my aborted rewrite (curses, structs, and tons of other changes)
[unix-history] / usr / src / games / rogue / ring.c
CommitLineData
fc3e88fd
KB
1/*
2 * Copyright (c) 1988 The Regents of the University of California.
3 * All rights reserved.
4 *
5 * This code is derived from software contributed to Berkeley by
6 * Timothy C. Stoehr.
7 *
b2e7427f 8 * %sccs.include.redist.c%
fc3e88fd
KB
9 */
10
11#ifndef lint
b2e7427f 12static char sccsid[] = "@(#)ring.c 5.3 (Berkeley) %G%";
fc3e88fd
KB
13#endif /* not lint */
14
b3afadef
KB
15/*
16 * ring.c
17 *
18 * This source herein may be modified and/or distributed by anybody who
19 * so desires, with the following restrictions:
20 * 1.) No portion of this notice shall be removed.
21 * 2.) Credit shall not be taken for the creation of this source.
22 * 3.) This code is not to be traded, sold, or used for personal
23 * gain or profit.
24 *
25 */
26
b3afadef
KB
27#include "rogue.h"
28
29char *left_or_right = "left or right hand?";
30char *no_ring = "there's no ring on that hand";
31short stealthy;
32short r_rings;
33short add_strength;
34short e_rings;
35short regeneration;
36short ring_exp;
37short auto_search;
38boolean r_teleport;
39boolean r_see_invisible;
40boolean sustain_strength;
41boolean maintain_armor;
42
43extern char *curse_message;
44extern boolean wizard;
45
46put_on_ring()
47{
48 short ch;
49 char desc[DCOLS];
50 object *ring;
51
52 if (r_rings == 2) {
53 message("wearing two rings already", 0);
54 return;
55 }
56 if ((ch = pack_letter("put on what?", RING)) == CANCEL) {
57 return;
58 }
59 if (!(ring = get_letter_object(ch))) {
60 message("no such item.", 0);
61 return;
62 }
63 if (!(ring->what_is & RING)) {
64 message("that's not a ring", 0);
65 return;
66 }
67 if (ring->in_use_flags & (ON_LEFT_HAND | ON_RIGHT_HAND)) {
68 message("that ring is already being worn", 0);
69 return;
70 }
71 if (r_rings == 1) {
72 ch = (rogue.left_ring ? 'r' : 'l');
73 } else {
74 message(left_or_right, 0);
75 do {
76 ch = rgetchar();
77 } while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') && (ch != '\n') &&
78 (ch != '\r'));
79 }
80 if ((ch != 'l') && (ch != 'r')) {
81 check_message();
82 return;
83 }
84 if (((ch == 'l') && rogue.left_ring)||((ch == 'r') && rogue.right_ring)) {
85 check_message();
86 message("there's already a ring on that hand", 0);
87 return;
88 }
89 if (ch == 'l') {
90 do_put_on(ring, 1);
91 } else {
92 do_put_on(ring, 0);
93 }
94 ring_stats(1);
95 check_message();
96 get_desc(ring, desc);
97 message(desc, 0);
98 (void) reg_move();
99}
100
101/*
102 * Do not call ring_stats() from within do_put_on(). It will cause
103 * serious problems when do_put_on() is called from read_pack() in restore().
104 */
105
106do_put_on(ring, on_left)
107object *ring;
108boolean on_left;
109{
110 if (on_left) {
111 ring->in_use_flags |= ON_LEFT_HAND;
112 rogue.left_ring = ring;
113 } else {
114 ring->in_use_flags |= ON_RIGHT_HAND;
115 rogue.right_ring = ring;
116 }
117}
118
119remove_ring()
120{
121 boolean left = 0, right = 0;
122 short ch;
123 char buf[DCOLS];
124 object *ring;
125
126 if (r_rings == 0) {
127 inv_rings();
128 } else if (rogue.left_ring && !rogue.right_ring) {
129 left = 1;
130 } else if (!rogue.left_ring && rogue.right_ring) {
131 right = 1;
132 } else {
133 message(left_or_right, 0);
134 do {
135 ch = rgetchar();
136 } while ((ch != CANCEL) && (ch != 'l') && (ch != 'r') &&
137 (ch != '\n') && (ch != '\r'));
138 left = (ch == 'l');
139 right = (ch == 'r');
140 check_message();
141 }
142 if (left || right) {
143 if (left) {
144 if (rogue.left_ring) {
145 ring = rogue.left_ring;
146 } else {
147 message(no_ring, 0);
148 }
149 } else {
150 if (rogue.right_ring) {
151 ring = rogue.right_ring;
152 } else {
153 message(no_ring, 0);
154 }
155 }
156 if (ring->is_cursed) {
157 message(curse_message, 0);
158 } else {
159 un_put_on(ring);
160 (void) strcpy(buf, "removed ");
161 get_desc(ring, buf + 8);
162 message(buf, 0);
163 (void) reg_move();
164 }
165 }
166}
167
168un_put_on(ring)
169object *ring;
170{
171 if (ring && (ring->in_use_flags & ON_LEFT_HAND)) {
172 ring->in_use_flags &= (~ON_LEFT_HAND);
173 rogue.left_ring = 0;
174 } else if (ring && (ring->in_use_flags & ON_RIGHT_HAND)) {
175 ring->in_use_flags &= (~ON_RIGHT_HAND);
176 rogue.right_ring = 0;
177 }
178 ring_stats(1);
179}
180
181gr_ring(ring, assign_wk)
182object *ring;
183boolean assign_wk;
184{
185 ring->what_is = RING;
186 if (assign_wk) {
187 ring->which_kind = get_rand(0, (RINGS - 1));
188 }
189 ring->class = 0;
190
191 switch(ring->which_kind) {
192 /*
193 case STEALTH:
194 break;
195 case SLOW_DIGEST:
196 break;
197 case REGENERATION:
198 break;
199 case R_SEE_INVISIBLE:
200 break;
201 case SUSTAIN_STRENGTH:
202 break;
203 case R_MAINTAIN_ARMOR:
204 break;
205 case SEARCHING:
206 break;
207 */
208 case R_TELEPORT:
209 ring->is_cursed = 1;
210 break;
211 case ADD_STRENGTH:
212 case DEXTERITY:
213 while ((ring->class = (get_rand(0, 4) - 2)) == 0) ;
214 ring->is_cursed = (ring->class < 0);
215 break;
216 case ADORNMENT:
217 ring->is_cursed = coin_toss();
218 break;
219 }
220}
221
222inv_rings()
223{
224 char buf[DCOLS];
225
226 if (r_rings == 0) {
227 message("not wearing any rings", 0);
228 } else {
229 if (rogue.left_ring) {
230 get_desc(rogue.left_ring, buf);
231 message(buf, 0);
232 }
233 if (rogue.right_ring) {
234 get_desc(rogue.right_ring, buf);
235 message(buf, 0);
236 }
237 }
238 if (wizard) {
239 sprintf(buf, "ste %d, r_r %d, e_r %d, r_t %d, s_s %d, a_s %d, reg %d, r_e %d, s_i %d, m_a %d, aus %d",
240 stealthy, r_rings, e_rings, r_teleport, sustain_strength,
241 add_strength, regeneration, ring_exp, r_see_invisible,
242 maintain_armor, auto_search);
243 message(buf, 0);
244 }
245}
246
247ring_stats(pr)
248boolean pr;
249{
250 short i;
251 object *ring;
252
253 stealthy = 0;
254 r_rings = 0;
255 e_rings = 0;
256 r_teleport = 0;
257 sustain_strength = 0;
258 add_strength = 0;
259 regeneration = 0;
260 ring_exp = 0;
261 r_see_invisible = 0;
262 maintain_armor = 0;
263 auto_search = 0;
264
265 for (i = 0; i < 2; i++) {
266 if (!(ring = ((i == 0) ? rogue.left_ring : rogue.right_ring))) {
267 continue;
268 }
269 r_rings++;
270 e_rings++;
271 switch(ring->which_kind) {
272 case STEALTH:
273 stealthy++;
274 break;
275 case R_TELEPORT:
276 r_teleport = 1;
277 break;
278 case REGENERATION:
279 regeneration++;
280 break;
281 case SLOW_DIGEST:
282 e_rings -= 2;
283 break;
284 case ADD_STRENGTH:
285 add_strength += ring->class;
286 break;
287 case SUSTAIN_STRENGTH:
288 sustain_strength = 1;
289 break;
290 case DEXTERITY:
291 ring_exp += ring->class;
292 break;
293 case ADORNMENT:
294 break;
295 case R_SEE_INVISIBLE:
296 r_see_invisible = 1;
297 break;
298 case MAINTAIN_ARMOR:
299 maintain_armor = 1;
300 break;
301 case SEARCHING:
302 auto_search += 2;
303 break;
304 }
305 }
306 if (pr) {
307 print_stats(STAT_STRENGTH);
308 relight();
309 }
310}