Two player mode now works with basic functionality.
[sgk-go] / engine / interface.c
index e0ba5e4..faaa5d6 100644 (file)
@@ -231,7 +231,7 @@ gameinfo_print(Gameinfo *gameinfo)
   printf("Move Number:  %d\n", movenum);
   printf("To Move:      %s\n", color_to_string(gameinfo->to_move));
 
   printf("Move Number:  %d\n", movenum);
   printf("To Move:      %s\n", color_to_string(gameinfo->to_move));
 
-  printf("Computer player: ");
+  printf("Opponent plays: ");
   if (gameinfo->computer_player == WHITE)
     printf("White\n");
   else if (gameinfo->computer_player == BLACK)
   if (gameinfo->computer_player == WHITE)
     printf("White\n");
   else if (gameinfo->computer_player == BLACK)