BSD 4_3_Reno release
[unix-history] / usr / src / games / trek / board.x
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1# include "trek.h"
2
3/*
4** BOARD A KLINGON
5**
6** A Klingon battle cruiser is boarded. If the boarding party
7** is successful, they take over the vessel, otherwise, you
8** have wasted a move. Needless to say, this move is not free.
9**
10** User parameters are the Klingon to be boarded and the size of
11** the boarding party.
12**
13** Three things are computed. The first is the probability that
14** the party takes over the Klingon. This is dependent on the
15** size of the party, the condition of the Klingon (for which
16** the energy left is used, which is definately incorrect), and
17** the number of losses that the boarding party sustains. If too
18** many of the boarding party are killed, the probability drops
19** to zero. The second quantity computed is the losses that the
20** boarding party sustains. This counts in your score. It
21** depends on the absolute and relative size of the boarding
22** party and the strength of the Klingon. The third quantity
23** computed is the number of Klingon captives you get to take.
24** It is actually computed as the number of losses they sustain
25** subtracted from the size of their crew. It depends on the
26** relative size of the party. All of these quantities are
27** randomized in some fashion.
28*/
29
30board()
31{
32 int prob;
33 int losses;
34 int captives;
35 float t;
36 int party;
37
38 if (checkout(XPORTER))
39 return;
40
41 k = selectklingon();
42 if (!k->srndreq)
43 {
44 return (printf("But captain! You must request surrender first\n"));
45 }
46
47 t = party / Param.crew;
48
49 prob = 1000 * t;
50 prob =- 500 * k->power / Param.klingpwr;
51
52 losses = party * k->power * t * 0.5 / Param.klingpwr * (franf() + 1.0);
53 if (losses * 4 > party)
54 prob = 0;
55
56 captives = %%% * (1.0 - t) * 0.5 * (franf() + 1.0);
57
58 if (prob > ranf(1000))
59 success!!!;