386BSD 0.1 development
[unix-history] / usr / othersrc / games / hack / hack.dog.c
CommitLineData
7c496796
WJ
1/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2/* hack.dog.c - version 1.0.3 */
3
4#include "hack.h"
5#include "hack.mfndpos.h"
6extern struct monst *makemon();
7#include "def.edog.h"
8#include "def.mkroom.h"
9
10struct permonst li_dog =
11 { "little dog", 'd',2,18,6,1,6,sizeof(struct edog) };
12struct permonst dog =
13 { "dog", 'd',4,16,5,1,6,sizeof(struct edog) };
14struct permonst la_dog =
15 { "large dog", 'd',6,15,4,2,4,sizeof(struct edog) };
16
17
18makedog(){
19register struct monst *mtmp = makemon(&li_dog,u.ux,u.uy);
20 if(!mtmp) return; /* dogs were genocided */
21 initedog(mtmp);
22}
23
24initedog(mtmp) register struct monst *mtmp; {
25 mtmp->mtame = mtmp->mpeaceful = 1;
26 EDOG(mtmp)->hungrytime = 1000 + moves;
27 EDOG(mtmp)->eattime = 0;
28 EDOG(mtmp)->droptime = 0;
29 EDOG(mtmp)->dropdist = 10000;
30 EDOG(mtmp)->apport = 10;
31 EDOG(mtmp)->whistletime = 0;
32}
33
34/* attach the monsters that went down (or up) together with @ */
35struct monst *mydogs = 0;
36struct monst *fallen_down = 0; /* monsters that fell through a trapdoor */
37 /* they will appear on the next level @ goes to, even if he goes up! */
38
39losedogs(){
40register struct monst *mtmp;
41 while(mtmp = mydogs){
42 mydogs = mtmp->nmon;
43 mtmp->nmon = fmon;
44 fmon = mtmp;
45 mnexto(mtmp);
46 }
47 while(mtmp = fallen_down){
48 fallen_down = mtmp->nmon;
49 mtmp->nmon = fmon;
50 fmon = mtmp;
51 rloc(mtmp);
52 }
53}
54
55keepdogs(){
56register struct monst *mtmp;
57 for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
58 if(dist(mtmp->mx,mtmp->my) < 3 && follower(mtmp)
59 && !mtmp->msleep && !mtmp->mfroz) {
60 relmon(mtmp);
61 mtmp->nmon = mydogs;
62 mydogs = mtmp;
63 unpmon(mtmp);
64 keepdogs(); /* we destroyed the link, so use recursion */
65 return; /* (admittedly somewhat primitive) */
66 }
67}
68
69fall_down(mtmp) register struct monst *mtmp; {
70 relmon(mtmp);
71 mtmp->nmon = fallen_down;
72 fallen_down = mtmp;
73 unpmon(mtmp);
74 mtmp->mtame = 0;
75}
76
77/* return quality of food; the lower the better */
78#define DOGFOOD 0
79#define CADAVER 1
80#define ACCFOOD 2
81#define MANFOOD 3
82#define APPORT 4
83#define POISON 5
84#define UNDEF 6
85dogfood(obj) register struct obj *obj; {
86 switch(obj->olet) {
87 case FOOD_SYM:
88 return(
89 (obj->otyp == TRIPE_RATION) ? DOGFOOD :
90 (obj->otyp < CARROT) ? ACCFOOD :
91 (obj->otyp < CORPSE) ? MANFOOD :
92 (poisonous(obj) || obj->age + 50 <= moves ||
93 obj->otyp == DEAD_COCKATRICE)
94 ? POISON : CADAVER
95 );
96 default:
97 if(!obj->cursed) return(APPORT);
98 /* fall into next case */
99 case BALL_SYM:
100 case CHAIN_SYM:
101 case ROCK_SYM:
102 return(UNDEF);
103 }
104}
105
106/* return 0 (no move), 1 (move) or 2 (dead) */
107dog_move(mtmp, after) register struct monst *mtmp; {
108register int nx,ny,omx,omy,appr,nearer,j;
109int udist,chi,i,whappr;
110register struct monst *mtmp2;
111register struct permonst *mdat = mtmp->data;
112register struct edog *edog = EDOG(mtmp);
113struct obj *obj;
114struct trap *trap;
115xchar cnt,chcnt,nix,niy;
116schar dogroom,uroom;
117xchar gx,gy,gtyp,otyp; /* current goal */
118coord poss[9];
119int info[9];
120#define GDIST(x,y) ((x-gx)*(x-gx) + (y-gy)*(y-gy))
121#define DDIST(x,y) ((x-omx)*(x-omx) + (y-omy)*(y-omy))
122
123 if(moves <= edog->eattime) return(0); /* dog is still eating */
124 omx = mtmp->mx;
125 omy = mtmp->my;
126 whappr = (moves - EDOG(mtmp)->whistletime < 5);
127 if(moves > edog->hungrytime + 500 && !mtmp->mconf){
128 mtmp->mconf = 1;
129 mtmp->mhpmax /= 3;
130 if(mtmp->mhp > mtmp->mhpmax)
131 mtmp->mhp = mtmp->mhpmax;
132 if(cansee(omx,omy))
133 pline("%s is confused from hunger.", Monnam(mtmp));
134 else pline("You feel worried about %s.", monnam(mtmp));
135 } else
136 if(moves > edog->hungrytime + 750 || mtmp->mhp < 1){
137 if(cansee(omx,omy))
138 pline("%s dies from hunger.", Monnam(mtmp));
139 else
140 pline("You have a sad feeling for a moment, then it passes.");
141 mondied(mtmp);
142 return(2);
143 }
144 dogroom = inroom(omx,omy);
145 uroom = inroom(u.ux,u.uy);
146 udist = dist(omx,omy);
147
148 /* maybe we tamed him while being swallowed --jgm */
149 if(!udist) return(0);
150
151 /* if we are carrying sth then we drop it (perhaps near @) */
152 /* Note: if apport == 1 then our behaviour is independent of udist */
153 if(mtmp->minvent){
154 if(!rn2(udist) || !rn2((int) edog->apport))
155 if(rn2(10) < edog->apport){
156 relobj(mtmp, (int) mtmp->minvis);
157 if(edog->apport > 1) edog->apport--;
158 edog->dropdist = udist; /* hpscdi!jon */
159 edog->droptime = moves;
160 }
161 } else {
162 if(obj = o_at(omx,omy)) if(!index("0_", obj->olet)){
163 if((otyp = dogfood(obj)) <= CADAVER){
164 nix = omx;
165 niy = omy;
166 goto eatobj;
167 }
168 if(obj->owt < 10*mtmp->data->mlevel)
169 if(rn2(20) < edog->apport+3)
170 if(rn2(udist) || !rn2((int) edog->apport)){
171 freeobj(obj);
172 unpobj(obj);
173 /* if(levl[omx][omy].scrsym == obj->olet)
174 newsym(omx,omy); */
175 mpickobj(mtmp,obj);
176 }
177 }
178 }
179
180 /* first we look for food */
181 gtyp = UNDEF; /* no goal as yet */
182#ifdef LINT
183 gx = gy = 0; /* suppress 'used before set' message */
184#endif LINT
185 for(obj = fobj; obj; obj = obj->nobj) {
186 otyp = dogfood(obj);
187 if(otyp > gtyp || otyp == UNDEF) continue;
188 if(inroom(obj->ox,obj->oy) != dogroom) continue;
189 if(otyp < MANFOOD &&
190 (dogroom >= 0 || DDIST(obj->ox,obj->oy) < 10)) {
191 if(otyp < gtyp || (otyp == gtyp &&
192 DDIST(obj->ox,obj->oy) < DDIST(gx,gy))){
193 gx = obj->ox;
194 gy = obj->oy;
195 gtyp = otyp;
196 }
197 } else
198 if(gtyp == UNDEF && dogroom >= 0 &&
199 uroom == dogroom &&
200 !mtmp->minvent && edog->apport > rn2(8)){
201 gx = obj->ox;
202 gy = obj->oy;
203 gtyp = APPORT;
204 }
205 }
206 if(gtyp == UNDEF ||
207 (gtyp != DOGFOOD && gtyp != APPORT && moves < edog->hungrytime)){
208 if(dogroom < 0 || dogroom == uroom){
209 gx = u.ux;
210 gy = u.uy;
211#ifndef QUEST
212 } else {
213 int tmp = rooms[dogroom].fdoor;
214 cnt = rooms[dogroom].doorct;
215
216 gx = gy = FAR; /* random, far away */
217 while(cnt--){
218 if(dist(gx,gy) >
219 dist(doors[tmp].x, doors[tmp].y)){
220 gx = doors[tmp].x;
221 gy = doors[tmp].y;
222 }
223 tmp++;
224 }
225 /* here gx == FAR e.g. when dog is in a vault */
226 if(gx == FAR || (gx == omx && gy == omy)){
227 gx = u.ux;
228 gy = u.uy;
229 }
230#endif QUEST
231 }
232 appr = (udist >= 9) ? 1 : (mtmp->mflee) ? -1 : 0;
233 if(after && udist <= 4 && gx == u.ux && gy == u.uy)
234 return(0);
235 if(udist > 1){
236 if(!IS_ROOM(levl[u.ux][u.uy].typ) || !rn2(4) ||
237 whappr ||
238 (mtmp->minvent && rn2((int) edog->apport)))
239 appr = 1;
240 }
241 /* if you have dog food he'll follow you more closely */
242 if(appr == 0){
243 obj = invent;
244 while(obj){
245 if(obj->otyp == TRIPE_RATION){
246 appr = 1;
247 break;
248 }
249 obj = obj->nobj;
250 }
251 }
252 } else appr = 1; /* gtyp != UNDEF */
253 if(mtmp->mconf) appr = 0;
254
255 if(gx == u.ux && gy == u.uy && (dogroom != uroom || dogroom < 0)){
256 extern coord *gettrack();
257 register coord *cp;
258 cp = gettrack(omx,omy);
259 if(cp){
260 gx = cp->x;
261 gy = cp->y;
262 }
263 }
264
265 nix = omx;
266 niy = omy;
267 cnt = mfndpos(mtmp,poss,info,ALLOW_M | ALLOW_TRAPS);
268 chcnt = 0;
269 chi = -1;
270 for(i=0; i<cnt; i++){
271 nx = poss[i].x;
272 ny = poss[i].y;
273 if(info[i] & ALLOW_M){
274 mtmp2 = m_at(nx,ny);
275 if(mtmp2->data->mlevel >= mdat->mlevel+2 ||
276 mtmp2->data->mlet == 'c')
277 continue;
278 if(after) return(0); /* hit only once each move */
279
280 if(hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
281 mtmp2->mlstmv != moves &&
282 hitmm(mtmp2,mtmp) == 2) return(2);
283 return(0);
284 }
285
286 /* dog avoids traps */
287 /* but perhaps we have to pass a trap in order to follow @ */
288 if((info[i] & ALLOW_TRAPS) && (trap = t_at(nx,ny))){
289 if(!trap->tseen && rn2(40)) continue;
290 if(rn2(10)) continue;
291 }
292
293 /* dog eschewes cursed objects */
294 /* but likes dog food */
295 obj = fobj;
296 while(obj){
297 if(obj->ox != nx || obj->oy != ny)
298 goto nextobj;
299 if(obj->cursed) goto nxti;
300 if(obj->olet == FOOD_SYM &&
301 (otyp = dogfood(obj)) < MANFOOD &&
302 (otyp < ACCFOOD || edog->hungrytime <= moves)){
303 /* Note: our dog likes the food so much that he
304 might eat it even when it conceals a cursed object */
305 nix = nx;
306 niy = ny;
307 chi = i;
308 eatobj:
309 edog->eattime =
310 moves + obj->quan * objects[obj->otyp].oc_delay;
311 if(edog->hungrytime < moves)
312 edog->hungrytime = moves;
313 edog->hungrytime +=
314 5*obj->quan * objects[obj->otyp].nutrition;
315 mtmp->mconf = 0;
316 if(cansee(nix,niy))
317 pline("%s ate %s.", Monnam(mtmp), doname(obj));
318 /* perhaps this was a reward */
319 if(otyp != CADAVER)
320 edog->apport += 200/(edog->dropdist+moves-edog->droptime);
321 delobj(obj);
322 goto newdogpos;
323 }
324 nextobj:
325 obj = obj->nobj;
326 }
327
328 for(j=0; j<MTSZ && j<cnt-1; j++)
329 if(nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
330 if(rn2(4*(cnt-j))) goto nxti;
331
332/* Some stupid C compilers cannot compute the whole expression at once. */
333 nearer = GDIST(nx,ny);
334 nearer -= GDIST(nix,niy);
335 nearer *= appr;
336 if((nearer == 0 && !rn2(++chcnt)) || nearer<0 ||
337 (nearer > 0 && !whappr &&
338 ((omx == nix && omy == niy && !rn2(3))
339 || !rn2(12))
340 )){
341 nix = nx;
342 niy = ny;
343 if(nearer < 0) chcnt = 0;
344 chi = i;
345 }
346 nxti: ;
347 }
348newdogpos:
349 if(nix != omx || niy != omy){
350 if(info[chi] & ALLOW_U){
351 (void) hitu(mtmp, d(mdat->damn, mdat->damd)+1);
352 return(0);
353 }
354 mtmp->mx = nix;
355 mtmp->my = niy;
356 for(j=MTSZ-1; j>0; j--) mtmp->mtrack[j] = mtmp->mtrack[j-1];
357 mtmp->mtrack[0].x = omx;
358 mtmp->mtrack[0].y = omy;
359 }
360 if(mintrap(mtmp) == 2) /* he died */
361 return(2);
362 pmon(mtmp);
363 return(1);
364}
365
366/* return roomnumber or -1 */
367inroom(x,y) xchar x,y; {
368#ifndef QUEST
369 register struct mkroom *croom = &rooms[0];
370 while(croom->hx >= 0){
371 if(croom->hx >= x-1 && croom->lx <= x+1 &&
372 croom->hy >= y-1 && croom->ly <= y+1)
373 return(croom - rooms);
374 croom++;
375 }
376#endif QUEST
377 return(-1); /* not in room or on door */
378}
379
380tamedog(mtmp, obj)
381register struct monst *mtmp;
382register struct obj *obj;
383{
384 register struct monst *mtmp2;
385
386 if(flags.moonphase == FULL_MOON && night() && rn2(6))
387 return(0);
388
389 /* If we cannot tame him, at least he's no longer afraid. */
390 mtmp->mflee = 0;
391 mtmp->mfleetim = 0;
392 if(mtmp->mtame || mtmp->mfroz ||
393#ifndef NOWORM
394 mtmp->wormno ||
395#endif NOWORM
396 mtmp->isshk || mtmp->isgd || index(" &@12", mtmp->data->mlet))
397 return(0); /* no tame long worms? */
398 if(obj) {
399 if(dogfood(obj) >= MANFOOD) return(0);
400 if(cansee(mtmp->mx,mtmp->my)){
401 pline("%s devours the %s.", Monnam(mtmp),
402 objects[obj->otyp].oc_name);
403 }
404 obfree(obj, (struct obj *) 0);
405 }
406 mtmp2 = newmonst(sizeof(struct edog) + mtmp->mnamelth);
407 *mtmp2 = *mtmp;
408 mtmp2->mxlth = sizeof(struct edog);
409 if(mtmp->mnamelth) (void) strcpy(NAME(mtmp2), NAME(mtmp));
410 initedog(mtmp2);
411 replmon(mtmp,mtmp2);
412 return(1);
413}