Commit | Line | Data |
---|---|---|
ef4e10da C |
1 | # include "monop.ext" |
2 | ||
3 | /* | |
4 | * These routines deal with mortgaging. | |
5 | */ | |
6 | ||
7 | static char *names[MAX_PRP+2], | |
8 | *morg_coms[] = { | |
9 | "quit", /* 0 */ | |
10 | "print", /* 1 */ | |
11 | "where", /* 2 */ | |
12 | "own holdings", /* 3 */ | |
13 | "holdings", /* 4 */ | |
14 | "shell", /* 5 */ | |
15 | "mortgage", /* 6 */ | |
16 | "unmortgage", /* 7 */ | |
17 | "buy", /* 8 */ | |
18 | "sell", /* 9 */ | |
19 | "card", /* 10 */ | |
20 | "pay", /* 11 */ | |
21 | "trade", /* 12 */ | |
22 | "resign", /* 13 */ | |
23 | "save game", /* 14 */ | |
24 | "restore game", /* 15 */ | |
25 | 0 | |
26 | }; | |
27 | ||
28 | static shrt square[MAX_PRP+2]; | |
29 | ||
30 | static int num_good,got_houses; | |
31 | ||
32 | /* | |
33 | * This routine is the command level response the mortgage command. | |
34 | * it gets the list of mortgageable property and asks which are to | |
35 | * be mortgaged. | |
36 | */ | |
37 | mortgage() { | |
38 | ||
39 | reg int prop; | |
40 | ||
41 | for (;;) { | |
42 | if (set_mlist() == 0) { | |
43 | if (got_houses) | |
44 | printf("You can't mortgage property with houses on it.\n"); | |
45 | else | |
46 | printf("You don't have any un-mortgaged property.\n"); | |
47 | return; | |
48 | } | |
49 | if (num_good == 1) { | |
50 | printf("Your only mortageable property is %s\n",names[0]); | |
51 | if (getyn("Do you want to mortgage it? ") == 0) | |
52 | m(square[0]); | |
53 | return; | |
54 | } | |
55 | prop = getinp("Which property do you want to mortgage? ",names); | |
56 | if (prop == num_good) | |
57 | return; | |
58 | m(square[prop]); | |
59 | notify(cur_p); | |
60 | } | |
61 | } | |
62 | /* | |
63 | * This routine sets up the list of mortgageable property | |
64 | */ | |
65 | set_mlist() { | |
66 | ||
67 | reg OWN *op; | |
68 | ||
69 | num_good = 0; | |
70 | for (op = cur_p->own_list; op; op = op->next) | |
71 | if (!op->sqr->desc->morg) | |
72 | if (op->sqr->type == PRPTY && op->sqr->desc->houses) | |
73 | got_houses++; | |
74 | else { | |
75 | names[num_good] = op->sqr->name; | |
76 | square[num_good++] = sqnum(op->sqr); | |
77 | } | |
78 | names[num_good++] = "done"; | |
79 | names[num_good--] = 0; | |
80 | return num_good; | |
81 | } | |
82 | /* | |
83 | * This routine actually mortgages the property. | |
84 | */ | |
85 | m(prop) | |
86 | reg int prop; { | |
87 | ||
88 | reg int price; | |
89 | ||
90 | price = board[prop].cost/2; | |
91 | board[prop].desc->morg = TRUE; | |
92 | printf("That got you $%d\n",price); | |
93 | cur_p->money += price; | |
94 | } | |
95 | /* | |
96 | * This routine is the command level repsponse to the unmortgage | |
97 | * command. It gets the list of mortgaged property and asks which are | |
98 | * to be unmortgaged. | |
99 | */ | |
100 | unmortgage() { | |
101 | ||
102 | reg int prop; | |
103 | ||
104 | for (;;) { | |
105 | if (set_umlist() == 0) { | |
106 | printf("You don't have any mortgaged property.\n"); | |
107 | return; | |
108 | } | |
109 | if (num_good == 1) { | |
110 | printf("Your only mortaged property is %s\n",names[0]); | |
111 | if (getyn("Do you want to unmortgage it? ") == 0) | |
112 | unm(square[0]); | |
113 | return; | |
114 | } | |
115 | prop = getinp("Which property do you want to unmortgage? ",names); | |
116 | if (prop == num_good) | |
117 | return; | |
118 | unm(square[prop]); | |
119 | } | |
120 | } | |
121 | /* | |
122 | * This routine sets up the list of mortgaged property | |
123 | */ | |
124 | set_umlist() { | |
125 | ||
126 | reg OWN *op; | |
127 | ||
128 | num_good = 0; | |
129 | for (op = cur_p->own_list; op; op = op->next) | |
130 | if (op->sqr->desc->morg) { | |
131 | names[num_good] = op->sqr->name; | |
132 | square[num_good++] = sqnum(op->sqr); | |
133 | } | |
134 | names[num_good++] = "done"; | |
135 | names[num_good--] = 0; | |
136 | return num_good; | |
137 | } | |
138 | /* | |
139 | * This routine actually unmortgages the property | |
140 | */ | |
141 | unm(prop) | |
142 | reg int prop; { | |
143 | ||
144 | reg int price; | |
145 | ||
146 | price = board[prop].cost/2; | |
147 | board[prop].desc->morg = FALSE; | |
148 | price += price/10; | |
149 | printf("That cost you $%d\n",price); | |
150 | cur_p->money -= price; | |
151 | set_umlist(); | |
152 | } | |
153 | /* | |
154 | * This routine forces the indebted player to fix his | |
155 | * financial woes. | |
156 | */ | |
157 | force_morg() { | |
158 | ||
159 | told_em = fixing = TRUE; | |
160 | while (cur_p->money <= 0) | |
161 | fix_ex(getinp("How are you going to fix it up? ",morg_coms)); | |
162 | fixing = FALSE; | |
163 | } | |
164 | /* | |
165 | * This routine is a special execute for the force_morg routine | |
166 | */ | |
167 | fix_ex(com_num) | |
168 | reg int com_num; { | |
169 | ||
170 | told_em = FALSE; | |
171 | (*func[com_num])(); | |
172 | notify(); | |
173 | } |