#ifndef _PLAY_INTERFACE_H
#define _PLAY_INTERFACE_H
+#include <stdbool.h>
+
#include "gnugo.h"
#include "sgftree.h"
void play_ascii(SGFTree* tree, Gameinfo* gameinfo,
char* filename, char* until);
+void play_ansi(SGFTree* tree, Gameinfo* gameinfo,
+ char* filename, char* until, bool strict);
void play_gtp(FILE* gtp_input, FILE* gtp_output, FILE* gtp_dump_commands,
int gtp_initial_orientation);
void play_gmp(Gameinfo* gameinfo, int simplified);