386BSD 0.1 development
[unix-history] / usr / othersrc / games / larn / tok.c
CommitLineData
efb8a003
WJ
1/* tok.c Larn is copyrighted 1986 by Noah Morgan. */
2#include <sys/types.h>
3#ifdef SYSV
4#include <fcntl.h>
5#include <termio.h>
6#else SYSV
7#include <sys/ioctl.h>
8#endif SYSV
9#include "header.h"
10
11static char lastok=0;
12int yrepcount=0,dayplay=0;
13#ifndef FLUSHNO
14#define FLUSHNO 5
15#endif FLUSHNO
16static int flushno=FLUSHNO; /* input queue flushing threshold */
17#define MAXUM 52 /* maximum number of user re-named monsters */
18#define MAXMNAME 40 /* max length of a monster re-name */
19static char usermonster[MAXUM][MAXMNAME]; /* the user named monster name goes here */
20static char usermpoint=0; /* the user monster pointer */
21
22/*
23 lexical analyzer for larn
24 */
25yylex()
26 {
27 char cc;
28 int ic;
29 if (hit2flag) { hit2flag=0; yrepcount=0; return(' '); }
30 if (yrepcount>0) { --yrepcount; return(lastok); } else yrepcount=0;
31 if (yrepcount==0) { bottomdo(); showplayer(); } /* show where the player is */
32 lflush();
33 while (1)
34 {
35 c[BYTESIN]++;
36 if (ckpflag)
37 if ((c[BYTESIN] % 400) == 0) /* check for periodic checkpointing */
38 {
39#ifndef DOCHECKPOINTS
40 savegame(ckpfile);
41#else
42 wait(0); /* wait for other forks to finish */
43 if (fork() == 0) { savegame(ckpfile); exit(); }
44#endif
45
46
47#ifdef TIMECHECK
48 if (dayplay==0)
49 if (playable())
50 {
51 cursor(1,19);
52 lprcat("\nSorry, but it is now time for work. Your game has been saved.\n"); beep();
53 lflush(); savegame(savefilename); wizard=nomove=1; sleep(4);
54 died(-257);
55 }
56#endif TIMECHECK
57
58 }
59
60 do /* if keyboard input buffer is too big, flush some of it */
61 {
62 ioctl(0,FIONREAD,&ic);
63 if (ic>flushno) read(0,&cc,1);
64 }
65 while (ic>flushno);
66
67 if (read(0,&cc,1) != 1) return(lastok = -1);
68
69 if (cc == 'Y'-64) /* control Y -- shell escape */
70 {
71 resetscroll(); clear(); /* scrolling region, home, clear, no attributes */
72 if ((ic=fork())==0) /* child */
73 {
74 execl("/bin/csh",0); exit();
75 }
76 wait(0);
77 if (ic<0) /* error */
78 {
79 write(2,"Can't fork off a shell!\n",25); sleep(2);
80 }
81
82 setscroll();
83 return(lastok = 'L'-64); /* redisplay screen */
84 }
85
86 if ((cc <= '9') && (cc >= '0'))
87 { yrepcount = yrepcount*10 + cc - '0'; }
88 else { if (yrepcount>0) --yrepcount; return(lastok = cc); }
89 }
90 }
91
92/*
93 * flushall() Function to flush all type-ahead in the input buffer
94 */
95flushall()
96 {
97 char cc;
98 int ic;
99 for (;;) /* if keyboard input buffer is too big, flush some of it */
100 {
101 ioctl(0,FIONREAD,&ic);
102 if (ic<=0) return;
103 while (ic>0) { read(0,&cc,1); --ic; } /* gobble up the byte */
104 }
105 }
106
107/*
108 function to set the desired hardness
109 enter with hard= -1 for default hardness, else any desired hardness
110 */
111sethard(hard)
112 int hard;
113 {
114 register int j,k,i;
115 j=c[HARDGAME]; hashewon();
116 if (restorflag==0) /* don't set c[HARDGAME] if restoring game */
117 {
118 if (hard >= 0) c[HARDGAME]= hard;
119 }
120 else c[HARDGAME]=j; /* set c[HARDGAME] to proper value if restoring game */
121
122 if (k=c[HARDGAME])
123 for (j=0; j<=MAXMONST+8; j++)
124 {
125 i = ((6+k)*monster[j].hitpoints+1)/6;
126 monster[j].hitpoints = (i<0) ? 32767 : i;
127 i = ((6+k)*monster[j].damage+1)/5;
128 monster[j].damage = (i>127) ? 127 : i;
129 i = (10*monster[j].gold)/(10+k);
130 monster[j].gold = (i>32767) ? 32767 : i;
131 i = monster[j].armorclass - k;
132 monster[j].armorclass = (i< -127) ? -127 : i;
133 i = (7*monster[j].experience)/(7+k) + 1;
134 monster[j].experience = (i<=0) ? 1 : i;
135 }
136 }
137
138/*
139 function to read and process the larn options file
140 */
141readopts()
142 {
143 register char *i;
144 register int j,k;
145 int flag;
146 flag=1; /* set to 0 if he specifies a name for his character */
147 if (lopen(optsfile) < 0)
148 {
149 strcpy(logname,loginname); return; /* user name if no character name */
150 }
151 i = " ";
152 while (*i)
153 {
154 if ((i=(char *)lgetw()) == 0) break; /* check for EOF */
155 while ((*i==' ') || (*i=='\t')) i++; /* eat leading whitespace */
156 switch(*i)
157 {
158 case 'b': if (strcmp(i,"bold-objects") == 0) boldon=1;
159 break;
160
161 case 'e': if (strcmp(i,"enable-checkpointing") == 0) ckpflag=1;
162 break;
163
164 case 'i': if (strcmp(i,"inverse-objects") == 0) boldon=0;
165 break;
166
167 case 'f': if (strcmp(i,"female") == 0) sex=0; /* male or female */
168 break;
169
170 case 'm': if (strcmp(i,"monster:")== 0) /* name favorite monster */
171 {
172 if ((i=lgetw())==0) break;
173 if (strlen(i)>=MAXMNAME) i[MAXMNAME-1]=0;
174 strcpy(usermonster[usermpoint],i);
175 if (usermpoint >= MAXUM) break; /* defined all of em */
176 if (isalpha(j=usermonster[usermpoint][0]))
177 {
178 for (k=1; k<MAXMONST+8; k++) /* find monster */
179 if (monstnamelist[k] == j)
180 {
181 monster[k].name = &usermonster[usermpoint++][0];
182 break;
183 }
184 }
185 }
186 else if (strcmp(i,"male") == 0) sex=1;
187 break;
188
189 case 'n': if (strcmp(i,"name:") == 0) /* defining players name */
190 {
191 if ((i=lgetw())==0) break;
192 if (strlen(i)>=LOGNAMESIZE) i[LOGNAMESIZE-1]=0;
193 strcpy(logname,i); flag=0;
194 }
195 else if (strcmp(i,"no-introduction") == 0) nowelcome=1;
196 else if (strcmp(i,"no-beep") == 0) nobeep=1;
197 break;
198
199 case 'p': if (strcmp(i,"process-name:")== 0)
200 {
201 if ((i=lgetw())==0) break;
202 if (strlen(i)>=PSNAMESIZE) i[PSNAMESIZE-1]=0;
203 strcpy(psname,i);
204 }
205 else if (strcmp(i,"play-day-play") == 0) dayplay=1;
206 break;
207
208 case 's': if (strcmp(i,"savefile:") == 0) /* defining savefilename */
209 {
210 if ((i=lgetw())==0) break;
211 strcpy(savefilename,i); flag=0;
212 }
213 break;
214 };
215 }
216 if (flag) strcpy(logname,loginname);
217 }
218