Commit | Line | Data |
---|---|---|
261fa12c | 1 | /* |
6ca45914 | 2 | * @(#)extern.h 2.3 83/12/17 |
261fa12c CL |
3 | */ |
4 | #include <stdio.h> | |
5 | #include <signal.h> | |
6 | #include <ctype.h> | |
7 | #include "machdep.h" | |
8 | ||
b3a57661 EW |
9 | #define die() ((rand() >> 3) % 6 + 1) |
10 | #define sqr(a) ((a) * (a)) | |
11 | #define abs(a) ((a) > 0 ? (a) : -(a)) | |
12 | #define min(a,b) ((a) < (b) ? (a) : (b)) | |
13 | ||
6ca45914 EW |
14 | #define grappled(a) ((a)->file->ngrap) |
15 | #define fouled(a) ((a)->file->nfoul) | |
16 | #define snagged(a) (grappled(a) + fouled(a)) | |
17 | ||
18 | #define grappled2(a, b) ((a)->file->grap[(b)->file->index].sn_count) | |
19 | #define fouled2(a, b) ((a)->file->foul[(b)->file->index].sn_count) | |
20 | #define snagged2(a, b) (grappled2(a, b) + fouled2(a, b)) | |
21 | ||
22 | #define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 ? grappled2(a, b) : 0) | |
23 | #define Xfouled2(a, b) ((a)->file->foul[(b)->file->index].sn_turn < turn-1 ? fouled2(a, b) : 0) | |
24 | #define Xsnagged2(a, b) (Xgrappled2(a, b) + Xfouled2(a, b)) | |
25 | ||
26 | #define cleangrapple(a, b, c) Cleansnag(a, b, c, 1) | |
27 | #define cleanfoul(a, b, c) Cleansnag(a, b, c, 2) | |
28 | #define cleansnag(a, b, c) Cleansnag(a, b, c, 3) | |
b3a57661 | 29 | |
2a43399b | 30 | #define sterncolour(sp) ((sp)->file->stern+'0'-((sp)->file->captured?10:0)) |
b3a57661 EW |
31 | #define sternrow(sp) ((sp)->file->row + dr[(sp)->file->dir]) |
32 | #define sterncol(sp) ((sp)->file->col + dc[(sp)->file->dir]) | |
33 | ||
34 | #define capship(sp) ((sp)->file->captured?(sp)->file->captured:(sp)) | |
35 | ||
36 | #define readyname(r) ((r) & R_LOADING ? '*' : ((r) & R_INITIAL ? '!' : ' ')) | |
37 | ||
38 | /* loadL and loadR, should match loadname[] */ | |
39 | #define L_EMPTY 0 /* should be 0, don't change */ | |
40 | #define L_GRAPE 1 | |
41 | #define L_CHAIN 2 | |
42 | #define L_ROUND 3 | |
43 | #define L_DOUBLE 4 | |
44 | #define L_EXPLODE 5 | |
261fa12c | 45 | |
b3a57661 EW |
46 | /* |
47 | * readyL and readyR, these are bits, except R_EMPTY | |
48 | */ | |
49 | #define R_EMPTY 0 /* not loaded and not loading */ | |
50 | #define R_LOADING 1 /* loading */ | |
51 | #define R_DOUBLE 2 /* loading double */ | |
52 | #define R_LOADED 4 /* loaded */ | |
53 | #define R_INITIAL 8 /* loaded initial */ | |
54 | ||
55 | #define HULL 0 | |
56 | #define RIGGING 1 | |
57 | ||
58 | #define W_CAPTAIN 1 | |
59 | #define W_CAPTURED 2 | |
60 | #define W_CLASS 3 | |
61 | #define W_CREW 4 | |
62 | #define W_DBP 5 | |
63 | #define W_DRIFT 6 | |
64 | #define W_EXPLODE 7 | |
65 | #define W_FILE 8 | |
66 | #define W_FOUL 9 | |
67 | #define W_GUNL 10 | |
68 | #define W_GUNR 11 | |
69 | #define W_HULL 12 | |
6ca45914 | 70 | #define W_MOVE 13 |
b3a57661 EW |
71 | #define W_OBP 14 |
72 | #define W_PCREW 15 | |
6ca45914 | 73 | #define W_UNFOUL 16 |
b3a57661 EW |
74 | #define W_POINTS 17 |
75 | #define W_QUAL 18 | |
6ca45914 | 76 | #define W_UNGRAP 19 |
b3a57661 | 77 | #define W_RIGG 20 |
6ca45914 EW |
78 | #define W_COL 21 |
79 | #define W_DIR 22 | |
80 | #define W_ROW 23 | |
b3a57661 EW |
81 | #define W_SIGNAL 24 |
82 | #define W_SINK 25 | |
83 | #define W_STRUCK 26 | |
84 | #define W_TA 27 | |
6c17b19a | 85 | #define W_ALIVE 28 |
b3a57661 EW |
86 | #define W_TURN 29 |
87 | #define W_WIND 30 | |
88 | #define W_FS 31 | |
89 | #define W_GRAP 32 | |
90 | #define W_RIG1 33 | |
91 | #define W_RIG2 34 | |
92 | #define W_RIG3 35 | |
93 | #define W_RIG4 36 | |
6c17b19a EW |
94 | #define W_BEGIN 37 |
95 | #define W_END 38 | |
261fa12c CL |
96 | |
97 | struct logs { | |
b3a57661 EW |
98 | char l_name[20]; |
99 | int l_uid; | |
100 | int l_shipnum; | |
101 | int l_gamenum; | |
102 | int l_netpoints; | |
261fa12c CL |
103 | }; |
104 | ||
2016bd8e | 105 | struct BP { |
1eda8103 | 106 | short turnsent; |
b3a57661 | 107 | struct ship *toship; |
1eda8103 | 108 | short mensent; |
261fa12c CL |
109 | }; |
110 | ||
2016bd8e | 111 | struct snag { |
6ca45914 EW |
112 | short sn_count; |
113 | short sn_turn; | |
261fa12c CL |
114 | }; |
115 | ||
d95a9c3b | 116 | #define NSCENE nscene |
b3a57661 EW |
117 | #define NSHIP 10 |
118 | #define NBP 3 | |
119 | ||
d95a9c3b | 120 | #define NNATION 8 |
b3a57661 EW |
121 | #define N_A 0 |
122 | #define N_B 1 | |
123 | #define N_S 2 | |
124 | #define N_F 3 | |
125 | #define N_J 4 | |
d95a9c3b EW |
126 | #define N_D 5 |
127 | #define N_K 6 | |
128 | #define N_O 7 | |
261fa12c | 129 | |
2016bd8e | 130 | struct File { |
6ca45914 | 131 | int index; |
b3a57661 | 132 | char captain[20]; /* 0 */ |
1eda8103 EW |
133 | short points; /* 20 */ |
134 | char loadL; /* 22 */ | |
135 | char loadR; /* 24 */ | |
136 | char readyL; /* 26 */ | |
137 | char readyR; /* 28 */ | |
b3a57661 EW |
138 | struct BP OBP[NBP]; /* 30 */ |
139 | struct BP DBP[NBP]; /* 48 */ | |
1eda8103 | 140 | char struck; /* 66 */ |
b3a57661 | 141 | struct ship *captured; /* 68 */ |
1eda8103 | 142 | short pcrew; /* 70 */ |
6ca45914 | 143 | char movebuf[10]; /* 72 */ |
1eda8103 | 144 | char drift; /* 82 */ |
6ca45914 EW |
145 | short nfoul; |
146 | short ngrap; | |
147 | struct snag foul[NSHIP]; /* 84 */ | |
148 | struct snag grap[NSHIP]; /* 124 */ | |
1eda8103 EW |
149 | char RH; /* 224 */ |
150 | char RG; /* 226 */ | |
151 | char RR; /* 228 */ | |
152 | char FS; /* 230 */ | |
153 | char explode; /* 232 */ | |
154 | char sink; /* 234 */ | |
155 | char dir; | |
156 | short col; | |
157 | short row; | |
158 | char loadwith; | |
159 | char stern; | |
261fa12c CL |
160 | }; |
161 | ||
b3a57661 EW |
162 | struct ship { |
163 | char *shipname; /* 0 */ | |
164 | struct shipspecs *specs; /* 2 */ | |
1eda8103 EW |
165 | char nationality; /* 4 */ |
166 | short shiprow; /* 6 */ | |
167 | short shipcol; /* 8 */ | |
168 | char shipdir; /* 10 */ | |
b3a57661 EW |
169 | struct File *file; /* 12 */ |
170 | }; | |
261fa12c CL |
171 | |
172 | struct scenario { | |
1eda8103 EW |
173 | char winddir; /* 0 */ |
174 | char windspeed; /* 2 */ | |
175 | char windchange; /* 4 */ | |
1eda8103 | 176 | char vessels; /* 12 */ |
b3a57661 EW |
177 | char *name; /* 14 */ |
178 | struct ship ship[NSHIP]; /* 16 */ | |
261fa12c | 179 | }; |
d95a9c3b EW |
180 | struct scenario scene[]; |
181 | int nscene; | |
261fa12c CL |
182 | |
183 | struct shipspecs { | |
1eda8103 EW |
184 | char bs; |
185 | char fs; | |
186 | char ta; | |
187 | short guns; | |
188 | char class; | |
189 | char hull; | |
190 | char qual; | |
191 | char crew1; | |
192 | char crew2; | |
193 | char crew3; | |
194 | char gunL; | |
195 | char gunR; | |
196 | char carL; | |
197 | char carR; | |
198 | char rig1; | |
199 | char rig2; | |
200 | char rig3; | |
201 | char rig4; | |
202 | short pts; | |
261fa12c | 203 | }; |
2016bd8e | 204 | struct shipspecs specs[]; |
261fa12c | 205 | |
b3a57661 EW |
206 | struct scenario *cc; /* the current scenario */ |
207 | struct ship *ls; /* &cc->ship[cc->vessels] */ | |
208 | ||
209 | #define SHIP(s) (&cc->ship[s]) | |
210 | #define foreachship(sp) for ((sp) = cc->ship; (sp) < ls; (sp)++) | |
211 | ||
2016bd8e | 212 | struct windeffects { |
1eda8103 | 213 | char A, B, C, D; |
2016bd8e EW |
214 | }; |
215 | struct windeffects WET[7][6]; | |
216 | ||
217 | struct Tables { | |
1eda8103 | 218 | char H, G, C, R; |
2016bd8e EW |
219 | }; |
220 | struct Tables RigTable[11][6]; | |
221 | struct Tables HullTable[11][6]; | |
261fa12c | 222 | |
1eda8103 EW |
223 | char AMMO[9][4]; |
224 | char HDT[9][10]; | |
225 | char HDTrake[9][10]; | |
226 | char QUAL[9][5]; | |
227 | char MT[9][3]; | |
261fa12c | 228 | |
b3a57661 EW |
229 | char *countryname[]; |
230 | char *classname[]; | |
231 | char *directionname[]; | |
232 | char *qualname[]; | |
233 | char loadname[]; | |
234 | ||
1eda8103 | 235 | char rangeofshot[]; |
b3a57661 EW |
236 | |
237 | char dr[], dc[]; | |
238 | ||
6c17b19a EW |
239 | int winddir; |
240 | int windspeed; | |
241 | int turn; | |
b3a57661 | 242 | int game; |
6c17b19a EW |
243 | int alive; |
244 | int people; | |
0f5fabce | 245 | char isplayer; |
261fa12c | 246 | |
261fa12c | 247 | char *info(); |
261fa12c | 248 | char *quality(); |
261fa12c | 249 | double arctan(); |
b3a57661 EW |
250 | char *saywhat(); |
251 | struct ship *closestenemy(); | |
252 | ||
253 | char *calloc(); | |
254 | char *strcpy(); | |
255 | char *strcat(); | |
256 | char *strncpy(); | |
257 | char *getenv(); | |
258 | char *gets(); |