date and time created 90/05/02 08:39:53 by bostic
[unix-history] / usr / src / games / hack / hack.apply.c
CommitLineData
349cb868
KB
1/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2/* hack.apply.c - version 1.0.3 */
3
4#include "hack.h"
5#include "def.edog.h"
6#include "def.mkroom.h"
7extern struct monst *bchit();
8extern struct obj *addinv();
9extern struct trap *maketrap();
10extern int (*occupation)();
11extern char *occtxt;
12extern char quitchars[];
13extern char pl_character[];
14
15doapply() {
16 register struct obj *obj;
17 register int res = 1;
18
19 obj = getobj("(", "use or apply");
20 if(!obj) return(0);
21
22 switch(obj->otyp){
23 case EXPENSIVE_CAMERA:
24 use_camera(obj); break;
25 case ICE_BOX:
26 use_ice_box(obj); break;
27 case PICK_AXE:
28 res = use_pick_axe(obj);
29 break;
30
31 case MAGIC_WHISTLE:
32 if(pl_character[0] == 'W' || u.ulevel > 9) {
33 use_magic_whistle(obj);
34 break;
35 }
36 /* fall into next case */
37 case WHISTLE:
38 use_whistle(obj);
39 break;
40
41 case CAN_OPENER:
42 if(!carrying(TIN)) {
43 pline("You have no can to open.");
44 goto xit;
45 }
46 pline("You cannot open a tin without eating its contents.");
47 pline("In order to eat, use the 'e' command.");
48 if(obj != uwep)
49 pline("Opening the tin will be much easier if you wield the can-opener.");
50 goto xit;
51
52 default:
53 pline("Sorry, I don't know how to use that.");
54 xit:
55 nomul(0);
56 return(0);
57 }
58 nomul(0);
59 return(res);
60}
61
62/* ARGSUSED */
63static
64use_camera(obj) /* register */ struct obj *obj; {
65register struct monst *mtmp;
66 if(!getdir(1)){ /* ask: in what direction? */
67 flags.move = multi = 0;
68 return;
69 }
70 if(u.uswallow) {
71 pline("You take a picture of %s's stomach.", monnam(u.ustuck));
72 return;
73 }
74 if(u.dz) {
75 pline("You take a picture of the %s.",
76 (u.dz > 0) ? "floor" : "ceiling");
77 return;
78 }
79 if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
80 if(mtmp->msleep){
81 mtmp->msleep = 0;
82 pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
83 } else
84 if(mtmp->data->mlet != 'y')
85 if(mtmp->mcansee || mtmp->mblinded){
86 register int tmp = dist(mtmp->mx,mtmp->my);
87 register int tmp2;
88 if(cansee(mtmp->mx,mtmp->my))
89 pline("%s is blinded by the flash!", Monnam(mtmp));
90 setmangry(mtmp);
91 if(tmp < 9 && !mtmp->isshk && rn2(4)) {
92 mtmp->mflee = 1;
93 if(rn2(4)) mtmp->mfleetim = rnd(100);
94 }
95 if(tmp < 3) mtmp->mcansee = mtmp->mblinded = 0;
96 else {
97 tmp2 = mtmp->mblinded;
98 tmp2 += rnd(1 + 50/tmp);
99 if(tmp2 > 127) tmp2 = 127;
100 mtmp->mblinded = tmp2;
101 mtmp->mcansee = 0;
102 }
103 }
104 }
105}
106
107static
108struct obj *current_ice_box; /* a local variable of use_ice_box, to be
109 used by its local procedures in/ck_ice_box */
110static
111in_ice_box(obj) register struct obj *obj; {
112 if(obj == current_ice_box ||
113 (Punished && (obj == uball || obj == uchain))){
114 pline("You must be kidding.");
115 return(0);
116 }
117 if(obj->owornmask & (W_ARMOR | W_RING)) {
118 pline("You cannot refrigerate something you are wearing.");
119 return(0);
120 }
121 if(obj->owt + current_ice_box->owt > 70) {
122 pline("It won't fit.");
123 return(1); /* be careful! */
124 }
125 if(obj == uwep) {
126 if(uwep->cursed) {
127 pline("Your weapon is welded to your hand!");
128 return(0);
129 }
130 setuwep((struct obj *) 0);
131 }
132 current_ice_box->owt += obj->owt;
133 freeinv(obj);
134 obj->o_cnt_id = current_ice_box->o_id;
135 obj->nobj = fcobj;
136 fcobj = obj;
137 obj->age = moves - obj->age; /* actual age */
138 return(1);
139}
140
141static
142ck_ice_box(obj) register struct obj *obj; {
143 return(obj->o_cnt_id == current_ice_box->o_id);
144}
145
146static
147out_ice_box(obj) register struct obj *obj; {
148register struct obj *otmp;
149 if(obj == fcobj) fcobj = fcobj->nobj;
150 else {
151 for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
152 if(!otmp->nobj) panic("out_ice_box");
153 otmp->nobj = obj->nobj;
154 }
155 current_ice_box->owt -= obj->owt;
156 obj->age = moves - obj->age; /* simulated point of time */
157 (void) addinv(obj);
158}
159
160static
161use_ice_box(obj) register struct obj *obj; {
162register int cnt = 0;
163register struct obj *otmp;
164 current_ice_box = obj; /* for use by in/out_ice_box */
165 for(otmp = fcobj; otmp; otmp = otmp->nobj)
166 if(otmp->o_cnt_id == obj->o_id)
167 cnt++;
168 if(!cnt) pline("Your ice-box is empty.");
169 else {
170 pline("Do you want to take something out of the ice-box? [yn] ");
171 if(readchar() == 'y')
172 if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
173 return;
174 pline("That was all. Do you wish to put something in? [yn] ");
175 if(readchar() != 'y') return;
176 }
177 /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
178 otmp = getobj("0#%", "put in");
179 if(!otmp || !in_ice_box(otmp))
180 flags.move = multi = 0;
181}
182
183static
184struct monst *
185bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; {
186 register struct monst *mtmp = (struct monst *) 0;
187 register int bchx = u.ux, bchy = u.uy;
188
189 if(sym) Tmp_at(-1, sym); /* open call */
190 while(range--) {
191 bchx += ddx;
192 bchy += ddy;
193 if(mtmp = m_at(bchx,bchy))
194 break;
195 if(!ZAP_POS(levl[bchx][bchy].typ)) {
196 bchx -= ddx;
197 bchy -= ddy;
198 break;
199 }
200 if(sym) Tmp_at(bchx, bchy);
201 }
202 if(sym) Tmp_at(-1, -1);
203 return(mtmp);
204}
205
206/* ARGSUSED */
207static
208use_whistle(obj) struct obj *obj; {
209register struct monst *mtmp = fmon;
210 pline("You produce a high whistling sound.");
211 while(mtmp) {
212 if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
213 if(mtmp->msleep)
214 mtmp->msleep = 0;
215 if(mtmp->mtame)
216 EDOG(mtmp)->whistletime = moves;
217 }
218 mtmp = mtmp->nmon;
219 }
220}
221
222/* ARGSUSED */
223static
224use_magic_whistle(obj) struct obj *obj; {
225register struct monst *mtmp = fmon;
226 pline("You produce a strange whistling sound.");
227 while(mtmp) {
228 if(mtmp->mtame) mnexto(mtmp);
229 mtmp = mtmp->nmon;
230 }
231}
232
233static int dig_effort; /* effort expended on current pos */
234static uchar dig_level;
235static coord dig_pos;
236static boolean dig_down;
237
238static
239dig() {
240 register struct rm *lev;
241 register dpx = dig_pos.x, dpy = dig_pos.y;
242
243 /* perhaps a nymph stole his pick-axe while he was busy digging */
244 /* or perhaps he teleported away */
245 if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
246 dig_level != dlevel ||
247 ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
248 (!dig_down && dist(dpx,dpy) > 2)))
249 return(0);
250
251 dig_effort += 10 + abon() + uwep->spe + rn2(5);
252 if(dig_down) {
253 if(!xdnstair) {
254 pline("The floor here seems too hard to dig in.");
255 return(0);
256 }
257 if(dig_effort > 250) {
258 dighole();
259 return(0); /* done with digging */
260 }
261 if(dig_effort > 50) {
262 register struct trap *ttmp = t_at(dpx,dpy);
263
264 if(!ttmp) {
265 ttmp = maketrap(dpx,dpy,PIT);
266 ttmp->tseen = 1;
267 pline("You have dug a pit.");
268 u.utrap = rn1(4,2);
269 u.utraptype = TT_PIT;
270 return(0);
271 }
272 }
273 } else
274 if(dig_effort > 100) {
275 register char *digtxt;
276 register struct obj *obj;
277
278 lev = &levl[dpx][dpy];
279 if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
280 fracture_rock(obj);
281 digtxt = "The rock falls apart.";
282 } else if(!lev->typ || lev->typ == SCORR) {
283 lev->typ = CORR;
284 digtxt = "You succeeded in cutting away some rock.";
285 } else if(lev->typ == HWALL || lev->typ == VWALL
286 || lev->typ == SDOOR) {
287 lev->typ = xdnstair ? DOOR : ROOM;
288 digtxt = "You just made an opening in the wall.";
289 } else
290 digtxt = "Now what exactly was it that you were digging in?";
291 mnewsym(dpx, dpy);
292 prl(dpx, dpy);
293 pline(digtxt); /* after mnewsym & prl */
294 return(0);
295 } else {
296 if(IS_WALL(levl[dpx][dpy].typ)) {
297 register int rno = inroom(dpx,dpy);
298
299 if(rno >= 0 && rooms[rno].rtype >= 8) {
300 pline("This wall seems too hard to dig into.");
301 return(0);
302 }
303 }
304 pline("You hit the rock with all your might.");
305 }
306 return(1);
307}
308
309/* When will hole be finished? Very rough indication used by shopkeeper. */
310holetime() {
311 return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
312}
313
314dighole()
315{
316 register struct trap *ttmp = t_at(u.ux, u.uy);
317
318 if(!xdnstair) {
319 pline("The floor here seems too hard to dig in.");
320 } else {
321 if(ttmp)
322 ttmp->ttyp = TRAPDOOR;
323 else
324 ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
325 ttmp->tseen = 1;
326 pline("You've made a hole in the floor.");
327 if(!u.ustuck) {
328 if(inshop())
329 shopdig(1);
330 pline("You fall through ...");
331 if(u.utraptype == TT_PIT) {
332 u.utrap = 0;
333 u.utraptype = 0;
334 }
335 goto_level(dlevel+1, FALSE);
336 }
337 }
338}
339
340static
341use_pick_axe(obj)
342struct obj *obj;
343{
344 char dirsyms[12];
345 extern char sdir[];
346 register char *dsp = dirsyms, *sdp = sdir;
347 register struct monst *mtmp;
348 register struct rm *lev;
349 register int rx, ry, res = 0;
350
351 if(obj != uwep) {
352 if(uwep && uwep->cursed) {
353 /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
354 pline("Since your weapon is welded to your hand,");
355 pline("you cannot use that pick-axe.");
356 return(0);
357 }
358 pline("You now wield %s.", doname(obj));
359 setuwep(obj);
360 res = 1;
361 }
362 while(*sdp) {
363 (void) movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
364 rx = u.ux + u.dx;
365 ry = u.uy + u.dy;
366 if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
367 (IS_ROCK(levl[rx][ry].typ)
368 || sobj_at(ENORMOUS_ROCK, rx, ry))))
369 *dsp++ = *sdp;
370 sdp++;
371 }
372 *dsp = 0;
373 pline("In what direction do you want to dig? [%s] ", dirsyms);
374 if(!getdir(0)) /* no txt */
375 return(res);
376 if(u.uswallow && attack(u.ustuck)) /* return(1) */;
377 else
378 if(u.dz < 0)
379 pline("You cannot reach the ceiling.");
380 else
381 if(u.dz == 0) {
382 if(Confusion)
383 confdir();
384 rx = u.ux + u.dx;
385 ry = u.uy + u.dy;
386 if((mtmp = m_at(rx, ry)) && attack(mtmp))
387 return(1);
388 if(!isok(rx, ry)) {
389 pline("Clash!");
390 return(1);
391 }
392 lev = &levl[rx][ry];
393 if(lev->typ == DOOR)
394 pline("Your %s against the door.",
395 aobjnam(obj, "clang"));
396 else if(!IS_ROCK(lev->typ)
397 && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
398 /* ACCESSIBLE or POOL */
399 pline("You swing your %s through thin air.",
400 aobjnam(obj, (char *) 0));
401 } else {
402 if(dig_pos.x != rx || dig_pos.y != ry
403 || dig_level != dlevel || dig_down) {
404 dig_down = FALSE;
405 dig_pos.x = rx;
406 dig_pos.y = ry;
407 dig_level = dlevel;
408 dig_effort = 0;
409 pline("You start digging.");
410 } else
411 pline("You continue digging.");
412 occupation = dig;
413 occtxt = "digging";
414 }
415 } else if(Levitation) {
416 pline("You cannot reach the floor.");
417 } else {
418 if(dig_pos.x != u.ux || dig_pos.y != u.uy
419 || dig_level != dlevel || !dig_down) {
420 dig_down = TRUE;
421 dig_pos.x = u.ux;
422 dig_pos.y = u.uy;
423 dig_level = dlevel;
424 dig_effort = 0;
425 pline("You start digging in the floor.");
426 if(inshop())
427 shopdig(0);
428 } else
429 pline("You continue digging in the floor.");
430 occupation = dig;
431 occtxt = "digging";
432 }
433 return(1);
434}