgf games/nngs/gnugo-3.5.4-chpr-200403201748.sgf 278 |
| 71 | 15 reg_genmove white |
| 72 | #? [P16]* |
| 73 | |
| 74 | #restrain the dragon |
| 75 | loadsgf games/nngs/gnugo-3.5.5-liza-200404251750.sgf 42 |
| 76 | 16 reg_genmove white |
| 77 | #? [B8|B9|B10|C8|C9]* |
| 78 | |
| 79 | # P19 as in the game is not so attractive. Better to first isolate |
| 80 | # the dragon completely. |
| 81 | loadsgf games/kgs/2004-04-10-Shun9137-GnuGoCVS.sgf 243 |
| 82 | 17 reg_genmove black |
| 83 | #? [L19|K19]* |
| 84 | |
| 85 | # GNU Go 3.7.9 tries an illegal, supposedly liberty filling, move at A1. |
| 86 | loadsgf games/cgos/60311.sgf |
| 87 | 18 reg_genmove black |
| 88 | #? [C4|A3|A5] |
| 89 | |
| 90 | # GNU Go 3.7.9 tries a simple ko violation at C9. |
| 91 | loadsgf games/cgos/58273.sgf |
| 92 | 19 reg_genmove black |
| 93 | #? [J9|F9] |
| 94 | |
| 95 | # Don't play send-two-return-one with F4, especially not when positional |
| 96 | # superko is used. |
| 97 | # See also reading:228. |
| 98 | loadsgf games/cgos/879.sgf 68 |
| 99 | 20 reg_genmove white |
| 100 | #? [A9|A8|F2] |
| 101 | |
| 102 | # Don't play into ko needlessly with E1. |
| 103 | loadsgf games/cgos/30527.sgf 71 |
| 104 | 21 reg_genmove black |
| 105 | #? [A3|D1|G9|C5|C6|D8|E7|F5|F4] |
| 106 | |
| 107 | # Don't play send-two-return-one with J9, especially not when positional |
| 108 | # superko is used. |
| 109 | loadsgf games/cgos/30527.sgf 73 |
| 110 | 22 restricted_genmove black G9 J9 |
| 111 | #? [G9] |
| 112 | |
| 113 | # The ko at J6 is an irrelevant distration. Start with filling the |
| 114 | # safe outer liberties. |
| 115 | loadsgf games/cgos/994.sgf 76 |
| 116 | 23 reg_genmove white |
| 117 | #? [A5|D7] |
| 118 | |
| 119 | # Fill the outer ko at J7 first and there's nothing black can do. |
| 120 | loadsgf games/cgos/994.sgf 78 |
| 121 | 24 restricted_genmove white J1 J7 |
| 122 | #? [J7]* |
| 123 | |
| 124 | loadsgf games/cgos/13435.sgf 74 |
| 125 | 25 reg_genmove white |
| 126 | #? [A5|C7] |
| 127 | |
| 128 | loadsgf games/cgos/31446.sgf 88 |
| 129 | 26 reg_genmove white |
| 130 | #? [E1|A1]* |
| 131 | |
| 132 | # Fill a ko before taking another one. |
| 133 | loadsgf games/cgos/37169.sgf 86 |
| 134 | 27 reg_genmove white |
| 135 | #? [J6]* |
| 136 | loadsgf games/cgos/37169.sgf 88 |
| 137 | 28 reg_genmove white |
| 138 | #? [A2]* |
| 139 | loadsgf games/cgos/37169.sgf 90 |
| 140 | 29 reg_genmove white |
| 141 | #? [D3]* |
| 142 | |
| 143 | loadsgf games/cgos/26449.sgf 47 |
| 144 | 30 reg_genmove black |
| 145 | #? [J4|J7] |
| 146 | |