Commit | Line | Data |
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7c496796 WJ |
1 | /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ |
2 | /* hack.mklev.c - version 1.0.3 */ | |
3 | ||
4 | #include "hack.h" | |
5 | ||
6 | extern char *getlogin(), *getenv(); | |
7 | extern struct monst *makemon(); | |
8 | extern struct obj *mkobj_at(); | |
9 | extern struct trap *maketrap(); | |
10 | ||
11 | #define somex() ((random()%(croom->hx-croom->lx+1))+croom->lx) | |
12 | #define somey() ((random()%(croom->hy-croom->ly+1))+croom->ly) | |
13 | ||
14 | #include "def.mkroom.h" | |
15 | #define XLIM 4 /* define minimum required space around a room */ | |
16 | #define YLIM 3 | |
17 | boolean secret; /* TRUE while making a vault: increase [XY]LIM */ | |
18 | struct mkroom rooms[MAXNROFROOMS+1]; | |
19 | int smeq[MAXNROFROOMS+1]; | |
20 | coord doors[DOORMAX]; | |
21 | int doorindex; | |
22 | struct rm zerorm; | |
23 | int comp(); | |
24 | schar nxcor; | |
25 | boolean goldseen; | |
26 | int nroom; | |
27 | xchar xdnstair,xupstair,ydnstair,yupstair; | |
28 | ||
29 | /* Definitions used by makerooms() and addrs() */ | |
30 | #define MAXRS 50 /* max lth of temp rectangle table - arbitrary */ | |
31 | struct rectangle { | |
32 | xchar rlx,rly,rhx,rhy; | |
33 | } rs[MAXRS+1]; | |
34 | int rscnt,rsmax; /* 0..rscnt-1: currently under consideration */ | |
35 | /* rscnt..rsmax: discarded */ | |
36 | ||
37 | makelevel() | |
38 | { | |
39 | register struct mkroom *croom, *troom; | |
40 | register unsigned tryct; | |
41 | register x,y; | |
42 | ||
43 | nroom = 0; | |
44 | doorindex = 0; | |
45 | rooms[0].hx = -1; /* in case we are in a maze */ | |
46 | ||
47 | for(x=0; x<COLNO; x++) for(y=0; y<ROWNO; y++) | |
48 | levl[x][y] = zerorm; | |
49 | ||
50 | oinit(); /* assign level dependent obj probabilities */ | |
51 | ||
52 | if(dlevel >= rn1(3, 26)) { /* there might be several mazes */ | |
53 | makemaz(); | |
54 | return; | |
55 | } | |
56 | ||
57 | /* construct the rooms */ | |
58 | nroom = 0; | |
59 | secret = FALSE; | |
60 | (void) makerooms(); | |
61 | ||
62 | /* construct stairs (up and down in different rooms if possible) */ | |
63 | croom = &rooms[rn2(nroom)]; | |
64 | xdnstair = somex(); | |
65 | ydnstair = somey(); | |
66 | levl[xdnstair][ydnstair].scrsym ='>'; | |
67 | levl[xdnstair][ydnstair].typ = STAIRS; | |
68 | if(nroom > 1) { | |
69 | troom = croom; | |
70 | croom = &rooms[rn2(nroom-1)]; | |
71 | if(croom >= troom) croom++; | |
72 | } | |
73 | xupstair = somex(); /* %% < and > might be in the same place */ | |
74 | yupstair = somey(); | |
75 | levl[xupstair][yupstair].scrsym ='<'; | |
76 | levl[xupstair][yupstair].typ = STAIRS; | |
77 | ||
78 | /* for each room: put things inside */ | |
79 | for(croom = rooms; croom->hx > 0; croom++) { | |
80 | ||
81 | /* put a sleeping monster inside */ | |
82 | /* Note: monster may be on the stairs. This cannot be | |
83 | avoided: maybe the player fell through a trapdoor | |
84 | while a monster was on the stairs. Conclusion: | |
85 | we have to check for monsters on the stairs anyway. */ | |
86 | if(!rn2(3)) (void) | |
87 | makemon((struct permonst *) 0, somex(), somey()); | |
88 | ||
89 | /* put traps and mimics inside */ | |
90 | goldseen = FALSE; | |
91 | while(!rn2(8-(dlevel/6))) mktrap(0,0,croom); | |
92 | if(!goldseen && !rn2(3)) mkgold(0L,somex(),somey()); | |
93 | if(!rn2(3)) { | |
94 | (void) mkobj_at(0, somex(), somey()); | |
95 | tryct = 0; | |
96 | while(!rn2(5)) { | |
97 | if(++tryct > 100){ | |
98 | printf("tryct overflow4\n"); | |
99 | break; | |
100 | } | |
101 | (void) mkobj_at(0, somex(), somey()); | |
102 | } | |
103 | } | |
104 | } | |
105 | ||
106 | qsort((char *) rooms, nroom, sizeof(struct mkroom), comp); | |
107 | makecorridors(); | |
108 | make_niches(); | |
109 | ||
110 | /* make a secret treasure vault, not connected to the rest */ | |
111 | if(nroom <= (2*MAXNROFROOMS/3)) if(rn2(3)) { | |
112 | troom = &rooms[nroom]; | |
113 | secret = TRUE; | |
114 | if(makerooms()) { | |
115 | troom->rtype = VAULT; /* treasure vault */ | |
116 | for(x = troom->lx; x <= troom->hx; x++) | |
117 | for(y = troom->ly; y <= troom->hy; y++) | |
118 | mkgold((long)(rnd(dlevel*100) + 50), x, y); | |
119 | if(!rn2(3)) | |
120 | makevtele(); | |
121 | } | |
122 | } | |
123 | ||
124 | #ifndef QUEST | |
125 | #ifdef WIZARD | |
126 | if(wizard && getenv("SHOPTYPE")) mkshop(); else | |
127 | #endif WIZARD | |
128 | if(dlevel > 1 && dlevel < 20 && rn2(dlevel) < 3) mkshop(); | |
129 | else | |
130 | if(dlevel > 6 && !rn2(7)) mkzoo(ZOO); | |
131 | else | |
132 | if(dlevel > 9 && !rn2(5)) mkzoo(BEEHIVE); | |
133 | else | |
134 | if(dlevel > 11 && !rn2(6)) mkzoo(MORGUE); | |
135 | else | |
136 | if(dlevel > 18 && !rn2(6)) mkswamp(); | |
137 | #endif QUEST | |
138 | } | |
139 | ||
140 | makerooms() { | |
141 | register struct rectangle *rsp; | |
142 | register int lx, ly, hx, hy, lowx, lowy, hix, hiy, dx, dy; | |
143 | int tryct = 0, xlim, ylim; | |
144 | ||
145 | /* init */ | |
146 | xlim = XLIM + secret; | |
147 | ylim = YLIM + secret; | |
148 | if(nroom == 0) { | |
149 | rsp = rs; | |
150 | rsp->rlx = rsp->rly = 0; | |
151 | rsp->rhx = COLNO-1; | |
152 | rsp->rhy = ROWNO-1; | |
153 | rsmax = 1; | |
154 | } | |
155 | rscnt = rsmax; | |
156 | ||
157 | /* make rooms until satisfied */ | |
158 | while(rscnt > 0 && nroom < MAXNROFROOMS-1) { | |
159 | if(!secret && nroom > (MAXNROFROOMS/3) && | |
160 | !rn2((MAXNROFROOMS-nroom)*(MAXNROFROOMS-nroom))) | |
161 | return(0); | |
162 | ||
163 | /* pick a rectangle */ | |
164 | rsp = &rs[rn2(rscnt)]; | |
165 | hx = rsp->rhx; | |
166 | hy = rsp->rhy; | |
167 | lx = rsp->rlx; | |
168 | ly = rsp->rly; | |
169 | ||
170 | /* find size of room */ | |
171 | if(secret) | |
172 | dx = dy = 1; | |
173 | else { | |
174 | dx = 2 + rn2((hx-lx-8 > 20) ? 12 : 8); | |
175 | dy = 2 + rn2(4); | |
176 | if(dx*dy > 50) | |
177 | dy = 50/dx; | |
178 | } | |
179 | ||
180 | /* look whether our room will fit */ | |
181 | if(hx-lx < dx + dx/2 + 2*xlim || hy-ly < dy + dy/3 + 2*ylim) { | |
182 | /* no, too small */ | |
183 | /* maybe we throw this area out */ | |
184 | if(secret || !rn2(MAXNROFROOMS+1-nroom-tryct)) { | |
185 | rscnt--; | |
186 | rs[rsmax] = *rsp; | |
187 | *rsp = rs[rscnt]; | |
188 | rs[rscnt] = rs[rsmax]; | |
189 | tryct = 0; | |
190 | } else | |
191 | tryct++; | |
192 | continue; | |
193 | } | |
194 | ||
195 | lowx = lx + xlim + rn2(hx - lx - dx - 2*xlim + 1); | |
196 | lowy = ly + ylim + rn2(hy - ly - dy - 2*ylim + 1); | |
197 | hix = lowx + dx; | |
198 | hiy = lowy + dy; | |
199 | ||
200 | if(maker(lowx, dx, lowy, dy)) { | |
201 | if(secret) | |
202 | return(1); | |
203 | addrs(lowx-1, lowy-1, hix+1, hiy+1); | |
204 | tryct = 0; | |
205 | } else | |
206 | if(tryct++ > 100) | |
207 | break; | |
208 | } | |
209 | return(0); /* failed to make vault - very strange */ | |
210 | } | |
211 | ||
212 | addrs(lowx,lowy,hix,hiy) | |
213 | register int lowx,lowy,hix,hiy; | |
214 | { | |
215 | register struct rectangle *rsp; | |
216 | register int lx,ly,hx,hy,xlim,ylim; | |
217 | boolean discarded; | |
218 | ||
219 | xlim = XLIM + secret; | |
220 | ylim = YLIM + secret; | |
221 | ||
222 | /* walk down since rscnt and rsmax change */ | |
223 | for(rsp = &rs[rsmax-1]; rsp >= rs; rsp--) { | |
224 | ||
225 | if((lx = rsp->rlx) > hix || (ly = rsp->rly) > hiy || | |
226 | (hx = rsp->rhx) < lowx || (hy = rsp->rhy) < lowy) | |
227 | continue; | |
228 | if((discarded = (rsp >= &rs[rscnt]))) { | |
229 | *rsp = rs[--rsmax]; | |
230 | } else { | |
231 | rsmax--; | |
232 | rscnt--; | |
233 | *rsp = rs[rscnt]; | |
234 | if(rscnt != rsmax) | |
235 | rs[rscnt] = rs[rsmax]; | |
236 | } | |
237 | if(lowy - ly > 2*ylim + 4) | |
238 | addrsx(lx,ly,hx,lowy-2,discarded); | |
239 | if(lowx - lx > 2*xlim + 4) | |
240 | addrsx(lx,ly,lowx-2,hy,discarded); | |
241 | if(hy - hiy > 2*ylim + 4) | |
242 | addrsx(lx,hiy+2,hx,hy,discarded); | |
243 | if(hx - hix > 2*xlim + 4) | |
244 | addrsx(hix+2,ly,hx,hy,discarded); | |
245 | } | |
246 | } | |
247 | ||
248 | addrsx(lx,ly,hx,hy,discarded) | |
249 | register int lx,ly,hx,hy; | |
250 | boolean discarded; /* piece of a discarded area */ | |
251 | { | |
252 | register struct rectangle *rsp; | |
253 | ||
254 | /* check inclusions */ | |
255 | for(rsp = rs; rsp < &rs[rsmax]; rsp++) { | |
256 | if(lx >= rsp->rlx && hx <= rsp->rhx && | |
257 | ly >= rsp->rly && hy <= rsp->rhy) | |
258 | return; | |
259 | } | |
260 | ||
261 | /* make a new entry */ | |
262 | if(rsmax >= MAXRS) { | |
263 | #ifdef WIZARD | |
264 | if(wizard) pline("MAXRS may be too small."); | |
265 | #endif WIZARD | |
266 | return; | |
267 | } | |
268 | rsmax++; | |
269 | if(!discarded) { | |
270 | *rsp = rs[rscnt]; | |
271 | rsp = &rs[rscnt]; | |
272 | rscnt++; | |
273 | } | |
274 | rsp->rlx = lx; | |
275 | rsp->rly = ly; | |
276 | rsp->rhx = hx; | |
277 | rsp->rhy = hy; | |
278 | } | |
279 | ||
280 | comp(x,y) | |
281 | register struct mkroom *x,*y; | |
282 | { | |
283 | if(x->lx < y->lx) return(-1); | |
284 | return(x->lx > y->lx); | |
285 | } | |
286 | ||
287 | coord | |
288 | finddpos(xl,yl,xh,yh) { | |
289 | coord ff; | |
290 | register x,y; | |
291 | ||
292 | x = (xl == xh) ? xl : (xl + rn2(xh-xl+1)); | |
293 | y = (yl == yh) ? yl : (yl + rn2(yh-yl+1)); | |
294 | if(okdoor(x, y)) | |
295 | goto gotit; | |
296 | ||
297 | for(x = xl; x <= xh; x++) for(y = yl; y <= yh; y++) | |
298 | if(okdoor(x, y)) | |
299 | goto gotit; | |
300 | ||
301 | for(x = xl; x <= xh; x++) for(y = yl; y <= yh; y++) | |
302 | if(levl[x][y].typ == DOOR || levl[x][y].typ == SDOOR) | |
303 | goto gotit; | |
304 | /* cannot find something reasonable -- strange */ | |
305 | x = xl; | |
306 | y = yh; | |
307 | gotit: | |
308 | ff.x = x; | |
309 | ff.y = y; | |
310 | return(ff); | |
311 | } | |
312 | ||
313 | /* see whether it is allowable to create a door at [x,y] */ | |
314 | okdoor(x,y) | |
315 | register x,y; | |
316 | { | |
317 | if(levl[x-1][y].typ == DOOR || levl[x+1][y].typ == DOOR || | |
318 | levl[x][y+1].typ == DOOR || levl[x][y-1].typ == DOOR || | |
319 | levl[x-1][y].typ == SDOOR || levl[x+1][y].typ == SDOOR || | |
320 | levl[x][y-1].typ == SDOOR || levl[x][y+1].typ == SDOOR || | |
321 | (levl[x][y].typ != HWALL && levl[x][y].typ != VWALL) || | |
322 | doorindex >= DOORMAX) | |
323 | return(0); | |
324 | return(1); | |
325 | } | |
326 | ||
327 | dodoor(x,y,aroom) | |
328 | register x,y; | |
329 | register struct mkroom *aroom; | |
330 | { | |
331 | if(doorindex >= DOORMAX) { | |
332 | impossible("DOORMAX exceeded?"); | |
333 | return; | |
334 | } | |
335 | if(!okdoor(x,y) && nxcor) | |
336 | return; | |
337 | dosdoor(x,y,aroom,rn2(8) ? DOOR : SDOOR); | |
338 | } | |
339 | ||
340 | dosdoor(x,y,aroom,type) | |
341 | register x,y; | |
342 | register struct mkroom *aroom; | |
343 | register type; | |
344 | { | |
345 | register struct mkroom *broom; | |
346 | register tmp; | |
347 | ||
348 | if(!IS_WALL(levl[x][y].typ)) /* avoid SDOORs with '+' as scrsym */ | |
349 | type = DOOR; | |
350 | levl[x][y].typ = type; | |
351 | if(type == DOOR) | |
352 | levl[x][y].scrsym = '+'; | |
353 | aroom->doorct++; | |
354 | broom = aroom+1; | |
355 | if(broom->hx < 0) tmp = doorindex; else | |
356 | for(tmp = doorindex; tmp > broom->fdoor; tmp--) | |
357 | doors[tmp] = doors[tmp-1]; | |
358 | doorindex++; | |
359 | doors[tmp].x = x; | |
360 | doors[tmp].y = y; | |
361 | for( ; broom->hx >= 0; broom++) broom->fdoor++; | |
362 | } | |
363 | ||
364 | /* Only called from makerooms() */ | |
365 | maker(lowx,ddx,lowy,ddy) | |
366 | schar lowx,ddx,lowy,ddy; | |
367 | { | |
368 | register struct mkroom *croom; | |
369 | register x, y, hix = lowx+ddx, hiy = lowy+ddy; | |
370 | register xlim = XLIM + secret, ylim = YLIM + secret; | |
371 | ||
372 | if(nroom >= MAXNROFROOMS) return(0); | |
373 | if(lowx < XLIM) lowx = XLIM; | |
374 | if(lowy < YLIM) lowy = YLIM; | |
375 | if(hix > COLNO-XLIM-1) hix = COLNO-XLIM-1; | |
376 | if(hiy > ROWNO-YLIM-1) hiy = ROWNO-YLIM-1; | |
377 | chk: | |
378 | if(hix <= lowx || hiy <= lowy) return(0); | |
379 | ||
380 | /* check area around room (and make room smaller if necessary) */ | |
381 | for(x = lowx - xlim; x <= hix + xlim; x++) { | |
382 | for(y = lowy - ylim; y <= hiy + ylim; y++) { | |
383 | if(levl[x][y].typ) { | |
384 | #ifdef WIZARD | |
385 | if(wizard && !secret) | |
386 | pline("Strange area [%d,%d] in maker().",x,y); | |
387 | #endif WIZARD | |
388 | if(!rn2(3)) return(0); | |
389 | if(x < lowx) | |
390 | lowx = x+xlim+1; | |
391 | else | |
392 | hix = x-xlim-1; | |
393 | if(y < lowy) | |
394 | lowy = y+ylim+1; | |
395 | else | |
396 | hiy = y-ylim-1; | |
397 | goto chk; | |
398 | } | |
399 | } | |
400 | } | |
401 | ||
402 | croom = &rooms[nroom]; | |
403 | ||
404 | /* on low levels the room is lit (usually) */ | |
405 | /* secret vaults are always lit */ | |
406 | if((rnd(dlevel) < 10 && rn2(77)) || (ddx == 1 && ddy == 1)) { | |
407 | for(x = lowx-1; x <= hix+1; x++) | |
408 | for(y = lowy-1; y <= hiy+1; y++) | |
409 | levl[x][y].lit = 1; | |
410 | croom->rlit = 1; | |
411 | } else | |
412 | croom->rlit = 0; | |
413 | croom->lx = lowx; | |
414 | croom->hx = hix; | |
415 | croom->ly = lowy; | |
416 | croom->hy = hiy; | |
417 | croom->rtype = croom->doorct = croom->fdoor = 0; | |
418 | ||
419 | for(x = lowx-1; x <= hix+1; x++) | |
420 | for(y = lowy-1; y <= hiy+1; y += (hiy-lowy+2)) { | |
421 | levl[x][y].scrsym = '-'; | |
422 | levl[x][y].typ = HWALL; | |
423 | } | |
424 | for(x = lowx-1; x <= hix+1; x += (hix-lowx+2)) | |
425 | for(y = lowy; y <= hiy; y++) { | |
426 | levl[x][y].scrsym = '|'; | |
427 | levl[x][y].typ = VWALL; | |
428 | } | |
429 | for(x = lowx; x <= hix; x++) | |
430 | for(y = lowy; y <= hiy; y++) { | |
431 | levl[x][y].scrsym = '.'; | |
432 | levl[x][y].typ = ROOM; | |
433 | } | |
434 | ||
435 | smeq[nroom] = nroom; | |
436 | croom++; | |
437 | croom->hx = -1; | |
438 | nroom++; | |
439 | return(1); | |
440 | } | |
441 | ||
442 | makecorridors() { | |
443 | register a,b; | |
444 | ||
445 | nxcor = 0; | |
446 | for(a = 0; a < nroom-1; a++) | |
447 | join(a, a+1); | |
448 | for(a = 0; a < nroom-2; a++) | |
449 | if(smeq[a] != smeq[a+2]) | |
450 | join(a, a+2); | |
451 | for(a = 0; a < nroom; a++) | |
452 | for(b = 0; b < nroom; b++) | |
453 | if(smeq[a] != smeq[b]) | |
454 | join(a, b); | |
455 | if(nroom > 2) | |
456 | for(nxcor = rn2(nroom) + 4; nxcor; nxcor--) { | |
457 | a = rn2(nroom); | |
458 | b = rn2(nroom-2); | |
459 | if(b >= a) b += 2; | |
460 | join(a, b); | |
461 | } | |
462 | } | |
463 | ||
464 | join(a,b) | |
465 | register a,b; | |
466 | { | |
467 | coord cc,tt; | |
468 | register tx, ty, xx, yy; | |
469 | register struct rm *crm; | |
470 | register struct mkroom *croom, *troom; | |
471 | register dx, dy, dix, diy, cct; | |
472 | ||
473 | croom = &rooms[a]; | |
474 | troom = &rooms[b]; | |
475 | ||
476 | /* find positions cc and tt for doors in croom and troom | |
477 | and direction for a corridor between them */ | |
478 | ||
479 | if(troom->hx < 0 || croom->hx < 0 || doorindex >= DOORMAX) return; | |
480 | if(troom->lx > croom->hx) { | |
481 | dx = 1; | |
482 | dy = 0; | |
483 | xx = croom->hx+1; | |
484 | tx = troom->lx-1; | |
485 | cc = finddpos(xx,croom->ly,xx,croom->hy); | |
486 | tt = finddpos(tx,troom->ly,tx,troom->hy); | |
487 | } else if(troom->hy < croom->ly) { | |
488 | dy = -1; | |
489 | dx = 0; | |
490 | yy = croom->ly-1; | |
491 | cc = finddpos(croom->lx,yy,croom->hx,yy); | |
492 | ty = troom->hy+1; | |
493 | tt = finddpos(troom->lx,ty,troom->hx,ty); | |
494 | } else if(troom->hx < croom->lx) { | |
495 | dx = -1; | |
496 | dy = 0; | |
497 | xx = croom->lx-1; | |
498 | tx = troom->hx+1; | |
499 | cc = finddpos(xx,croom->ly,xx,croom->hy); | |
500 | tt = finddpos(tx,troom->ly,tx,troom->hy); | |
501 | } else { | |
502 | dy = 1; | |
503 | dx = 0; | |
504 | yy = croom->hy+1; | |
505 | ty = troom->ly-1; | |
506 | cc = finddpos(croom->lx,yy,croom->hx,yy); | |
507 | tt = finddpos(troom->lx,ty,troom->hx,ty); | |
508 | } | |
509 | xx = cc.x; | |
510 | yy = cc.y; | |
511 | tx = tt.x - dx; | |
512 | ty = tt.y - dy; | |
513 | if(nxcor && levl[xx+dx][yy+dy].typ) | |
514 | return; | |
515 | dodoor(xx,yy,croom); | |
516 | ||
517 | cct = 0; | |
518 | while(xx != tx || yy != ty) { | |
519 | xx += dx; | |
520 | yy += dy; | |
521 | ||
522 | /* loop: dig corridor at [xx,yy] and find new [xx,yy] */ | |
523 | if(cct++ > 500 || (nxcor && !rn2(35))) | |
524 | return; | |
525 | ||
526 | if(xx == COLNO-1 || xx == 0 || yy == 0 || yy == ROWNO-1) | |
527 | return; /* impossible */ | |
528 | ||
529 | crm = &levl[xx][yy]; | |
530 | if(!(crm->typ)) { | |
531 | if(rn2(100)) { | |
532 | crm->typ = CORR; | |
533 | crm->scrsym = CORR_SYM; | |
534 | if(nxcor && !rn2(50)) | |
535 | (void) mkobj_at(ROCK_SYM, xx, yy); | |
536 | } else { | |
537 | crm->typ = SCORR; | |
538 | crm->scrsym = ' '; | |
539 | } | |
540 | } else | |
541 | if(crm->typ != CORR && crm->typ != SCORR) { | |
542 | /* strange ... */ | |
543 | return; | |
544 | } | |
545 | ||
546 | /* find next corridor position */ | |
547 | dix = abs(xx-tx); | |
548 | diy = abs(yy-ty); | |
549 | ||
550 | /* do we have to change direction ? */ | |
551 | if(dy && dix > diy) { | |
552 | register ddx = (xx > tx) ? -1 : 1; | |
553 | ||
554 | crm = &levl[xx+ddx][yy]; | |
555 | if(!crm->typ || crm->typ == CORR || crm->typ == SCORR) { | |
556 | dx = ddx; | |
557 | dy = 0; | |
558 | continue; | |
559 | } | |
560 | } else if(dx && diy > dix) { | |
561 | register ddy = (yy > ty) ? -1 : 1; | |
562 | ||
563 | crm = &levl[xx][yy+ddy]; | |
564 | if(!crm->typ || crm->typ == CORR || crm->typ == SCORR) { | |
565 | dy = ddy; | |
566 | dx = 0; | |
567 | continue; | |
568 | } | |
569 | } | |
570 | ||
571 | /* continue straight on? */ | |
572 | crm = &levl[xx+dx][yy+dy]; | |
573 | if(!crm->typ || crm->typ == CORR || crm->typ == SCORR) | |
574 | continue; | |
575 | ||
576 | /* no, what must we do now?? */ | |
577 | if(dx) { | |
578 | dx = 0; | |
579 | dy = (ty < yy) ? -1 : 1; | |
580 | crm = &levl[xx+dx][yy+dy]; | |
581 | if(!crm->typ || crm->typ == CORR || crm->typ == SCORR) | |
582 | continue; | |
583 | dy = -dy; | |
584 | continue; | |
585 | } else { | |
586 | dy = 0; | |
587 | dx = (tx < xx) ? -1 : 1; | |
588 | crm = &levl[xx+dx][yy+dy]; | |
589 | if(!crm->typ || crm->typ == CORR || crm->typ == SCORR) | |
590 | continue; | |
591 | dx = -dx; | |
592 | continue; | |
593 | } | |
594 | } | |
595 | ||
596 | /* we succeeded in digging the corridor */ | |
597 | dodoor(tt.x, tt.y, troom); | |
598 | ||
599 | if(smeq[a] < smeq[b]) | |
600 | smeq[b] = smeq[a]; | |
601 | else | |
602 | smeq[a] = smeq[b]; | |
603 | } | |
604 | ||
605 | make_niches() | |
606 | { | |
607 | register int ct = rnd(nroom/2 + 1); | |
608 | while(ct--) makeniche(FALSE); | |
609 | } | |
610 | ||
611 | makevtele() | |
612 | { | |
613 | makeniche(TRUE); | |
614 | } | |
615 | ||
616 | makeniche(with_trap) | |
617 | boolean with_trap; | |
618 | { | |
619 | register struct mkroom *aroom; | |
620 | register struct rm *rm; | |
621 | register int vct = 8; | |
622 | coord dd; | |
623 | register dy,xx,yy; | |
624 | register struct trap *ttmp; | |
625 | ||
626 | if(doorindex < DOORMAX) | |
627 | while(vct--) { | |
628 | aroom = &rooms[rn2(nroom-1)]; | |
629 | if(aroom->rtype != 0) continue; /* not an ordinary room */ | |
630 | if(aroom->doorct == 1 && rn2(5)) continue; | |
631 | if(rn2(2)) { | |
632 | dy = 1; | |
633 | dd = finddpos(aroom->lx,aroom->hy+1,aroom->hx,aroom->hy+1); | |
634 | } else { | |
635 | dy = -1; | |
636 | dd = finddpos(aroom->lx,aroom->ly-1,aroom->hx,aroom->ly-1); | |
637 | } | |
638 | xx = dd.x; | |
639 | yy = dd.y; | |
640 | if((rm = &levl[xx][yy+dy])->typ) continue; | |
641 | if(with_trap || !rn2(4)) { | |
642 | rm->typ = SCORR; | |
643 | rm->scrsym = ' '; | |
644 | if(with_trap) { | |
645 | ttmp = maketrap(xx, yy+dy, TELEP_TRAP); | |
646 | ttmp->once = 1; | |
647 | make_engr_at(xx, yy-dy, "ad ae?ar um"); | |
648 | } | |
649 | dosdoor(xx, yy, aroom, SDOOR); | |
650 | } else { | |
651 | rm->typ = CORR; | |
652 | rm->scrsym = CORR_SYM; | |
653 | if(rn2(7)) | |
654 | dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR); | |
655 | else { | |
656 | mksobj_at(SCR_TELEPORTATION, xx, yy+dy); | |
657 | if(!rn2(3)) (void) mkobj_at(0, xx, yy+dy); | |
658 | } | |
659 | } | |
660 | return; | |
661 | } | |
662 | } | |
663 | ||
664 | /* make a trap somewhere (in croom if mazeflag = 0) */ | |
665 | mktrap(num,mazeflag,croom) | |
666 | register num,mazeflag; | |
667 | register struct mkroom *croom; | |
668 | { | |
669 | register struct trap *ttmp; | |
670 | register int kind,nopierc,nomimic,fakedoor,fakegold,tryct = 0; | |
671 | register xchar mx,my; | |
672 | extern char fut_geno[]; | |
673 | ||
674 | if(!num || num >= TRAPNUM) { | |
675 | nopierc = (dlevel < 4) ? 1 : 0; | |
676 | nomimic = (dlevel < 9 || goldseen ) ? 1 : 0; | |
677 | if(index(fut_geno, 'M')) nomimic = 1; | |
678 | kind = rn2(TRAPNUM - nopierc - nomimic); | |
679 | /* note: PIERC = 7, MIMIC = 8, TRAPNUM = 9 */ | |
680 | } else kind = num; | |
681 | ||
682 | if(kind == MIMIC) { | |
683 | register struct monst *mtmp; | |
684 | ||
685 | fakedoor = (!rn2(3) && !mazeflag); | |
686 | fakegold = (!fakedoor && !rn2(2)); | |
687 | if(fakegold) goldseen = TRUE; | |
688 | do { | |
689 | if(++tryct > 200) return; | |
690 | if(fakedoor) { | |
691 | /* note: fakedoor maybe on actual door */ | |
692 | if(rn2(2)){ | |
693 | if(rn2(2)) | |
694 | mx = croom->hx+1; | |
695 | else mx = croom->lx-1; | |
696 | my = somey(); | |
697 | } else { | |
698 | if(rn2(2)) | |
699 | my = croom->hy+1; | |
700 | else my = croom->ly-1; | |
701 | mx = somex(); | |
702 | } | |
703 | } else if(mazeflag) { | |
704 | extern coord mazexy(); | |
705 | coord mm; | |
706 | mm = mazexy(); | |
707 | mx = mm.x; | |
708 | my = mm.y; | |
709 | } else { | |
710 | mx = somex(); | |
711 | my = somey(); | |
712 | } | |
713 | } while(m_at(mx,my) || levl[mx][my].typ == STAIRS); | |
714 | if(mtmp = makemon(PM_MIMIC,mx,my)) { | |
715 | mtmp->mimic = 1; | |
716 | mtmp->mappearance = | |
717 | fakegold ? '$' : fakedoor ? '+' : | |
718 | (mazeflag && rn2(2)) ? AMULET_SYM : | |
719 | "=/)%?![<>" [ rn2(9) ]; | |
720 | } | |
721 | return; | |
722 | } | |
723 | ||
724 | do { | |
725 | if(++tryct > 200) | |
726 | return; | |
727 | if(mazeflag){ | |
728 | extern coord mazexy(); | |
729 | coord mm; | |
730 | mm = mazexy(); | |
731 | mx = mm.x; | |
732 | my = mm.y; | |
733 | } else { | |
734 | mx = somex(); | |
735 | my = somey(); | |
736 | } | |
737 | } while(t_at(mx, my) || levl[mx][my].typ == STAIRS); | |
738 | ttmp = maketrap(mx, my, kind); | |
739 | if(mazeflag && !rn2(10) && ttmp->ttyp < PIERC) | |
740 | ttmp->tseen = 1; | |
741 | } |