Commit | Line | Data |
---|---|---|
41506c08 | 1 | #ifndef lint |
6ca45914 | 2 | static char *sccsid = "@(#)dr_1.c 2.6 83/12/17"; |
41506c08 | 3 | #endif |
7fc06086 | 4 | |
b3a57661 | 5 | #include "driver.h" |
41506c08 | 6 | |
6c17b19a EW |
7 | main(argc, argv) |
8 | int argc; | |
9 | char **argv; | |
10 | { | |
11 | register int n; | |
12 | register struct ship *sp; | |
13 | int nat[NNATION]; | |
14 | ||
15 | if (argc != 2) | |
16 | exit(1); | |
17 | (void) signal(SIGINT, SIG_IGN); | |
18 | (void) signal(SIGQUIT, SIG_IGN); | |
f5e785d0 | 19 | (void) signal(SIGTSTP, SIG_IGN); |
6c17b19a EW |
20 | (void) srand(getpid()); |
21 | /* ;;; add code here to check the game number. */ | |
22 | game = atoi(argv[1]); | |
23 | cc = &scene[game]; | |
24 | ls = &cc->ship[cc->vessels]; | |
25 | if (sync_open() < 0) { | |
26 | perror("driver: syncfile"); | |
27 | exit(1); | |
28 | } | |
29 | for (n = 0; n < NNATION; n++) | |
30 | nat[n] = 0; | |
31 | foreachship(sp) { | |
32 | sp->file = (struct File *) calloc(1, sizeof (struct File)); | |
33 | if (sp == NULL) { | |
34 | (void) printf("driver: OUT OF MEMORY\n"); | |
35 | exit(0); | |
36 | } | |
6ca45914 | 37 | sp->file->index = sp - SHIP(0); |
6c17b19a EW |
38 | sp->file->loadL = L_ROUND; |
39 | sp->file->loadR = L_ROUND; | |
40 | sp->file->readyR = R_LOADED|R_INITIAL; | |
41 | sp->file->readyL = R_LOADED|R_INITIAL; | |
42 | sp->file->stern = nat[sp->nationality]++; | |
43 | sp->file->dir = sp->shipdir; | |
44 | sp->file->row = sp->shiprow; | |
45 | sp->file->col = sp->shipcol; | |
46 | } | |
47 | windspeed = cc->windspeed; | |
48 | winddir = cc->winddir; | |
49 | for (;;) { | |
40943cc0 | 50 | sleep(7); |
6c17b19a EW |
51 | Sync(); |
52 | next(); | |
53 | unfoul(); | |
54 | checkup(); | |
55 | prizecheck(); | |
56 | moveall(); | |
6c17b19a EW |
57 | thinkofgrapples(); |
58 | boardcomp(); | |
59 | compcombat(); | |
6c17b19a EW |
60 | resolve(); |
61 | reload(); | |
62 | checksails(); | |
63 | Sync(); | |
6c17b19a EW |
64 | } |
65 | } | |
66 | ||
41506c08 CL |
67 | unfoul() |
68 | { | |
b3a57661 EW |
69 | register struct ship *sp; |
70 | struct ship *to; | |
71 | register int nat; | |
6ca45914 | 72 | register i; |
41506c08 | 73 | |
b3a57661 EW |
74 | foreachship(sp) { |
75 | if (sp->file->captain[0]) | |
76 | continue; | |
77 | nat = capship(sp)->nationality; | |
6ca45914 EW |
78 | foreachship(to) { |
79 | if (nat != capship(to)->nationality | |
80 | && !toughmelee(sp, to, 0, 0)) | |
b3a57661 | 81 | continue; |
6ca45914 EW |
82 | for (i = fouled2(sp, to); --i >= 0;) |
83 | if (die() <= 2) | |
84 | cleanfoul(sp, to, 0); | |
41506c08 CL |
85 | } |
86 | } | |
87 | } | |
88 | ||
41506c08 CL |
89 | boardcomp() |
90 | { | |
7fc06086 | 91 | int crew[3]; |
b3a57661 | 92 | register struct ship *sp, *sq; |
41506c08 | 93 | |
b3a57661 EW |
94 | foreachship(sp) { |
95 | if (*sp->file->captain) | |
96 | continue; | |
b3a57661 EW |
97 | if (sp->file->dir == 0) |
98 | continue; | |
99 | if (sp->file->struck || sp->file->captured != 0) | |
100 | continue; | |
6ca45914 EW |
101 | if (!snagged(sp)) |
102 | continue; | |
b3a57661 EW |
103 | crew[0] = sp->specs->crew1 != 0; |
104 | crew[1] = sp->specs->crew2 != 0; | |
105 | crew[2] = sp->specs->crew3 != 0; | |
106 | foreachship(sq) { | |
107 | if (!Xsnagged2(sp, sq)) | |
108 | continue; | |
109 | if (meleeing(sp, sq)) | |
110 | continue; | |
111 | if (!sq->file->dir | |
112 | || sp->nationality == capship(sq)->nationality) | |
113 | continue; | |
114 | switch (sp->specs->class - sq->specs->class) { | |
115 | case -3: case -4: case -5: | |
116 | if (crew[0]) { | |
117 | /* OBP */ | |
118 | sendbp(sp, sq, crew[0]*100, 0); | |
119 | crew[0] = 0; | |
120 | } else if (crew[1]){ | |
121 | /* OBP */ | |
122 | sendbp(sp, sq, crew[1]*10, 0); | |
123 | crew[1] = 0; | |
124 | } | |
125 | break; | |
126 | case -2: | |
127 | if (crew[0] || crew[1]) { | |
128 | /* OBP */ | |
129 | sendbp(sp, sq, crew[0]*100+crew[1]*10, | |
130 | 0); | |
131 | crew[0] = crew[1] = 0; | |
132 | } | |
133 | break; | |
134 | case -1: case 0: case 1: | |
135 | if (crew[0]) { | |
136 | /* OBP */ | |
137 | sendbp(sp, sq, crew[0]*100+crew[1]*10, | |
138 | 0); | |
139 | crew[0] = crew[1] = 0; | |
41506c08 | 140 | } |
b3a57661 EW |
141 | break; |
142 | case 2: case 3: case 4: case 5: | |
143 | /* OBP */ | |
144 | sendbp(sp, sq, crew[0]*100+crew[1]*10+crew[2], | |
145 | 0); | |
146 | crew[0] = crew[1] = crew[2] = 0; | |
147 | break; | |
41506c08 | 148 | } |
b3a57661 | 149 | } |
41506c08 CL |
150 | } |
151 | } | |
152 | ||
41506c08 | 153 | fightitout(from, to, key) |
b3a57661 EW |
154 | struct ship *from, *to; |
155 | int key; | |
41506c08 | 156 | { |
b3a57661 EW |
157 | struct ship *fromcap, *tocap; |
158 | int crewfrom[3], crewto[3], menfrom, mento; | |
41506c08 | 159 | int pcto, pcfrom, fromstrength, strengthto, frominjured, toinjured; |
b3a57661 EW |
160 | int topoints; |
161 | int index, totalfrom = 0, totalto = 0; | |
162 | int count; | |
41506c08 CL |
163 | char message[60]; |
164 | ||
b3a57661 EW |
165 | menfrom = mensent(from, to, crewfrom, &fromcap, &pcfrom, key); |
166 | mento = mensent(to, from, crewto, &tocap, &pcto, 0); | |
167 | if (fromcap == 0) | |
41506c08 | 168 | fromcap = from; |
b3a57661 | 169 | if (tocap == 0) |
41506c08 | 170 | tocap = to; |
6ca45914 | 171 | if (key) { |
22cfa172 EW |
172 | if (!menfrom) { /* if crew surprised */ |
173 | if (fromcap == from) | |
174 | menfrom = from->specs->crew1 | |
175 | + from->specs->crew2 | |
176 | + from->specs->crew3; | |
177 | else | |
178 | menfrom = from->file->pcrew; | |
179 | } else { | |
180 | menfrom *= 2; /* DBP's fight at an advantage */ | |
181 | } | |
182 | } | |
b3a57661 EW |
183 | fromstrength = menfrom * fromcap->specs->qual; |
184 | strengthto = mento * tocap->specs->qual; | |
b3a57661 EW |
185 | for (count = 0; |
186 | (fromstrength < strengthto * 3 && strengthto < fromstrength * 3 | |
187 | || fromstrength == -1) && count < 4; | |
188 | count++) { | |
41506c08 CL |
189 | index = fromstrength/10; |
190 | if (index > 8) | |
191 | index = 8; | |
192 | toinjured = MT[index][2 - die() / 3]; | |
193 | totalto += toinjured; | |
194 | index = strengthto/10; | |
195 | if (index > 8) | |
196 | index = 8; | |
197 | frominjured = MT[index][2 - die() / 3]; | |
198 | totalfrom += frominjured; | |
199 | menfrom -= frominjured; | |
200 | mento -= toinjured; | |
b3a57661 EW |
201 | fromstrength = menfrom * fromcap->specs->qual; |
202 | strengthto = mento * tocap->specs->qual; | |
41506c08 | 203 | } |
b3a57661 | 204 | if (fromstrength >= strengthto * 3 || count == 4) { |
41506c08 CL |
205 | unboard(to, from, 0); |
206 | subtract(from, totalfrom, crewfrom, fromcap, pcfrom); | |
207 | subtract(to, totalto, crewto, tocap, pcto); | |
b3a57661 EW |
208 | makesignal(from, "boarders from %s repelled", to); |
209 | (void) sprintf(message, "killed in melee: %d. %s: %d", | |
210 | totalto, from->shipname, totalfrom); | |
211 | Write(W_SIGNAL, to, 1, (int) message, 0, 0, 0); | |
41506c08 | 212 | if (key) |
b3a57661 EW |
213 | return 1; |
214 | } else if (strengthto >= fromstrength * 3) { | |
41506c08 CL |
215 | unboard(from, to, 0); |
216 | subtract(from, totalfrom, crewfrom, fromcap, pcfrom); | |
217 | subtract(to, totalto, crewto, tocap, pcto); | |
b3a57661 | 218 | if (key) { |
41506c08 | 219 | if (fromcap != from) |
b3a57661 EW |
220 | Write(W_POINTS, fromcap, 0, |
221 | fromcap->file->points - | |
222 | from->file->struck | |
223 | ? from->specs->pts | |
224 | : 2 * from->specs->pts, | |
225 | 0, 0, 0); | |
41506c08 CL |
226 | |
227 | /* ptr1 points to the shipspec for the ship that was just unboarded. | |
228 | I guess that what is going on here is that the pointer is multiplied | |
229 | or something. */ | |
230 | ||
6ca45914 | 231 | Write(W_CAPTURED, from, 0, to->file->index, 0, 0, 0); |
b3a57661 EW |
232 | topoints = 2 * from->specs->pts + to->file->points; |
233 | if (from->file->struck) | |
234 | topoints -= from->specs->pts; | |
235 | Write(W_POINTS, to, 0, topoints, 0, 0, 0); | |
41506c08 | 236 | mento = crewto[0] ? crewto[0] : crewto[1]; |
b3a57661 | 237 | if (mento) { |
41506c08 | 238 | subtract(to, mento, crewto, tocap, pcto); |
b3a57661 | 239 | subtract(from, - mento, crewfrom, to, 0); |
41506c08 | 240 | } |
b3a57661 EW |
241 | (void) sprintf(message, "captured by the %s!", |
242 | to->shipname); | |
243 | Write(W_SIGNAL, from, 1, (int) message, 0, 0, 0); | |
244 | (void) sprintf(message, "killed in melee: %d. %s: %d", | |
245 | totalto, from->shipname, totalfrom); | |
246 | Write(W_SIGNAL, to, 1, (int) message, 0, 0, 0); | |
41506c08 | 247 | mento = 0; |
b3a57661 | 248 | return 0; |
41506c08 CL |
249 | } |
250 | } | |
b3a57661 EW |
251 | return 0; |
252 | } | |
41506c08 CL |
253 | |
254 | resolve() | |
255 | { | |
b3a57661 EW |
256 | int thwart; |
257 | register struct ship *sp, *sq; | |
41506c08 | 258 | |
b3a57661 | 259 | foreachship(sp) { |
b3a57661 EW |
260 | if (sp->file->dir == 0) |
261 | continue; | |
22cfa172 | 262 | for (sq = sp + 1; sq < ls; sq++) |
b3a57661 EW |
263 | if (sq->file->dir && meleeing(sp, sq) && meleeing(sq, sp)) |
264 | (void) fightitout(sp, sq, 0); | |
265d8c6a | 265 | thwart = 2; |
b3a57661 EW |
266 | foreachship(sq) { |
267 | if (sq->file->dir && meleeing(sq, sp)) | |
268 | thwart = fightitout(sp, sq, 1); | |
269 | if (!thwart) | |
270 | break; | |
271 | } | |
265d8c6a EW |
272 | if (!thwart) { |
273 | foreachship(sq) { | |
274 | if (sq->file->dir && meleeing(sq, sp)) | |
275 | unboard(sq, sp, 0); | |
276 | unboard(sp, sq, 0); | |
277 | } | |
278 | unboard(sp, sp, 1); | |
279 | } else if (thwart == 2) | |
b3a57661 | 280 | unboard(sp, sp, 1); |
41506c08 CL |
281 | } |
282 | } | |
283 | ||
41506c08 CL |
284 | compcombat() |
285 | { | |
b3a57661 EW |
286 | register n; |
287 | register struct ship *sp; | |
288 | struct ship *closest; | |
41506c08 | 289 | int crew[3], men = 0, target, temp; |
3ee7f12c EW |
290 | int r, guns, ready, load, car; |
291 | int index, rakehim, sternrake; | |
b3a57661 | 292 | int shootat, hit; |
41506c08 | 293 | |
b3a57661 EW |
294 | foreachship(sp) { |
295 | if (sp->file->captain[0] || sp->file->dir == 0) | |
296 | continue; | |
297 | crew[0] = sp->specs->crew1; | |
298 | crew[1] = sp->specs->crew2; | |
299 | crew[2] = sp->specs->crew3; | |
300 | for (n = 0; n < 3; n++) { | |
301 | if (sp->file->OBP[n].turnsent) | |
302 | men += sp->file->OBP[n].mensent; | |
303 | } | |
304 | for (n = 0; n < 3; n++) { | |
305 | if (sp->file->DBP[n].turnsent) | |
306 | men += sp->file->DBP[n].mensent; | |
307 | } | |
308 | if (men){ | |
309 | crew[0] = men/100 ? 0 : crew[0] != 0; | |
310 | crew[1] = (men%100)/10 ? 0 : crew[1] != 0; | |
311 | crew[2] = men%10 ? 0 : crew[2] != 0; | |
312 | } | |
313 | for (r = 0; r < 2; r++) { | |
314 | if (!crew[2]) | |
315 | continue; | |
316 | if (sp->file->struck) | |
317 | continue; | |
318 | if (r) { | |
319 | ready = sp->file->readyR; | |
320 | guns = sp->specs->gunR; | |
321 | car = sp->specs->carR; | |
322 | } else { | |
323 | ready = sp->file->readyL; | |
324 | guns = sp->specs->gunL; | |
325 | car = sp->specs->carL; | |
41506c08 | 326 | } |
b3a57661 EW |
327 | if (!guns && !car) |
328 | continue; | |
329 | if ((ready & R_LOADED) == 0) | |
330 | continue; | |
331 | closest = closestenemy(sp, r ? 'r' : 'l', 0); | |
332 | if (closest == 0) | |
333 | continue; | |
334 | if (range(closest, sp) > range(sp, closestenemy(sp, r ? 'r' : 'l', 1))) | |
335 | continue; | |
336 | if (closest->file->struck) | |
337 | continue; | |
338 | target = range(sp, closest); | |
339 | if (target > 10) | |
340 | continue; | |
341 | if (!guns && target >= 3) | |
342 | continue; | |
343 | load = L_ROUND; | |
344 | if (target == 1 && sp->file->loadwith == L_GRAPE) | |
345 | load = L_GRAPE; | |
346 | if (target <= 3 && closest->file->FS) | |
347 | load = L_CHAIN; | |
348 | if (target == 1 && load != L_GRAPE) | |
349 | load = L_DOUBLE; | |
350 | if (load > L_CHAIN && target < 6) | |
351 | shootat = HULL; | |
352 | else | |
353 | shootat = RIGGING; | |
354 | rakehim = gunsbear(sp, closest) | |
355 | && !gunsbear(closest, sp); | |
356 | temp = portside(closest, sp, 1) | |
357 | - closest->file->dir + 1; | |
358 | if (temp < 1) | |
359 | temp += 8; | |
360 | if (temp > 8) | |
361 | temp -= 8; | |
362 | sternrake = temp > 4 && temp < 6; | |
363 | index = guns; | |
364 | if (target < 3) | |
365 | index += car; | |
366 | index = (index - 1) / 3; | |
367 | index = index > 8 ? 8 : index; | |
368 | if (!rakehim) | |
369 | hit = HDT[index][target-1]; | |
370 | else | |
371 | hit = HDTrake[index][target-1]; | |
372 | if (rakehim && sternrake) | |
373 | hit++; | |
374 | hit += QUAL[index][capship(sp)->specs->qual - 1]; | |
375 | for (n = 0; n < 3 && sp->file->captured == 0; n++) | |
376 | if (!crew[n]) | |
377 | if (index <= 5) | |
378 | hit--; | |
379 | else | |
380 | hit -= 2; | |
3ee7f12c EW |
381 | if (ready & R_INITIAL) { |
382 | if (!r) | |
383 | sp->file->readyL &= ~R_INITIAL; | |
384 | else | |
385 | sp->file->readyR &= ~R_INITIAL; | |
b3a57661 EW |
386 | if (index <= 3) |
387 | hit++; | |
41506c08 | 388 | else |
b3a57661 | 389 | hit += 2; |
3ee7f12c | 390 | } |
b3a57661 EW |
391 | if (sp->file->captured != 0) |
392 | if (index <= 1) | |
393 | hit--; | |
394 | else | |
395 | hit -= 2; | |
396 | hit += AMMO[index][load - 1]; | |
397 | temp = sp->specs->class; | |
398 | if ((temp >= 5 || temp == 1) && windspeed == 5) | |
399 | hit--; | |
400 | if (windspeed == 6 && temp == 4) | |
401 | hit -= 2; | |
402 | if (windspeed == 6 && temp <= 3) | |
403 | hit--; | |
404 | if (hit >= 0) { | |
405 | if (load != L_GRAPE) | |
406 | hit = hit > 10 ? 10 : hit; | |
407 | table(shootat, load, hit, closest, sp, die()); | |
41506c08 CL |
408 | } |
409 | } | |
410 | } | |
411 | } | |
412 | ||
413 | next() | |
414 | { | |
b3a57661 | 415 | if (++turn % 55 == 0) |
6c17b19a EW |
416 | if (alive) |
417 | alive = 0; | |
41506c08 | 418 | else |
6c17b19a EW |
419 | people = 0; |
420 | if (people <= 0 || windspeed == 7) { | |
421 | sync_close(1); | |
41506c08 CL |
422 | exit(0); |
423 | } | |
b3a57661 EW |
424 | Write(W_TURN, SHIP(0), 0, turn, 0, 0, 0); |
425 | if (turn % 7 == 0) { | |
426 | if (die() >= cc->windchange || !windspeed) { | |
427 | switch (die()) { | |
428 | case 1: | |
429 | winddir = 1; | |
430 | break; | |
431 | case 2: | |
432 | break; | |
433 | case 3: | |
434 | winddir++; | |
435 | break; | |
436 | case 4: | |
437 | winddir--; | |
438 | break; | |
439 | case 5: | |
440 | winddir += 2; | |
441 | break; | |
442 | case 6: | |
443 | winddir -= 2; | |
444 | break; | |
41506c08 CL |
445 | } |
446 | if (winddir > 8) | |
447 | winddir -= 8; | |
448 | if (winddir < 1) | |
449 | winddir += 8; | |
41506c08 | 450 | if (windspeed) |
b3a57661 EW |
451 | switch (die()) { |
452 | case 1: | |
453 | case 2: | |
454 | windspeed--; | |
455 | break; | |
456 | case 5: | |
457 | case 6: | |
458 | windspeed++; | |
459 | break; | |
41506c08 CL |
460 | } |
461 | else | |
462 | windspeed++; | |
b3a57661 EW |
463 | Write(W_WIND, SHIP(0), 0, winddir, windspeed, 0, 0); |
464 | } | |
41506c08 CL |
465 | } |
466 | } | |
1c960e6c | 467 | |
6ca45914 | 468 | /*ARGSUSED*/ |
1c960e6c EW |
469 | /*VARARGS2*/ |
470 | Signal(fmt, ship, a, b, c) | |
471 | char *fmt; | |
472 | struct ship *ship; | |
473 | { | |
474 | } |