#define BLACKCOLOR "\x1B[44m"
#define RESETCOLOR "\x1B[0m"
-#define BACK1COLOR "\x1B[47m"
-#define BACK2COLOR "\x1B[107m"
+#define BACK1COLOR "\x1B[43m"
+#define BACK2COLOR "\x1B[47m"
/*
* Display the board position when playing in ASCII.
break;
case BLACK+128:
printf(BLACKCOLOR "()" RESETCOLOR);
- last_pos_was_move = 256;
+ last_pos_was_move = 0;
break;
case WHITE+128:
printf(WHITECOLOR "()" RESETCOLOR);
- last_pos_was_move = 256;
+ last_pos_was_move = 0;
break;
case EMPTY+256:
if (i % 2 == 0) {