release version 4.1
[unix-history] / usr / src / games / adventure / done.c
CommitLineData
0c6f9358
RH
1#
2/* Re-coding of advent in C: termination routines */
3
01eb5674 4static char sccsid[] = " done.c 4.1 82/05/11 ";
0c6f9358
RH
5
6
7# include "hdr.h"
8
9score() /* sort of like 20000 */
10{ register int scor,i;
11 mxscor=scor=0;
12 for (i=50; i<=maxtrs; i++)
13 { if (ptext[i].txtlen==0) continue;
14 k=12;
15 if (i==chest) k=14;
16 if (i>chest) k=16;
17 if (prop[i]>=0) scor += 2;
18 if (place[i]==3&&prop[i]==0) scor += k-2;
19 mxscor += k;
20 }
21 scor += (maxdie-numdie)*10;
22 mxscor += maxdie*10;
23 if (!(scorng||gaveup)) scor += 4;
24 mxscor += 4;
25 if (dflag!=0) scor += 25;
26 mxscor += 25;
27 if (closng) scor += 25;
28 mxscor += 25;
29 if (closed)
30 { if (bonus==0) scor += 10;
31 if (bonus==135) scor += 25;
32 if (bonus==134) scor += 30;
33 if (bonus==133) scor += 45;
34 }
35 mxscor += 45;
36 if (place[magzin]==108) scor++;
37 mxscor++;
38 scor += 2;
39 mxscor += 2;
40 for (i=1; i<=hntmax; i++)
41 if (hinted[i]) scor -= hints[i][2];
42 return(scor);
43}
44
45done(entry) /* entry=1 means goto 13000 */ /* game is over */
46int entry; /* entry=2 means goto 20000 */ /* 3=19000 */
47{ register int i,sc;
48 if (entry==1) mspeak(1);
49 if (entry==3) rspeak(136);
50 printf("\n\n\nYou scored %d out of a ",(sc=score()));
51 printf("possible %d using %d turns.\n",mxscor,turns);
52 for (i=1; i<=clsses; i++)
53 if (cval[i]>=sc)
54 { speak(&ctext[i]);
55 if (i==clsses-1)
56 { printf("To achieve the next higher rating");
57 printf(" would be a neat trick!\n\n");
58 printf("Congratulations!!\n");
59 exit(0);
60 }
61 k=cval[i]+1-sc;
62 printf("To achieve the next higher rating, you need");
63 printf(" %d more point",k);
64 if (k==1) printf(".\n");
65 else printf("s.\n");
66 exit(0);
67 }
68 printf("You just went off my scale!!!\n");
69 exit(0);
70}
71
72
73die(entry) /* label 90 */
74int entry;
75{ register int i;
76 if (entry != 99)
77 { rspeak(23);
78 oldlc2=loc;
79 }
80 if (closng) /* 99 */
81 { rspeak(131);
82 numdie++;
83 done(2);
84 }
85 yea=yes(81+numdie*2,82+numdie*2,54);
86 numdie++;
87 if (numdie==maxdie || !yea) done(2);
88 place[water]=0;
89 place[oil]=0;
90 if (toting(lamp)) prop[lamp]=0;
91 for (i=100; i>=1; i--)
92 { if (!toting(i)) continue;
93 k=oldlc2;
94 if (i==lamp) k=1;
95 drop(i,k);
96 }
97 loc=3;
98 oldloc=loc;
99 return(2000);
100}
101