386BSD 0.1 development
[unix-history] / usr / othersrc / games / hack / def.obj.h
CommitLineData
7c496796
WJ
1/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2/* def.obj.h - version 1.0.3 */
3
4struct obj {
5 struct obj *nobj;
6 unsigned o_id;
7 unsigned o_cnt_id; /* id of container object is in */
8 xchar ox,oy;
9 xchar odx,ody;
10 uchar otyp;
11 uchar owt;
12 uchar quan; /* use oextra for tmp gold objects */
13 schar spe; /* quality of weapon, armor or ring (+ or -)
14 number of charges for wand ( >= -1 )
15 special for uball and amulet %% BAH */
16 char olet;
17 char invlet;
18 Bitfield(oinvis,1); /* not yet implemented */
19 Bitfield(odispl,1);
20 Bitfield(known,1); /* exact nature known */
21 Bitfield(dknown,1); /* color or text known */
22 Bitfield(cursed,1);
23 Bitfield(unpaid,1); /* on some bill */
24 Bitfield(rustfree,1);
25 Bitfield(onamelth,6);
26 long age; /* creation date */
27 long owornmask;
28#define W_ARM 01L
29#define W_ARM2 02L
30#define W_ARMH 04L
31#define W_ARMS 010L
32#define W_ARMG 020L
33#define W_ARMOR (W_ARM | W_ARM2 | W_ARMH | W_ARMS | W_ARMG)
34#define W_RINGL 010000L /* make W_RINGL = RING_LEFT (see uprop) */
35#define W_RINGR 020000L
36#define W_RING (W_RINGL | W_RINGR)
37#define W_WEP 01000L
38#define W_BALL 02000L
39#define W_CHAIN 04000L
40 long oextra[1]; /* used for name of ordinary objects - length
41 is flexible; amount for tmp gold objects */
42};
43
44extern struct obj *fobj;
45
46#define newobj(xl) (struct obj *) alloc((unsigned)(xl) + sizeof(struct obj))
47#define ONAME(otmp) ((char *) otmp->oextra)
48#define OGOLD(otmp) (otmp->oextra[0])