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Two player mode now works with basic functionality.
[sgk-go]
/
engine
/
interface.c
diff --git
a/engine/interface.c
b/engine/interface.c
index
e0ba5e4
..
faaa5d6
100644
(file)
--- a/
engine/interface.c
+++ b/
engine/interface.c
@@
-231,7
+231,7
@@
gameinfo_print(Gameinfo *gameinfo)
printf("Move Number: %d\n", movenum);
printf("To Move: %s\n", color_to_string(gameinfo->to_move));
printf("Move Number: %d\n", movenum);
printf("To Move: %s\n", color_to_string(gameinfo->to_move));
- printf("
Computer player
: ");
+ printf("
Opponent plays
: ");
if (gameinfo->computer_player == WHITE)
printf("White\n");
else if (gameinfo->computer_player == BLACK)
if (gameinfo->computer_player == WHITE)
printf("White\n");
else if (gameinfo->computer_player == BLACK)