WIP commit for two player mode.
authorAaron Taylor <ataylor@subgeniuskitty.com>
Thu, 27 May 2021 01:18:24 +0000 (18:18 -0700)
committerAaron Taylor <ataylor@subgeniuskitty.com>
Thu, 27 May 2021 01:18:24 +0000 (18:18 -0700)
commit6c3e8b62b6763209027b3cdaaa9a00a93d12b828
tree37a877a44e4ba9edcb8e5e002bc811e218efb111
parentb0d6e9e52888e55bf5ce0725d8f898074b5f65f5
WIP commit for two player mode.

  - NOPed a bunch of commands to restrict the player to a two-player compatible
    subset. Things like "undo" or "switch" are incompatible with current setup.

  - Pushed the FIFOs down into do_pass(), do_move() and computer_move(), which
    is where we will build the communication layer.
interface/play_twoplayer.c