386BSD 0.1 development
[unix-history] / usr / src / lib / libc / stdlib / heapsort.c
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1/*-
2 * Copyright (c) 1991 The Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34#if defined(LIBC_SCCS) && !defined(lint)
35static char sccsid[] = "@(#)heapsort.c 5.1 (Berkeley) 6/4/91";
36#endif /* LIBC_SCCS and not lint */
37
38#include <sys/cdefs.h>
39#include <sys/types.h>
40#include <errno.h>
41#include <stdlib.h>
42
43/*
44 * Swap two areas of size number of bytes. Although qsort(3) permits random
45 * blocks of memory to be sorted, sorting pointers is almost certainly the
46 * common case (and, were it not, could easily be made so). Regardless, it
47 * isn't worth optimizing; the SWAP's get sped up by the cache, and pointer
48 * arithmetic gets lost in the time required for comparison function calls.
49 */
50#define SWAP(a, b) { \
51 cnt = size; \
52 do { \
53 ch = *a; \
54 *a++ = *b; \
55 *b++ = ch; \
56 } while (--cnt); \
57}
58
59/*
60 * Build the list into a heap, where a heap is defined such that for
61 * the records K1 ... KN, Kj/2 >= Kj for 1 <= j/2 <= j <= N.
62 *
63 * There two cases. If j == nmemb, select largest of Ki and Kj. If
64 * j < nmemb, select largest of Ki, Kj and Kj+1.
65 *
66 * The initial value depends on if we're building the initial heap or
67 * reconstructing it after saving a value.
68 */
69#define HEAP(initval) { \
70 for (i = initval; (j = i * 2) <= nmemb; i = j) { \
71 p = (char *)bot + j * size; \
72 if (j < nmemb && compar(p, p + size) < 0) { \
73 p += size; \
74 ++j; \
75 } \
76 t = (char *)bot + i * size; \
77 if (compar(p, t) <= 0) \
78 break; \
79 SWAP(t, p); \
80 } \
81}
82
83/*
84 * Heapsort -- Knuth, Vol. 3, page 145. Runs in O (N lg N), both average
85 * and worst. While heapsort is faster than the worst case of quicksort,
86 * the BSD quicksort does median selection so that the chance of finding
87 * a data set that will trigger the worst case is nonexistent. Heapsort's
88 * only advantage over quicksort is that it requires no additional memory.
89 */
90heapsort(bot, nmemb, size, compar)
91 register void *bot;
92 register size_t nmemb, size;
93 int (*compar) __P((const void *, const void *));
94{
95 register char *p, *t, ch;
96 register int cnt, i, j, l;
97
98 if (nmemb <= 1)
99 return (0);
100 if (!size) {
101 errno = EINVAL;
102 return (-1);
103 }
104 /*
105 * Items are numbered from 1 to nmemb, so offset from size bytes
106 * below the starting address.
107 */
108 bot -= size;
109
110 for (l = nmemb / 2 + 1; --l;)
111 HEAP(l);
112
113 /*
114 * For each element of the heap, save the largest element into its
115 * final slot, then recreate the heap.
116 */
117 while (nmemb > 1) {
118 p = (char *)bot + size;
119 t = (char *)bot + nmemb * size;
120 SWAP(p, t);
121 --nmemb;
122 HEAP(1);
123 }
124 return (0);
125}